{"turn": 1, "date": "Jan 1906", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jan 1906 (turn 1 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $20,000   tax rate 7%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $0, requested road $0, fire $0, police $0; cash flow $0/yr\nPOPULATION: 107,540 now (no official census yet); residents 2761, commerce 102, industry 225 (engine units)\nZONES: residential 139, commercial 53, industrial 60; unpowered zones: 0\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 633 / 1000 (change +0 at the last evaluation); approval 0%; top problems (share of citizens): none yet\nAVERAGES (0-255, lower is better except land value): crime 71, pollution 55, traffic 0, land value 13\nSERVICES: coal plants 7, nuclear 0, police 8, fire stations 2, stadiums 1, seaports 5, airports 0; road tiles 2187, rail tiles 466; fires burning 0\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 0)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x7: (3,64) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x2: (64,9) (75,18); stadium x1: (58,52); seaport x5: (83,7) (88,12) (93,18) (96,42) (98,49)\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (53,44) (50,45) (53,41) (50,41) (49,49) (47,45) (47,41) (46,49) (47,38) (42,42)\nLARGE OPEN AREAS (top-left, size): (56,74) 21x21 (81,83) 17x17 (40,73) 15x15 (9,35) 10x10 (20,35) 9x9 (99,92) 8x8\nHOT SPOTS (value@tile range): crime: 120@(112-113,80-81) 120@(112-113,78-79) 120@(110-111,80-81); pollution: 255@(94-95,18-19) 249@(90-91,78-79) 242@(92-93,18-19); traffic: 240@(42-43,56-57) 200@(54-55,4-5) 200@(52-53,4-5)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRRRkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCRR#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCRR#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRHHCC#IIOOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#RRHH+EEEICCRRRR#RR##RRRR#RRHH#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\"EEE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##RPPCC#RR#=PPII#CCFF#CCHHIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCHHII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCCC#CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR...========RR####RRRRR#RR####RRCC##RRRRR#II##II~~~~~~~~~~\ny= 36 ~#\"\"\"\"\"\"\"\"\"\"\"\"RR#\"\"\"RRRRRRR##=#\"===CC#RR##=#IIRRII~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"#\"\"\"\"\"\"\"\"RR.\"###RR#CC#RR#II#RRRRII~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"RR\"\"\"\"\"\"\"####CC#RRRRRRRR#II#RR##II#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"CCRR\"\"\"\"\"\"\"\"\"..CC###RRRRRR=.=.II#.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"\"RRRR#CCRR###RR\"\"\"\"..RRRRRCCCC=RR.=.II#.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"\"RRRR#RRRR#RRRR\"\"\"\"##RRRRRCCCC#RR##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#RRRRR#.#RR#####RR==HH#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..\"\"\"RRRRCCRR#RR\"\"\"\"RR..HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"\"\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"\"\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#CC\"\"\"RR#CC#RRRRCCR\"\"=RRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##\"\"RRCCIIPP+RRCCR\"\"=RRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#RRCCIIPP#RR######RRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HH#\"\"\"\"+\"\"\"\"=RRRRRRRRRRRRR#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#HH\"\"\"\"\"RR\"\"\"=RRRRRRRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHH#####..##RR#####R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#...II####.\"\"#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH########II#....\"\"RR+=RRCCRR\"\"\"\"\"CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#....\"\"RR.=RR.....\"\"\"\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..\"\"\"\"\"..=........\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=.........\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~RR##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~HH##II~~~\ny= 82 ~~.~~~~~RRR#####...........=...........#.\"\"\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC............=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+HH###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~RRRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RRRRIIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~II#++HHR#.RRRHHICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: none\nYOUR NOTES FROM LAST TURN: (none)", "raw": "{\"thoughts\":\"The city already exceeds the target population, so the priority is disaster resilience rather than expansion. I will add a concentrated emergency-service reserve in the central urban area before the quake and keep full department funding.\",\"notes\":\"Pre-quake: added 5 fire stations and 3 police stations at known road-adjacent vacant sites in the central city; tax raised to 8%. Next turn assess fires, rubble, power outages, and damaged road links immediately.\",\"actions\":[{\"type\":\"tax\",\"rate\":8},{\"type\":\"funding\",\"road\":100,\"fire\":100,\"police\":100},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":53,\"y\":44},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":50,\"y\":45},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":53,\"y\":41},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":50,\"y\":41},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":47,\"y\":45},{\"type\":\"build\",\"what\":\"police\",\"x\":49,\"y\":49},{\"type\":\"build\",\"what\":\"police\",\"x\":47,\"y\":41},{\"type\":\"build\",\"what\":\"police\",\"x\":46,\"y\":49},{\"type\":\"zoom\",\"x\":35,\"y\":30}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 3610, "completion_tokens": 715, "total_tokens": 4325, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 3608, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0193644, "upstream_inference_prompt_cost": 0.0099264, "upstream_inference_completions_cost": 0.009438}, "completion_tokens_details": {"reasoning_tokens": 436, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0193644, "latency_s": 8.25, "thoughts": "The city already exceeds the target population, so the priority is disaster resilience rather than expansion. I will add a concentrated emergency-service reserve in the central urban area before the quake and keep full department funding.", "notes": "Pre-quake: added 5 fire stations and 3 police stations at known road-adjacent vacant sites in the central city; tax raised to 8%. Next turn assess fires, rubble, power outages, and damaged road links immediately.", "actions": [{"type": "tax", "rate": 8}, {"type": "funding", "road": 100, "fire": 100, "police": 100}, {"type": "build", "what": "fire_station", "x": 53, "y": 44}, {"type": "build", "what": "fire_station", "x": 50, "y": 45}, {"type": "build", "what": "fire_station", "x": 53, "y": 41}, {"type": "build", "what": "fire_station", "x": 50, "y": 41}, {"type": "build", "what": "fire_station", "x": 47, "y": 45}, {"type": "build", "what": "police", "x": 49, "y": 49}, {"type": "build", "what": "police", "x": 47, "y": 41}, {"type": "build", "what": "police", "x": 46, "y": 49}, {"type": "zoom", "x": 35, "y": 30}], "actions_dropped": 0, "results": ["OK tax rate set to 8%", "OK funding set: road 100%, fire 100%, police 100%", "OK fire_station at (53,44): ok", "OK fire_station at (50,45): ok", "OK fire_station at (53,41): ok", "OK fire_station at (50,41): ok", "OK fire_station at (47,45): ok", "OK police at (49,49): ok", "OK police at (47,41): ok", "OK police at (46,49): ok", "OK zoom view at (35,30) next turn"], "state": {"population_now": 107540, "funds": 20000, "score": 633, "tax": 7}, "info": {"unpowered_zones": 0, "zones_r": 139, "zones_c": 53, "zones_i": 60, "free_sites": 10}, "wall_s": 8.3}
{"turn": 2, "date": "Apr 1906", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Apr 1906 (turn 2 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $15,943   tax rate 8%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $0, requested road $0, fire $0, police $0; cash flow $0/yr\nPOPULATION: 103,220 now (official census 107,540, Metropolis); residents 2529, commerce 103, industry 226 (engine units)\nZONES: residential 139, commercial 53, industrial 60; unpowered zones: 0\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 662 / 1000 (change +29 at the last evaluation); approval 75%; top problems (share of citizens): taxes 16%, crime 13%, pollution 7%, unemployment 5%\nAVERAGES (0-255, lower is better except land value): crime 71, pollution 55, traffic 16, land value 13\nSERVICES: coal plants 7, nuclear 0, police 11, fire stations 7, stadiums 1, seaports 5, airports 0; road tiles 2138, rail tiles 466; fires burning 39\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 107,540)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x7: (3,64) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x11: (32,30) (35,58) (43,19)* (43,90) (46,49) (47,41)* (49,49) (60,18) (63,23) (79,9) (80,24); fire station x7: (47,45)* (50,41)* (50,45)* (53,41)* (53,44)* (64,9) (75,18); stadium x1: (58,52); seaport x5: (83,7) (88,12) (93,18) (96,42) (98,49)\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (47,38) (42,42) (52,57) (39,42) (52,61) (49,61) (36,41) (46,61) (38,35) (52,64)\nLARGE OPEN AREAS (top-left, size): (56,73) 21x21 (81,83) 17x17 (40,73) 15x15 (9,35) 10x10 (19,35) 9x9 (98,91) 8x8\nHOT SPOTS (value@tile range): crime: 120@(112-113,80-81) 120@(112-113,78-79) 120@(110-111,80-81); pollution: 255@(94-95,18-19) 249@(90-91,78-79) 242@(92-93,18-19); traffic: 206@(80-81,40-41) 206@(68-69,68-69) 206@(68-69,56-57)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHH**RR*RRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRR*RRRHHRRRRRRR*kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#*RRRR##RR###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCRR#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCRR#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###*EEICCRRRR#RR#=RRRR=RRHHCC#IIO*II~~~~~~~~~~~~\ny= 16 ~~###RRRR#RRHH+*EEICC#RRR#*R##RRRR#RRHH#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\"EEE#RRPPCC#RR#kPP*I#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##*H####.\"===##RPPCC#RR#=PP#I#CCFF#CCHHIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#C*CCC#CCHHII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#R*RRRR#**PP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#R####CCC*C#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#R*CCRCCCC#CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR...========,R####RRRRR#RR####RRCC##RRRRR#II##II~~~~~~~~~~\ny= 36 ~#\"\"\"\"\"\"\"\"\"\"\"\"RR#\"\"\"RRRRRRR##=#\"===CC#RR##=#IIRRII~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"#\"\"\"\"\"\"\"\"*R.\"###RR#CC#RR#II#RRRRII~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"#R\"\"\"\"\"PPFFF#C*#RRRRRRRR#II#RR##II#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"CCRR\"\"\"\"\"P*FFF.CC###RRRRRR=.=.II#.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"\"RRRR#CCRR###RRF*FFF.RRRRRCCCC=RR.=.II#.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"\"RRRR#RRRR#RRRRFFFFF#RRRRRCCCC#RR##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#RRRRR#.#RR##PP*RR==HH#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#H*..\"\"\"RRRRCCRR#RR\"PPPRR..HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"\"\"RR**CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"\"\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#CC\"\"\"RR#CC#RRRRCCR\"\"=RRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##\"\"RRCCIIPP+RRCCR\"\"=RRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#*RCCIIPP#RR######RRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HH#\"\"\"\"+\"\"\"\"=RRRRRRRRRRRRR#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#HH\"\"\"\"\"*R\"\"\"=RRRRRRRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHH#####..##R*#####R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#...II####.\"\"#\"\"=RRCCRR##CCCCCII~~..#I*.II~~~~~~~\ny= 70 ~~II#HH########II#....\"\"*R+=RRCCRR\"\"\"\"\"CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHII#I#...II#....\"\"RR.=RR.....\"\"\"\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..\"\"\"\"\"..=........\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=.........\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~RR##II#*IEE\"\"\"....=...........#\"\"\"\".*E~~~~HH##II~~~\ny= 82 ~~.~~~~~*RR#####...........=...........#.\"\"\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC............=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+HH###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~R*RRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RRRRIIC##IPPII*I=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~II#++*HR#.RRRHHICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###H*R#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (35,30)):\n            4         5         6         7    \n       5678901234567890123456789012345678901234\ny= 30  ##++....=##################CCCRRR#######\ny= 31  .IIIIII.======##=====.#RRR#CCC######R,R#\ny= 32  .IIIIII.......#\"\".+.=.#RRR#######CC,RRR#\ny= 33  .IIIIII......=#\"\"RRR=.#RRR####RRR,CCRRR#\ny= 34  ################.RRR=#######=kRRRCCC####\ny= 35  ......RRRRRRRRR#.RRR=####=#===RRR.====#=\ny= 36  \"\"\"\"\"\"RRR,RRRRR#######====#\"\"======CCC#=\ny= 37  \"\"\"\"\"\"RRRRRRRRRRRR#.===...#\"\"..+..=CCC#=\ny= 38  \"\"\"\"\"\"\"\"\"\"\"\"\"\"\"RRR#...\"...#\"\"#####=C,C#.\ny= 39  \"\"\"\"\"\"\"\"\"\"\"\"\"\"\"R*R#....#######RRR#######\ny= 40  \"\"\"\"\"\"\"\"\"\"\"\"\"\"\"#########CC*#..RRR#RRRRRR\ny= 41  R\"\"\"\"\"\"\"\"\"\"\"PPPFFFFFF..#,CC#++RRR#RRRRRR\ny= 42  R\"\"\"\"\"\"\"\"\"\"\"PPP,FFFFF..#CCC#...+.#RRRRRR\ny= 43  R\"\"\"\"\"\"\"\"\"\"\"PP*FFFFFF..#################\ny= 44  ##\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"FFF..RRRRRR#RRR===#===\ny= 45  R######RRR\"\"F*FFF,FFF..RRRRRR#RRRCCC#CCC\ny= 46  R+#RRR#RRR\"\"FFFFFFF,F..RRRR,R#RRRCCC#CCC\ny= 47  R.#RRR#RRR\"\"FFFFFF.###########...CCC#CCC\ny= 48  ..#RRR##############========##==========\ny= 49  ..#######\"\"PP,P*PRRR=....HHH############\ny= 50  RRR#kRRR#\"\"PPPPPPRR,=....HHH#RRR#CCC#RRR\ny= 51  RRR#+RRR#\"\",PPPPPRRR=....HHH#RRR#CC,RRRR\ny= 52  RRR#kRRR#RRR\"\"\"\"\"RRR=++,SSS##RRR#CCCRRRR\ny= 53  #########RRR\"\"\"\"\"RRR=..SSS,R##RR########\ny= 54  ..RRRRRR#RRR\"\"\"\"\"RRR=\"\"SSSSRRRRR,#CCC##R\n\nEVENTS SINCE LAST TURN: The ground is shaking: earthquake! | Major earthquake reported! (at 54,46)\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 8% | OK funding set: road 100%, fire 100%, police 100% | OK fire_station at (53,44): ok | OK fire_station at (50,45): ok | OK fire_station at (53,41): ok | OK fire_station at (50,41): ok | OK fire_station at (47,45): ok | OK police at (49,49): ok | OK police at (47,41): ok | OK police at (46,49): ok | OK zoom view at (35,30) next turn\nYOUR NOTES FROM LAST TURN: Pre-quake: added 5 fire stations and 3 police stations at known road-adjacent vacant sites in the central city; tax raised to 8%. Next turn assess fires, rubble, power outages, and damaged road links immediately.", "raw": "{\"thoughts\":\"The earthquake\u2019s main immediate threat is the concentrated firestorm around the central service cluster, so I will create a firebreak there and replace nearby firefighting coverage. I will also clear several isolated burning pockets before they can spread through dense zones.\",\"notes\":\"Emergency turn: bulldozed the central fire cluster and isolated fire pockets; installed replacement fire stations at road-adjacent central sites. Next assess remaining fires, actual power outages, rubble, and census/population loss; reconnect only broken power corridors.\",\"actions\":[{\"type\":\"bulldoze\",\"x\":46,\"y\":40,\"w\":12,\"h\":9},{\"type\":\"bulldoze\",\"x\":25,\"y\":14,\"w\":5,\"h\":4},{\"type\":\"bulldoze\",\"x\":42,\"y\":16,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":44,\"y\":23,\"w\":5,\"h\":4},{\"type\":\"bulldoze\",\"x\":92,\"y\":17,\"w\":5,\"h\":4},{\"type\":\"bulldoze\",\"x\":35,\"y\":59,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":33,\"y\":64,\"w\":5,\"h\":4},{\"type\":\"bulldoze\",\"x\":88,\"y\":77,\"w\":5,\"h\":5},{\"type\":\"bulldoze\",\"x\":10,\"y\":80,\"w\":5,\"h\":5},{\"type\":\"bulldoze\",\"x\":13,\"y\":89,\"w\":5,\"h\":5},{\"type\":\"bulldoze\",\"x\":18,\"y\":95,\"w\":5,\"h\":4},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":47,\"y\":38},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":42,\"y\":42},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":39,\"y\":42},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":52,\"y\":57},{\"type\":\"build\",\"what\":\"police\",\"x\":52,\"y\":61},{\"type\":\"funding\",\"road\":100,\"fire\":100,\"police\":100},{\"type\":\"zoom\",\"x\":35,\"y\":30}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4513, "completion_tokens": 987, "total_tokens": 5500, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4511, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.02543805, "upstream_inference_prompt_cost": 0.01240965, "upstream_inference_completions_cost": 0.0130284}, "completion_tokens_details": {"reasoning_tokens": 516, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.02543805, "latency_s": 10.3, "thoughts": "The earthquake\u2019s main immediate threat is the concentrated firestorm around the central service cluster, so I will create a firebreak there and replace nearby firefighting coverage. I will also clear several isolated burning pockets before they can spread through dense zones.", "notes": "Emergency turn: bulldozed the central fire cluster and isolated fire pockets; installed replacement fire stations at road-adjacent central sites. Next assess remaining fires, actual power outages, rubble, and census/population loss; reconnect only broken power corridors.", "actions": [{"type": "bulldoze", "x": 46, "y": 40, "w": 12, "h": 9}, {"type": "bulldoze", "x": 25, "y": 14, "w": 5, "h": 4}, {"type": "bulldoze", "x": 42, "y": 16, "w": 4, "h": 4}, {"type": "bulldoze", "x": 44, "y": 23, "w": 5, "h": 4}, {"type": "bulldoze", "x": 92, "y": 17, "w": 5, "h": 4}, {"type": "bulldoze", "x": 35, "y": 59, "w": 4, "h": 4}, {"type": "bulldoze", "x": 33, "y": 64, "w": 5, "h": 4}, {"type": "bulldoze", "x": 88, "y": 77, "w": 5, "h": 5}, {"type": "bulldoze", "x": 10, "y": 80, "w": 5, "h": 5}, {"type": "bulldoze", "x": 13, "y": 89, "w": 5, "h": 5}, {"type": "bulldoze", "x": 18, "y": 95, "w": 5, "h": 4}, {"type": "build", "what": "fire_station", "x": 47, "y": 38}, {"type": "build", "what": "fire_station", "x": 42, "y": 42}, {"type": "build", "what": "fire_station", "x": 39, "y": 42}, {"type": "build", "what": "fire_station", "x": 52, "y": 57}, {"type": "build", "what": "police", "x": 52, "y": 61}, {"type": "funding", "road": 100, "fire": 100, "police": 100}, {"type": "zoom", "x": 35, "y": 30}], "actions_dropped": 0, "results": ["OK bulldoze (46,40) 12x9: 72 tiles cleared, $72", "OK bulldoze (25,14) 5x4: 13 tiles cleared, $13", "OK bulldoze (42,16) 4x4: 5 tiles cleared, $5", "OK bulldoze (44,23) 5x4: 13 tiles cleared, $13", "OK bulldoze (92,17) 5x4: 13 tiles cleared, $13", "OK bulldoze (35,59) 4x4: 13 tiles cleared, $13", "OK bulldoze (33,64) 5x4: 9 tiles cleared, $9", "OK bulldoze (88,77) 5x5: 11 tiles cleared, $11", "OK bulldoze (10,80) 5x5: 5 tiles cleared, $5", "REJECTED bulldoze (13,89) 5x5: 0 tiles cleared, $0", "OK bulldoze (18,95) 5x4: 14 tiles cleared, $14", "OK fire_station at (47,38): ok", "OK fire_station at (42,42): ok", "OK fire_station at (39,42): ok", "OK fire_station at (52,57): ok", "OK police at (52,61): ok", "OK funding set: road 100%, fire 100%, police 100%", "OK zoom view at (35,30) next turn"], "state": {"population_now": 103220, "funds": 15943, "score": 662, "tax": 8}, "info": {"unpowered_zones": 0, "zones_r": 139, "zones_c": 53, "zones_i": 60, "free_sites": 10}, "wall_s": 18.8}
{"turn": 3, "date": "Jul 1906", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jul 1906 (turn 3 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $13,233   tax rate 8%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $0, requested road $0, fire $0, police $0; cash flow $0/yr\nPOPULATION: 97,940 now (official census 107,540, Metropolis); residents 2329, commerce 97, industry 224 (engine units)\nZONES: residential 136, commercial 51, industrial 60; unpowered zones: 141\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 662 / 1000 (change +29 at the last evaluation); approval 75%; top problems (share of citizens): taxes 16%, crime 13%, pollution 7%, unemployment 5%\nAVERAGES (0-255, lower is better except land value): crime 122, pollution 57, traffic 16, land value 54\nSERVICES: coal plants 5, nuclear 0, police 10, fire stations 6, stadiums 1, seaports 4, airports 0; road tiles 2015, rail tiles 458; fires burning 58\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 107,540)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x5: (3,64) (31,15) (33,23) (36,78) (86,55); police station x10: (32,30) (43,19)* (43,90) (46,49) (49,49) (52,61)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x6: (39,42)* (42,42)* (47,38)* (52,57)* (64,9)* (75,18)*; stadium x1: (58,52); seaport x4: (83,7)* (88,12)* (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (6,18) (6,22) (7,97) (10,22) (11,17) (15,17) (19,45) (20,17) (22,22) (22,45) (23,49) (23,58) (24,55) (25,53) (27,49) (27,52) (28,46) (29,34) (29,42) (31,51) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (55,45) (55,42) (52,40) (46,45) (55,39) (49,61) (36,41) (46,61) (38,35) (52,64)\nLARGE OPEN AREAS (top-left, size): (56,76) 21x21 (79,82) 18x18 (40,73) 15x15 (9,35) 10x10 (20,35) 9x9 (97,91) 9x9\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(36-37,26-27) 255@(34-35,26-27) 255@(34-35,24-25); traffic: 206@(82-83,64-65) 206@(82-83,62-63) 206@(70-71,4-5)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~*,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".###*#rrHHrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrrrRrrHHrrrrrrr*kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#*rrrR##rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRccccrr#ccFFccrr#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRcccc###cc##ccrr#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..**EICCRRrr#rr#=rrrr=rrHHcc#iiO*ii~~~~~~~~~~~~\ny= 16 ~~###rrrr#rr#,.*EEICC.Rrr#*r##rrrr#rrHH#cc=iiiii~~~~~~~~~~~~\ny= 18 ~~#rrrrrr#rr,,\"EEE#RRPPcc#rr#kPP**#ccFF#cc=iii,,~~~~~~~~~~~~\ny= 20 ~.#rr###H####.\"===##RPPcc#rr#=PP#i#ccFF#ccHHii=,,~~~~~~~~~~~\ny= 22 #CCrrrrHH##cc..=EEEII#=##rrr#CCPP#ccccc#ccHHii=ii~~~~~~~~~~~\ny= 24 #CCrrrrRR##cc.RREEEII#,,,rrr#**PP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#rrrrrr#r*###ccccc#PP.cc.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=rrrrrr#r*ccrcccc#cccccc##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######rrccr#rrcccccc#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"rr#rr#rrccrccrrrr#iiii~~~~~~~~~~~~\ny= 34 ~RR...========,r####rrrrr#rr####rrcc##rrrrr#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"\"\"\"\"\"\"\"\"\"\"rr#\"\"\"rrrrrrr##=#\"===cc#rr##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"#\"\"\"\"\"\"FF*r.\"###rr#cc#rr#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"#r\"\"\"\"\"FF,,,.C*#rrrrrrrr#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"ccrr\"FFFF,,,,,.CC###rrrrrr=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"\"rrrr#ccrr#FFFF,,,,,.rrrrrcccc=rr.=.ii#.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"\"rrrr#rrrr#rrrr,,,,..rrrrrcccc#rr##==#=ii=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#rrrrr#.#rr##PPPRR.=HH#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#H*..\"\"\"rrrrccrr#rr\"PPPRR..HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"\"\"rr**crr#rrrr\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"\"\"rr*CC#rrrrrr\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#HHCC#CC\"\"\"rr#CC#rrrrccr\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.RR##\"\"rrCCII#,+rrccr\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#**CCII#.#rr####PPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####\"\"#R*RR#RR#\"\"\"\"+\"\"\"PPRRRRRRRRRRRrr#ii~cccciii##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#RR..\"\"\"**\"\"\"=RRRRRRRR#RRrr#ii~~.###ii#ii~~~~~\ny= 66 ~EEERR#RRRRHH####...##r*#####R##RRRRCCC##ii#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#...II####.\"\"#\"\"=RRCCRR##CCCCCii~~..#i#.ii~~~~~~~\ny= 70 ~~II#HH########II#....\"\"**+=RRCCRR\"\"\"\"\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHII#I#...II#....\"\"*R.=RR.....\"\"\"\"#\".~.ii+ii#iiiHH.~~~~\ny= 74 ~#II~~~IIII####II#..\"\"\"\"\"..=........\"\"\"##############HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=.........\"\"#\"\"..,,,~ii#HHii#~~~~\ny= 78 ~~.~~~~~~~~##II#*IEE\"\"\"....=...........#\"\"\"\",,,~ii#HHiiii~~~\ny= 80 ~~.~~~.~~RR##II#*IEE\"\"\"....=...........#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.**R#####...........=...........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC............=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+RR#CC............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+RR###########IIii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~R*RRIIC..IPPIIii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RRRRIIC##IPPII*i=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+III*i=\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..RRRHHICC#II##ii\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###*###...\"\"\"\"\"\"\"\"\"\"#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (35,30)):\n            4         5         6         7    \n       5678901234567890123456789012345678901234\ny= 30  ##++....=##################CCCRRR#######\ny= 31  .IIIIII.======##=====.#RRR#CCC######R,R#\ny= 32  .IIIIII.......#\"\".+.=.#RRR#######CC,RRR#\ny= 33  .IIIIII......=#\"\"RRR=.#RRR####RRR,CCRRR#\ny= 34  ################.RRR=#######=kRRRCCC####\ny= 35  ......RRRRRRRRR#.RRR=####=#===RRR.====#=\ny= 36  \"\"\"\"\"\"RRR,RRRRR#######====#\"\"======CCC#=\ny= 37  \"\"\"\"\"\"RRRRRRRRRRRR#.===...#\"\"..+..=CCC#=\ny= 38  \"\"\"\"\"\"\"\"\"\"\"\"FFF*RR#...\"...#\"\"#####=C,C#.\ny= 39  \"\"\"\"\"\"\"\"\"\"\"\"FFF,*R#....#######RRR#######\ny= 40  \"\"\"\"\"\"\"\"\"\"\".FFF........#C**,..RRR#RRRRRR\ny= 41  R\"\"\"\"\"\"\"\"\"\".,,.,,.,,...#,**#++RRR#RRRRRR\ny= 42  R\"\"\"FFFFFF\".,,..,.,,...#CCC#...+.#RRRRRR\ny= 43  R\"\"\"FFFFFF\".,..,..,....#################\ny= 44  ##\"\"FFFFFF\".......,,...RRRRRR#RRR===#===\ny= 45  R######RRR\".,,.,,.,,...RRRRRR#RRRCCC#CCC\ny= 46  R+#RRR#RRR\".,,.,,.,....RRRR,R#RRRCCC#CCC\ny= 47  R.#RRR#RRR\".,..,.......#######...CCC#CCC\ny= 48  ..#RRR#####............=====##==========\ny= 49  ..#######\"\"PP,P,PRRR=....HHH############\ny= 50  RRR#kRRR#\"\"PPPPPPRR,=....HHH#RRR#CCC#RRR\ny= 51  RRR#+RRR#\"\",PPPPPRRR=....HHH#RRR#CC,RRRR\ny= 52  RRR#kRRR#RRR\"\"\"\"\"RRR=++SSSS##RRR#CCCRRRR\ny= 53  #########RRR\"\"\"\"\"RRR=..SSSSR##RR########\ny= 54  ..RRRRRR#RRR\"\"\"\"\"RRR=\"\"SSSSRRRRR,#CCC##R\n\nEVENTS SINCE LAST TURN: Population has reached 50,000.\nRESULTS OF YOUR LAST ACTIONS: OK bulldoze (46,40) 12x9: 72 tiles cleared, $72 | OK bulldoze (25,14) 5x4: 13 tiles cleared, $13 | OK bulldoze (42,16) 4x4: 5 tiles cleared, $5 | OK bulldoze (44,23) 5x4: 13 tiles cleared, $13 | OK bulldoze (92,17) 5x4: 13 tiles cleared, $13 | OK bulldoze (35,59) 4x4: 13 tiles cleared, $13 | OK bulldoze (33,64) 5x4: 9 tiles cleared, $9 | OK bulldoze (88,77) 5x5: 11 tiles cleared, $11 | OK bulldoze (10,80) 5x5: 5 tiles cleared, $5 | REJECTED bulldoze (13,89) 5x5: 0 tiles cleared, $0 | OK bulldoze (18,95) 5x4: 14 tiles cleared, $14 | OK fire_station at (47,38): ok | OK fire_station at (42,42): ok | OK fire_station at (39,42): ok | OK fire_station at (52,57): ok | OK police at (52,61): ok | OK funding set: road 100%, fire 100%, police 100% | OK zoom view at (35,30) next turn\nYOUR NOTES FROM LAST TURN: Emergency turn: bulldozed the central fire cluster and isolated fire pockets; installed replacement fire stations at road-adjacent central sites. Next assess remaining fires, actual power outages, rubble, and census/population loss; reconnect only broken power corridors.", "raw": "{\"thoughts\":\"The city remains officially above the target, but widespread outages and ongoing fires threaten the recovery. I will lower taxes slightly for growth, restore a few key power corridors, add dense mixed rebuilding in road-served central sites, and clear active fire pockets adjacent to the emergency service cluster.\",\"notes\":\"Rebuild around central road-served sites; verify next turn which outage corridors restored and remaining fire coordinates. Five coal plants should have ample capacity, so prioritize reconnecting distribution rather than new generation.\",\"actions\":[{\"type\":\"tax\",\"rate\":7},{\"type\":\"power_line\",\"x1\":35,\"y1\":17,\"x2\":6,\"y2\":17},{\"type\":\"power_line\",\"x1\":6,\"y1\":17,\"x2\":6,\"y2\":25},{\"type\":\"power_line\",\"x1\":35,\"y1\":25,\"x2\":22,\"y2\":25},{\"type\":\"power_line\",\"x1\":58,\"y1\":39,\"x2\":58,\"y2\":51},{\"type\":\"power_line\",\"x1\":58,\"y1\":56,\"x2\":58,\"y2\":67},{\"type\":\"power_line\",\"x1\":52,\"y1\":64,\"x2\":58,\"y2\":64},{\"type\":\"bulldoze\",\"x\":47,\"y\":38,\"w\":5,\"h\":4},{\"type\":\"bulldoze\",\"x\":52,\"y\":40,\"w\":4,\"h\":3},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":55,\"y\":45},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":55,\"y\":42},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":52,\"y\":40},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":46,\"y\":45},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":55,\"y\":39},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":49,\"y\":61},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":46,\"y\":61},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":36,\"y\":41},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":38,\"y\":35},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":52,\"y\":64},{\"type\":\"build\",\"what\":\"park\",\"x\":54,\"y\":48},{\"type\":\"build\",\"what\":\"park\",\"x\":51,\"y\":44},{\"type\":\"zoom\",\"x\":0,\"y\":10}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4750, "completion_tokens": 2009, "total_tokens": 6759, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4748, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0395802, "upstream_inference_prompt_cost": 0.0130614, "upstream_inference_completions_cost": 0.0265188}, "completion_tokens_details": {"reasoning_tokens": 1486, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0395802, "latency_s": 23.9, "thoughts": "The city remains officially above the target, but widespread outages and ongoing fires threaten the recovery. I will lower taxes slightly for growth, restore a few key power corridors, add dense mixed rebuilding in road-served central sites, and clear active fire pockets adjacent to the emergency service cluster.", "notes": "Rebuild around central road-served sites; verify next turn which outage corridors restored and remaining fire coordinates. Five coal plants should have ample capacity, so prioritize reconnecting distribution rather than new generation.", "actions": [{"type": "tax", "rate": 7}, {"type": "power_line", "x1": 35, "y1": 17, "x2": 6, "y2": 17}, {"type": "power_line", "x1": 6, "y1": 17, "x2": 6, "y2": 25}, {"type": "power_line", "x1": 35, "y1": 25, "x2": 22, "y2": 25}, {"type": "power_line", "x1": 58, "y1": 39, "x2": 58, "y2": 51}, {"type": "power_line", "x1": 58, "y1": 56, "x2": 58, "y2": 67}, {"type": "power_line", "x1": 52, "y1": 64, "x2": 58, "y2": 64}, {"type": "bulldoze", "x": 47, "y": 38, "w": 5, "h": 4}, {"type": "bulldoze", "x": 52, "y": 40, "w": 4, "h": 3}, {"type": "zone", "zone": "residential", "x": 55, "y": 45}, {"type": "zone", "zone": "residential", "x": 55, "y": 42}, {"type": "zone", "zone": "commercial", "x": 52, "y": 40}, {"type": "zone", "zone": "industrial", "x": 46, "y": 45}, {"type": "zone", "zone": "residential", "x": 55, "y": 39}, {"type": "zone", "zone": "residential", "x": 49, "y": 61}, {"type": "zone", "zone": "commercial", "x": 46, "y": 61}, {"type": "zone", "zone": "industrial", "x": 36, "y": 41}, {"type": "zone", "zone": "residential", "x": 38, "y": 35}, {"type": "zone", "zone": "residential", "x": 52, "y": 64}, {"type": "build", "what": "park", "x": 54, "y": 48}, {"type": "build", "what": "park", "x": 51, "y": 44}, {"type": "zoom", "x": 0, "y": 10}], "actions_dropped": 0, "results": ["OK tax rate set to 7%", "OK power_line (35,17)->(6,17): 14/30 tiles ok, $73; 2 blocked by coal power plant e.g. (34, 17); 1 blocked by fire e.g. (31, 17); 2 blocked by power line e.g. (30, 17); 2 blocked by road e.g. (23, 17); 9 blocked by residential e.g. (22, 17)", "OK power_line (6,17)->(6,25): 3/9 tiles ok, $16; 1 blocked by road e.g. (6, 17); 5 blocked by residential e.g. (6, 19)", "OK power_line (35,25)->(22,25): 5/14 tiles ok, $25; 3 blocked by coal power plant e.g. (35, 25); 2 blocked by road e.g. (32, 25); 1 blocked by rail e.g. (31, 25); 3 blocked by residential e.g. (30, 25)", "OK power_line (58,39)->(58,51): 8/13 tiles ok, $40; 2 blocked by road e.g. (58, 39); 3 blocked by residential e.g. (58, 44)", "OK power_line (58,56)->(58,67): 2/12 tiles ok, $10; 9 blocked by residential e.g. (58, 57); 1 blocked by road e.g. (58, 60)", "OK power_line (52,64)->(58,64): 5/7 tiles ok, $28; 2 blocked by residential e.g. (57, 64)", "OK bulldoze (47,38) 5x4: 12 tiles cleared, $12", "OK bulldoze (52,40) 4x3: 4 tiles cleared, $4", "OK residential x1: 1 placed; (55,45) ok", "OK residential x1: 1 placed; (55,42) ok", "OK commercial x1: 1 placed; (52,40) ok", "OK industrial x1: 1 placed; (46,45) ok", "OK residential x1: 1 placed; (55,39) ok", "OK residential x1: 1 placed; (49,61) ok", "OK commercial x1: 1 placed; (46,61) ok", "OK industrial x1: 1 placed; (36,41) ok", "OK residential x1: 1 placed; (38,35) ok", "OK residential x1: 1 placed; (52,64) ok", "OK park at (54,48): ok", "OK park at (51,44): ok", "OK zoom view at (0,10) next turn"], "state": {"population_now": 97940, "funds": 13233, "score": 662, "tax": 8}, "info": {"unpowered_zones": 141, "zones_r": 136, "zones_c": 51, "zones_i": 60, "free_sites": 10}, "wall_s": 42.9}
{"turn": 4, "date": "Oct 1906", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Oct 1906 (turn 4 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $11,958   tax rate 7%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $0, requested road $0, fire $0, police $0; cash flow $0/yr\nPOPULATION: 94,540 now (official census 107,540, Metropolis); residents 2207, commerce 98, industry 217 (engine units)\nZONES: residential 138, commercial 52, industrial 62; unpowered zones: 117\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 662 / 1000 (change +29 at the last evaluation); approval 75%; top problems (share of citizens): taxes 16%, crime 13%, pollution 7%, unemployment 5%\nAVERAGES (0-255, lower is better except land value): crime 129, pollution 57, traffic 16, land value 39\nSERVICES: coal plants 5, nuclear 0, police 10, fire stations 5, stadiums 1, seaports 4, airports 0; road tiles 2026, rail tiles 454; fires burning 62\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 107,540)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x5: (3,64) (31,15) (33,23) (36,78) (86,55); police station x10: (32,30) (43,19)* (43,90) (46,49) (49,49) (52,61) (60,18)* (63,23)* (79,9)* (80,24)*; fire station x5: (39,42)* (42,42)* (52,57)* (64,9)* (75,18)*; stadium x1: (58,52); seaport x4: (83,7)* (88,12)* (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (6,18) (6,22) (7,97) (10,22) (11,17) (15,17) (19,45) (20,17) (22,22) (22,45) (23,49) (24,55) (25,53) (27,49) (28,46) (29,34) (29,42) (33,41) (33,45) (35,50) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (50,37) (49,64) (42,62) (35,35) (33,38) (36,58) (39,62) (46,24) (36,61) (45,68)\nLARGE OPEN AREAS (top-left, size): (56,76) 21x21 (79,82) 18x18 (41,75) 13x13 (9,35) 10x10 (97,91) 9x9 (19,35) 9x9\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(36-37,26-27) 255@(36-37,24-25) 255@(34-35,26-27); traffic: 206@(104-105,74-75) 206@(102-103,72-73) 206@(102-103,70-71)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####rrHHrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".*rrrRrrHHrrrrrr**kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#*rrrR##rr###FF##*##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRccccrr#ccFFccrr#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"*II#CCRcccc###cc##ccrr#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..**EICCRRrr#RR#=rrrr=rrHHcc#iiO**i~~~~~~~~~~~~\ny= 16 ~~###rrrr#rr#+++*EICC.Rrr#*R##rrrr#rrHH#cc=iiiii~~~~~~~~~~~~\ny= 18 ~~#rrrrrr#rr,,\"*EE#RRPPcc#rr#kPP*i#ccFF#cc=iii,,~~~~~~~~~~~~\ny= 20 ~.#rr###H####.\"===##RPPcc#rr#=PP#i#ccFF#ccHHii=,,~~~~~~~~~~~\ny= 22 #CCrrrrHH##cc..=EEEII#=##rrr##CPP#ccccc#ccHHii=ii~~~~~~~~~~~\ny= 24 #CCrrrrRR##cc+RREEEII#,,,rrr#C,PP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#rrrrrr#r####ccccc#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=rrrrrr#r*ccrcccc#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######rrccr#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"rr#rr#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR...========,r###rrrrrr#rr####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"\"\"\"\"\"\"\"\"\"\"rr#\"\"rrrrrr####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"#\"\"\"\"\"\",,,#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"#rii\"\"\",..CCRC*#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"ccrriFFFF,,,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"\"rrrr#ccrr#FFFFiik,RRRRRRRCCCC=RR.=.ii#.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"\"rrrr#rrrr#rrrrii,,RRRRRRRCCCC#RR##==#=ii=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#rrrrr#.#rr##PPPRR.=HH#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#H*..\"\"\"rrrr*Crr#rr\"PPPRR.+HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"\"\"rr***rr#rrrr\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"\"\"rr**C#rrrrrr\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#HHCC#CC\"\"\"rr#CC#rrrrccr\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.RR##\"\"R*CCII#,+rrccr\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#*RCCII#.#rr#CCRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#RR#\"\"\"\"+CCRPPRRRRRRRRRRRrr#ii~cccciii##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#RR..\"\"\"**\"\"RRRRRRRRRR#RRrr#ii~~.###ii#ii~~~~~\ny= 66 ~EEERR#RRRRHH####...##r#*#RR#R##RRRRCCC##ii#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#...II####.\"\"#\"\"=RRCCRR##CCCCCii~~..#i#.ii~~~~~~~\ny= 70 ~~II#HH########II#....\"\"R*+=RRCCRR\"\"\"\"\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHII#I#...II#....\"**R.=RR.....\"\"\"\"#\".~.ii+ii#iiiHH.~~~~\ny= 74 ~#II~~~IIII####II#..\"\"\"\"*..=........\"\"\"##############HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=.........\"\"#\"\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##II#*IEE\"\"\"....=...........#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~RR##II**IEE\"\"\"....=...........#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.**R#####...........=...........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC............=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+RR#CC............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+RR###########IIii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~R*RRIIC..IPPIIii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RRRRIIC##IPPI**i=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+III*i=\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..RRRHHICC#II##ii\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###**##...\"\"\"\"\"\"\"\"\"\"#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (0,10)):\n       0         1         2         3         \n       0123456789012345678901234567890123456789\ny= 10  ~~~~~~~~~~~~~~~~~~~~~~~~~~~.\"\"\".\"\"######\ny= 11  ~~~~~~~~~~~~~~~~~~~~~~~~~~..\"\"\"...#III#+\ny= 12  ~~~~~~~~~~~~~~~~~~~~~~~~~..\"\"\"\".\"\"#III#.\ny= 13  ~~~~~~~~~~~~~~~~~~~~~~~~..\"\"\"\"..*\"#,II##\ny= 14  ~~~~~~~~~~~~~~~~~~~~~~~.........*\"#,II#C\ny= 15  ~~~~~~~~~~~~~~~~~~~~~...#.....#*,EEIII#C\ny= 16  ~~~~~...#################,,....,EEEIII#C\ny= 17  ~~~~.####++RRR+RRR#=RRR#+++++++,*EE+..#.\ny= 18  ~~~..#+RR++RRR+RRR#=RRR#.,,,.\"\"*,EE...#R\ny= 19  ~~...#RRR..RRR.RRR#=RRR#.....\"\"......##R\ny= 20  ~~...#RRR###############.....\"\"......###\ny= 21  ~....#+..#..+.#,,H#=k#+###.....======#=#\ny= 22  ~#####RRR#R,R.#HHH#=k#CCC#.....=######==\ny= 23  ~#CCC#RRR#RRR.#HHH#=k#CCC#.....=#EEEE#II\ny= 24  ~#CC,#RRR#RRR.#RRR#=k#CCC#..RRR=#EEEE#II\ny= 25  ~#CCC#+..#....#RRR#=k#####++RRR=#EEEE#,I\ny= 26  ~###########..#RRR#======#==RRR=#EEEE###\ny= 27  ~#.+.#kkCCC################=====#III.#II\ny= 28  ~#RRR#++CCC#=RRR.#...=.RRR#=..+.#III+#II\ny= 29  ~#,R,#kkCCC#=RRR+#RRR=+RRR#######III##II\ny= 30  ~#,RR#######=RRR.#,RR=.RRR#=RRR#PPP##++.\ny= 31  ~#..##.....#######RRR######=RRR#PPP.IIII\ny= 32  ~##.+#......==\"\"\"######.\"\"##,RR#PPP.IIII\ny= 33  ~~#RRR.......=\"\"\"....=..\"\"#######...IIII\ny= 34  ~~#RRR.......===============.,,R########\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 7% | OK power_line (35,17)->(6,17): 14/30 tiles ok, $73; 2 blocked by coal power plant e.g. (34, 17); 1 blocked by fire e.g. (31, 17); 2 blocked by power line e.g. (30, 17); 2 blocked by road e.g. (23, 17); 9 blocked by residential e.g. (22, 17) | OK power_line (6,17)->(6,25): 3/9 tiles ok, $16; 1 blocked by road e.g. (6, 17); 5 blocked by residential e.g. (6, 19) | OK power_line (35,25)->(22,25): 5/14 tiles ok, $25; 3 blocked by coal power plant e.g. (35, 25); 2 blocked by road e.g. (32, 25); 1 blocked by rail e.g. (31, 25); 3 blocked by residential e.g. (30, 25) | OK power_line (58,39)->(58,51): 8/13 tiles ok, $40; 2 blocked by road e.g. (58, 39); 3 blocked by residential e.g. (58, 44) | OK power_line (58,56)->(58,67): 2/12 tiles ok, $10; 9 blocked by residential e.g. (58, 57); 1 blocked by road e.g. (58, 60) | OK power_line (52,64)->(58,64): 5/7 tiles ok, $28; 2 blocked by residential e.g. (57, 64) | OK bulldoze (47,38) 5x4: 12 tiles cleared, $12 | OK bulldoze (52,40) 4x3: 4 tiles cleared, $4 | OK residential x1: 1 placed; (55,45) ok | OK residential x1: 1 placed; (55,42) ok | OK commercial x1: 1 placed; (52,40) ok | OK industrial x1: 1 placed; (46,45) ok | OK residential x1: 1 placed; (55,39) ok | OK residential x1: 1 placed; (49,61) ok | OK commercial x1: 1 placed; (46,61) ok | OK industrial x1: 1 placed; (36,41) ok | OK residential x1: 1 placed; (38,35) ok | OK residential x1: 1 placed; (52,64) ok | OK park at (54,48): ok | OK park at (51,44): ok | OK zoom view at (0,10) next turn\nYOUR NOTES FROM LAST TURN: Rebuild around central road-served sites; verify next turn which outage corridors restored and remaining fire coordinates. Five coal plants should have ample capacity, so prioritize reconnecting distribution rather than new generation.", "raw": "{\"thoughts\":\"I will establish a new powered central recovery hub beside the cleared core, immediately add fire coverage, and use it to reconnect nearby essential services. Then I will add a balanced set of road-served zones while demand is maximal, with a lower tax rate to aid recovery.\",\"notes\":\"New coal hub planned at (47,38), central fire station at (50,37), with short lines intended to power the adjacent commercial/residential cluster and old fire/police services. Check fire count, population, and whether central grid restored next turn.\",\"actions\":[{\"type\":\"tax\",\"rate\":5},{\"type\":\"build\",\"what\":\"coal_power\",\"x\":47,\"y\":38},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":50,\"y\":37},{\"type\":\"power_line\",\"x1\":45,\"y1\":41,\"x2\":46,\"y2\":41},{\"type\":\"power_line\",\"x1\":49,\"y1\":43,\"x2\":49,\"y2\":48},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":42,\"y\":62},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":50,\"y\":37},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":49,\"y\":64},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":42,\"y\":62},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":35,\"y\":35},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":33,\"y\":38},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":36,\"y\":58},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":39,\"y\":62},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":46,\"y\":24},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":36,\"y\":61},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":45,\"y\":68},{\"type\":\"build\",\"what\":\"police\",\"x\":35,\"y\":35},{\"type\":\"park\",\"x\":54,\"y\":47},{\"type\":\"park\",\"x\":53,\"y\":48},{\"type\":\"funding\",\"road\":100,\"fire\":100,\"police\":100},{\"type\":\"zoom\",\"x\":30,\"y\":34}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 5031, "completion_tokens": 2497, "total_tokens": 7528, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 5029, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.04679455, "upstream_inference_prompt_cost": 0.01383415, "upstream_inference_completions_cost": 0.0329604}, "completion_tokens_details": {"reasoning_tokens": 2028, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.04679455, "latency_s": 29.09, "thoughts": "I will establish a new powered central recovery hub beside the cleared core, immediately add fire coverage, and use it to reconnect nearby essential services. Then I will add a balanced set of road-served zones while demand is maximal, with a lower tax rate to aid recovery.", "notes": "New coal hub planned at (47,38), central fire station at (50,37), with short lines intended to power the adjacent commercial/residential cluster and old fire/police services. Check fire count, population, and whether central grid restored next turn.", "actions": [{"type": "tax", "rate": 5}, {"type": "build", "what": "coal_power", "x": 47, "y": 38}, {"type": "build", "what": "fire_station", "x": 50, "y": 37}, {"type": "power_line", "x1": 45, "y1": 41, "x2": 46, "y2": 41}, {"type": "power_line", "x1": 49, "y1": 43, "x2": 49, "y2": 48}, {"type": "build", "what": "fire_station", "x": 42, "y": 62}, {"type": "zone", "zone": "residential", "x": 50, "y": 37}, {"type": "zone", "zone": "residential", "x": 49, "y": 64}, {"type": "zone", "zone": "residential", "x": 42, "y": 62}, {"type": "zone", "zone": "residential", "x": 35, "y": 35}, {"type": "zone", "zone": "residential", "x": 33, "y": 38}, {"type": "zone", "zone": "residential", "x": 36, "y": 58}, {"type": "zone", "zone": "commercial", "x": 39, "y": 62}, {"type": "zone", "zone": "commercial", "x": 46, "y": 24}, {"type": "zone", "zone": "commercial", "x": 36, "y": 61}, {"type": "zone", "zone": "industrial", "x": 45, "y": 68}, {"type": "build", "what": "police", "x": 35, "y": 35}, {"type": "park", "x": 54, "y": 47}, {"type": "park", "x": 53, "y": 48}, {"type": "funding", "road": 100, "fire": 100, "police": 100}, {"type": "zoom", "x": 30, "y": 34}], "actions_dropped": 0, "results": ["OK tax rate set to 5%", "OK coal_power at (47,38): ok", "REJECTED fire_station at (50,37): blocked by coal power plant (e.g. (50,38)); bulldoze first or pick another site", "OK power_line (45,41)->(46,41): 2/2 tiles ok, $11", "OK power_line (49,43)->(49,48): 6/6 tiles ok, $30", "OK fire_station at (42,62): ok", "REJECTED residential x1: 0 placed; (50,37) blocked by coal power plant (e.g. (50,38)); bulldoze first or pick another site", "OK residential x1: 1 placed; (49,64) ok", "REJECTED residential x1: 0 placed; (42,62) blocked by fire station (e.g. (42,62)); bulldoze first or pick another site", "OK residential x1: 1 placed; (35,35) ok", "OK residential x1: 1 placed; (33,38) ok", "OK residential x1: 1 placed; (36,58) ok", "OK commercial x1: 1 placed; (39,62) ok", "OK commercial x1: 1 placed; (46,24) ok", "OK commercial x1: 1 placed; (36,61) ok", "OK industrial x1: 1 placed; (45,68) ok", "REJECTED police at (35,35): blocked by residential (e.g. (35,35)); bulldoze first or pick another site", "OK park at (54,47): ok", "OK park at (53,48): ok", "OK funding set: road 100%, fire 100%, police 100%", "OK zoom view at (30,34) next turn"], "state": {"population_now": 94540, "funds": 11958, "score": 662, "tax": 7}, "info": {"unpowered_zones": 117, "zones_r": 138, "zones_c": 52, "zones_i": 62, "free_sites": 10}, "wall_s": 72.1}
{"turn": 5, "date": "Jan 1907", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jan 1907 (turn 5 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $5,184   tax rate 5%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $1,302, requested road $2,050, fire $600, police $1,000; cash flow $-2,348/yr\nPOPULATION: 91,040 now (official census 91,940, Capital); residents 2120, commerce 95, industry 209 (engine units)\nZONES: residential 139, commercial 55, industrial 62; unpowered zones: 122\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 331 / 1000 (change -331 at the last evaluation); approval 32%; top problems (share of citizens): fires 40%, crime 24%, pollution 14%, taxes 12%\nAVERAGES (0-255, lower is better except land value): crime 129, pollution 57, traffic 48, land value 39\nSERVICES: coal plants 5, nuclear 0, police 10, fire stations 6, stadiums 1, seaports 4, airports 0; road tiles 2012, rail tiles 450; fires burning 66\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 91,940)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x5: (3,64) (33,23) (36,78) (47,38) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18)* (63,23)* (79,9)* (80,24)*; fire station x6: (39,42) (42,42) (42,62) (52,57)* (64,9)* (75,18)*; stadium x1: (58,52); seaport x4: (83,7)* (88,12)* (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (6,18) (6,22) (7,97) (10,22) (11,17) (15,17) (19,45) (19,81) (20,17) (21,86) (22,22) (22,45) (22,91) (23,49) (24,55) (25,53) (26,76) (26,79) (26,84) (26,90) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (29,39) (38,65) (42,68) (34,64) (26,41) (39,69) (60,72) (67,70) (36,69) (82,44)\nLARGE OPEN AREAS (top-left, size): (56,77) 21x21 (79,82) 18x18 (41,75) 13x13 (9,35) 10x10 (19,35) 9x9 (97,91) 9x9\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(36-37,26-27) 255@(36-37,24-25) 255@(34-35,26-27); traffic: 206@(66-67,42-43) 206@(64-65,66-67) 206@(62-63,4-5)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####rrHHrrrrrrRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".*rrrRrrHHrrrrrr***HH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#**rrR##rr###FF##*##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"ii#ccrccccrr#ccFFccrr#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"**i#ccrcccc###cc##ccrr#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..***iccrrrr#*R#=rrrr=rrHHcc#iiOO,i~~~~~~~~~~~~\ny= 16 ~~###rrrr#rr#+++**iccrrrr#*R##rrrr#rrHH#cc=iiiii~~~~~~~~~~~~\ny= 18 ~~#rrrrrr#rr,,\",EE#rrPPcc#rr#kPP#i#ccFF#cc=iii,,~~~~~~~~~~~~\ny= 20 ~.#rr###H####.\"===##rPPcc#rr#=PP#i#ccFF#ccHHii=,,~~~~~~~~~~~\ny= 22 #CCrrrrHH##cc..=EEEII#=##rrr##CPP#ccccc#ccHHii=ii~~~~~~~~~~~\ny= 24 #CCrrrrRR##cc+RREEEII#,ccrrr#C,PP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#rccrrr#r####ccccc#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=rrrrrr#r**crcccc#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######rrccr#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"rr#rr#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR...========,r#RRRRRRRR#rr####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"\"\"\"\"\"\"\"\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"RR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"RRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"ccRRIFFFF,+,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"\"rrrr#ccRR#FFFFIIk,RRRRRRRCCCC=RR.=.ii#.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"\"rrrr#rrRR#RRRRII,,RRRRRRRCCCC#RR##==#=ii=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#rrrrr#.#RR##PPPRR.=HH#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#H*..\"\"\"rrrr#CRR#RR\"PPPRR.+HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"\"\"rrR*CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"\"\"rr*#C#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#HHCC#CC\"\"\"rr#CC#RRRRCCR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.HH##\"\"R*CCII#RRRRCCR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##HH\"\"\"#*RCCII#CCRR#CCRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#RR#CCCFFCCRPPRRRRRRRRRRRrr#ii~cccciii##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#RR..CCFFRRRRRRRRRRRRR#RRrr#ii~~.###ii#ii~~~~~\ny= 66 ~EEERR#RRRRHH####...##R#RRRR#R##RRRRCCC##ii#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#...II####.ii#\"\"=RRCCRR##CCCCCii~~..#i#.ii~~~~~~~\ny= 70 ~~II#HH########II#....i*R*+=RRCCRR\"\"\"\"\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHII#I#...II#....\"**R.=RR.....\"\"\"\"#\".~.ii+ii#iiiHH.~~~~\ny= 74 ~#II~~~IIII####II#..\"\"\"\"*..=........\"\"\"##############HH#~~~~\ny= 76 ~#II~~~~~~~##cc#+#\"\"\"\"\"\"...=.........\"\"#\"\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##ii#*IEE\"\"\"....=...........#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~rr##ii**IEE\"\"\"....=...........#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.**r#####...........=...........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~R*###cc............=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+rr###########iiii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~*#rriic..iPPiiii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrrriic##iPPi***=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+ii***=\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..rrrHHicc#ii##ii\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###**##...\"\"\"\"\"\"\"\"\"\"#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (30,34)):\n       3         4         5         6         \n       0123456789012345678901234567890123456789\ny= 34  ,R###################.RRR=#######=kRRRCC\ny= 35  RR#..RRRRRRRRRRRRRRR#.RRR=####=#===RRR.=\ny= 36  RR#\"\"RRRRRRRRR,RRRRR#######====#\"\"======\ny= 37  \"\"#\"\"RRRRRRRRRRRRRRR,,,#.===...#\"\"..+..=\ny= 38  \"\"#RRR\"\"\"\"\"\"\"\"\"\"\"EEEE,,#...\"...#\"\"#####=\ny= 39  \"\"#RRR\"\"\"\"\"\"\"\"\"\"\"EEEE.,#.RRR#######RRR##\ny= 40  \"\"#RRR\"\"\"\"\"\"\"\"\"\".EEEE.CCCRRR#C,,,..RRR#R\ny= 41  \"\"#,RRIII\"\"\"\"\"\"++EEEE.CCCRRR#,,,#++RRR#R\ny= 42  CC#,RRIIIFFFFFF\".,,..,CCCRRR#CCC#...+.#R\ny= 43  CC#RRRIIIFFFFFF\".,.+,..,.RRR############\ny= 44  CC#####\"\"FFFFFF\"...+.k.,,RRRRRRRRR#RRR==\ny= 45  ###RRR######RRR\"III+,,.,,RRRRRRRRR#RRRCC\ny= 46  R.#RRR+#RRR#RRR\"III+,,.,.RRRRRRR,R#RRRCC\ny= 47  R##RRR.#RRR#RRR\"III+,...kRRR#######...CC\ny= 48  R##....#RRR#####...+...kk...=====##=====\ny= 49  ##.....#######\"\"PP,P,PRRR=..+.HHH#######\ny= 50  #...#RRR#kRRR#\"\"PPPPPPRR,=..+.HHH#RRR#CC\ny= 51  ,,CC#RRR#+RRR#\"\",PPPPPRRR=..+.HHH#RRR#CC\ny= 52  ,,,,#RRR#kRRR#RRR\"\"\"\"\"RRR=++SSSS##RRR#CC\ny= 53  *,CC##########RRR\"\"\"\"\"RRR=..SSSSR##RR###\ny= 54  ,####..RRRRRR#RRR\"\"\"\"\"RRR=\"\"SSSSRRRRR,#C\ny= 55  ,,CC...RRRRRR#.+\"\"\"\"\"\"\"\"\"=\"\"SSSSRRR,RR#C\ny= 56  .CCC...RRRRRR#.+\"\"\"\"\"\"\"\"\"=.########R,R#C\ny= 57  .CCC##########CCCRRR\"\"FFF=.RRRRRRR,RR,##\ny= 58  #####,RRR.RRR#CCCRR,\"\"FFF=.RR,RRRRRRRR#R\n\nEVENTS SINCE LAST TURN: Explosion detected! (at 33,15) | Explosion detected! (at 53,93)\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 5% | OK coal_power at (47,38): ok | REJECTED fire_station at (50,37): blocked by coal power plant (e.g. (50,38)); bulldoze first or pick another site | OK power_line (45,41)->(46,41): 2/2 tiles ok, $11 | OK power_line (49,43)->(49,48): 6/6 tiles ok, $30 | OK fire_station at (42,62): ok | REJECTED residential x1: 0 placed; (50,37) blocked by coal power plant (e.g. (50,38)); bulldoze first or pick another site | OK residential x1: 1 placed; (49,64) ok | REJECTED residential x1: 0 placed; (42,62) blocked by fire station (e.g. (42,62)); bulldoze first or pick another site | OK residential x1: 1 placed; (35,35) ok | OK residential x1: 1 placed; (33,38) ok | OK residential x1: 1 placed; (36,58) ok | OK commercial x1: 1 placed; (39,62) ok | OK commercial x1: 1 placed; (46,24) ok | OK commercial x1: 1 placed; (36,61) ok | OK industrial x1: 1 placed; (45,68) ok | REJECTED police at (35,35): blocked by residential (e.g. (35,35)); bulldoze first or pick another site | OK park at (54,47): ok | OK park at (53,48): ok | OK funding set: road 100%, fire 100%, police 100% | OK zoom view at (30,34) next turn\nYOUR NOTES FROM LAST TURN: New coal hub planned at (47,38), central fire station at (50,37), with short lines intended to power the adjacent commercial/residential cluster and old fire/police services. Check fire count, population, and whether central grid restored next turn.", "raw": "{\"thoughts\":\"The immediate priority is reducing the catastrophic fire burden while preserving cash for the next annual budget. I will add fire coverage in open areas, restore a few key power links from the new central plant, and add balanced growth zones at road-served sites with especially strong residential expansion.\",\"notes\":\"Built three additional fire stations in open districts; added 10 road-adjacent zones (5R/3C/2I). Attempted redundant power trunks from the central coal plant toward northern and southern networks. Check which lines succeeded, fire count, unpowered zones, and January cash flow next turn.\",\"actions\":[{\"type\":\"tax\",\"rate\":8},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":19,\"y\":35},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":41,\"y\":75},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":56,\"y\":77},{\"type\":\"power_line\",\"x1\":47,\"y1\":38,\"x2\":47,\"y2\":18},{\"type\":\"power_line\",\"x1\":47,\"y1\":42,\"x2\":47,\"y2\":75},{\"type\":\"power_line\",\"x1\":47,\"y1\":75,\"x2\":36,\"y2\":75},{\"type\":\"power_line\",\"x1\":36,\"y1\":75,\"x2\":36,\"y2\":78},{\"type\":\"power_line\",\"x1\":47,\"y1\":38,\"x2\":60,\"y2\":38},{\"type\":\"power_line\",\"x1\":60,\"y1\":38,\"x2\":60,\"y2\":18},{\"type\":\"power_line\",\"x1\":60,\"y1\":18,\"x2\":75,\"y2\":18},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":29,\"y\":39},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":38,\"y\":65},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":42,\"y\":68},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":34,\"y\":64},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":39,\"y\":69},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":26,\"y\":41},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":60,\"y\":72},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":67,\"y\":70},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":36,\"y\":69},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":82,\"y\":44},{\"type\":\"funding\",\"road\":100,\"fire\":100,\"police\":100},{\"type\":\"zoom\",\"x\":30,\"y\":34}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4937, "completion_tokens": 2114, "total_tokens": 7051, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4935, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.04148045, "upstream_inference_prompt_cost": 0.01357565, "upstream_inference_completions_cost": 0.0279048}, "completion_tokens_details": {"reasoning_tokens": 1552, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.04148045, "latency_s": 23.59, "thoughts": "The immediate priority is reducing the catastrophic fire burden while preserving cash for the next annual budget. I will add fire coverage in open areas, restore a few key power links from the new central plant, and add balanced growth zones at road-served sites with especially strong residential expansion.", "notes": "Built three additional fire stations in open districts; added 10 road-adjacent zones (5R/3C/2I). Attempted redundant power trunks from the central coal plant toward northern and southern networks. Check which lines succeeded, fire count, unpowered zones, and January cash flow next turn.", "actions": [{"type": "tax", "rate": 8}, {"type": "build", "what": "fire_station", "x": 19, "y": 35}, {"type": "build", "what": "fire_station", "x": 41, "y": 75}, {"type": "build", "what": "fire_station", "x": 56, "y": 77}, {"type": "power_line", "x1": 47, "y1": 38, "x2": 47, "y2": 18}, {"type": "power_line", "x1": 47, "y1": 42, "x2": 47, "y2": 75}, {"type": "power_line", "x1": 47, "y1": 75, "x2": 36, "y2": 75}, {"type": "power_line", "x1": 36, "y1": 75, "x2": 36, "y2": 78}, {"type": "power_line", "x1": 47, "y1": 38, "x2": 60, "y2": 38}, {"type": "power_line", "x1": 60, "y1": 38, "x2": 60, "y2": 18}, {"type": "power_line", "x1": 60, "y1": 18, "x2": 75, "y2": 18}, {"type": "zone", "zone": "residential", "x": 29, "y": 39}, {"type": "zone", "zone": "residential", "x": 38, "y": 65}, {"type": "zone", "zone": "residential", "x": 42, "y": 68}, {"type": "zone", "zone": "residential", "x": 34, "y": 64}, {"type": "zone", "zone": "residential", "x": 39, "y": 69}, {"type": "zone", "zone": "commercial", "x": 26, "y": 41}, {"type": "zone", "zone": "commercial", "x": 60, "y": 72}, {"type": "zone", "zone": "commercial", "x": 67, "y": 70}, {"type": "zone", "zone": "industrial", "x": 36, "y": 69}, {"type": "zone", "zone": "industrial", "x": 82, "y": 44}, {"type": "funding", "road": 100, "fire": 100, "police": 100}, {"type": "zoom", "x": 30, "y": 34}], "actions_dropped": 0, "results": ["OK tax rate set to 8%", "OK fire_station at (19,35): ok", "OK fire_station at (41,75): ok", "OK fire_station at (56,77): ok", "OK power_line (47,38)->(47,18): 8/21 tiles ok, $41; 1 blocked by coal power plant e.g. (47, 38); 6 blocked by residential e.g. (47, 37); 6 blocked by commercial e.g. (47, 26)", "OK power_line (47,42)->(47,75): 17/34 tiles ok, $98; 6 blocked by industrial e.g. (47, 45); 3 blocked by police station e.g. (47, 49); 3 blocked by residential e.g. (47, 57); 3 blocked by commercial e.g. (47, 61); 2 blocked by fire e.g. (47, 71)", "OK power_line (47,75)->(36,75): 8/12 tiles ok, $43; 1 blocked by power line e.g. (47, 75); 3 blocked by fire station e.g. (43, 75)", "OK power_line (36,75)->(36,78): 2/4 tiles ok, $10; 1 blocked by power line e.g. (36, 75); 1 blocked by coal power plant e.g. (36, 78)", "OK power_line (47,38)->(60,38): 10/14 tiles ok, $53; 4 blocked by coal power plant e.g. (47, 38)", "OK power_line (60,38)->(60,18): 10/21 tiles ok, $55; 1 blocked by power line e.g. (60, 38); 2 blocked by rail e.g. (60, 36); 3 blocked by residential e.g. (60, 33); 1 blocked by fire e.g. (60, 28); 1 blocked by commercial e.g. (60, 23); 3 blocked by police station e.g. (60, 20)", "OK power_line (60,18)->(75,18): 10/16 tiles ok, $56; 2 blocked by police station e.g. (60, 18); 1 blocked by industrial e.g. (67, 18); 2 blocked by commercial e.g. (71, 18); 1 blocked by fire station e.g. (75, 18)", "OK residential x1: 1 placed; (29,39) ok", "OK residential x1: 1 placed; (38,65) ok", "OK residential x1: 1 placed; (42,68) ok", "OK residential x1: 1 placed; (34,64) ok", "OK residential x1: 1 placed; (39,69) ok", "OK commercial x1: 1 placed; (26,41) ok", "OK commercial x1: 1 placed; (60,72) ok", "OK commercial x1: 1 placed; (67,70) ok", "OK industrial x1: 1 placed; (36,69) ok", "OK industrial x1: 1 placed; (82,44) ok", "OK funding set: road 100%, fire 100%, police 100%", "OK zoom view at (30,34) next turn"], "state": {"population_now": 91040, "funds": 5184, "score": 331, "tax": 5}, "info": {"unpowered_zones": 122, "zones_r": 139, "zones_c": 55, "zones_i": 62, "free_sites": 10}, "wall_s": 95.8}
{"turn": 6, "date": "Apr 1907", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Apr 1907 (turn 6 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $2,292   tax rate 8%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $1,302, requested road $2,050, fire $600, police $1,000; cash flow $-2,348/yr\nPOPULATION: 89,620 now (official census 91,940, Capital); residents 2129, commerce 95, industry 199 (engine units)\nZONES: residential 144, commercial 58, industrial 63; unpowered zones: 112\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 331 / 1000 (change -331 at the last evaluation); approval 32%; top problems (share of citizens): fires 40%, crime 24%, pollution 14%, taxes 12%\nAVERAGES (0-255, lower is better except land value): crime 122, pollution 57, traffic 48, land value 43\nSERVICES: coal plants 5, nuclear 0, police 10, fire stations 9, stadiums 1, seaports 4, airports 0; road tiles 1973, rail tiles 445; fires burning 75\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 91,940)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x5: (3,64) (33,23) (36,78) (47,38) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18)* (63,23)* (79,9)* (80,24)*; fire station x9: (19,35)* (39,42) (41,75) (42,42) (42,62) (52,57)* (56,77)* (64,9)* (75,18)*; stadium x1: (58,52); seaport x4: (83,7)* (88,12)* (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (6,18) (6,22) (7,97) (9,45) (10,22) (11,17) (15,17) (19,45) (19,81) (20,17) (21,86) (22,22) (22,45) (22,91) (23,49) (24,55) (25,53) (26,41) (26,76) (26,79) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (23,41) (70,70) (36,72) (21,52) (73,70) (20,49) (20,41) (21,55) (27,67) (20,58)\nLARGE OPEN AREAS (top-left, size): (57,80) 20x20 (79,82) 18x18 (44,77) 11x11 (9,35) 10x10 (97,91) 9x9 (70,70) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(36-37,26-27) 255@(36-37,24-25) 255@(34-35,26-27); traffic: 206@(80-81,54-55) 206@(80-81,40-41) 206@(76-77,56-57)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####rrHHrrrrrrRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".*rrrRrrHHrrrrrr*,*HH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#*rrrR##rr###FF##,##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"*i#ccrCCccrr#ccFFccrr#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"**i#ccrCCcc###cc##ccrr#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..***iccrrRR#RR#=rrrr=rrHHcc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###rrrr#rr#+++**iccrrRR#**##rrrr#rrHH#cc=iiiii~~~~~~~~~~~~\ny= 18 ~~#rrrrrr#rr,,\",**#rrPPCC#RR#kPP#i#ccFF#cc=iii,,~~~~~~~~~~~~\ny= 20 ~.#rr###H####.\"===##rPPCC#RR#=PP#i#ccFF#ccHHii=,,~~~~~~~~~~~\ny= 22 #CCrrrrHH##cc..=EEEII#=##RRR##CPP#ccccc#ccHHii=ii~~~~~~~~~~~\ny= 24 #CCrrrrRR##cc+RREEEII#,CCRRR#C+PP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RCCRRR#r####ccccc#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#r**crcccc#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######rrccr#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII..+#\"RR#rr#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR...===FF===,r#RRRRRRRR#RR####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"\"\"\"\"\"FF\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"rrRR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"ccrRRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"cccRRIFFFF++,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"\"rrrr#ccRR#FFFFIIk,RRRRRRRCCCC=RRII.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"\"rrrr#rrRR#RRRRII,,RRRRRRRCCCC#RRII==#=ii=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#rrrrr#.#RR##PPPRR.=HH#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#**..\"\"\"rrrr#CRR#RR\"PPPRR.+HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"\"\"rrR,CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"\"\"rr##C#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#HHCC#CC\"\"\"rr#CC#RRRRCCR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.HH##\"\"RRCCII#RRRRCCR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##HH\"\"\"#*RCCII#CCRR#CCRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#RR#CCCFFCCRPPRRRRRRRRRRRrr#ii~cccciii##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#RRRRCCFFRRRRRRRRRRRRR#RRrr#ii~~.###ii#ii~~~~~\ny= 66 ~EEERR#RRRRHH####RRRR#R#RRRR#R##RRRRCCC##ii#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#...II#IIRRII#*\"=RRCCRR##CCCCCii~~..#i#.ii~~~~~~~\ny= 70 ~~II#HH########II#IIRRI***+=RRCCRCC\"\"\"\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHII#I#...II#....\"*,R.=RRCC.CC\"\"\"\"#\".~.ii+ii#iiiHH.~~~~\ny= 74 ~#II~~~IIII####II#++FF++*..=..CC....\"\"\"##############HH#~~~~\ny= 76 ~#II~~~~~~~##cc**#+\"FF\"\"...=FF.......\"\"#\"\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##ii**IEE\"\"\"....=FF.........#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~rr##ii**IEE\"\"\"....=...........#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.**r#####...........=...........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~**###cc............=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+rr###########iiii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~*#rriic..iPP*iii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrrriic##iPP***I*\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+i**,*=\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..rrrHHicc#ii**ii\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###**##...\"\"\"\"\"\"\"\"\"\"#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (30,34)):\n       3         4         5         6         \n       0123456789012345678901234567890123456789\ny= 34  ,R###################.RRR=#######=kRRRCC\ny= 35  RR#..RRRRRRRRRRRRRRR#.RRR=####=#===RRR.=\ny= 36  RR#\"\"RRRRRRRRR,RRRRR#######====#\"\"======\ny= 37  \"\"#\"\"RRRRRRRRRRRRRRR,,,#.===..+#\"\"..+..=\ny= 38  \"\"#RRR\"\"\"\"\"\"\"\"\"\"\"EEEE++#+++++++#\"\"#####=\ny= 39  RR#RRR\"\"\"\"\"\"\"\"\"\"\"EEEE.,#.RRR#######RRR##\ny= 40  RR#RRR\"\"\"\"\"\"\"\"\"\".EEEE.CCCRRR#C,,,..RRR#R\ny= 41  RR#,RRIII\"\"\"\"\"\"++EEEE.CCCRRR#,,,#++RRR#R\ny= 42  CC#,RRIIIFFFFFF\".+,..,CCCRRR#CCC#...+.#R\ny= 43  CC#RRRIIIFFFFFF\".+.+,..,.RRR############\ny= 44  CC#####\"\"FFFFFF\".+.+.k.,,RRRRRRRRR#RRR==\ny= 45  ###RRR######RRR\"III+,,.,,RRRRRRRRR#RRRCC\ny= 46  R.#RRR+#RRR#RRR\"III+,,.,.RRRRRRR,R#RRRCC\ny= 47  R##RRR.#RRR#RRR\"III+,...kRRR#######...CC\ny= 48  R##....#RRR#####.+.+...kk...=====##=====\ny= 49  ##.....#######\"\"PP,P,PRRR=..+.HHH#######\ny= 50  #...#RRR#kRRR#\"\"PPPPPPRR,=..+.HHH#RRR#CC\ny= 51  ,,CC#RRR#+RRR#\"\",PPPPPRRR=..+.HHH#RRR#CC\ny= 52  ,,,,#RRR#kRRR#RRR+\"\"\"\"RRR=++SSSS##RRR#CC\ny= 53  ,,CC##########RRR+\"\"\"\"RRR=..SSSSR##RR###\ny= 54  ,####..RRRRRR#RRR+\"\"\"\"RRR=\"\"SSSSRRRRR,#C\ny= 55  ,,CC...RRRRRR#.+\"+\"\"\"\"\"\"\"=\"\"SSSSRRR,RR#C\ny= 56  .CCC...RRRRRR#.+\"+\"\"\"\"\"\"\"=.########R,R#C\ny= 57  .CCC##########CCCRRR\"\"FFF=.RRRRRRR,RR,##\ny= 58  #####,RRR.RRR#CCCRRR\"\"FFF=.RR,RRRRRRRR#R\n\nEVENTS SINCE LAST TURN: Explosion detected! (at 49,92)\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 8% | OK fire_station at (19,35): ok | OK fire_station at (41,75): ok | OK fire_station at (56,77): ok | OK power_line (47,38)->(47,18): 8/21 tiles ok, $41; 1 blocked by coal power plant e.g. (47, 38); 6 blocked by residential e.g. (47, 37); 6 blocked by commercial e.g. (47, 26) | OK power_line (47,42)->(47,75): 17/34 tiles ok, $98; 6 blocked by industrial e.g. (47, 45); 3 blocked by police station e.g. (47, 49); 3 blocked by residential e.g. (47, 57); 3 blocked by commercial e.g. (47, 61); 2 blocked by fire e.g. (47, 71) | OK power_line (47,75)->(36,75): 8/12 tiles ok, $43; 1 blocked by power line e.g. (47, 75); 3 blocked by fire station e.g. (43, 75) | OK power_line (36,75)->(36,78): 2/4 tiles ok, $10; 1 blocked by power line e.g. (36, 75); 1 blocked by coal power plant e.g. (36, 78) | OK power_line (47,38)->(60,38): 10/14 tiles ok, $53; 4 blocked by coal power plant e.g. (47, 38) | OK power_line (60,38)->(60,18): 10/21 tiles ok, $55; 1 blocked by power line e.g. (60, 38); 2 blocked by rail e.g. (60, 36); 3 blocked by residential e.g. (60, 33); 1 blocked by fire e.g. (60, 28); 1 blocked by commercial e.g. (60, 23); 3 blocked by police station e.g. (60, 20) | OK power_line (60,18)->(75,18): 10/16 tiles ok, $56; 2 blocked by police station e.g. (60, 18); 1 blocked by industrial e.g. (67, 18); 2 blocked by commercial e.g. (71, 18); 1 blocked by fire station e.g. (75, 18) | OK residential x1: 1 placed; (29,39) ok | OK residential x1: 1 placed; (38,65) ok | OK residential x1: 1 placed; (42,68) ok | OK residential x1: 1 placed; (34,64) ok | OK residential x1: 1 placed; (39,69) ok | OK commercial x1: 1 placed; (26,41) ok | OK commercial x1: 1 placed; (60,72) ok | OK commercial x1: 1 placed; (67,70) ok | OK industrial x1: 1 placed; (36,69) ok | OK industrial x1: 1 placed; (82,44) ok | OK funding set: road 100%, fire 100%, police 100% | OK zoom view at (30,34) next turn\nYOUR NOTES FROM LAST TURN: Built three additional fire stations in open districts; added 10 road-adjacent zones (5R/3C/2I). Attempted redundant power trunks from the central coal plant toward northern and southern networks. Check which lines succeeded, fire count, unpowered zones, and January cash flow next turn.", "raw": "{\"thoughts\":\"The immediate priority is reducing the fire emergency while using the strong demand to replace lost housing and jobs at road-served sites. I will keep fire protection fully funded, modestly reduce road and police spending to preserve the rebuilding treasury, and raise tax only to 9% for short-term solvency.\",\"notes\":\"Apr 1907: added a northern/western fire station at (9,35), then 10 road-adjacent rebuild zones: 6R/2C/2I. Tax 9%; funding road 75, police 80, fire 100. Next check fires, successful development/power, and January finances; prioritize targeted power links only through clear corridors.\",\"actions\":[{\"type\":\"tax\",\"rate\":9},{\"type\":\"funding\",\"road\":75,\"fire\":100,\"police\":80},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":9,\"y\":35},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":23,\"y\":41},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":21,\"y\":52},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":20,\"y\":49},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":20,\"y\":41},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":21,\"y\":55},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":27,\"y\":67},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":70,\"y\":70},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":73,\"y\":70},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":36,\"y\":72},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":20,\"y\":58}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 5306, "completion_tokens": 2919, "total_tokens": 8225, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 5304, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0531212, "upstream_inference_prompt_cost": 0.0145904, "upstream_inference_completions_cost": 0.0385308}, "completion_tokens_details": {"reasoning_tokens": 2556, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0531212, "latency_s": 36.14, "thoughts": "The immediate priority is reducing the fire emergency while using the strong demand to replace lost housing and jobs at road-served sites. I will keep fire protection fully funded, modestly reduce road and police spending to preserve the rebuilding treasury, and raise tax only to 9% for short-term solvency.", "notes": "Apr 1907: added a northern/western fire station at (9,35), then 10 road-adjacent rebuild zones: 6R/2C/2I. Tax 9%; funding road 75, police 80, fire 100. Next check fires, successful development/power, and January finances; prioritize targeted power links only through clear corridors.", "actions": [{"type": "tax", "rate": 9}, {"type": "funding", "road": 75, "fire": 100, "police": 80}, {"type": "build", "what": "fire_station", "x": 9, "y": 35}, {"type": "zone", "zone": "residential", "x": 23, "y": 41}, {"type": "zone", "zone": "residential", "x": 21, "y": 52}, {"type": "zone", "zone": "residential", "x": 20, "y": 49}, {"type": "zone", "zone": "residential", "x": 20, "y": 41}, {"type": "zone", "zone": "residential", "x": 21, "y": 55}, {"type": "zone", "zone": "residential", "x": 27, "y": 67}, {"type": "zone", "zone": "commercial", "x": 70, "y": 70}, {"type": "zone", "zone": "commercial", "x": 73, "y": 70}, {"type": "zone", "zone": "industrial", "x": 36, "y": 72}, {"type": "zone", "zone": "industrial", "x": 20, "y": 58}], "actions_dropped": 0, "results": ["OK tax rate set to 9%", "OK funding set: road 75%, fire 100%, police 80%", "OK fire_station at (9,35): ok", "OK residential x1: 1 placed; (23,41) ok", "OK residential x1: 1 placed; (21,52) ok", "OK residential x1: 1 placed; (20,49) ok", "OK residential x1: 1 placed; (20,41) ok", "OK residential x1: 1 placed; (21,55) ok", "OK residential x1: 1 placed; (27,67) ok", "OK commercial x1: 1 placed; (70,70) ok", "OK commercial x1: 1 placed; (73,70) ok", "OK industrial x1: 1 placed; (36,72) ok", "OK industrial x1: 1 placed; (20,58) ok"], "state": {"population_now": 89620, "funds": 2292, "score": 331, "tax": 8}, "info": {"unpowered_zones": 112, "zones_r": 144, "zones_c": 58, "zones_i": 63, "free_sites": 10}, "wall_s": 132.1}
{"turn": 7, "date": "Jul 1907", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jul 1907 (turn 7 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $716   tax rate 9%   funding: road 75%, fire 100%, police 80%\n  last January's budget: tax income $1,302, requested road $2,050, fire $600, police $1,000; cash flow $-2,348/yr\nPOPULATION: 87,260 now (official census 91,940, Capital); residents 2115, commerce 92, industry 189 (engine units)\nZONES: residential 150, commercial 60, industrial 64; unpowered zones: 118\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 331 / 1000 (change -331 at the last evaluation); approval 32%; top problems (share of citizens): fires 40%, crime 24%, pollution 14%, taxes 12%\nAVERAGES (0-255, lower is better except land value): crime 120, pollution 57, traffic 48, land value 42\nSERVICES: coal plants 5, nuclear 0, police 10, fire stations 10, stadiums 1, seaports 4, airports 0; road tiles 1957, rail tiles 443; fires burning 63\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 91,940)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x5: (3,64) (33,23) (36,78) (47,38) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18)* (63,23)* (79,9)* (80,24)*; fire station x10: (9,35)* (19,35)* (39,42) (41,75) (42,42) (42,62) (52,57)* (56,77)* (64,9)* (75,18)*; stadium x1: (58,52); seaport x4: (83,7)* (88,12)* (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (6,18) (6,22) (7,97) (9,45) (10,22) (11,17) (15,17) (19,45) (19,81) (20,17) (20,41) (20,49) (20,58) (21,52) (21,55) (21,86) (22,22) (22,45) (22,91) (23,41) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (17,48) (18,55) (17,41) (75,73) (26,21) (16,45) (27,72) (79,71) (31,15) (17,59)\nLARGE OPEN AREAS (top-left, size): (56,80) 20x20 (79,81) 18x18 (44,77) 11x11 (97,91) 9x9\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(36-37,26-27) 255@(34-35,26-27) 255@(34-35,24-25); traffic: 206@(64-65,66-67) 206@(54-55,18-19) 206@(40-41,26-27)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####rrHHrrrrrrRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".*rrrRrrHHrrrrrr*,kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#*rrrR##rr###FF##,##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"*i#ccrCCccrr#ccFFccrr#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"**i#ccrCCcc###cc##ccrr#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..,,I*ccrrRR#RR#=rrrr=rrHHcc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###rrrr#rr#+++,**ccrrRR#,R##rrrr#rrHH#cc=iiiii~~~~~~~~~~~~\ny= 18 ~~#rrrrrr#rr,,\",**#rrPPCC#RR#kPP#i#ccFF#cc=iii,,~~~~~~~~~~~~\ny= 20 ~.#rr###H####.\"===##rPPCC#RR#=PP#i#ccFF#ccHHii=,,~~~~~~~~~~~\ny= 22 #CCrrrrHH##cc..=EEEII#=##RRR##CPP#ccccc#ccHHii=ii~~~~~~~~~~~\ny= 24 #CCrrrrRR##cc+RREEEII#,CCRRR#C+PP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RCCRRR#r*###ccccc#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#r**crcccc#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######rrccr#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII..+#\"RR#rr#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR.FF===FF===,r#RRRRRRRR#RR####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"FF\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"rrRR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"rrrccrRRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"rrrcccRRIFFFF++,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"\"rrrr#ccRR#FFFFIIk,RRRRRRRCCCC=RRII.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"\"rrrr#rrRR#RRRRII,,RRRRRRRCCCC#RRII==#=ii=~~~~~~~~~~\ny= 48 ~#+.*H.\"\"\"rrrrrr#.#RR##PPPRR.=HH#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#**..\"\"rrrrr#CRR#RR\"PPPRR.+HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"rrrrR,CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"rrrr##C#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#HHCC#CC\"rrrr#CC#RRRRCCR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.HH##\"iiRCCII#RRRRCCR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##HH\"\"\"i*RCCII#CCRR#CCRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#RR#CCCFFCCRPPRRRRRRRRRRRrr#ii~cccciii##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#RRRRCCFFRRRRRRRRRRRRR#RRrr#ii~~.###ii#ii~~~~~\ny= 66 ~EEERR#RRRRHHrr##RRRR#R#RRRR#R##RRRRCCC##ii#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#.rrII#IIRRII**\"=RRCCRR##CCCCCii~~..#i#.ii~~~~~~~\ny= 70 ~~II#HH########II#IIRRI*,*+=RRCCRCCCCC\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHII#I#...II#II..\",,R.=RRCC.CCCCC\"#\".~.ii+ii#iiiHH.~~~~\ny= 74 ~#II~~~IIII####II#IIFF++*..=..CC....\"\"\"##############HH#~~~~\ny= 76 ~#II~~~~~~~##cc#*#+\"FF\"\"...=FF.......\"\"#\"\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##ii***EE\"\"\"....=FF.........#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~rr##ii,IIEE\"\"\"....=...........#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.*rr#####...........=...........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~**###cc............=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+r*###########iiii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~r#rriic..iPPiiii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrrriic##iPP#**I,\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+i**,**\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..rrrHHicc#ii***i\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###**##...\"\"\"\"\"\"\"\"\"\"#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nEVENTS SINCE LAST TURN: Blackouts reported: check the power grid. | Explosion detected! (at 37,14) | Crime very high.\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 9% | OK funding set: road 75%, fire 100%, police 80% | OK fire_station at (9,35): ok | OK residential x1: 1 placed; (23,41) ok | OK residential x1: 1 placed; (21,52) ok | OK residential x1: 1 placed; (20,49) ok | OK residential x1: 1 placed; (20,41) ok | OK residential x1: 1 placed; (21,55) ok | OK residential x1: 1 placed; (27,67) ok | OK commercial x1: 1 placed; (70,70) ok | OK commercial x1: 1 placed; (73,70) ok | OK industrial x1: 1 placed; (36,72) ok | OK industrial x1: 1 placed; (20,58) ok\nYOUR NOTES FROM LAST TURN: Apr 1907: added a northern/western fire station at (9,35), then 10 road-adjacent rebuild zones: 6R/2C/2I. Tax 9%; funding road 75, police 80, fire 100. Next check fires, successful development/power, and January finances; prioritize targeted power links only through clear corridors.", "raw": "{\"thoughts\":\"Cash will not cover the current annual deficit, so I will preserve full fire coverage while cutting road and police funding modestly. I will clear and repair the reported northern explosion break and make short power reconnections to restore key police and port-area grid nodes.\",\"notes\":\"Jul 1907: tax remains 9%; funding reduced to road 35%, police 60%, fire 100% to survive January. Cleared explosion tile (37,14) and attempted short northern/eastern power repairs; next inspect which links succeeded, fire count, and January finances before spending on zones.\",\"actions\":[{\"type\":\"funding\",\"road\":35,\"fire\":100,\"police\":60},{\"type\":\"bulldoze\",\"x\":37,\"y\":14,\"w\":1,\"h\":1},{\"type\":\"power_line\",\"x1\":37,\"y1\":15,\"x2\":37,\"y2\":14},{\"type\":\"power_line\",\"x1\":43,\"y1\":22,\"x2\":43,\"y2\":19},{\"type\":\"power_line\",\"x1\":60,\"y1\":21,\"x2\":63,\"y2\":23},{\"type\":\"power_line\",\"x1\":78,\"y1\":12,\"x2\":80,\"y2\":12},{\"type\":\"zoom\",\"x\":24,\"y\":8}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4110, "completion_tokens": 3138, "total_tokens": 7248, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4108, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.052723, "upstream_inference_prompt_cost": 0.0113014, "upstream_inference_completions_cost": 0.0414216}, "completion_tokens_details": {"reasoning_tokens": 2855, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.052723, "latency_s": 39.3, "thoughts": "Cash will not cover the current annual deficit, so I will preserve full fire coverage while cutting road and police funding modestly. I will clear and repair the reported northern explosion break and make short power reconnections to restore key police and port-area grid nodes.", "notes": "Jul 1907: tax remains 9%; funding reduced to road 35%, police 60%, fire 100% to survive January. Cleared explosion tile (37,14) and attempted short northern/eastern power repairs; next inspect which links succeeded, fire count, and January finances before spending on zones.", "actions": [{"type": "funding", "road": 35, "fire": 100, "police": 60}, {"type": "bulldoze", "x": 37, "y": 14, "w": 1, "h": 1}, {"type": "power_line", "x1": 37, "y1": 15, "x2": 37, "y2": 14}, {"type": "power_line", "x1": 43, "y1": 22, "x2": 43, "y2": 19}, {"type": "power_line", "x1": 60, "y1": 21, "x2": 63, "y2": 23}, {"type": "power_line", "x1": 78, "y1": 12, "x2": 80, "y2": 12}, {"type": "zoom", "x": 24, "y": 8}], "actions_dropped": 0, "results": ["OK funding set: road 35%, fire 100%, police 60%", "REJECTED bulldoze (37,14) 1x1: 0 tiles cleared, $0", "REJECTED power_line (37,15)->(37,14): 0/2 tiles ok, $0; 1 blocked by industrial e.g. (37, 15); 1 blocked by fire e.g. (37, 14)", "REJECTED power_line (43,22)->(43,19): 0/4 tiles ok, $0; 1 blocked by rail e.g. (43, 22); 3 blocked by police station e.g. (43, 21)", "OK power_line (60,21)->(63,23): 2/6 tiles ok, $10; 3 blocked by rail e.g. (60, 21); 1 blocked by police station e.g. (63, 23)", "REJECTED power_line (78,12)->(80,12): 0/3 tiles ok, $0; 1 blocked by road e.g. (78, 12); 2 blocked by commercial e.g. (79, 12)", "OK zoom view at (24,8) next turn"], "state": {"population_now": 87260, "funds": 716, "score": 331, "tax": 9}, "info": {"unpowered_zones": 118, "zones_r": 150, "zones_c": 60, "zones_i": 64, "free_sites": 10}, "wall_s": 171.5}
{"turn": 8, "date": "Oct 1907", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Oct 1907 (turn 8 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $706   tax rate 9%   funding: road 35%, fire 100%, police 60%\n  last January's budget: tax income $1,302, requested road $2,050, fire $600, police $1,000; cash flow $-2,348/yr\nPOPULATION: 85,520 now (official census 91,940, Capital); residents 2076, commerce 91, industry 184 (engine units)\nZONES: residential 150, commercial 60, industrial 64; unpowered zones: 118\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 331 / 1000 (change -331 at the last evaluation); approval 32%; top problems (share of citizens): fires 40%, crime 24%, pollution 14%, taxes 12%\nAVERAGES (0-255, lower is better except land value): crime 120, pollution 57, traffic 48, land value 42\nSERVICES: coal plants 5, nuclear 0, police 10, fire stations 10, stadiums 1, seaports 4, airports 0; road tiles 1935, rail tiles 442; fires burning 65\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 91,940)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x5: (3,64) (33,23) (36,78) (47,38) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18)* (63,23)* (79,9)* (80,24)*; fire station x10: (9,35)* (19,35)* (39,42) (41,75) (42,42) (42,62) (52,57)* (56,77)* (64,9)* (75,18)*; stadium x1: (58,52); seaport x4: (83,7)* (88,12)* (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (6,18) (6,22) (7,97) (9,45) (10,22) (11,17) (15,17) (19,45) (19,81) (20,17) (20,41) (20,49) (20,58) (21,52) (21,55) (21,86) (22,22) (22,45) (22,91) (23,41) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (17,48) (18,55) (17,41) (75,73) (26,21) (16,45) (27,72) (32,76) (79,71) (31,15)\nLARGE OPEN AREAS (top-left, size): (57,80) 20x20 (79,81) 18x18 (44,77) 11x11 (97,91) 9x9\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(36-37,26-27) 255@(34-35,26-27) 255@(34-35,24-25); traffic: 206@(80-81,40-41) 206@(74-75,60-61) 206@(62-63,42-43)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####rrHHrrrrrrRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".*rrrRrrHHrrrrrr*,kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#*rrrR##rr###FF##,##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"*i#ccrCCccrr#ccFFccrr#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"****ccrCCcc###cc##ccrr#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..,,***crrRR#RR#=rrrr=rrHHcc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###rrrr#rr#+++,*,*crrRR#,R##rrrr#rrHH#cc=iiiii~~~~~~~~~~~~\ny= 18 ~~#rrrrrr#rr,,\",,*#*rPPCC#RR#kPP#i#ccFF#cc=iii,,~~~~~~~~~~~~\ny= 20 ~.#rr###H####.\"===##rPPCC#RR#=PP#i#ccFF#ccHHii=,,~~~~~~~~~~~\ny= 22 #CCrrrrHH##cc..=EEEII#=##RRR##CPP#ccccc#ccHHii=ii~~~~~~~~~~~\ny= 24 #CCrrrrRR##cc+RREEEII#,CCRRR#C+PP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RCCRRR#r*###ccccc#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#r,*crcccc#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######rrccr#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII..+#\"RR#rr#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR.FF===FF===,r#RRRRRRRR#RR####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"FF\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"rrRR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"rrrccrRRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"rrrcccRRIFFFF++,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"\"rrrr#ccRR#FFFFIIk,RRRRRRRCCCC=RRII.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"\"rrrr#rrRR#RRRRII,,RRRRRRRCCCC#RRII==#=ii=~~~~~~~~~~\ny= 48 ~#+.*H.\"\"\"rrrrrr#.#RR##PPPRR.=HH#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#**..\"\"rrrrr#CRR#RR\"PPPRR.+HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"rrrrR,CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"rrrr##C#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#HHCC#CC\"rrrr#CC#RRRRCCR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.HH##\"i*RCCII#RRRRCCR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##HH\"\"\"i*RCCII#CCRR#CCRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#RR#CCCFFCCRPPRRRRRRRRRRRrr#ii~cccciii##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#RRRRCCFFRRRRRRRRRRRRR#RRrr#ii~~.###ii#ii~~~~~\ny= 66 ~EEERR#RRRRHHrr##RRRR#R#RRRR#R##RRRRCCC##ii#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#.rrII#IIRRII#*\"=RRCCRR##CCCCCii~~..#i#.ii~~~~~~~\ny= 70 ~~II#HH########II#IIRRII,*+=RRCCRCCCCC\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHII#I#...II#II..\",,R.=RRCC.CCCCC\"#\".~.ii+ii#iiiHH.~~~~\ny= 74 ~#II~~~IIII####I*#IIFF++,..=..CC....\"\"\"##############HH#~~~~\ny= 76 ~#II~~~~~~~##cc#,#+\"FF\"\"...=FF.......\"\"#\"\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##ii*IIEE\"\"\"....=FF.........#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~rr##ii,IIEE\"\"\"....=...........#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.*rr#####...........=...........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~**###cc............=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+r*###########iiii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~*#rriic..iPPiiii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrrriic##iPP#*#I,\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+***,,*\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..rrrHHicc#ii***i\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###**##...\"\"\"\"\"\"\"\"\"*#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (24,8)):\n             3         4         5         6   \n       4567890123456789012345678901234567890123\ny=  8  ~~~~~..\"\"\"\"\"\"\"..*,,RRRRR,Rkk+#kkkk=#####\ny=  9  ~~~~.\"\"\"\"\"\"\"...#########+######RRR=#====\ny= 10  ~~~.\"\"\".\"\"######CCCRRR#####CCC#RRR=#CCC=\ny= 11  ~~..\"\"\"...*III#+CCCRRR#CCC#CCC#RRR=#CCC=\ny= 12  ~..\"\"\"\".,**,I**.CCCRRR#CCC#CCC######CCC=\ny= 13  ..\"\"\"\"..,,*,I*#########CCC#===#==#######\ny= 14  ........,,#,***CCC#RRR############=kRRR=\ny= 15  #.....,,,,,***#CCC#RRR#RR,#=R,R#=#=kRRR=\ny= 16  #,,....,,,,,,,*CCC.RRR#RRR#=,,R#=#kkRRR=\ny= 17  +++++++,,,**..*.+.....#RRR#=,,,#=#######\ny= 18  .,,,.\"\",,,*...**RR....##########=#kkPPP+\ny= 19  .....\"\"......##RRR.PPP#CCC#=RRR#=#kkPPP,\ny= 20  .....\"\"......###RR#PPP#CCC#=RRR#=#kkPPP=\ny= 21  ##.....======#=####PPP#CCC#=RRR#=#======\ny= 22  C#.....=######====#===#=################\ny= 23  C#.....=#EEEE#III.#=.,.+,,RRRRRR=#k,CC#P\ny= 24  C#..RRR=#EEEE#III+#=,,CCC,RRRRRR=#+,+,#P\ny= 25  ##++RRR=#EEEE#,II.#=,.CCC,RRRRRR=#kC+,,P\ny= 26  =#==RRR=#EEEE#######..CCC###########+###\ny= 27  ###=====#III.#III..=#RRRRRR#RRR==#RR*#kk\ny= 28  RR#=..+.#III+#III..=#RRRRRR#RRR==#RR,,*k\ny= 29  RR#######III##III..=#RRRRRR#RRR=k#RR,,CC\ny= 30  RR#=RRR#PPP##++....=##################CC\ny= 31  ###=RRR#PPP.IIIIII.======##=====.#RRR#CC\ny= 32  \"\"##,RR#PPP.IIIIII.....+.#\"\".+.=.#RRR###\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK funding set: road 35%, fire 100%, police 60% | REJECTED bulldoze (37,14) 1x1: 0 tiles cleared, $0 | REJECTED power_line (37,15)->(37,14): 0/2 tiles ok, $0; 1 blocked by industrial e.g. (37, 15); 1 blocked by fire e.g. (37, 14) | REJECTED power_line (43,22)->(43,19): 0/4 tiles ok, $0; 1 blocked by rail e.g. (43, 22); 3 blocked by police station e.g. (43, 21) | OK power_line (60,21)->(63,23): 2/6 tiles ok, $10; 3 blocked by rail e.g. (60, 21); 1 blocked by police station e.g. (63, 23) | REJECTED power_line (78,12)->(80,12): 0/3 tiles ok, $0; 1 blocked by road e.g. (78, 12); 2 blocked by commercial e.g. (79, 12) | OK zoom view at (24,8) next turn\nYOUR NOTES FROM LAST TURN: Jul 1907: tax remains 9%; funding reduced to road 35%, police 60%, fire 100% to survive January. Cleared explosion tile (37,14) and attempted short northern/eastern power repairs; next inspect which links succeeded, fire count, and January finances before spending on zones.", "raw": "{\"thoughts\":\"Fires remain the immediate threat, so fire funding stays at 100% while road and police funding are suspended to avoid another January deficit. Demand is extremely strong; use the limited cash for compact infill zones at existing road-adjacent sites, prioritizing housing while adding jobs.\",\"notes\":\"Oct 1907: set road/police funding to 0 and fire to 100; spent $600 on four residential, one commercial, and one industrial infill zones. Check whether these sites powered/grow, fire count, cash after Jan 1908, and restore police only once revenues recover.\",\"actions\":[{\"type\":\"funding\",\"road\":0,\"fire\":100,\"police\":0},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":17,\"y\":48},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":18,\"y\":55},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":17,\"y\":41},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":16,\"y\":45},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":31,\"y\":15},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":26,\"y\":21}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4789, "completion_tokens": 1288, "total_tokens": 6077, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4787, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.03017025, "upstream_inference_prompt_cost": 0.01316865, "upstream_inference_completions_cost": 0.0170016}, "completion_tokens_details": {"reasoning_tokens": 1034, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.03017025, "latency_s": 17.33, "thoughts": "Fires remain the immediate threat, so fire funding stays at 100% while road and police funding are suspended to avoid another January deficit. Demand is extremely strong; use the limited cash for compact infill zones at existing road-adjacent sites, prioritizing housing while adding jobs.", "notes": "Oct 1907: set road/police funding to 0 and fire to 100; spent $600 on four residential, one commercial, and one industrial infill zones. Check whether these sites powered/grow, fire count, cash after Jan 1908, and restore police only once revenues recover.", "actions": [{"type": "funding", "road": 0, "fire": 100, "police": 0}, {"type": "zone", "zone": "residential", "x": 17, "y": 48}, {"type": "zone", "zone": "residential", "x": 18, "y": 55}, {"type": "zone", "zone": "residential", "x": 17, "y": 41}, {"type": "zone", "zone": "residential", "x": 16, "y": 45}, {"type": "zone", "zone": "commercial", "x": 31, "y": 15}, {"type": "zone", "zone": "industrial", "x": 26, "y": 21}], "actions_dropped": 0, "results": ["OK funding set: road 0%, fire 100%, police 0%", "OK residential x1: 1 placed; (17,48) ok", "OK residential x1: 1 placed; (18,55) ok", "OK residential x1: 1 placed; (17,41) ok", "OK residential x1: 1 placed; (16,45) ok", "OK commercial x1: 1 placed; (31,15) ok", "OK industrial x1: 1 placed; (26,21) ok"], "state": {"population_now": 85520, "funds": 706, "score": 331, "tax": 9}, "info": {"unpowered_zones": 118, "zones_r": 150, "zones_c": 60, "zones_i": 64, "free_sites": 10}, "wall_s": 189.0}
{"turn": 9, "date": "Jan 1908", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jan 1908 (turn 9 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $1,379   tax rate 9%   funding: road 0%, fire 100%, police 0%\n  last January's budget: tax income $2,318, requested road $1,974, fire $1,000, police $1,000; cash flow $-1,656/yr\nPOPULATION: 83,940 now (official census 83,800, Capital); residents 2109, commerce 93, industry 168 (engine units)\nZONES: residential 155, commercial 61, industrial 63; unpowered zones: 101\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 165 / 1000 (change -166 at the last evaluation); approval 17%; top problems (share of citizens): fires 42%, crime 18%, taxes 16%, housing costs 9%\nAVERAGES (0-255, lower is better except land value): crime 118, pollution 52, traffic 31, land value 42\nSERVICES: coal plants 5, nuclear 0, police 10, fire stations 10, stadiums 1, seaports 4, airports 0; road tiles 1942, rail tiles 440; fires burning 77\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 83,800)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x5: (3,64) (33,23) (36,78) (47,38) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18)* (63,23)* (79,9)* (80,24)*; fire station x10: (9,35)* (19,35)* (39,42) (41,75) (42,42) (42,62) (52,57)* (56,77)* (64,9)* (75,18)*; stadium x1: (58,52); seaport x4: (83,7)* (88,12)* (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (6,18) (6,22) (7,97) (9,45) (10,22) (11,17) (15,17) (19,81) (20,17) (21,86) (22,22) (22,91) (26,76) (26,79) (26,84) (26,90) (26,94) (27,67) (29,34) (29,94) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (49,68) (75,73) (27,72) (32,76) (17,59) (79,71) (26,18) (24,72) (75,76) (52,85)\nLARGE OPEN AREAS (top-left, size): (57,80) 20x20 (79,82) 18x18 (44,76) 11x11 (97,91) 9x9\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(36-37,14-15) 255@(36-37,12-13) 240@(34-35,14-15); traffic: 206@(80-81,40-41) 206@(68-69,56-57) 206@(66-67,58-59)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####rrHHrrrrrr*R#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrrrRrrHHrrrrrr*,kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#*rrrR##rr###FF##,##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"***ccrCCccrr#ccFFccrr#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"****ccrCCcc###cc##ccrr#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..cc***crrRR#RR#=rrrr=rrHHcc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###rrrr#rr#++cc*,*crrRR#,R##rrrr#rrHH#cc=iiiii~~~~~~~~~~~~\ny= 18 ~~#rrrrrr#rr,,\",,*#*rPPCC#RR#kPP#i#ccFF#cc=iii,,~~~~~~~~~~~~\ny= 20 ~.#rr###H####II===##rPPCC#RR#=PP#i#ccFF#ccHHii=,,~~~~~~~~~~~\ny= 22 #CCrrrrHH##ccII=EEEII#=##RRR##CPP#ccccc#ccHHii=ii~~~~~~~~~~~\ny= 24 #CCrrrrRR##cc+RREEEII#,CCRRR#C+PP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RCCRRR#r**##ccccc#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#r,ccrcccc#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######rrccr#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII..+#\"RR#rr#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR.FF===FF===,r#RRRRRRRR#RR####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"FF\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"RRRRRCCRRRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"RRRRRCCCRRIFFFF++,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"RRRRR#CCRR#FFFFIIk,RRRRRRRCCCC=RRII.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"RRRRR#RRRR#RRRRII,,RRRRRRRCCCC#RRII==#=ii=~~~~~~~~~~\ny= 48 ~#+.*H.\"HHRRRRRR#.#RR##PPPRR.=RR#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#*,..HHRRRRR#CRR#RR\"PPPRR.+RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"RRRRR,CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#HHCC.CCRRRRR##C#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#HHCC#CCRRRRR#CC#RRRRCCR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.RR##\"I*RCCII#RRRRCCR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"**RCCII#CCRR#CCRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#RR#CCCFFCCRPPRRRRRRRRRRRrr#ii~cccciii##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#RRRRCCFFRRRRRRRRRRRRR#RRrr#ii~~.###ii#ii~~~~~\ny= 66 ~EEERR#RRRRHHrr##RRRR#R#RRRR#R##RRRRCCC##ii#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#.rrII#IIRRII#,,=RRCCRR##CCCCCii~~..#i#.ii~~~~~~~\ny= 70 ~~II#HH########II#IIRRII,,+=RRCCRCCCCC\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHII#I#...II#II..\",,R.=RRCC.CCCCC\"#\".~.ii+ii#iiiHH.~~~~\ny= 74 ~#II~~~IIII####I*#IIFF++,..=..CC....\"\"\"##############HH#~~~~\ny= 76 ~#II~~~~~~~##cc#,#+\"FF\"\"...=FF.......\"\"#\"\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##ii*IIEE\"\"\"....=FF.........#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~rr##ii,IIEE\"\"\"....=...........#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.*rr#####...........=...........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~**###cc............=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+r**##########**ii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~*#rriic..iPPI*ii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrrriic##i**#,#I,\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+i**,,*\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..rrrHHicc#ii****\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###**##...\"\"\"\"\"\"\"\"\"***i\"\"\"\"\"\"\"\"\"..................~~~~~\n\nEVENTS SINCE LAST TURN: Explosion detected! (at 37,11) | Explosion detected! (at 49,89)\nRESULTS OF YOUR LAST ACTIONS: OK funding set: road 0%, fire 100%, police 0% | OK residential x1: 1 placed; (17,48) ok | OK residential x1: 1 placed; (18,55) ok | OK residential x1: 1 placed; (17,41) ok | OK residential x1: 1 placed; (16,45) ok | OK commercial x1: 1 placed; (31,15) ok | OK industrial x1: 1 placed; (26,21) ok\nYOUR NOTES FROM LAST TURN: Oct 1907: set road/police funding to 0 and fire to 100; spent $600 on four residential, one commercial, and one industrial infill zones. Check whether these sites powered/grow, fire count, cash after Jan 1908, and restore police only once revenues recover.", "raw": "{\"thoughts\":\"Fire suppression remains the immediate priority, but we also need rapid growth and to restore power to isolated zone clusters. I will keep fire funding at full, reconnect two damaged power islands, add seven road-adjacent zones where demand is strongest, and clear major active fire clusters before they spread further.\",\"notes\":\"Jan 1908: retained 0% road/police and 100% fire funding. Added R at 49,68/75,73/27,72/32,76; C at 17,59/79,71; I at 24,72. Ran lines from coal near 33,23 toward unpowered northwest cluster and coal near 36,78 toward southwest cluster; cleared fire hotspots. Next check fire count, funds, unpowered zones, and whether new zones developed.\",\"actions\":[{\"type\":\"funding\",\"road\":0,\"fire\":100,\"police\":0},{\"type\":\"power_line\",\"x1\":32,\"y1\":23,\"x2\":25,\"y2\":22},{\"type\":\"power_line\",\"x1\":35,\"y1\":78,\"x2\":25,\"y2\":76},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":49,\"y\":68},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":75,\"y\":73},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":27,\"y\":72},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":32,\"y\":76},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":17,\"y\":59},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":79,\"y\":71},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":24,\"y\":72},{\"type\":\"bulldoze\",\"x\":14,\"y\":10,\"w\":8,\"h\":8},{\"type\":\"bulldoze\",\"x\":34,\"y\":10,\"w\":6,\"h\":8},{\"type\":\"bulldoze\",\"x\":54,\"y\":26,\"w\":6,\"h\":4},{\"type\":\"bulldoze\",\"x\":42,\"y\":58,\"w\":6,\"h\":6},{\"type\":\"bulldoze\",\"x\":46,\"y\":88,\"w\":8,\"h\":8}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4023, "completion_tokens": 2232, "total_tokens": 6255, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4021, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.04052455, "upstream_inference_prompt_cost": 0.01106215, "upstream_inference_completions_cost": 0.0294624}, "completion_tokens_details": {"reasoning_tokens": 1759, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.04052455, "latency_s": 26.77, "thoughts": "Fire suppression remains the immediate priority, but we also need rapid growth and to restore power to isolated zone clusters. I will keep fire funding at full, reconnect two damaged power islands, add seven road-adjacent zones where demand is strongest, and clear major active fire clusters before they spread further.", "notes": "Jan 1908: retained 0% road/police and 100% fire funding. Added R at 49,68/75,73/27,72/32,76; C at 17,59/79,71; I at 24,72. Ran lines from coal near 33,23 toward unpowered northwest cluster and coal near 36,78 toward southwest cluster; cleared fire hotspots. Next check fire count, funds, unpowered zones, and whether new zones developed.", "actions": [{"type": "funding", "road": 0, "fire": 100, "police": 0}, {"type": "power_line", "x1": 32, "y1": 23, "x2": 25, "y2": 22}, {"type": "power_line", "x1": 35, "y1": 78, "x2": 25, "y2": 76}, {"type": "zone", "zone": "residential", "x": 49, "y": 68}, {"type": "zone", "zone": "residential", "x": 75, "y": 73}, {"type": "zone", "zone": "residential", "x": 27, "y": 72}, {"type": "zone", "zone": "residential", "x": 32, "y": 76}, {"type": "zone", "zone": "commercial", "x": 17, "y": 59}, {"type": "zone", "zone": "commercial", "x": 79, "y": 71}, {"type": "zone", "zone": "industrial", "x": 24, "y": 72}, {"type": "bulldoze", "x": 14, "y": 10, "w": 8, "h": 8}, {"type": "bulldoze", "x": 34, "y": 10, "w": 6, "h": 8}, {"type": "bulldoze", "x": 54, "y": 26, "w": 6, "h": 4}, {"type": "bulldoze", "x": 42, "y": 58, "w": 6, "h": 6}, {"type": "bulldoze", "x": 46, "y": 88, "w": 8, "h": 8}], "actions_dropped": 0, "results": ["OK funding set: road 0%, fire 100%, police 0%", "OK power_line (32,23)->(25,22): 6/9 tiles ok, $30; 3 blocked by industrial e.g. (28, 23)", "OK power_line (35,78)->(25,76): 8/13 tiles ok, $44; 2 blocked by power line e.g. (30, 78); 3 blocked by commercial e.g. (28, 78)", "OK residential x1: 1 placed; (49,68) ok", "OK residential x1: 1 placed; (75,73) ok", "OK residential x1: 1 placed; (27,72) ok", "OK residential x1: 1 placed; (32,76) ok", "OK commercial x1: 1 placed; (17,59) ok", "OK commercial x1: 1 placed; (79,71) ok", "OK industrial x1: 1 placed; (24,72) ok", "OK bulldoze (14,10) 8x8: 24 tiles cleared, $24", "OK bulldoze (34,10) 6x8: 21 tiles cleared, $21", "OK bulldoze (54,26) 6x4: 17 tiles cleared, $17", "OK bulldoze (42,58) 6x6: 21 tiles cleared, $21", "OK bulldoze (46,88) 8x8: 48 tiles cleared, $48"], "state": {"population_now": 83940, "funds": 1379, "score": 165, "tax": 9}, "info": {"unpowered_zones": 101, "zones_r": 155, "zones_c": 61, "zones_i": 63, "free_sites": 10}, "wall_s": 215.9}
{"turn": 10, "date": "Apr 1908", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Apr 1908 (turn 10 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $434   tax rate 9%   funding: road 0%, fire 100%, police 0%\n  last January's budget: tax income $2,318, requested road $1,974, fire $1,000, police $1,000; cash flow $-1,656/yr\nPOPULATION: 79,940 now (official census 83,800, Capital); residents 1981, commerce 88, industry 164 (engine units)\nZONES: residential 157, commercial 60, industrial 63; unpowered zones: 101\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 165 / 1000 (change -166 at the last evaluation); approval 17%; top problems (share of citizens): fires 42%, crime 18%, taxes 16%, housing costs 9%\nAVERAGES (0-255, lower is better except land value): crime 114, pollution 54, traffic 31, land value 45\nSERVICES: coal plants 5, nuclear 0, police 10, fire stations 9, stadiums 1, seaports 4, airports 0; road tiles 1860, rail tiles 432; fires burning 76\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 83,800)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x5: (3,64) (33,23) (36,78) (47,38) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18)* (63,23)* (79,9)* (80,24)*; fire station x9: (9,35)* (19,35)* (39,42) (41,75) (42,42) (52,57)* (56,77)* (64,9)* (75,18)*; stadium x1: (58,52); seaport x4: (83,7)* (88,12)* (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (7,97) (9,45) (19,81) (21,86) (22,91) (24,72) (26,76) (26,79) (26,84) (26,90) (26,94) (27,67) (27,72) (29,34) (29,94) (30,90) (33,90) (34,64) (35,94) (36,58) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (44,57) (45,60) (42,61) (55,27) (58,27) (35,16) (75,76) (26,18) (52,85) (56,85)\nLARGE OPEN AREAS (top-left, size): (56,80) 20x20 (79,81) 18x18 (44,77) 11x11 (97,91) 9x9\nHOT SPOTS (value@tile range): crime: 250@(108-109,78-79) 250@(106-107,72-73) 250@(104-105,74-75); pollution: 233@(84-85,8-9) 232@(98-99,50-51) 227@(36-37,14-15); traffic: 206@(68-69,56-57) 206@(66-67,42-43) 206@(64-65,66-67)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####rrHHrrrrr*RR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrrrRrrHHrrrrrr,,kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#*rrrR##rr###FF##,##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"**,ccrCCccrr#ccFFccrr#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"*****crCCcc###cc##ccrr#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..CC,***rrRR#RR#=rrrr=rrHHcc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###HH....R#++CC*.CCrrRR#,R##rrrr#rrHH#cc=iiiii~~~~~~~~~~~~\ny= 18 ~~#RRHHRR#RR,,\",,*#*rPPCC#RR#kPPii#ccFF#cc=iii,,~~~~~~~~~~~~\ny= 20 ~.#RR###H####II===##rPPCC#RR#=PPii#ccFF#ccHHii=,,~~~~~~~~~~~\ny= 22 #CCRRRRHH##CCII=EEEII#=##RRR##CPP#ccccc#ccHHii=ii~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC+RREEEII#,CCRRR#C+PP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RCCRRR.,**##ccccc#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR.,,ccrcccc#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######rrccr#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII..+#\"RR#rr#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR.FF===FF===,r#RRRRRRRR#RR####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"FF\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"RRRRRCCRRRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"RRRRRCCCRRIFFFF++,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"RRRRR#CCRR#FFFFIIk,RRRRRRRCCCC=RRII.ii#.OO~~~~~~~~~~\ny= 46 ~#CC*r.\"RRRRR#RRRR#RRRRII,,RRRRRRRCCCC#RRII==#=ii=~~~~~~~~~~\ny= 48 ~#+.*H.\"HHRRRRRR#.#RR##PPPRR.=HH#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#H,..HHRRRRR#CRR#RR\"PPPRR.+HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"RRRRR,CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#HHCC.CCRRRRR##C#rrrrRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#HHCC#CCRRRRR#CC#rrrr+RR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.RR#CCI*RCCII#rrrr,RR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"CC**RCCII#ccrr.,RRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#RR#ccc,.,RRPPRRRRRRRRRRRrr#ii~cccciii##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#RRrrcc,RRRRRRRRRRRRRR#RRrr#ii~~.###ii#ii~~~~~\ny= 66 ~EEERR#RRRRHHrr##rrrr#R#RRRR#R##RRRRCCC##ii#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#.rrII#IIRRIIRR,=RRCCRR##CCCCCii~~..#ii.ii~~~~~~~\ny= 70 ~~II#HH########II#IIRRIIRR+=RRCCRCCCCC\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHII#I#iirII#II..\",,R.=RRCC.CCCCCRCC.~.ii+ii#iiiir.~~~~\ny= 74 ~#II~~~IIII#iirI*#IIFF++,..=..CC....\"RR##############rr#~~~~\ny= 76 ~#II~~~~~~~##cc#*R+\"FF\"\"...=FF.......\"\"#\"\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##ii*IIEE\"\"\"....=FF.........#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~rr##ii,IIEE\"\"\"....=...........#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.*rr#####...........=...........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~**###cc............=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+***##########,,,,#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~*#rriic..iPP.*,,=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrrriic##i*P....,\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+i**..,\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..rrrHHicc#ii**i*\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###**##...\"\"\"\"\"\"\"\"\"***i\"\"\"\"\"\"\"\"\"..................~~~~~\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK funding set: road 0%, fire 100%, police 0% | OK power_line (32,23)->(25,22): 6/9 tiles ok, $30; 3 blocked by industrial e.g. (28, 23) | OK power_line (35,78)->(25,76): 8/13 tiles ok, $44; 2 blocked by power line e.g. (30, 78); 3 blocked by commercial e.g. (28, 78) | OK residential x1: 1 placed; (49,68) ok | OK residential x1: 1 placed; (75,73) ok | OK residential x1: 1 placed; (27,72) ok | OK residential x1: 1 placed; (32,76) ok | OK commercial x1: 1 placed; (17,59) ok | OK commercial x1: 1 placed; (79,71) ok | OK industrial x1: 1 placed; (24,72) ok | OK bulldoze (14,10) 8x8: 24 tiles cleared, $24 | OK bulldoze (34,10) 6x8: 21 tiles cleared, $21 | OK bulldoze (54,26) 6x4: 17 tiles cleared, $17 | OK bulldoze (42,58) 6x6: 21 tiles cleared, $21 | OK bulldoze (46,88) 8x8: 48 tiles cleared, $48\nYOUR NOTES FROM LAST TURN: Jan 1908: retained 0% road/police and 100% fire funding. Added R at 49,68/75,73/27,72/32,76; C at 17,59/79,71; I at 24,72. Ran lines from coal near 33,23 toward unpowered northwest cluster and coal near 36,78 toward southwest cluster; cleared fire hotspots. Next check fire count, funds, unpowered zones, and whether new zones developed.", "raw": "{\"thoughts\":\"Cash is nearly exhausted, so I will use the remaining funds on four road-adjacent zones in the central connected area, favoring housing while adding jobs. Fire protection remains fully funded and taxes are reduced slightly to support recovery growth.\",\"notes\":\"Apr 1908: set tax 8%; fire 100%, road/police 0. Built R at 44,57 and 42,61; C at 55,27; I at 58,27. Funds should be about $34. Next turn assess January finances, fire count, powered status of these zones, and use new revenue for power reconnections/rubble clearance.\",\"actions\":[{\"type\":\"tax\",\"rate\":8},{\"type\":\"funding\",\"road\":0,\"fire\":100,\"police\":0},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":44,\"y\":57},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":42,\"y\":61},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":55,\"y\":27},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":58,\"y\":27}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4251, "completion_tokens": 1271, "total_tokens": 5522, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4249, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.02846635, "upstream_inference_prompt_cost": 0.01168915, "upstream_inference_completions_cost": 0.0167772}, "completion_tokens_details": {"reasoning_tokens": 1034, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.02846635, "latency_s": 16.46, "thoughts": "Cash is nearly exhausted, so I will use the remaining funds on four road-adjacent zones in the central connected area, favoring housing while adding jobs. Fire protection remains fully funded and taxes are reduced slightly to support recovery growth.", "notes": "Apr 1908: set tax 8%; fire 100%, road/police 0. Built R at 44,57 and 42,61; C at 55,27; I at 58,27. Funds should be about $34. Next turn assess January finances, fire count, powered status of these zones, and use new revenue for power reconnections/rubble clearance.", "actions": [{"type": "tax", "rate": 8}, {"type": "funding", "road": 0, "fire": 100, "police": 0}, {"type": "zone", "zone": "residential", "x": 44, "y": 57}, {"type": "zone", "zone": "residential", "x": 42, "y": 61}, {"type": "zone", "zone": "commercial", "x": 55, "y": 27}, {"type": "zone", "zone": "industrial", "x": 58, "y": 27}], "actions_dropped": 0, "results": ["OK tax rate set to 8%", "OK funding set: road 0%, fire 100%, police 0%", "OK residential x1: 1 placed; (44,57) ok", "OK residential x1: 1 placed; (42,61) ok", "OK commercial x1: 1 placed; (55,27) ok", "OK industrial x1: 1 placed; (58,27) ok"], "state": {"population_now": 79940, "funds": 434, "score": 165, "tax": 9}, "info": {"unpowered_zones": 101, "zones_r": 157, "zones_c": 60, "zones_i": 63, "free_sites": 10}, "wall_s": 232.5}
{"turn": 11, "date": "Jul 1908", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jul 1908 (turn 11 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $16   tax rate 8%   funding: road 0%, fire 100%, police 0%\n  last January's budget: tax income $2,318, requested road $1,974, fire $1,000, police $1,000; cash flow $-1,656/yr\nPOPULATION: 79,640 now (official census 83,800, Capital); residents 1966, commerce 91, industry 161 (engine units)\nZONES: residential 157, commercial 61, industrial 64; unpowered zones: 102\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 165 / 1000 (change -166 at the last evaluation); approval 17%; top problems (share of citizens): fires 42%, crime 18%, taxes 16%, housing costs 9%\nAVERAGES (0-255, lower is better except land value): crime 114, pollution 53, traffic 31, land value 43\nSERVICES: coal plants 5, nuclear 0, police 10, fire stations 9, stadiums 1, seaports 4, airports 0; road tiles 1866, rail tiles 432; fires burning 68\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 83,800)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x5: (3,64) (33,23) (36,78) (47,38) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18)* (63,23)* (79,9)* (80,24)*; fire station x9: (9,35)* (19,35)* (39,42) (41,75) (42,42) (52,57)* (56,77)* (64,9)* (75,18)*; stadium x1: (58,52); seaport x4: (83,7)* (88,12)* (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (7,97) (9,45) (19,81) (21,86) (22,91) (24,72) (26,76) (26,79) (26,84) (26,90) (26,94) (27,67) (27,72) (29,34) (29,94) (30,90) (33,90) (34,64) (35,50) (35,94) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (45,60) (75,76) (26,18) (37,10) (52,85) (56,85) (79,75) (35,82) (75,79) (14,59)\nLARGE OPEN AREAS (top-left, size): (57,80) 20x20 (79,82) 18x18 (42,78) 11x11 (97,91) 9x9\nHOT SPOTS (value@tile range): crime: 250@(108-109,78-79) 250@(106-107,72-73) 250@(104-105,74-75); pollution: 232@(98-99,50-51) 226@(84-85,8-9) 224@(88-89,14-15); traffic: 206@(76-77,60-61) 206@(74-75,60-61) 206@(68-69,56-57)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####rrHHrrrrr*RR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrrrRrrHHrrrrrr,,kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#*rrrR##rr###FF##,##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"**,ccrCCccrr#ccFFccrr#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"***,*crCCcc###cc##ccrr#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..CC,****rRR#RR#=rrrr=rrHHcc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###HHRR..R#++CC*.*CrrRR#,R##rrrr#rrHH#cc=iiiii~~~~~~~~~~~~\ny= 18 ~~#RRHHRR#RR,,\",,****PPCC#RR#kPPii#ccFF#cc=iii,,~~~~~~~~~~~~\ny= 20 ~.#RR###H####II===##RPPCC#RR#=PPii#ccFF#ccrrii=,,~~~~~~~~~~~\ny= 22 #CCHHRRHH##CCII=EEEII#=##RRR##CPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #CCHHRRRR##CC+RREEEII#,CCRRR#C*PP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RCCRRCCII###ccccc#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRCCIIccrcccc#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRccr#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII..+#\"RR#RR#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR.FF===FF===,r#RRRRRRRR#RR####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"FF\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"RRRRRCCRRRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"RRRRRCCCRRIFFFF++,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"RRRRR#CCRR#FFFFIIk,RRRRRRRCCCC=RRII.ii#.OO~~~~~~~~~~\ny= 46 ~#CC*r.\"RRRRR#RRRR#RRRRII,,RRRRRRRCCCC#RRII==#=ii=~~~~~~~~~~\ny= 48 ~#+.HH.\"HHRRRRRR#.#RR##PPPRR.=HH#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#H,..HHRRRRR#Crr#RR\"PPPRR.+HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"RRRRR,Crr#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#HHCC.CCRRRRR##C#rrrrRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#HHCC#CCRR*RR#CC#rrrrRRR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.RR#CCI*RCCII#rrrrRRR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"CC**RCCII#ccrrr,RRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#RR#cccrr,RRPPRRRRRRRRRRRrr#ii~cccciii##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#RRrrcc,RRRRRRRRRRRRRR#RRrr#ii~~.###ii#ii~~~~~\ny= 66 ~EEERR#RRRRHHrr##rrrr#R#RRRR#R##RRRRCCC##ii#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#.rrII#IIRRIIRR,=RRCCRR##CCCCCii~~..#ii.ii~~~~~~~\ny= 70 ~~II#HH########II#IIRRIIRR+=RRCCRCCCCC\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHII#I#iirII#II..\",,R.=RRCC.CCCCCRCC.~.ii+ii#iiiir.~~~~\ny= 74 ~#II~~~IIII#iirI*#IIFF++,..=..CC....\"RR##############rr#~~~~\ny= 76 ~#II~~~~~~~##cc#**+\"FF\"\"...=FF.......\"\"#\"\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##ii*IIEE\"\"\"....=FF.........#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~rr##ii,IIEE\"\"\"....=...........#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.*rr#####...........=...........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~**###cc............=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+r*#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+***##########,,,,#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~*#rriic..iPP.,,,=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrrriic##iPP....,\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+i**..,\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..rrrHHicc#ii**i*\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###**##...\"\"\"\"\"\"\"\"\"***i\"\"\"\"\"\"\"\"\"..................~~~~~\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 8% | OK funding set: road 0%, fire 100%, police 0% | OK residential x1: 1 placed; (44,57) ok | OK residential x1: 1 placed; (42,61) ok | OK commercial x1: 1 placed; (55,27) ok | OK industrial x1: 1 placed; (58,27) ok\nYOUR NOTES FROM LAST TURN: Apr 1908: set tax 8%; fire 100%, road/police 0. Built R at 44,57 and 42,61; C at 55,27; I at 58,27. Funds should be about $34. Next turn assess January finances, fire count, powered status of these zones, and use new revenue for power reconnections/rubble clearance.", "raw": "{\"thoughts\":\"Treasury is exhausted, so no construction is possible this quarter. Keep taxes at 8% and fire funding at 100% to contain the still-extensive fires; January revenue is needed before rebuilding power and housing.\",\"notes\":\"Jul 1908: $16, 68 fires, 102 unpowered zones. No spending possible. Preserve 8% tax, fire 100%, road/police 0 until Jan 1909 revenue; then prioritize fire/rubble recovery, power links, and dense residential growth.\",\"actions\":[{\"type\":\"zoom\",\"x\":36,\"y\":34}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 3995, "completion_tokens": 345, "total_tokens": 4340, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 3993, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.01553915, "upstream_inference_prompt_cost": 0.01098515, "upstream_inference_completions_cost": 0.004554}, "completion_tokens_details": {"reasoning_tokens": 213, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.01553915, "latency_s": 4.85, "thoughts": "Treasury is exhausted, so no construction is possible this quarter. Keep taxes at 8% and fire funding at 100% to contain the still-extensive fires; January revenue is needed before rebuilding power and housing.", "notes": "Jul 1908: $16, 68 fires, 102 unpowered zones. No spending possible. Preserve 8% tax, fire 100%, road/police 0 until Jan 1909 revenue; then prioritize fire/rubble recovery, power links, and dense residential growth.", "actions": [{"type": "zoom", "x": 36, "y": 34}], "actions_dropped": 0, "results": ["OK zoom view at (36,34) next turn"], "state": {"population_now": 79640, "funds": 16, "score": 165, "tax": 8}, "info": {"unpowered_zones": 102, "zones_r": 157, "zones_c": 61, "zones_i": 64, "free_sites": 10}, "wall_s": 237.4}
{"turn": 12, "date": "Oct 1908", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Oct 1908 (turn 12 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $16   tax rate 8%   funding: road 0%, fire 100%, police 0%\n  last January's budget: tax income $2,318, requested road $1,974, fire $1,000, police $1,000; cash flow $-1,656/yr\nPOPULATION: 77,880 now (official census 83,800, Capital); residents 1910, commerce 89, industry 159 (engine units)\nZONES: residential 155, commercial 61, industrial 64; unpowered zones: 100\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 165 / 1000 (change -166 at the last evaluation); approval 17%; top problems (share of citizens): fires 42%, crime 18%, taxes 16%, housing costs 9%\nAVERAGES (0-255, lower is better except land value): crime 114, pollution 53, traffic 31, land value 43\nSERVICES: coal plants 5, nuclear 0, police 10, fire stations 9, stadiums 1, seaports 4, airports 0; road tiles 1873, rail tiles 432; fires burning 61\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 83,800)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x5: (3,64) (33,23) (36,78) (47,38) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18)* (63,23)* (79,9)* (80,24)*; fire station x9: (9,35)* (19,35)* (39,42) (41,75) (42,42) (52,57)* (56,77)* (64,9)* (75,18)*; stadium x1: (58,52); seaport x4: (83,7)* (88,12)* (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (7,97) (9,45) (19,81) (22,91) (24,72) (26,76) (26,79) (26,84) (26,90) (26,94) (27,67) (27,72) (29,34) (29,94) (30,90) (33,90) (34,64) (35,94) (36,58) (36,61) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (45,60) (75,76) (26,18) (37,10) (52,85) (56,85) (79,75) (30,79) (35,82) (75,79)\nLARGE OPEN AREAS (top-left, size): (57,80) 20x20 (79,82) 18x18 (42,78) 11x11 (97,91) 9x9\nHOT SPOTS (value@tile range): crime: 250@(104-105,72-73) 250@(104-105,70-71) 250@(102-103,72-73); pollution: 232@(98-99,50-51) 226@(84-85,8-9) 224@(88-89,14-15); traffic: 206@(88-89,74-75) 206@(86-87,74-75) 206@(84-85,54-55)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####rrHHrrrrrrRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrrrRrrHHrrrrrr,,kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#*rrrR##rr###FF##,##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\",,,ccrCCccrr#ccFFccrr#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\",**,c*rCCcc###cc##ccrr#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..CC,****rRR#RR#=rrrr=rrHHcc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###HHRR..R#++C**.*CrrRR#,R##rrrr#rrHH#cc=iiiii~~~~~~~~~~~~\ny= 18 ~~#RRHHRR#RR,,\",,****PPCC#RR#kPPii#ccFF#cc=iii,,~~~~~~~~~~~~\ny= 20 ~.#RR###H####II===#*RPPCC#RR#=PPii#ccFF#ccrrii=,,~~~~~~~~~~~\ny= 22 #CCHHRRHH##CCII=EEEII#=##RRR##CPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #CCHHRRRR##CC+RREEEII#,CCRRR#*,PP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RCCRRCCII###ccccc#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRCCIIccrcccc#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRccr#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII..+#\"RR#RR#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR.FF===FF===,r#RRRRRRRR#RR####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"FF\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"RRRRRCCRRRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"RRRRRCCCRRIFFFF++,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"RRRRR#CCRR#FFFFIIk,RRRRRRRCCCC=RRII.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"RRRRR#RRRR#RRRRII,,RRRRRRRCCCC#RRII==#=ii=~~~~~~~~~~\ny= 48 ~#+.HH.\"HHRRRRRR#.#RR##PPPRR.=HH#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#H,..HHRRRRR#CRR#RR\"PPPRR.+HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"RRRRR,CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#HHCC.CCRR*RR##C#rrrrRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#HHCC#CCRR*RR#CC#rrrrRRR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.RR#CCI*RCCII#rrrrRRR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"CC**RCCII#ccrrr,RRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####\"\"**RRR#RR#cccrr,RRPPRRRRRRRRRRRrr#ii~cccciii##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#RRrrcc,RRRRRRRRRRRRRR#RRrr#ii~~.###ii#ii~~~~~\ny= 66 ~EEERR#RRRRHHrr##rrrr#R#RRRR#R##RRRRCCC##ii#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#.rrII#IIRRIIRR,=RRCCRR##CCCCCii~~..#ii.ii~~~~~~~\ny= 70 ~~II#HH########II#IIRRIIRR+=RRCCRCCCCC\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHII#I#iirII#II..\",,R.=RRCC.CCCCCRCC.~.ii+ii#iiiir.~~~~\ny= 74 ~#II~~~IIII#iirII#IIFF++,..=..CC....\"RR##############rr#~~~~\ny= 76 ~#II~~~~~~~##cc#RR+\"FF\"\"...=FF.......\"\"#\"\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##i**IIEE\"\"\"....=FF.........#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~rr##ii,IIEE\"\"\"....=...........#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.*rr#####...........=...........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~**###cc............=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+R*#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+***##########,,,,#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~*#rriic..iPP.,,,=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrrriic##iPP....,\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+i,,..,\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..rrrHHicc#ii#*i*\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###**##...\"\"\"\"\"\"\"\"\"**ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (36,34)):\n           4         5         6         7     \n       6789012345678901234567890123456789012345\ny= 34  ###############.RRR=#######=kRRRCCC#####\ny= 35  RRRRRRRRRRRRRR#.RRR=####=#===RRR.====#=#\ny= 36  RRRRRRRR,RRRRR#######====#\"\"======CCC#=#\ny= 37  RRRRRRRRRRRRRR,,,#.===..+#\"\"..+..=CCC#=#\ny= 38  \"\"\"\"\"\"\"\"\"\"\"EEEE++#+++++++#\"\"#####=C,C#.#\ny= 39  \"\"\"\"\"\"\"\"\"\"\"EEEE.,#.RRR#######RRR########\ny= 40  \"\"\"\"\"\"\"\"\"\".EEEE.CCCRRR#C,,,..RRR#RRRRRRR\ny= 41  III\"\"\"\"\"\"++EEEE.CCCRRR#,,,#++RRR#RRRRRRR\ny= 42  IIIFFFFFF\".+,..,CCCRRR#CCC#...+.#RRRRRRR\ny= 43  IIIFFFFFF\".+.+,..,.RRR##################\ny= 44  #\"\"FFFFFF\".+.+.k.,,RRRRRRRRR#RRR===#===#\ny= 45  ######RRR\"III+,,.,,RRRRRRRRR#RRRCCC#CCC#\ny= 46  +#RRR#RRR\"III+,,.,.RRRRRRRRR#RRRCCC#CCC#\ny= 47  .#RRR#RRR\"III+,...kRRR#######...CCC#CCC#\ny= 48  .#RRR#####.+.+...kk...=====##==========#\ny= 49  .#######\"\"PP,P,PRRR=..+.HHH#############\ny= 50  RR#kRRR#\"\"PPPPPPRR,=..+.HHH#RRR#CCC#RRR#\ny= 51  RR#+RRR#\"\",PPPPPRRR=..+.HHH#RRR#CCCRRRRR\ny= 52  RR#kRRR#RRR+\"\"\"\"RRR=++SSSS##RRR#CCCRRRRR\ny= 53  ########RRR+\"\"\"\"RRR=..SSSSR##RR#########\ny= 54  .RRRRRR#RRR+\"\"\"\"RRR=\"\"SSSSRRRRR,#CCC##RR\ny= 55  .RRRRRR#.+\"+\"\"\"\"\"\"\"=\"\"SSSSRRR,RR#CCC##RR\ny= 56  .RRRRRR#.+\"+\"\"\"\"\"\"\"=.########R,R#CCC##RR\ny= 57  ########RRRRRR\"\"FFF=.RRRRRRR,RR,##RRR#RR\ny= 58  RRR.RRR.RRRRRR\"\"FFF=.RR,RRRRRRRR#RRRRRRR\n\nEVENTS SINCE LAST TURN: Blackouts reported: check the power grid.\nRESULTS OF YOUR LAST ACTIONS: OK zoom view at (36,34) next turn\nYOUR NOTES FROM LAST TURN: Jul 1908: $16, 68 fires, 102 unpowered zones. No spending possible. Preserve 8% tax, fire 100%, road/police 0 until Jan 1909 revenue; then prioritize fire/rubble recovery, power links, and dense residential growth.", "raw": "{\"thoughts\":\"Treasury is exhausted until the January 1909 tax collection, while fires remain the overriding emergency. Keep fire coverage fully funded and preserve the moderate tax rate so recovery demand stays strong; inspect the southern fire-damaged district next turn for targeted rebuilding.\",\"notes\":\"Oct 1908: $16 prevents construction. Hold tax 8%, fire 100%, road/police 0 until January revenue. Next turn spend first on extinguishing-area recovery: bulldoze rubble/fire damage, reconnect isolated power, then add residential zones at road-adjacent sites.\",\"actions\":[{\"type\":\"funding\",\"road\":0,\"fire\":100,\"police\":0},{\"type\":\"tax\",\"rate\":8},{\"type\":\"zoom\",\"x\":18,\"y\":72}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4580, "completion_tokens": 275, "total_tokens": 4855, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4578, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0162239, "upstream_inference_prompt_cost": 0.0125939, "upstream_inference_completions_cost": 0.00363}, "completion_tokens_details": {"reasoning_tokens": 111, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0162239, "latency_s": 3.95, "thoughts": "Treasury is exhausted until the January 1909 tax collection, while fires remain the overriding emergency. Keep fire coverage fully funded and preserve the moderate tax rate so recovery demand stays strong; inspect the southern fire-damaged district next turn for targeted rebuilding.", "notes": "Oct 1908: $16 prevents construction. Hold tax 8%, fire 100%, road/police 0 until January revenue. Next turn spend first on extinguishing-area recovery: bulldoze rubble/fire damage, reconnect isolated power, then add residential zones at road-adjacent sites.", "actions": [{"type": "funding", "road": 0, "fire": 100, "police": 0}, {"type": "tax", "rate": 8}, {"type": "zoom", "x": 18, "y": 72}], "actions_dropped": 0, "results": ["OK funding set: road 0%, fire 100%, police 0%", "OK tax rate set to 8%", "OK zoom view at (18,72) next turn"], "state": {"population_now": 77880, "funds": 16, "score": 165, "tax": 8}, "info": {"unpowered_zones": 100, "zones_r": 155, "zones_c": 61, "zones_i": 64, "free_sites": 10}, "wall_s": 241.5}
{"turn": 13, "date": "Jan 1909", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jan 1909 (turn 13 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $1,064   tax rate 8%   funding: road 0%, fire 100%, police 0%\n  last January's budget: tax income $1,948, requested road $1,896, fire $900, police $1,000; cash flow $-1,848/yr\nPOPULATION: 78,140 now (official census 77,920, Capital); residents 1923, commerce 91, industry 157 (engine units)\nZONES: residential 155, commercial 60, industrial 64; unpowered zones: 99\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 82 / 1000 (change -83 at the last evaluation); approval 6%; top problems (share of citizens): fires 47%, taxes 21%, crime 17%, pollution 7%\nAVERAGES (0-255, lower is better except land value): crime 112, pollution 56, traffic 26, land value 43\nSERVICES: coal plants 5, nuclear 0, police 10, fire stations 9, stadiums 1, seaports 4, airports 0; road tiles 1860, rail tiles 431; fires burning 58\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 77,920)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x5: (3,64) (33,23) (36,78) (47,38) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18)* (63,23)* (79,9)* (80,24)*; fire station x9: (9,35)* (19,35)* (39,42) (41,75) (42,42) (52,57)* (56,77)* (64,9)* (75,18)*; stadium x1: (58,52); seaport x4: (83,7)* (88,12)* (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (7,97) (9,45) (19,81) (22,91) (24,72) (26,76) (26,79) (26,84) (26,90) (26,94) (27,67) (27,72) (29,34) (29,94) (30,90) (33,90) (34,64) (35,94) (36,58) (36,61) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (45,60) (75,76) (26,18) (37,10) (52,85) (56,85) (79,75) (30,79) (75,79) (35,82)\nLARGE OPEN AREAS (top-left, size): (57,80) 20x20 (79,81) 18x18 (43,78) 11x11 (97,91) 9x9\nHOT SPOTS (value@tile range): crime: 250@(104-105,70-71) 250@(102-103,72-73) 250@(102-103,70-71); pollution: 239@(98-99,50-51) 230@(88-89,14-15) 226@(84-85,8-9); traffic: 206@(88-89,50-51) 206@(86-87,50-51) 206@(50-51,22-23)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####rrHHrrrrrrRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrrrRrrHHrrrrrr,,kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#*rrrR##rr###FF##,##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\",,,CcrCCccrr#ccFFccrr#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\",**,**rCCcc###cc##ccrr#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..CC,*,**rRR#RR#=rrrr=rrHHcc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###HHRR..R#++C*,.*C*rRR#,R##rrrr#rrHH#cc=iiiii~~~~~~~~~~~~\ny= 18 ~~#RRHHRR#RR,,\",,***RPPCC#RR#kPPii#ccFF#cc=iii,,~~~~~~~~~~~~\ny= 20 ~.#RR###H####II===#**PPCC#RR#=PPii#ccFF#ccrrii=,,~~~~~~~~~~~\ny= 22 #CCHHRRHH##CCII=EEEII#=##RRR##CPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #CCHHRRRR##CC+RREEEII#,CCRRR#*,PP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RCCRRCCII###ccccc#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRCCIIccrcccc#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRccr#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII..+#\"RR#RR#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR.FF===FF===,r#RRRRRRRR#RR####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"FF\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"RRRRRCCRRRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"RRRRRCCCRRIFFFF++,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"RRRRR#CCRR#FFFFIIk,RRRRRRRCCCC=RRII.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"RRRRR#RRRR#RRRRII,,RRRRRRRCCCC#RRII==#=ii=~~~~~~~~~~\ny= 48 ~#+.HH.\"HHRRRRRR#.#RR##PPPRR.=HH#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#H,..HHRRRRR#CRR#RR\"PPPRR.+HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"RRRRR,CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#HHCC.CCRR*RR##C#rrrrRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#HHCC#CCRR*RR#CC#rrrrRRR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.RR#CCI*RCCII#rrrrRRR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"CCI*RCCII#ccrrr,RRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####\"***RRR#RR#cccrr,RRPPRRRRRRRRRRRrr#ii~cccciii##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#RRrrcc,RRRRRRRRRRRRRR#RRrr#ii~~.###ii#ii~~~~~\ny= 66 ~EEERR#RRRRHHrr##rrrr#R#RRRR#R##RRRRCCC##ii#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#.rrII#IIRRIIRR,=RRCCRR##CCCCCii~~..#ii.ii~~~~~~~\ny= 70 ~~II#HH########II#IIRRIIRR+=RRCCRCCCCC\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHII#I#iirII#II..\",,R.=RRCC.CCCCCRCC.~.ii+ii#iiiir.~~~~\ny= 74 ~#II~~~IIII#iirII#IIFF++,..=..CC....\"RR##############rr#~~~~\ny= 76 ~#II~~~~~~~##cc#RR+\"FF\"\"...=FF.......\"\"#\"\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##i*,IIEE\"\"\"....=FF.........#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~rr##ii,IIEE\"\"\"....=...........#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.*rr#####...........=...........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~**###cc............=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+**#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+***##########,,,,#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~*#rriic..iPP.,,,=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrrriic##iPP....,\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+i,,..,\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..rrrHHicc#ii#*i*\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###***#...\"\"\"\"\"\"\"\"\"*#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (18,72)):\n         2         3         4         5       \n       8901234567890123456789012345678901234567\ny= 72  #...#.IIIRRR#.+.#.III......\",,,,RR...=.R\ny= 73  #,II#.IIIRRR#III#.III.....\"\"\",,\".....=..\ny= 74  #III#.IIIRRR#II,#.III....\"\"\"\"+,\".....=..\ny= 75  #III#..#.####I,,,#+++++FFF++++\"......=..\ny= 76  ~~~.#..#CCC.#,R,,,+\"\"\"\"FFF\"\"\"\".......=..\ny= 77  ~~~~#..#CCC..,R,R#+\"\"\"\"FFF\"\"\"........=FF\ny= 78  ~~~~#~.#CCC*,,RRR#EEEE\"\"\"\"\"\".........=FF\ny= 79  ~~~~#~~#III..,,II#EEEE\"\"\"\"\"..........=FF\ny= 80  ~..~#~~#III..,,II#EEEE\"\"\"\"\"..........=..\ny= 81  ~RRR#~~#III..,,,#.EEEE\"\".............=..\ny= 82  ,RRR#~~#.+...#.......................=..\ny= 83  ,RRR#..#######.......................=..\ny= 84  *,######CCC..........................=..\ny= 85  .+#+..#.CCC..........................=..\ny= 86  ~+#R*,,+CCC..........................=..\ny= 87  ~+#*,*#..............................=..\ny= 88  ~+#*,**.............................##..\ny= 89  ~+**,*,*####################.,,,.,,..=..\ny= 90  ~+~.*,,#RRR.IIICCC....IIIPPP..,,.,,.==..\ny= 91  ~+~~,R,#RR,.IIICCC....IIIPPP...,.,..=...\ny= 92  ~+~~RRR#RRR.IIICCC....IIIPPP........,...\ny= 93  ~+~.RRR#################,,,,........,,\".\ny= 94  ~+~.####RRRRRRHHHIIICCC#..,,,.......,,\"\"\ny= 95  ~~......RRRRRRHHHIIICCC#++II,.,,....,,\"\"\ny= 96  ,.......RRRRRRHHHIIICCC#..III\",,,*,#**\"\"\n\nEVENTS SINCE LAST TURN: Crime very high.\nRESULTS OF YOUR LAST ACTIONS: OK funding set: road 0%, fire 100%, police 0% | OK tax rate set to 8% | OK zoom view at (18,72) next turn\nYOUR NOTES FROM LAST TURN: Oct 1908: $16 prevents construction. Hold tax 8%, fire 100%, road/police 0 until January revenue. Next turn spend first on extinguishing-area recovery: bulldoze rubble/fire damage, reconnect isolated power, then add residential zones at road-adjacent sites.", "raw": "{\"thoughts\":\"With only $1,064 before the next January revenue, I will use road-adjacent sites for balanced high-demand growth while ensuring the southern sites have a direct connection to the coal plant. Fire funding remains maximal and nonessential departments remain suspended until the treasury recovers.\",\"notes\":\"Jan 1909: placed 8 balanced zones at known road sites; ran a short power spur from the coal plant at (36,78) to support southern development. Next check which zones remain unpowered, fire count, and January cash flow.\",\"actions\":[{\"type\":\"zone\",\"zone\":\"residential\",\"x\":26,\"y\":18},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":37,\"y\":10},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":45,\"y\":60},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":75,\"y\":76},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":79,\"y\":75},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":75,\"y\":79},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":30,\"y\":79},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":35,\"y\":82},{\"type\":\"power_line\",\"x1\":33,\"y1\":80,\"x2\":35,\"y2\":80},{\"type\":\"power_line\",\"x1\":34,\"y1\":81,\"x2\":34,\"y2\":84},{\"type\":\"funding\",\"road\":0,\"fire\":100,\"police\":0},{\"type\":\"tax\",\"rate\":8},{\"type\":\"zoom\",\"x\":24,\"y\":72}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4493, "completion_tokens": 2090, "total_tokens": 6583, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4491, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.03994265, "upstream_inference_prompt_cost": 0.01235465, "upstream_inference_completions_cost": 0.027588}, "completion_tokens_details": {"reasoning_tokens": 1748, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.03994265, "latency_s": 26.73, "thoughts": "With only $1,064 before the next January revenue, I will use road-adjacent sites for balanced high-demand growth while ensuring the southern sites have a direct connection to the coal plant. Fire funding remains maximal and nonessential departments remain suspended until the treasury recovers.", "notes": "Jan 1909: placed 8 balanced zones at known road sites; ran a short power spur from the coal plant at (36,78) to support southern development. Next check which zones remain unpowered, fire count, and January cash flow.", "actions": [{"type": "zone", "zone": "residential", "x": 26, "y": 18}, {"type": "zone", "zone": "commercial", "x": 37, "y": 10}, {"type": "zone", "zone": "residential", "x": 45, "y": 60}, {"type": "zone", "zone": "industrial", "x": 75, "y": 76}, {"type": "zone", "zone": "residential", "x": 79, "y": 75}, {"type": "zone", "zone": "commercial", "x": 75, "y": 79}, {"type": "zone", "zone": "industrial", "x": 30, "y": 79}, {"type": "zone", "zone": "residential", "x": 35, "y": 82}, {"type": "power_line", "x1": 33, "y1": 80, "x2": 35, "y2": 80}, {"type": "power_line", "x1": 34, "y1": 81, "x2": 34, "y2": 84}, {"type": "funding", "road": 0, "fire": 100, "police": 0}, {"type": "tax", "rate": 8}, {"type": "zoom", "x": 24, "y": 72}], "actions_dropped": 0, "results": ["OK residential x1: 1 placed; (26,18) ok", "OK commercial x1: 1 placed; (37,10) ok", "OK residential x1: 1 placed; (45,60) ok", "OK industrial x1: 1 placed; (75,76) ok", "OK residential x1: 1 placed; (79,75) ok", "OK commercial x1: 1 placed; (75,79) ok", "OK industrial x1: 1 placed; (30,79) ok", "OK residential x1: 1 placed; (35,82) ok", "OK power_line (33,80)->(35,80): 1/3 tiles ok, $5; 2 blocked by industrial e.g. (33, 80)", "OK power_line (34,81)->(34,84): 4/4 tiles ok, $20", "OK funding set: road 0%, fire 100%, police 0%", "OK tax rate set to 8%", "OK zoom view at (24,72) next turn"], "state": {"population_now": 78140, "funds": 1064, "score": 82, "tax": 8}, "info": {"unpowered_zones": 99, "zones_r": 155, "zones_c": 60, "zones_i": 64, "free_sites": 10}, "wall_s": 268.4}
{"turn": 14, "date": "Apr 1909", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Apr 1909 (turn 14 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $208   tax rate 8%   funding: road 0%, fire 100%, police 0%\n  last January's budget: tax income $1,948, requested road $1,896, fire $900, police $1,000; cash flow $-1,848/yr\nPOPULATION: 76,640 now (official census 77,920, Capital); residents 1896, commerce 90, industry 152 (engine units)\nZONES: residential 159, commercial 62, industrial 65; unpowered zones: 93\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 82 / 1000 (change -83 at the last evaluation); approval 6%; top problems (share of citizens): fires 47%, taxes 21%, crime 17%, pollution 7%\nAVERAGES (0-255, lower is better except land value): crime 112, pollution 52, traffic 26, land value 41\nSERVICES: coal plants 5, nuclear 0, police 10, fire stations 9, stadiums 1, seaports 4, airports 0; road tiles 1831, rail tiles 430; fires burning 59\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 77,920)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x5: (3,64) (33,23) (36,78) (47,38) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18)* (63,23)* (79,9)* (80,24)*; fire station x9: (9,35)* (19,35)* (39,42) (41,75) (42,42) (52,57)* (56,77)* (64,9)* (75,18)*; stadium x1: (58,52); seaport x4: (83,7)* (88,12)* (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (7,97) (9,45) (17,59) (19,81) (20,58) (22,91) (24,72) (26,76) (26,79) (26,84) (26,90) (26,94) (27,67) (27,72) (29,34) (29,94) (30,90) (33,90) (35,94) (37,10) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (59,24) (21,60) (52,85) (56,85) (46,86) (93,43) (14,59) (43,86) (82,75) (40,86)\nLARGE OPEN AREAS (top-left, size): (56,80) 19x19 (79,81) 18x18 (41,78) 11x11 (97,91) 9x9\nHOT SPOTS (value@tile range): crime: 250@(104-105,70-71) 250@(102-103,72-73) 250@(102-103,70-71); pollution: 232@(98-99,50-51) 230@(88-89,14-15) 226@(84-85,8-9); traffic: 206@(74-75,38-39) 206@(52-53,36-37) 206@(50-51,60-61)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####rrHHrrrrrrRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrrrRrrHHrrrrrr,,kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#*rrrR##rr###FF##,##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\",ccCcrCCccrr#ccFFccrr#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\",**c**rCCcc###cc##ccrr#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..CC,*,**rRR#RR#=rrrr=rrHHcc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###HHRR..R#++CC,.*C*rRR#,R##rrrr#rrHH#cc=iiiii~~~~~~~~~~~~\ny= 18 ~~#RRHHRR#RR,RR,,***RPPCC#RR#kPPii#ccFF#cc=iii,,~~~~~~~~~~~~\ny= 20 ~.#RR###H####II===**RPPCC#RR#=PPii#ccFF#ccrrii=,,~~~~~~~~~~~\ny= 22 #CCHHRRHH##CCII=EEEII#=##RRR##CPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #CCHHRRRR##CC+RREEEII#,CCRRR#+,PP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RCCRRCCII###ccccc#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRCCIIccrcccc#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRccr#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII..+#\"RR#RR#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR.FF===FF===,r#RRRRRRRR#RR####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"FF\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"RRRRRCCRRRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"RRRRRCCCRRIFFFF++,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"RRRRR#CCRR#FFFFIIk,RRRRRRRCCCC=RRII.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"RRRRR#RRRR#RRRRII,,RRRRRRRCCCC#RRII==#=ii=~~~~~~~~~~\ny= 48 ~#+.HH.\"HHRRRRRR#.#RR##PPPRR.=HH#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#H,..HHRRRRR#CRR#RR\"PPPRR.+HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"RRRRR,CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#HHCC.CCRRRRR##C#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#HHCC#CC***RR#CC#RRRRRRR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.RR#cci*RCCII#RRRRRRR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"cci,RCCII#CCRRRRRRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####\"***RRR#RR#CCCRRRRRPPRRRRRRRRRRRrr#ii~cccciii##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#RRRRCC,RRRRRRRRRRRRRR#RRrr#ii~~.###ii#ii~~~~~\ny= 66 ~EEERR#RRRRHHrr##RRRR#R#RRRR#R##RRRRCCC##ii#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#.rrII#IIRRIIRR,=RRCCRR##CCCCCii~~..#ii.ii~~~~~~~\ny= 70 ~~II#HH########II#IIRRIIRR+=RRCCRCCCCC\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHII#I#iirII#II..\",,R.=RRCC.CCCCCRCC.~.ii+ii#iiiir.~~~~\ny= 74 ~#II~~~IIII#iirII#IIFF++,..=..CC....\"RRrr############rr#~~~~\ny= 76 ~#II~~~~~~~##cc#RR+\"FF\"\"...=FF.......IIrr\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##iiIIIEE\"\"\"....=FF.......II#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~rr##iiIIIEE\"\"\"....=.........CC#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.*rr#####.RR........=...........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~*+###cc..RR........=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+*,#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+****#########,,,,#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~**rriic..iPP.,,,=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrrriic##iPP....,\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+i,,..,\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..rrrHHicc#ii#***\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###*,,#...\"\"\"\"\"\"\"\"\"*#**\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (24,72)):\n             3         4         5         6   \n       4567890123456789012345678901234567890123\ny= 72  IIIRRR#.+.#.III......\",,,,RR...=.RRRCCC.\ny= 73  IIIRRR#III#.III.....\"\"\",,\".....=....CCC.\ny= 74  IIIRRR#II,#.III....\"\"\"\"+,\".....=....CCC.\ny= 75  .#.####I,,,#+++++FFF++++\"......=........\ny= 76  .#CCC.#,R,,,+\"\"\"\"FFF\"\"\"\".......=........\ny= 77  .#CCC..,R,R#+\"\"\"\"FFF\"\"\"........=FFF.....\ny= 78  .#CCC,,,RRR#EEEE\"\"\"\"\"\".........=FFF.....\ny= 79  ~#III.IIIII#EEEE\"\"\"\"\"..........=FFF.....\ny= 80  ~#III.IIIII#EEEE\"\"\"\"\"..........=........\ny= 81  ~#III.III,#.EEEE\"\".............=........\ny= 82  ~#.+...#..+RRR.................=........\ny= 83  .#######..+RRR.................=........\ny= 84  ##CCC.....+RRR.................=........\ny= 85  #.CCC..........................=........\ny= 86  ,+CCC..........................=........\ny= 87  #..............................=........\ny= 88  *.............................##........\ny= 89  ,**###################.,,,.,,..=........\ny= 90  ,*,RR.IIICCC....IIIPPP..,,.,,.==........\ny= 91  ,#RR,.IIICCC....IIIPPP...,.,..=.........\ny= 92  R#RRR.IIICCC....IIIPPP........,.........\ny= 93  R#################,,,,........,,\".......\ny= 94  ##RRRRRRHHHIIICCC#..,,,.......,,\"\"\".....\ny= 95  ..RRRRRRHHHIIICCC#++II,.,,....,,\"\"\".....\ny= 96  ..RRRRRRHHHIIICCC#..III\",,,*,*,*\"\"\"\"\"\"\"\"\n\nEVENTS SINCE LAST TURN: Explosion detected! (at 54,97)\nRESULTS OF YOUR LAST ACTIONS: OK residential x1: 1 placed; (26,18) ok | OK commercial x1: 1 placed; (37,10) ok | OK residential x1: 1 placed; (45,60) ok | OK industrial x1: 1 placed; (75,76) ok | OK residential x1: 1 placed; (79,75) ok | OK commercial x1: 1 placed; (75,79) ok | OK industrial x1: 1 placed; (30,79) ok | OK residential x1: 1 placed; (35,82) ok | OK power_line (33,80)->(35,80): 1/3 tiles ok, $5; 2 blocked by industrial e.g. (33, 80) | OK power_line (34,81)->(34,84): 4/4 tiles ok, $20 | OK funding set: road 0%, fire 100%, police 0% | OK tax rate set to 8% | OK zoom view at (24,72) next turn\nYOUR NOTES FROM LAST TURN: Jan 1909: placed 8 balanced zones at known road sites; ran a short power spur from the coal plant at (36,78) to support southern development. Next check which zones remain unpowered, fire count, and January cash flow.", "raw": "{\"thoughts\":\"Cash permits only two zones this quarter, so I will add residential capacity at established road-adjacent sites that should reconnect to the surviving urban power network. Keep fire protection fully funded and raise tax only to 9% to improve reconstruction cash flow without crossing the major growth penalty threshold.\",\"notes\":\"Apr 1909: added residential zones at (59,24) and (21,60); tax raised to 9%, fire 100%, road/police 0. Next turn assess fires, funds, powered-zone count, and use new revenue for more fast residential growth plus job zones if needed.\",\"actions\":[{\"type\":\"zone\",\"zone\":\"residential\",\"x\":59,\"y\":24},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":21,\"y\":60},{\"type\":\"funding\",\"road\":0,\"fire\":100,\"police\":0},{\"type\":\"tax\",\"rate\":9}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4635, "completion_tokens": 942, "total_tokens": 5577, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4633, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.02517955, "upstream_inference_prompt_cost": 0.01274515, "upstream_inference_completions_cost": 0.0124344}, "completion_tokens_details": {"reasoning_tokens": 746, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.02517955, "latency_s": 12.0, "thoughts": "Cash permits only two zones this quarter, so I will add residential capacity at established road-adjacent sites that should reconnect to the surviving urban power network. Keep fire protection fully funded and raise tax only to 9% to improve reconstruction cash flow without crossing the major growth penalty threshold.", "notes": "Apr 1909: added residential zones at (59,24) and (21,60); tax raised to 9%, fire 100%, road/police 0. Next turn assess fires, funds, powered-zone count, and use new revenue for more fast residential growth plus job zones if needed.", "actions": [{"type": "zone", "zone": "residential", "x": 59, "y": 24}, {"type": "zone", "zone": "residential", "x": 21, "y": 60}, {"type": "funding", "road": 0, "fire": 100, "police": 0}, {"type": "tax", "rate": 9}], "actions_dropped": 0, "results": ["OK residential x1: 1 placed; (59,24) ok", "REJECTED residential x1: 0 placed; (21,60) not enough money", "OK funding set: road 0%, fire 100%, police 0%", "OK tax rate set to 9%"], "state": {"population_now": 76640, "funds": 208, "score": 82, "tax": 8}, "info": {"unpowered_zones": 93, "zones_r": 159, "zones_c": 62, "zones_i": 65, "free_sites": 10}, "wall_s": 280.6}
{"turn": 15, "date": "Jul 1909", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jul 1909 (turn 15 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $100   tax rate 9%   funding: road 0%, fire 100%, police 0%\n  last January's budget: tax income $1,948, requested road $1,896, fire $900, police $1,000; cash flow $-1,848/yr\nPOPULATION: 76,020 now (official census 77,920, Capital); residents 1849, commerce 93, industry 151 (engine units)\nZONES: residential 160, commercial 62, industrial 65; unpowered zones: 84\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 82 / 1000 (change -83 at the last evaluation); approval 6%; top problems (share of citizens): fires 47%, taxes 21%, crime 17%, pollution 7%\nAVERAGES (0-255, lower is better except land value): crime 105, pollution 52, traffic 26, land value 41\nSERVICES: coal plants 5, nuclear 0, police 10, fire stations 9, stadiums 1, seaports 4, airports 0; road tiles 1827, rail tiles 428; fires burning 55\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 77,920)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x5: (3,64) (33,23) (36,78) (47,38) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18) (63,23) (79,9) (80,24); fire station x9: (9,35)* (19,35)* (39,42) (41,75) (42,42) (52,57)* (56,77)* (64,9) (75,18); stadium x1: (58,52); seaport x4: (83,7) (88,12) (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (7,97) (9,45) (9,54) (9,64) (10,58) (15,55) (16,45) (17,41) (17,59) (18,55) (19,45) (19,81) (20,41) (20,49) (20,58) (21,52) (22,45) (22,91) (23,41) (23,49) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (38,18) (21,60) (52,85) (56,85) (93,43) (46,86) (14,59) (43,86) (82,75) (74,82)\nLARGE OPEN AREAS (top-left, size): (56,81) 19x19 (79,81) 18x18 (40,78) 11x11 (97,91) 9x9 (67,73) 8x8\nHOT SPOTS (value@tile range): crime: 250@(104-105,70-71) 250@(102-103,72-73) 250@(102-103,70-71); pollution: 232@(98-99,50-51) 230@(88-89,14-15) 226@(84-85,8-9); traffic: 206@(94-95,60-61) 206@(64-65,46-47) 206@(64-65,42-43)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRrrRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrrrRRRHHRRRRrr,,kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"##rrrR##RR###FF##,##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\",ccCcrCCCCRR#CCFFCCRR#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\",,*c***CCCC###CC##CCRR#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..CC,*,,*rRR#RR#=RRRR=RRHHCC#IIOOii~~~~~~~~~~~~\ny= 16 ~~###HHRR..R#++CC,.*C,rRR#,R##RRRR#RRHH#CC=IIIii~~~~~~~~~~~~\ny= 18 ~~#RRHHRR#RR,RR,,**,RPPCC#RR#kPPII#CCFF#CC=III,,~~~~~~~~~~~~\ny= 20 ~.#RR###H####II===*#RPPCC#RR#=PPII#CCFF#CCRRII=,,~~~~~~~~~~~\ny= 22 #CCHHRRHH##CCII=EE*II#=##RRR##CPP#CCCCC#CCRRII=ii~~~~~~~~~~~\ny= 24 #CCHHRRRR##CC+RREEEII#,CCRRR#RRPP#CCCCC#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RCCRRCCII###CCCCC#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRCCIICCRCCCC#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII..+#\"RR#RR#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR.FF===FF===,r#RRRRRRRR#RR####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"FF\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"rrRR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"rrrrrccrRRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"rrrrrcccRRIFFFF++,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"rrrrr#ccRR#FFFFIIk,RRRRRRRCCCC=RRII.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"rrrrr#rrRR#RRRRII,,RRRRRRRCCCC#RRII==#=ii=~~~~~~~~~~\ny= 48 ~#+.HH.\"HHrrrrrr#.#RR##PPPRR.=HH#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#H,..HHrrrrr#CRR#RR\"PPPRR.+HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"rrrrR,CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#HHcc.ccrrrrr##C#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#HHcc#cc***rr#CC#RRRRRRR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.rr#cc**RCCII#RRRRRRR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##rr\"c*i,RCCII#CCRRRRRRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####\"***RRR#RR#CCCRRRRRPPRRRRRRRRRRRrr#ii~cccciii##~~~~~~\ny= 64 ~EEErr\"RRRRHHR#RRRRCC,RRRRRRRRRRRRRR#RRrr#ii~~.###ii#ii~~~~~\ny= 66 ~EEErr#RRRRHHrr##RRRR#R#RRRR#R##RRRRCCC##ii#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#.rrII#IIRRIIRR,=RRCCRR##CCCCCii~~..#ii.ii~~~~~~~\ny= 70 ~~II#HH########II#IIRRIIRR+=RRCCRCCCCC\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHII#I#iirII#II..\",,R.=RRCC.CCCCCRCC.~.ii+ii#iiiir.~~~~\ny= 74 ~#II~~~IIII#iirII#IIFF++,..=..CC....\"RRrr############rr#~~~~\ny= 76 ~#II~~~~~~~##cc#RR+\"FF\"\"...=FF.......IIrr\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##iiIIIEE\"\"\"....=FF.......II#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~rr##iiIIIEE\"\"\"....=.........CC#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.*rr#####.RR........=...........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~*+*##cc..RR........=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+*,#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+****#########,,,,#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~**rriic..iPP.,,,=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrrriic##iPP....,\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+i,,..,\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..rrrHHicc#ii#***\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###,,,#...\"\"\"\"\"\"\"\"\"*#**\"\"\"\"\"\"\"\"\"..................~~~~~\n\nEVENTS SINCE LAST TURN: Brownouts: build another power plant.\nRESULTS OF YOUR LAST ACTIONS: OK residential x1: 1 placed; (59,24) ok | REJECTED residential x1: 0 placed; (21,60) not enough money | OK funding set: road 0%, fire 100%, police 0% | OK tax rate set to 9%\nYOUR NOTES FROM LAST TURN: Apr 1909: added residential zones at (59,24) and (21,60); tax raised to 9%, fire 100%, road/police 0. Next turn assess fires, funds, powered-zone count, and use new revenue for more fast residential growth plus job zones if needed.", "raw": "{\"thoughts\":\"With only $100 and 55 active fires, I need to preserve fire coverage while using the January tax collection to finance an urgently needed coal plant. I will temporarily raise taxes to 20% for the upcoming collection, then lower them again after the plant is built.\",\"notes\":\"Jul 1909: no affordable construction. Tax raised temporarily to 20%; fire remains fully funded, road/police remain 0. At Jan 1910, use revenue to build a coal plant immediately, reconnect power if needed, lower tax, and zone rapid growth.\",\"actions\":[{\"type\":\"tax\",\"rate\":20},{\"type\":\"funding\",\"road\":0,\"fire\":100,\"police\":0},{\"type\":\"zoom\",\"x\":40,\"y\":40}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 3962, "completion_tokens": 520, "total_tokens": 4482, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 3960, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0177584, "upstream_inference_prompt_cost": 0.0108944, "upstream_inference_completions_cost": 0.006864}, "completion_tokens_details": {"reasoning_tokens": 355, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0177584, "latency_s": 7.0, "thoughts": "With only $100 and 55 active fires, I need to preserve fire coverage while using the January tax collection to finance an urgently needed coal plant. I will temporarily raise taxes to 20% for the upcoming collection, then lower them again after the plant is built.", "notes": "Jul 1909: no affordable construction. Tax raised temporarily to 20%; fire remains fully funded, road/police remain 0. At Jan 1910, use revenue to build a coal plant immediately, reconnect power if needed, lower tax, and zone rapid growth.", "actions": [{"type": "tax", "rate": 20}, {"type": "funding", "road": 0, "fire": 100, "police": 0}, {"type": "zoom", "x": 40, "y": 40}], "actions_dropped": 0, "results": ["OK tax rate set to 20%", "OK funding set: road 0%, fire 100%, police 0%", "OK zoom view at (40,40) next turn"], "state": {"population_now": 76020, "funds": 100, "score": 82, "tax": 9}, "info": {"unpowered_zones": 84, "zones_r": 160, "zones_c": 62, "zones_i": 65, "free_sites": 10}, "wall_s": 287.7}
{"turn": 16, "date": "Oct 1909", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Oct 1909 (turn 16 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $100   tax rate 20%   funding: road 0%, fire 100%, police 0%\n  last January's budget: tax income $1,948, requested road $1,896, fire $900, police $1,000; cash flow $-1,848/yr\nPOPULATION: 72,460 now (official census 77,920, Capital); residents 1775, commerce 89, industry 142 (engine units)\nZONES: residential 159, commercial 62, industrial 65; unpowered zones: 83\nDEMAND (-100..+100, positive = the city wants more of it): residential -53, commercial -65, industrial -100\nCITY SCORE (re-evaluated each January, like the official census): 82 / 1000 (change -83 at the last evaluation); approval 6%; top problems (share of citizens): fires 47%, taxes 21%, crime 17%, pollution 7%\nAVERAGES (0-255, lower is better except land value): crime 104, pollution 51, traffic 26, land value 41\nSERVICES: coal plants 5, nuclear 0, police 10, fire stations 9, stadiums 1, seaports 4, airports 0; road tiles 1835, rail tiles 423; fires burning 53\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 77,920)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x5: (3,64) (33,23) (36,78) (47,38) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18) (63,23) (79,9) (80,24); fire station x9: (9,35)* (19,35)* (39,42) (41,75) (42,42) (52,57)* (56,77)* (64,9) (75,18); stadium x1: (58,52); seaport x4: (83,7) (88,12) (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (7,97) (9,45) (9,54) (9,64) (10,58) (15,55) (16,45) (17,41) (17,59) (19,45) (19,81) (20,41) (20,49) (20,58) (21,52) (22,45) (22,91) (23,41) (23,49) (24,55) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (38,18) (21,60) (52,85) (56,85) (93,43) (46,86) (14,59) (43,86) (82,75) (74,82)\nLARGE OPEN AREAS (top-left, size): (56,80) 19x19 (79,82) 18x18 (42,78) 11x11 (97,91) 9x9\nHOT SPOTS (value@tile range): crime: 250@(104-105,70-71) 250@(102-103,72-73) 250@(102-103,70-71); pollution: 232@(98-99,50-51) 231@(34-35,24-25) 226@(84-85,8-9); traffic: 206@(64-65,46-47) 206@(60-61,46-47) 206@(50-51,60-61)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRrrRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrrrRRRHHRRRRrr,,kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"##rrrR##RR###FF##,##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\",ccCcrCCCCRR#CCFFCCRR#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\",,*c***CCCC###CC##CCRR#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..CC,*,,,*RR#RR#=RRRR=RRHHCC#IIOOii~~~~~~~~~~~~\ny= 16 ~~###HHRR..R#++CC,.,*,rRR#,R##RRRR#RRHH#CC=IIIii~~~~~~~~~~~~\ny= 18 ~~#RRHHRR#RR,RR,,,,,RPPCC#RR#kPPII#CCFF#CC=III,,~~~~~~~~~~~~\ny= 20 ~.#RR###H####II===*#RPPCC#RR#=PPII#CCFF#CCRRII=,,~~~~~~~~~~~\ny= 22 #CCHHRRHH##CCII=EE**I#=##RRR##CPP#CCCCC#CCRRII=ii~~~~~~~~~~~\ny= 24 #CCHHRRRR##CC+RREEEII#,CCRRR#RRPP#CCCCC#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RCCRRCCII###CCCCC#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRCCIICCRCCCC#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII..+#\"RR#RR#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR.FF===FF===,r#RRRRRRRR#RR####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"FF\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"rrRR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"rrrrrccrRRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"rrrrrcccRRIFFFF++,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"rrrrr#ccRR#FFFFIIk,RRRRRRRCCCC=RRII.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"rrrrr#rrRR#RRRRII,,RRRRRRRCCCC#RRII==#=ii=~~~~~~~~~~\ny= 48 ~#+.HH.\"HHrrrrrr#.#RR##PPPRR.=HH#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#H,..HHrrrrr#CRR#RR\"PPPRR.+HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"rrrrR,CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#HHcc.ccRrrrr#CC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#HHcc#cc***rr#CC#RRRRRRR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.rr#c*i*RCCII#RRRRRRR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##rr\"cci,RCCII#CCRRRRRRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####\"***RRR#RR#CCCRRRRRPPRRRRRRRRRRRrr#ii~cccciii##~~~~~~\ny= 64 ~EEErr\"RRR*HHR#RRRRCC,RRRRRRRRRRRRRR#RRrr#ii~~.###ii#ii~~~~~\ny= 66 ~EEErr#RRRRHHrr##RRRR#R#RRRR#R##RRRRCCC##ii#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#.rrII#IIRRIIRR,=RRCCRR##CCCCCii~~..#ii.ii~~~~~~~\ny= 70 ~~II#HH########II#IIRRIIRR+=RRCCRCCCCC\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHII#I#iirII#II..\",,R.=RRCC.CCCCCRCC.~.ii+ii#iiiir.~~~~\ny= 74 ~#II~~~IIII#iirII#IIFF++,..=..CC....\"RRrr############rr#~~~~\ny= 76 ~#II~~~~~~~##cc#RR+\"FF\"\"...=FF.......IIrr\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##iiIIIEE\"\"\"....=FF.......II#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~rr##iiIIIEE\"\"\"....=.........CC#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.*rr#####.RR........=...........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~***##cc..RR........=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~**,#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+**,*#########,,,,#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~r#*riic..iPP.,,,=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrrriic##iPP....,\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+ii,..,\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..rrrHHicc#ii#***\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###,,,#...\"\"\"\"\"\"\"\"\"*#***\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (40,40)):\n       4         5         6         7         \n       0123456789012345678901234567890123456789\ny= 40  \"\"\"\"\"\".EEEE.CCCRRR#C,,,..RRR#RRRRRRR#RRR\ny= 41  \"\"\"\"\"++EEEE.CCCRRR#,,,#++RRR#RRRRRRR#RRR\ny= 42  FFFFF\".+,..,CCCRRR#CCC#...+.#RRRRRRR#RRR\ny= 43  FFFFF\".+.+,..,.RRR###################RRR\ny= 44  FFFFF\".+.+.k.,,RRRRRRRRR#RRR===#===#===R\ny= 45  ##RRR\"III+,,.,,RRRRRRRRR#RRRCCC#CCC#...,\ny= 46  R#RRR\"III+,,.,.RRRRRRRRR#RRRCCC#CCC#...R\ny= 47  R#RRR\"III+,...kRRR#######...CCC#CCC#.###\ny= 48  R#####.+.+...kk...=====##==========###CC\ny= 49  ####\"\"PP,P,PRRR=..+.HHH###############CC\ny= 50  RRR#\"\"PPPPPPRR,=..+.HHH#RRR#CCC#RRR#R#CC\ny= 51  RRR#\"\",PPPPPRRR=..+.HHH#RRR#CCCRRRRRR###\ny= 52  RRR#RRR+\"\"\"\"RRR=++SSSS##RRR#CCCRRRRRR#RR\ny= 53  ####RRR+\"\"\"\"RRR=..SSSSR##RR###########RR\ny= 54  RRR#RRR+\"\"\"\"RRR=\"\"SSSSRRRRR,#CCC##RRR#RR\ny= 55  RRR#.+\"+\"\"\"\"\"\"\"=\"\"SSSSRRR,RR#CCC##RRR###\ny= 56  RRR#.+\"+\"\"\"\"\"\"\"=.########R,R#CCC##RRR#RR\ny= 57  ####RRRRRR\"\"FFF=.RRRRRRR,RR,##RRR#RR##RR\ny= 58  RRR.RRRRRR\"\"FFF=.RR,RRRRRRRR#RRRRRRR#RRR\ny= 59  RRR.RRRRRR\"\"FFF=.RRRRRRR#####RRRRRRR#RR#\ny= 60  RRR..RRR#################RRR#########RR#\ny= 61  ##RRRRRR,RRRPPP=.RRR#RRR#RRR#RRRRR######\ny= 62  CCRRRRRR,RRRPPP=.RRR#RRR#RRR#RRRRR#RRR##\ny= 63  CCRRR.,.,RRRPPP=.RRR#RRR#RR##RR#RR#RRR#R\ny= 64  CC,,,,R+\"RRRRRR=+RRR#RRR#RRR#######RRR#R\n\nEVENTS SINCE LAST TURN: Brownouts: build another power plant.\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 20% | OK funding set: road 0%, fire 100%, police 0% | OK zoom view at (40,40) next turn\nYOUR NOTES FROM LAST TURN: Jul 1909: no affordable construction. Tax raised temporarily to 20%; fire remains fully funded, road/police remain 0. At Jan 1910, use revenue to build a coal plant immediately, reconnect power if needed, lower tax, and zone rapid growth.", "raw": "{\"thoughts\":\"The treasury cannot fund construction before January, and a new plant will require several quarters of saving. I will suspend fire funding as well as road and police funding temporarily so maximum tax revenue can be accumulated for emergency power restoration; the 20% tax must remain until the plant is affordable.\",\"notes\":\"Oct 1909: all department funding set to 0 to accumulate roughly $1,948/year. Keep tax 20%. Do not spend the $100. At Jan/Apr/Jul 1910, preserve cash; once $3,000 is reached, build a coal plant near the largest unpowered residential cluster and use remaining funds for short power-line reconnections. Then restore fire funding if possible.\",\"actions\":[{\"type\":\"funding\",\"road\":0,\"fire\":0,\"police\":0}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4632, "completion_tokens": 1286, "total_tokens": 5918, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4630, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0297121, "upstream_inference_prompt_cost": 0.0127369, "upstream_inference_completions_cost": 0.0169752}, "completion_tokens_details": {"reasoning_tokens": 1112, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0297121, "latency_s": 18.91, "thoughts": "The treasury cannot fund construction before January, and a new plant will require several quarters of saving. I will suspend fire funding as well as road and police funding temporarily so maximum tax revenue can be accumulated for emergency power restoration; the 20% tax must remain until the plant is affordable.", "notes": "Oct 1909: all department funding set to 0 to accumulate roughly $1,948/year. Keep tax 20%. Do not spend the $100. At Jan/Apr/Jul 1910, preserve cash; once $3,000 is reached, build a coal plant near the largest unpowered residential cluster and use remaining funds for short power-line reconnections. Then restore fire funding if possible.", "actions": [{"type": "funding", "road": 0, "fire": 0, "police": 0}], "actions_dropped": 0, "results": ["OK funding set: road 0%, fire 0%, police 0%"], "state": {"population_now": 72460, "funds": 100, "score": 82, "tax": 20}, "info": {"unpowered_zones": 83, "zones_r": 159, "zones_c": 62, "zones_i": 65, "free_sites": 10}, "wall_s": 306.7}
{"turn": 17, "date": "Jan 1910", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jan 1910 (turn 17 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $4,328   tax rate 20%   funding: road 0%, fire 0%, police 0%\n  last January's budget: tax income $4,228, requested road $1,859, fire $900, police $1,000; cash flow $469/yr\nPOPULATION: 65,540 now (official census 67,420, Capital); residents 1605, commerce 79, industry 130 (engine units)\nZONES: residential 160, commercial 62, industrial 65; unpowered zones: 82\nDEMAND (-100..+100, positive = the city wants more of it): residential -100, commercial -100, industrial -100\nCITY SCORE (re-evaluated each January, like the official census): 41 / 1000 (change -41 at the last evaluation); approval 4%; top problems (share of citizens): taxes 36%, fires 36%, crime 18%, pollution 5%\nAVERAGES (0-255, lower is better except land value): crime 104, pollution 51, traffic 26, land value 43\nSERVICES: coal plants 5, nuclear 0, police 10, fire stations 9, stadiums 1, seaports 4, airports 0; road tiles 1816, rail tiles 423; fires burning 65\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 67,420)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x5: (3,64) (33,23) (36,78) (47,38) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18) (63,23) (79,9) (80,24); fire station x9: (9,35)* (19,35)* (39,42) (41,75) (42,42) (52,57)* (56,77)* (64,9) (75,18); stadium x1: (58,52); seaport x4: (83,7) (88,12) (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (7,97) (9,45) (9,54) (9,64) (10,58) (15,55) (16,45) (17,41) (17,59) (19,45) (19,81) (20,41) (20,49) (20,58) (21,52) (22,45) (22,91) (23,41) (23,49) (24,55) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (38,18) (21,60) (52,85) (56,85) (46,86) (93,43) (14,59) (43,86) (82,75) (40,86)\nLARGE OPEN AREAS (top-left, size): (79,81) 18x18 (57,80) 18x18 (40,78) 11x11 (97,91) 9x9\nHOT SPOTS (value@tile range): crime: 250@(104-105,70-71) 250@(102-103,72-73) 250@(102-103,70-71); pollution: 240@(34-35,24-25) 229@(98-99,50-51) 228@(34-35,26-27); traffic: 206@(52-53,36-37) 206@(38-39,52-53) 206@(6-7,44-45)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRrrRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrrrRRRHHRRRRrr,,kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"##rrrR##RR###FF##,##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\",ccCC*CCCCRR#CCFFCCRR#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\",,*c***CCCC###CC##CCRR#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..CC,*,,,*RR#RR#=RRRR=RRHHCC#IIOOii~~~~~~~~~~~~\ny= 16 ~~###HHRR..R#++CC,.,*,rRR#,R##RRRR#RRHH#CC=IIIii~~~~~~~~~~~~\ny= 18 ~~#RRHHRR#RR,RR,,,,,RPPCC#RR#kPPII#CCFF#CC=III,,~~~~~~~~~~~~\ny= 20 ~.#RR###H####II===*#RPPCC#RR#=PPII#CCFF#CCRRII=,,~~~~~~~~~~~\ny= 22 #CCHHRRHH##CCII=EE**I#=##RRR##CPP#CCCCC#CCRRII=ii~~~~~~~~~~~\ny= 24 #CCHHRRRR##CC+RREEEII#,CCRRR#RRPP#CCCCC#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RCCRRCCII###CCCCC#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRCCIICCRCCCC#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII..+#\"RR#RR#rrCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR.FF===FF===,r#RRRRRRRR#RR####rrCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"FF\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"rrRR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"rrrrrccrRRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"rrrrrcccRRIFFFF++,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"rrrrr#ccRR#FFFFIIk,RRRRRRRCCCC=RRII.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"rrrrr#rrRR#RRRRII,,RRRRRRRCCCC#RRII==#=ii=~~~~~~~~~~\ny= 48 ~#+.HH.\"HHrrrrrr#.#RR##PPPRR.=RR#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#H,..HHrrrrr#CRR#RR\"PPPRR.+RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"rrrrR,CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#RRcc.ccRrrrr#cc#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#RRcc#ccR**rr#cc#RRRRRRR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.rr#c*i*RccII#RRRRRRR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##rr\"cci,RccII#CCRRRRRRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####****RRR#RR#CCCRRRRRPPRRRRRRRRRRRRR#II~cccciii##~~~~~~\ny= 64 ~EEErr\"RR**HHR#RRRRCC,RRRRRRRRRRRRRR#RRRR#II~~.###ii#ii~~~~~\ny= 66 ~EEErr#RRRRHHrr##RRRR#R#RRRR#R##RRRRCCC##II#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#.rrII#IIRRIIRR,=RRCCRR##CCCCCII~~..#ii.ii~~~~~~~\ny= 70 ~~II#HH########II#IIRRIIRR+=RRCCRCCCCC\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHIIII#iirII#II..\",,R.=RRCC.CCCCCRCC.~.ii+ii#iiiir.~~~~\ny= 74 ~#II~~~IIII#iirII#IIFF++,..=..CC....\"RRrr############rr#~~~~\ny= 76 ~#II~~~~~~~##cc#RR+\"FF\"\"...=FF.......IIrr\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##iiIIIEE\"\"\"....=FF.......II#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~rr##iiIIIEE\"\"\"....=.........CC#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.*rr#####.RR........=...........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~***##cc..RR........=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~**,#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+**,*#########,,,,#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~r#*riic..iPP.,,,=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrrriic##iPP....,\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+ii,..,\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..rrrHHicc#ii#,,**\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###,,,#...\"\"\"\"\"\"\"\"\"*#*,**\"\"\"\"\"\"\"..................~~~~~\n\nEVENTS SINCE LAST TURN: Brownouts: build another power plant.\nRESULTS OF YOUR LAST ACTIONS: OK funding set: road 0%, fire 0%, police 0%\nYOUR NOTES FROM LAST TURN: Oct 1909: all department funding set to 0 to accumulate roughly $1,948/year. Keep tax 20%. Do not spend the $100. At Jan/Apr/Jul 1910, preserve cash; once $3,000 is reached, build a coal plant near the largest unpowered residential cluster and use remaining funds for short power-line reconnections. Then restore fire funding if possible.", "raw": "{\"thoughts\":\"Brownouts and fires are the immediate threats; new zoning cannot grow with demand at -100. I will add a sixth coal plant beside the southern developed area, connect it into nearby zones, and restore fire and police coverage while keeping roads unfunded for the final year.\",\"notes\":\"Jan 1910: built coal plant planned at (57,80), with a northward connection into southern city zones. Fire and police restored to 100%; road remains 0%. Next check fire count, power status, cash, and prioritize cheap reconnections/rubble clearance rather than zoning.\",\"actions\":[{\"type\":\"build\",\"what\":\"coal_power\",\"x\":57,\"y\":80},{\"type\":\"power_line\",\"x1\":59,\"y1\":79,\"x2\":59,\"y2\":70},{\"type\":\"power_line\",\"x1\":59,\"y1\":70,\"x2\":50,\"y2\":70},{\"type\":\"funding\",\"road\":0,\"fire\":100,\"police\":100},{\"type\":\"zoom\",\"x\":40,\"y\":68}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 3922, "completion_tokens": 1109, "total_tokens": 5031, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 3920, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0254232, "upstream_inference_prompt_cost": 0.0107844, "upstream_inference_completions_cost": 0.0146388}, "completion_tokens_details": {"reasoning_tokens": 882, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0254232, "latency_s": 17.55, "thoughts": "Brownouts and fires are the immediate threats; new zoning cannot grow with demand at -100. I will add a sixth coal plant beside the southern developed area, connect it into nearby zones, and restore fire and police coverage while keeping roads unfunded for the final year.", "notes": "Jan 1910: built coal plant planned at (57,80), with a northward connection into southern city zones. Fire and police restored to 100%; road remains 0%. Next check fire count, power status, cash, and prioritize cheap reconnections/rubble clearance rather than zoning.", "actions": [{"type": "build", "what": "coal_power", "x": 57, "y": 80}, {"type": "power_line", "x1": 59, "y1": 79, "x2": 59, "y2": 70}, {"type": "power_line", "x1": 59, "y1": 70, "x2": 50, "y2": 70}, {"type": "funding", "road": 0, "fire": 100, "police": 100}, {"type": "zoom", "x": 40, "y": 68}], "actions_dropped": 0, "results": ["OK coal_power at (57,80): ok", "OK power_line (59,79)->(59,70): 7/10 tiles ok, $35; 3 blocked by residential e.g. (59, 72)", "REJECTED power_line (59,70)->(50,70): 0/10 tiles ok, $0; 5 blocked by residential e.g. (59, 70); 4 blocked by power line e.g. (56, 70); 1 blocked by rail e.g. (55, 70)", "OK funding set: road 0%, fire 100%, police 100%", "OK zoom view at (40,68) next turn"], "state": {"population_now": 65540, "funds": 4328, "score": 41, "tax": 20}, "info": {"unpowered_zones": 82, "zones_r": 160, "zones_c": 62, "zones_i": 65, "free_sites": 10}, "wall_s": 324.4}
{"turn": 18, "date": "Apr 1910", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Apr 1910 (turn 18 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $1,293   tax rate 20%   funding: road 0%, fire 100%, police 100%\n  last January's budget: tax income $4,228, requested road $1,859, fire $900, police $1,000; cash flow $469/yr\nPOPULATION: 60,500 now (official census 67,420, Capital); residents 1457, commerce 77, industry 119 (engine units)\nZONES: residential 160, commercial 61, industrial 65; unpowered zones: 73\nDEMAND (-100..+100, positive = the city wants more of it): residential -100, commercial -100, industrial -100\nCITY SCORE (re-evaluated each January, like the official census): 41 / 1000 (change -41 at the last evaluation); approval 4%; top problems (share of citizens): taxes 36%, fires 36%, crime 18%, pollution 5%\nAVERAGES (0-255, lower is better except land value): crime 97, pollution 52, traffic 26, land value 44\nSERVICES: coal plants 6, nuclear 0, police 10, fire stations 9, stadiums 1, seaports 4, airports 0; road tiles 1780, rail tiles 423; fires burning 78\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 67,420)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (33,23) (36,78) (47,38) (57,80) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18) (63,23) (79,9) (80,24); fire station x9: (9,35)* (19,35)* (39,42) (41,75) (42,42) (52,57)* (56,77) (64,9) (75,18); stadium x1: (58,52); seaport x4: (83,7) (88,12) (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (7,97) (9,45) (16,45) (17,41) (19,45) (19,81) (20,41) (20,49) (20,58) (21,52) (22,45) (22,91) (23,41) (23,49) (24,55) (24,72) (25,53) (26,41) (26,76) (26,79) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (38,18) (21,60) (52,85) (56,85) (93,43) (46,86) (14,59) (43,86) (82,75) (74,82)\nLARGE OPEN AREAS (top-left, size): (79,81) 18x18 (61,82) 16x16 (43,78) 11x11 (63,73) 9x9 (97,91) 9x9\nHOT SPOTS (value@tile range): crime: 250@(104-105,70-71) 250@(102-103,72-73) 250@(102-103,70-71); pollution: 229@(98-99,50-51) 229@(34-35,24-25) 228@(34-35,26-27); traffic: 206@(88-89,74-75) 206@(58-59,8-9) 206@(50-51,60-61)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRRRRRRRrrRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrrrRRRRRRRRRrr,,kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"##rrrR##RR###FF##,##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\",ccC**CCCCRR#CCFFCCRR#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\",,*c****CCC###CC##CCRR#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~#..CC,,,,,*RR#RR#=RRRR=RRRRCC#IIOOii~~~~~~~~~~~~\ny= 16 ~~###HHRR..R#++CC,.,*,rRR#,R##RRRR#RRRR#CC=IIIii~~~~~~~~~~~~\ny= 18 ~~#RRHHRR#RR,RR,,,,,RPPCC#RR#kPPII#CCFF#CC=III,,~~~~~~~~~~~~\ny= 20 ~.#RR###H####II===***PPCC#RR#=PPII#CCFF#CCRRII=,,~~~~~~~~~~~\ny= 22 #CCHHRRHH##CCII=EEE*=#=##RRR##CPP#CCCCC#CCRRII=ii~~~~~~~~~~~\ny= 24 #CCHHRRRR##CC+RREEEII#,CCRRR#RRPP#CCCCC#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RCCRRCCII###CCCCC#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRCCIICCRCCCC#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII..+#\"RR#RR#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR.FF===FF===,r#RRRRRRRR#RR####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"FF\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"rrRR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"rrrrrccrRRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"rrrrrcccRRIFFFF++,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"rrrrr#ccRR#FFFFIIk,RRRRRRRCCCC=RRII.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"rrrrr#rrRR#RRRRII,,RRRRRRRCCCC#RRII==#=ii=~~~~~~~~~~\ny= 48 ~#+.HH.\"HHrrrrrr#.#RR##PPPRR.=RR#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#H,..HHrrrrr#CRR#RR\"PPPRR.+RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"rrrrR,CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#RRCC.CCR*rrr#CC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#RRCC#CCR***r#CC#RRRRRRR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.RR#C***RCCII#RRRRRRR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"C*i,RCCII#CCRRRRRRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR####****RRR#RR#CCCRRRRRPPRRRRRRRRRRRRR#II~cccciii##~~~~~~\ny= 64 ~EEERR\"*R**HHR#RRRRCC,RRRRRRRRRRRRRR#RRRR#II~~.###ii#ii~~~~~\ny= 66 ~EEERR#RRRRHHrr##RRRR#R#RRRR#R##RRRRCCC##II#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#.rrII#IIRRIIRR,=RRCCRR##CCCCCII~~..#ii.ii~~~~~~~\ny= 70 ~~II#HH########II#IIRRIIRR+=RRCCRCCCCC\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHIIII#iirII#II..\",,R.=RRCC.CCCCCRCC.~.ii+ii#iiiir.~~~~\ny= 74 ~#II~~~IIII#iirII#IIFF++,..=.+CC....\"RRrr############rr#~~~~\ny= 76 ~#II~~~~~~~##cc#RR+\"FF\"\"...=FF.......IIrr\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##iiIIIEE\"\"\"....=FF.......II#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~rr##iiIIIEE\"\"\"....=EEE......CC#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~.,rr*####.RR........=EEE........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~****#cc..RR........=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~**,#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+**,*#########,,,,#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~r#*Riic..iPP.,,,=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rr*Riic##iPP....,\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+ii,..,\"\"........................~~~~~~\ny= 96 ~~~ii#++*H,..rrrHHicc#ii#,,***\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###,,,#...\"\"\"\"\"\"\"\"\"*#*,***\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (40,68)):\n       4         5         6         7         \n       0123456789012345678901234567890123456789\ny= 68  ##RRRIII#RRR,\"\"=.RRR#.+.########CCCCCC#C\ny= 69  RRRRRIII#RRR\"\"\"=.RRR#CCCRRR.##\"\"#######C\ny= 70  RRRRRIII,RRR+++=+RRR#CCCRRRCCCCCCCCC\"\"#C\ny= 71  RR..\",,,,,,,...=.RRR#CCCRRRCCCCCCCCC\"\"#C\ny= 72  .....\",,,,RR...=.RRRCCC....CCCCCCCCC\"\"#C\ny= 73  ....\"\"\",,\".....=...+CCC.........\"\"\"RRR#C\ny= 74  ...\"\"\"\"+,\".....=...+CCC.........\"\"\"RRR##\ny= 75  +FFF++++\"......=...+.............\"\"RRR#R\ny= 76  \"FFF\"\"\"\".......=...+...............III#R\ny= 77  \"FFF\"\"\"........=FFF+...............III#R\ny= 78  \"\"\"\"\"\".........=FFF+...............III#\"\ny= 79  \"\"\"\"\"..........=FFF+...............CCC##\ny= 80  \"\"\"\"\"..........=.EEEE..............CCC##\ny= 81  \"\".............=.EEEE..............CCC#.\ny= 82  ...............=.EEEE.................#.\ny= 83  ...............=.EEEE.................#.\ny= 84  ...............=......................#.\ny= 85  ...............=.....................##.\ny= 86  ...............=......................#.\ny= 87  ...............=........................\ny= 88  ..............##........................\ny= 89  ######.,,,.,,..=........................\ny= 90  IIIPPP..,,.,,.==........................\ny= 91  IIIPPP...,.,..=.........................\ny= 92  IIIPPP........,.........................\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK coal_power at (57,80): ok | OK power_line (59,79)->(59,70): 7/10 tiles ok, $35; 3 blocked by residential e.g. (59, 72) | REJECTED power_line (59,70)->(50,70): 0/10 tiles ok, $0; 5 blocked by residential e.g. (59, 70); 4 blocked by power line e.g. (56, 70); 1 blocked by rail e.g. (55, 70) | OK funding set: road 0%, fire 100%, police 100% | OK zoom view at (40,68) next turn\nYOUR NOTES FROM LAST TURN: Jan 1910: built coal plant planned at (57,80), with a northward connection into southern city zones. Fire and police restored to 100%; road remains 0%. Next check fire count, power status, cash, and prioritize cheap reconnections/rubble clearance rather than zoning.", "raw": "{\"thoughts\":\"With only months left, immediate fire containment is essential: the burning districts are destroying the population base faster than new growth is possible. I will clear the major active fire clusters and lower the punitive tax rate to encourage recovery, while retaining full fire and police funding.\",\"notes\":\"Cleared major fire clusters across north/central/south districts; tax reduced to 9% and fire/police remain fully funded. Next turn check remaining fire count, treasury, and unpowered-zone count; use remaining funds for the most critical power reconnections or rubble clearance.\",\"actions\":[{\"type\":\"bulldoze\",\"x\":20,\"y\":10,\"w\":12,\"h\":6},{\"type\":\"bulldoze\",\"x\":36,\"y\":20,\"w\":8,\"h\":4},{\"type\":\"bulldoze\",\"x\":18,\"y\":54,\"w\":12,\"h\":12},{\"type\":\"bulldoze\",\"x\":40,\"y\":74,\"w\":5,\"h\":4},{\"type\":\"bulldoze\",\"x\":53,\"y\":76,\"w\":5,\"h\":5},{\"type\":\"bulldoze\",\"x\":14,\"y\":80,\"w\":8,\"h\":8},{\"type\":\"bulldoze\",\"x\":22,\"y\":88,\"w\":8,\"h\":8},{\"type\":\"bulldoze\",\"x\":12,\"y\":94,\"w\":12,\"h\":6},{\"type\":\"tax\",\"rate\":9},{\"type\":\"funding\",\"road\":0,\"fire\":100,\"police\":100},{\"type\":\"zoom\",\"x\":12,\"y\":80}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4509, "completion_tokens": 2158, "total_tokens": 6667, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4507, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.04088425, "upstream_inference_prompt_cost": 0.01239865, "upstream_inference_completions_cost": 0.0284856}, "completion_tokens_details": {"reasoning_tokens": 1819, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.04088425, "latency_s": 28.24, "thoughts": "With only months left, immediate fire containment is essential: the burning districts are destroying the population base faster than new growth is possible. I will clear the major active fire clusters and lower the punitive tax rate to encourage recovery, while retaining full fire and police funding.", "notes": "Cleared major fire clusters across north/central/south districts; tax reduced to 9% and fire/police remain fully funded. Next turn check remaining fire count, treasury, and unpowered-zone count; use remaining funds for the most critical power reconnections or rubble clearance.", "actions": [{"type": "bulldoze", "x": 20, "y": 10, "w": 12, "h": 6}, {"type": "bulldoze", "x": 36, "y": 20, "w": 8, "h": 4}, {"type": "bulldoze", "x": 18, "y": 54, "w": 12, "h": 12}, {"type": "bulldoze", "x": 40, "y": 74, "w": 5, "h": 4}, {"type": "bulldoze", "x": 53, "y": 76, "w": 5, "h": 5}, {"type": "bulldoze", "x": 14, "y": 80, "w": 8, "h": 8}, {"type": "bulldoze", "x": 22, "y": 88, "w": 8, "h": 8}, {"type": "bulldoze", "x": 12, "y": 94, "w": 12, "h": 6}, {"type": "tax", "rate": 9}, {"type": "funding", "road": 0, "fire": 100, "police": 100}, {"type": "zoom", "x": 12, "y": 80}], "actions_dropped": 0, "results": ["OK bulldoze (20,10) 12x6: 21 tiles cleared, $21", "OK bulldoze (36,20) 8x4: 21 tiles cleared, $21", "OK bulldoze (18,54) 12x12: 110 tiles cleared, $110", "OK bulldoze (40,74) 5x4: 13 tiles cleared, $13", "OK bulldoze (53,76) 5x5: 7 tiles cleared, $7", "OK bulldoze (14,80) 8x8: 29 tiles cleared, $29", "OK bulldoze (22,88) 8x8: 41 tiles cleared, $41", "OK bulldoze (12,94) 12x6: 31 tiles cleared, $31", "OK tax rate set to 9%", "OK funding set: road 0%, fire 100%, police 100%", "OK zoom view at (12,75) next turn"], "state": {"population_now": 60500, "funds": 1293, "score": 41, "tax": 20}, "info": {"unpowered_zones": 73, "zones_r": 160, "zones_c": 61, "zones_i": 65, "free_sites": 10}, "wall_s": 352.8}
{"turn": 19, "date": "Jul 1910", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jul 1910 (turn 19 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $1,020   tax rate 9%   funding: road 0%, fire 100%, police 100%\n  last January's budget: tax income $4,228, requested road $1,859, fire $900, police $1,000; cash flow $469/yr\nPOPULATION: 53,300 now (official census 67,420, Capital); residents 1289, commerce 61, industry 111 (engine units)\nZONES: residential 152, commercial 59, industrial 64; unpowered zones: 66\nDEMAND (-100..+100, positive = the city wants more of it): residential -95, commercial -45, industrial -93\nCITY SCORE (re-evaluated each January, like the official census): 41 / 1000 (change -41 at the last evaluation); approval 4%; top problems (share of citizens): taxes 36%, fires 36%, crime 18%, pollution 5%\nAVERAGES (0-255, lower is better except land value): crime 88, pollution 52, traffic 26, land value 44\nSERVICES: coal plants 6, nuclear 0, police 10, fire stations 7, stadiums 1, seaports 4, airports 0; road tiles 1743, rail tiles 413; fires burning 60\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 67,420)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (33,23) (36,78) (47,38) (57,80) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18) (63,23) (79,9) (80,24); fire station x7: (9,35)* (19,35)* (39,42) (42,42) (52,57)* (64,9) (75,18); stadium x1: (58,52); seaport x4: (83,7) (88,12) (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (7,97) (9,45) (16,45) (17,41) (19,45) (20,41) (20,49) (21,52) (22,45) (23,41) (23,49) (24,72) (26,41) (26,76) (26,79) (26,84) (27,49) (27,67) (27,72) (28,46) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (28,53) (27,56) (25,53) (27,59) (27,62) (24,63) (18,55) (93,43) (52,85) (56,85)\nLARGE OPEN AREAS (top-left, size): (79,82) 18x18 (61,82) 16x16 (41,76) 13x13 (63,73) 9x9 (97,91) 9x9 (22,58) 8x8\nHOT SPOTS (value@tile range): crime: 250@(102-103,72-73) 250@(102-103,70-71) 250@(100-101,72-73); pollution: 229@(98-99,50-51) 229@(34-35,24-25) 228@(34-35,26-27); traffic: 206@(86-87,74-75) 206@(74-75,60-61) 206@(64-65,66-67)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRRRRRRRrrRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrrrRRRRRRRRRrr,,kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"##rrrR##RR###FF##,##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~...\",ccC***CCCRR#CCFFCCRR#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~....,,*c,***CCC###CC##CCRR#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~....CC,,,,,*RR#RR#=RRRR=RRRRCC#IIOOii~~~~~~~~~~~~\ny= 16 ~~###HHRR..R#++CC,.,+,RRR#,R##RRRR#RRRR#CC=IIIii~~~~~~~~~~~~\ny= 18 ~~#RRHHRR#RR,RR,,,,,RPPCC#RR#kPPII#CCFF#CC=III,,~~~~~~~~~~~~\ny= 20 ~.#RR###H####II===*,*PPCC#RR#=PPII#CCFF#CCRRII=,,~~~~~~~~~~~\ny= 22 #CCHHRRHH##CCII=EEEII.=##RRR##CPP#CCCCC#CCRRII=ii~~~~~~~~~~~\ny= 24 #CCHHRRRR##CC+RREEEII#,CCRRR#RRPP#CCCCC#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RCCRRCCII###CCCCC#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRCCIICCRCCCC#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII..+#\"RR#RR#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR.FF===FF===,r#RRRRRRRR#RR####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"FF\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"rrRR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"rrrrrccrRRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"rrrrrcccRRIFFFF++,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"rrrrr#ccRR#FFFFIIk,RRRRRRRCCCC=RRII.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"rrrrr#rrRR#RRRRII,,RRRRRRRCCCC#RRII==#=ii=~~~~~~~~~~\ny= 48 ~#+.HH.\"HHrrrrrr#.#RR##PPPRR.=RR#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#H,..HHrrrrr#CRR#RR\"PPPRR.+RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"rr#RR,CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#RRCC.CC.,.,,.CC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#RRCC#CC.**,..CC#RRRRRRR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.RR#**,..,,II#RRRRRRR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"C*,..,,II#CCRRRRRRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR###**,*,,...RR#CCCRRRRRPPRRRRRRRRRRRRR#II~cccciii##~~~~~~\ny= 64 ~EEERR*R***,.,.RRRRCC,RRRRRRRRRRRRRR#RRRR#II~~.###ii#ii~~~~~\ny= 66 ~EEERR#RRR*##rr##RRRR#R#RRRR#R##RRRRCCC##II#####ii.iiii~~~~~\ny= 68 ~~II#+..+RR#.rrII#IIRRIIRR,=RRCCRR##CCCCCII~~..#ii.ii~~~~~~~\ny= 70 ~~II#HH########II#IIRRIIRR+=RRCCRCCCCC\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHIIII#iirII#II..\",,R.=RRCC.CCCCCRCC.~.ii+ii#iiiir.~~~~\ny= 74 ~#II~~~IIII#iirII#II,,++,..=.+CC....\"RRrr############rr#~~~~\ny= 76 ~#II~~~~~~~##cc#RR+\",,\"\"....,+.......IIrr\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~##iiIIIEE\"\"\".....,+.......II#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~..##iiIIIEE\"\"\"....=EEE......CC#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~...,*####.RR........=EEE........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~,**##cc..RR........=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~**,#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+,,.,.########,,,,#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~..*.iic..iPP.,,,=........................~~~~~~~~\ny= 92 ~~~..~~~~+~,.*.iic##iPP....,\"........................~~~~~~~\ny= 94 ~~~...~~~~...,rrHHicc+ii,..,\"\"........................~~~~~~\ny= 96 ~~~ii#..,....#rrHHicc#ii#,,,*,\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii#.........\"\"\"\"\"\"\"\"\"*#*,***\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (12,75)):\n               2         3         4         5 \n       2345678901234567890123456789012345678901\ny= 75  ~~#####III#..#.####III,#++++.,,..+++\"...\ny= 76  ~~~~~~~~~.#..#CCC.#,R,,,+\"\"\".,,..\"\"\"....\ny= 77  ~~~~~~~~~~#..#CCC..,R,R#+\"\"\".,...\"\".....\ny= 78  ~~~~~~~~~~#~.#CCC,,,III#EEEE\"\"\"\"\"\"......\ny= 79  ~~~~~~~~~~#~~#III.IIIII#EEEE\"\"\"\"\".......\ny= 80  ...~~~....#~~#III.IIIII#EEEE\"\"\"\"\".......\ny= 81  ....~~....#~~#III.III,#.EEEE\"\"..........\ny= 82  ~.......,.*~~#.+...#..+RRR..............\ny= 83  ~~........*..#######..+RRR..............\ny= 84  ~~~..,..*,,###CCC.....+RRR..............\ny= 85  ~~~~...***..#.CCC.......................\ny= 86  ~~~~~..*,.,,,+CCC.......................\ny= 87  ~~~~~~~..*,,#...........................\ny= 88  ~~~~~~~+,,.,............................\ny= 89  ~~~~~~~+,,....,,..################.,,,.,\ny= 90  ~~~~~~~+~.........IIICCC....IIIPPP..,,.,\ny= 91  ~~~~~~~+~~.....*..IIICCC....IIIPPP...,.,\ny= 92  ~~~~~~~+~~.,...*..IIICCC....IIIPPP......\ny= 93  ~~~~~~~+~......*..############,,,,......\ny= 94  .~~~~~~~......,,.RRRHHHIIICCC#..III.....\ny= 95  ..~~~~~~......,,.RRRHHHIIICCC#++III.,,..\ny= 96  ..............,,,RRRHHHIIICCC#..III\",,,,\ny= 97  ....,.........#######################,,,\ny= 98  ..................\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\",*,,\ny= 99  ..................\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\",,,#\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK bulldoze (20,10) 12x6: 21 tiles cleared, $21 | OK bulldoze (36,20) 8x4: 21 tiles cleared, $21 | OK bulldoze (18,54) 12x12: 110 tiles cleared, $110 | OK bulldoze (40,74) 5x4: 13 tiles cleared, $13 | OK bulldoze (53,76) 5x5: 7 tiles cleared, $7 | OK bulldoze (14,80) 8x8: 29 tiles cleared, $29 | OK bulldoze (22,88) 8x8: 41 tiles cleared, $41 | OK bulldoze (12,94) 12x6: 31 tiles cleared, $31 | OK tax rate set to 9% | OK funding set: road 0%, fire 100%, police 100% | OK zoom view at (12,75) next turn\nYOUR NOTES FROM LAST TURN: Cleared major fire clusters across north/central/south districts; tax reduced to 9% and fire/police remain fully funded. Next turn check remaining fire count, treasury, and unpowered-zone count; use remaining funds for the most critical power reconnections or rubble clearance.", "raw": "{\"thoughts\":\"With only six months left, containing the remaining fires is the urgent priority: fires are driving the collapse in approval and likely consuming recoverable population. I will clear the active fire/rubble clusters while preserving the main city core, then use any remaining funds to reconnect the damaged southern power network.\",\"notes\":\"Emergency fire clearance focused on northern, west-central, and southern burn clusters. Check fire count and funds next turn; if fires are contained, prioritize short power-line repairs to the remaining unpowered zone clusters.\",\"actions\":[{\"type\":\"bulldoze\",\"x\":18,\"y\":10,\"w\":18,\"h\":12},{\"type\":\"bulldoze\",\"x\":8,\"y\":54,\"w\":18,\"h\":14},{\"type\":\"bulldoze\",\"x\":12,\"y\":80,\"w\":14,\"h\":10},{\"type\":\"bulldoze\",\"x\":12,\"y\":89,\"w\":14,\"h\":11},{\"type\":\"bulldoze\",\"x\":22,\"y\":72,\"w\":12,\"h\":8},{\"type\":\"bulldoze\",\"x\":24,\"y\":94,\"w\":12,\"h\":6},{\"type\":\"power_line\",\"x1\":26,\"y1\":66,\"x2\":26,\"y2\":84},{\"type\":\"power_line\",\"x1\":26,\"y1\":84,\"x2\":40,\"y2\":84}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4599, "completion_tokens": 813, "total_tokens": 5412, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4597, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.02337775, "upstream_inference_prompt_cost": 0.01264615, "upstream_inference_completions_cost": 0.0107316}, "completion_tokens_details": {"reasoning_tokens": 516, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.02337775, "latency_s": 10.23, "thoughts": "With only six months left, containing the remaining fires is the urgent priority: fires are driving the collapse in approval and likely consuming recoverable population. I will clear the active fire/rubble clusters while preserving the main city core, then use any remaining funds to reconnect the damaged southern power network.", "notes": "Emergency fire clearance focused on northern, west-central, and southern burn clusters. Check fire count and funds next turn; if fires are contained, prioritize short power-line repairs to the remaining unpowered zone clusters.", "actions": [{"type": "bulldoze", "x": 18, "y": 10, "w": 18, "h": 12}, {"type": "bulldoze", "x": 8, "y": 54, "w": 18, "h": 14}, {"type": "bulldoze", "x": 12, "y": 80, "w": 14, "h": 10}, {"type": "bulldoze", "x": 12, "y": 89, "w": 14, "h": 11}, {"type": "bulldoze", "x": 22, "y": 72, "w": 12, "h": 8}, {"type": "bulldoze", "x": 24, "y": 94, "w": 12, "h": 6}, {"type": "power_line", "x1": 26, "y1": 66, "x2": 26, "y2": 84}, {"type": "power_line", "x1": 26, "y1": 84, "x2": 40, "y2": 84}], "actions_dropped": 0, "results": ["OK bulldoze (18,10) 12x12: 48 tiles cleared, $48", "OK bulldoze (8,54) 12x12: 83 tiles cleared, $83", "OK bulldoze (12,80) 12x10: 20 tiles cleared, $20", "OK bulldoze (12,89) 12x11: 6 tiles cleared, $6", "OK bulldoze (22,72) 12x8: 54 tiles cleared, $54", "OK bulldoze (24,94) 12x6: 39 tiles cleared, $39", "OK power_line (26,66)->(26,84): 13/19 tiles ok, $68; 2 blocked by road e.g. (26, 70); 3 blocked by industrial e.g. (26, 79); 1 blocked by commercial e.g. (26, 84)", "OK power_line (26,84)->(40,84): 8/15 tiles ok, $40; 3 blocked by commercial e.g. (26, 84); 1 blocked by power line e.g. (34, 84); 3 blocked by residential e.g. (35, 84)"], "state": {"population_now": 53300, "funds": 1020, "score": 41, "tax": 9}, "info": {"unpowered_zones": 66, "zones_r": 152, "zones_c": 59, "zones_i": 64, "free_sites": 10}, "wall_s": 363.2}
{"turn": 20, "date": "Oct 1910", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Oct 1910 (turn 20 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $662   tax rate 9%   funding: road 0%, fire 100%, police 100%\n  last January's budget: tax income $4,228, requested road $1,859, fire $900, police $1,000; cash flow $469/yr\nPOPULATION: 49,680 now (official census 67,420, Capital); residents 1212, commerce 55, industry 104 (engine units)\nZONES: residential 145, commercial 56, industrial 61; unpowered zones: 72\nDEMAND (-100..+100, positive = the city wants more of it): residential -78, commercial +77, industrial -71\nCITY SCORE (re-evaluated each January, like the official census): 41 / 1000 (change -41 at the last evaluation); approval 4%; top problems (share of citizens): taxes 36%, fires 36%, crime 18%, pollution 5%\nAVERAGES (0-255, lower is better except land value): crime 88, pollution 49, traffic 26, land value 49\nSERVICES: coal plants 6, nuclear 0, police 10, fire stations 7, stadiums 1, seaports 4, airports 0; road tiles 1624, rail tiles 409; fires burning 45\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 67,420)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (33,23) (36,78) (47,38) (57,80) (86,55); police station x10: (32,30) (43,19)* (43,90)* (46,49) (49,49) (52,61) (60,18) (63,23) (79,9) (80,24); fire station x7: (9,35)* (19,35)* (39,42) (42,42) (52,57)* (64,9) (75,18); stadium x1: (58,52); seaport x4: (83,7) (88,12) (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (6,18) (7,97) (9,45) (10,22) (15,17) (15,72) (16,45) (17,41) (19,45) (19,67) (19,73) (20,41) (20,49) (21,52) (22,45) (23,41) (23,49) (26,41) (27,49) (27,67) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (28,53) (27,56) (25,53) (27,59) (27,62) (44,11) (24,63) (31,72) (93,43) (28,72)\nLARGE OPEN AREAS (top-left, size): (79,82) 18x18 (61,82) 16x16 (41,76) 13x13 (97,91) 9x9 (64,73) 9x9 (9,54) 8x8\nHOT SPOTS (value@tile range): crime: 250@(102-103,72-73) 250@(102-103,70-71) 250@(100-101,72-73); pollution: 229@(98-99,50-51) 229@(34-35,24-25) 228@(34-35,26-27); traffic: 206@(50-51,26-27) 206@(6-7,44-45) 188@(64-65,46-47)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~,,#~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRRRRRRRrrRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrrrRRRRRRRRRrr,,kHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"##rrrR##RR###FF##,##PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~...\",ccCCR*CCCRR#CCFFCCRR#PPOO===~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~....,,*c,*,*CCC###CC##CCRR#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~....cc,,,,,*RR#RR#=RRRR=RRRRCC#IIOOii~~~~~~~~~~~~\ny= 16 ~~###HHrr......cc,.,+,*RR#,R##RRRR#RRRR#CC=IIIii~~~~~~~~~~~~\ny= 18 ~~#rrHHrr.,..,.,,,,,RPPCC#RR#kPPII#CCFF#CC=III,,~~~~~~~~~~~~\ny= 20 ~.#rr###H....II==**,,PPCC#RR#=PPII#CCFF#CCRRII=,,~~~~~~~~~~~\ny= 22 #CCHHrrHH##CCII=EEEII.=##RRR##CPP#CCCCC#CCRRII=ii~~~~~~~~~~~\ny= 24 #CCHHrrRR##CC+RREEEII#,CCRRR#RRPP#CCCCC#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RCCRRCCII###CCCCC#PP.CC.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRCCIICCRCCCC#CCCCCC##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#iiii~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII..+#\"RR#RR#RRCCRCCRRRR#iiii~~~~~~~~~~~~\ny= 34 ~RR.FF===FF===,r#RRRRRRRR#RR####RRCC##RRRRR#ii##ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"FF\"\"\"rr#RRRRRRRR####=#\"===CC#RR##=#iirrii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"rrRR\"\"\"\"\"EEE#RR###RR#CC#RR#ii#rrrrii~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"rrrrrccrRRII\"\"+EEECCRC,#RRRRRRRR#ii#rr##ii#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"rrrrrcccRRIFFFF++,CCRCC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"rrrrr#ccRR#FFFFIIk,RRRRRRRCCCC=RRII.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"rrrrr#rrRR#RRRRII,,RRRRRRRCCCC#RRII==#=ii=~~~~~~~~~~\ny= 48 ~#+.HH.\"HHrrrrrr#.#RR##PPPRR.=RR#######CC.####=iiOO~~~~~~~~~\ny= 50 ~RR#H,..HHrrrrr#CRR#RR\"PPPRR.+RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"rr#RR,CRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#iiOO#~~~~~~~~\ny= 54 ~#RR,,.,,.,.,,.cc#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#iiii=~~~~~~~~\ny= 56 ~#RR,..,,.**,..cc#RRRRRRR\"FFRRRRRRCCRRRRR#+EE~=##ii~~~~~~~~~\ny= 58 ~###.,..**,..,,ii#RRRRRRR\"FFRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR#.,...*,..,,ii#CCRRRRRRPPRRRRRRRRR#RR.HH~~ccccii+~~~~~~~~\ny= 62 ~RR#..**.*,,...rr#CCCRRRRRPPRRRRRRRRRRRRR#II~cccciii##~~~~~~\ny= 64 ~EEE,,*.,**,.,.rrRRCC,RRRRRRRRRRRRRR#RRRR#II~~.###ii#ii~~~~~\ny= 66 ~EEE#####r*##rr##RRRR#R#RRRR#R##RRRRCCC##II#####ii.iiii~~~~~\ny= 68 ~~II#+..+rr#.rrii#IIRRIIRR,=RRCCRR##CCCCCII~~..#ii.ii~~~~~~~\ny= 70 ~~II#HH########ii#IIRRIIRR+=RRCCRCCCCC\"CC.~~ii.ii#iiii~~~~~~\ny= 72 ~~II#HHiiii.,+,,,#II..\",,R.=RRCC.CCCCCRCC.~.ii+ii#iiiir.~~~~\ny= 74 ~#II~~~iiii.,+.,,#II,,++,..=.+CC....\"RRrr############rr#~~~~\ny= 76 ~#II~~~~~~~..+...R+\",,\"\"....,+.......IIrr\"..,,,~ii#rrii#~~~~\ny= 78 ~~.~~~~~~~~~.IIi,#EE\"\"\".....,+.......II#\"\"\"\",,,~ii#rriiii~~~\ny= 80 ~~.~~~.~~..~#IIii#EE\"\"\"....=EEE......CC#\"\"\"\".,,~~~~HH##ii~~~\ny= 82 ~~.~~~~....*####.RR........=EEE........#.\"\"\"\",,.~~~HH#..~~~~\ny= 84 ~~.~~~~~.**.#CC++RR++......=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~**.#CC............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~~...,.########,,,,#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~~~..*.iic..iPP.,,,=........................~~~~~~~~\ny= 92 ~~~..~~~~~~..*.iic##iPP....,\"........................~~~~~~~\ny= 94 ~~~...~~~~....,,,iicc+ii,..,\"\"........................~~~~~~\ny= 96 ~~~ii#........,.,iicc#ii#,,,*,\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii#............\"\"\"\"\"\"*#*,***\"\"\"\"\"\"..................~~~~~\n\nEVENTS SINCE LAST TURN: Population has reached 10,000.\nRESULTS OF YOUR LAST ACTIONS: OK bulldoze (18,10) 12x12: 48 tiles cleared, $48 | OK bulldoze (8,54) 12x12: 83 tiles cleared, $83 | OK bulldoze (12,80) 12x10: 20 tiles cleared, $20 | OK bulldoze (12,89) 12x11: 6 tiles cleared, $6 | OK bulldoze (22,72) 12x8: 54 tiles cleared, $54 | OK bulldoze (24,94) 12x6: 39 tiles cleared, $39 | OK power_line (26,66)->(26,84): 13/19 tiles ok, $68; 2 blocked by road e.g. (26, 70); 3 blocked by industrial e.g. (26, 79); 1 blocked by commercial e.g. (26, 84) | OK power_line (26,84)->(40,84): 8/15 tiles ok, $40; 3 blocked by commercial e.g. (26, 84); 1 blocked by power line e.g. (34, 84); 3 blocked by residential e.g. (35, 84)\nYOUR NOTES FROM LAST TURN: Emergency fire clearance focused on northern, west-central, and southern burn clusters. Check fire count and funds next turn; if fires are contained, prioritize short power-line repairs to the remaining unpowered zone clusters.", "raw": "{\"thoughts\":\"With only one quarter left, the population target is no longer realistically recoverable, so the priority is preventing further fire-driven collapse and improving tax approval before the January judgment. I will clear the remaining fire-prone damaged areas, lower taxes, and retain full emergency-service funding.\",\"notes\":\"Final-quarter emergency response: cleared likely remaining western/southern fire corridors; tax reduced to 7%; fire and police remain fully funded, roads minimally funded.\",\"actions\":[{\"type\":\"bulldoze\",\"x\":18,\"y\":54,\"w\":12,\"h\":12},{\"type\":\"bulldoze\",\"x\":18,\"y\":64,\"w\":12,\"h\":12},{\"type\":\"bulldoze\",\"x\":24,\"y\":88,\"w\":12,\"h\":12},{\"type\":\"tax\",\"rate\":7},{\"type\":\"funding\",\"road\":20,\"fire\":100,\"police\":100}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4105, "completion_tokens": 1710, "total_tokens": 5815, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4103, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.03385965, "upstream_inference_prompt_cost": 0.01128765, "upstream_inference_completions_cost": 0.022572}, "completion_tokens_details": {"reasoning_tokens": 1515, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.03385965, "latency_s": 23.39, "thoughts": "With only one quarter left, the population target is no longer realistically recoverable, so the priority is preventing further fire-driven collapse and improving tax approval before the January judgment. I will clear the remaining fire-prone damaged areas, lower taxes, and retain full emergency-service funding.", "notes": "Final-quarter emergency response: cleared likely remaining western/southern fire corridors; tax reduced to 7%; fire and police remain fully funded, roads minimally funded.", "actions": [{"type": "bulldoze", "x": 18, "y": 54, "w": 12, "h": 12}, {"type": "bulldoze", "x": 18, "y": 64, "w": 12, "h": 12}, {"type": "bulldoze", "x": 24, "y": 88, "w": 12, "h": 12}, {"type": "tax", "rate": 7}, {"type": "funding", "road": 20, "fire": 100, "police": 100}], "actions_dropped": 0, "results": ["OK bulldoze (18,54) 12x12: 25 tiles cleared, $25", "OK bulldoze (18,64) 12x12: 71 tiles cleared, $71", "OK bulldoze (24,88) 12x12: 35 tiles cleared, $35", "OK tax rate set to 7%", "OK funding set: road 20%, fire 100%, police 100%"], "state": {"population_now": 49680, "funds": 662, "score": 41, "tax": 9}, "info": {"unpowered_zones": 72, "zones_r": 145, "zones_c": 56, "zones_i": 61, "free_sites": 10}, "wall_s": 386.8}
