{"turn": 1, "date": "Jan 1906", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jan 1906 (turn 1 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $20,000   tax rate 7%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $0, requested road $0, fire $0, police $0; cash flow $0/yr\nPOPULATION: 107,540 now (no official census yet); residents 2761, commerce 102, industry 225 (engine units)\nZONES: residential 139, commercial 53, industrial 60; unpowered zones: 0\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 633 / 1000 (change +0 at the last evaluation); approval 0%; top problems (share of citizens): none yet\nAVERAGES (0-255, lower is better except land value): crime 71, pollution 59, traffic 0, land value 13\nSERVICES: coal plants 7, nuclear 0, police 8, fire stations 2, stadiums 1, seaports 5, airports 0; road tiles 2187, rail tiles 466; fires burning 0\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 0)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x7: (3,64) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x2: (64,9) (75,18); stadium x1: (58,52); seaport x5: (83,7) (88,12) (93,18) (96,42) (98,49)\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (53,44) (50,45) (53,41) (50,41) (49,49) (47,45) (47,41) (46,49) (47,38) (42,42)\nLARGE OPEN AREAS (top-left, size): (56,74) 21x21 (81,83) 17x17 (40,73) 15x15 (9,35) 10x10 (20,35) 9x9 (99,92) 8x8\nHOT SPOTS (value@tile range): crime: 120@(112-113,80-81) 120@(112-113,78-79) 120@(110-111,80-81); pollution: 255@(94-95,18-19) 249@(90-91,78-79) 242@(92-93,18-19); traffic: 150@(82-83,56-57) 150@(46-47,60-61) 150@(24-25,84-85)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRRRkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCRR#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCRR#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRHHCC#IIOOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#RRHH+EEEICCRRRR#RR##RRRR#RRHH#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\"EEE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##RPPCC#RR#=PPII#CCFF#CCHHIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCHHII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCCC#CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR...========RR####RRRRR#RR####RRCC##RRRRR#II##II~~~~~~~~~~\ny= 36 ~#\"\"\"\"\"\"\"\"\"\"\"\"RR#\"\"\"RRRRRRR##=#\"===CC#RR##=#IIRRII~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"#\"\"\"\"\"\"\"\"RR.\"###RR#CC#RR#II#RRRRII~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"RR\"\"\"\"\"\"\"####CC#RRRRRRRR#II#RR##II#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"CCRR\"\"\"\"\"\"\"\"\"..CC###RRRRRR=.=.II#.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"\"RRRR#CCRR###RR\"\"\"\"..RRRRRCCCC=RR.=.II#.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"\"RRRR#RRRR#RRRR\"\"\"\"##RRRRRCCCC#RR##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#RRRRR#.#RR#####RR==HH#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..\"\"\"RRRRCCRR#RR\"\"\"\"RR..HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"\"\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"\"\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#CC\"\"\"RR#CC#RRRRCCR\"\"=RRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##\"\"RRCCIIPP+RRCCR\"\"=RRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#RRCCIIPP#RR######RRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HH#\"\"\"\"+\"\"\"\"=RRRRRRRRRRRRR#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#HH\"\"\"\"\"RR\"\"\"=RRRRRRRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHH#####..##RR#####R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#...II####.\"\"#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH########II#....\"\"RR+=RRCCRR\"\"\"\"\"CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#....\"\"RR.=RR.....\"\"\"\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..\"\"\"\"\"..=........\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=.........\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~RR##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~HH##II~~~\ny= 82 ~~.~~~~~RRR#####...........=...........#.\"\"\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC............=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+HH###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~RRRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RRRRIIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~II#++HHR#.RRRHHICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: none\nYOUR NOTES FROM LAST TURN: (none)", "raw": "{\"thoughts\":\"The earthquake is imminent, so immediate fire coverage is the priority; redundant coal capacity should limit the impact of line cuts. I will add fire stations in the central vulnerable districts and the southern developed edge while preserving cash for post-disaster clearing and reconstruction.\",\"notes\":\"Turn 1: added fire coverage before quake. After event, inspect fires/rubble/unpowered zones; prioritize extinguishing via stations, reconnecting power, clearing key rubble, then use road-adjacent free sites for residential/commercial/industrial rebuilding.\",\"actions\":[{\"type\":\"build\",\"what\":\"fire_station\",\"x\":47,\"y\":38},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":53,\"y\":41},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":42,\"y\":42},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":50,\"y\":45},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":46,\"y\":49},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":40,\"y\":73},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":56,\"y\":74},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":81,\"y\":83},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":20,\"y\":35},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":9,\"y\":35},{\"type\":\"zoom\",\"x\":36,\"y\":30}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 3610, "completion_tokens": 815, "total_tokens": 4425, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 3608, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0206844, "upstream_inference_prompt_cost": 0.0099264, "upstream_inference_completions_cost": 0.010758}, "completion_tokens_details": {"reasoning_tokens": 516, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0206844, "latency_s": 11.53, "thoughts": "The earthquake is imminent, so immediate fire coverage is the priority; redundant coal capacity should limit the impact of line cuts. I will add fire stations in the central vulnerable districts and the southern developed edge while preserving cash for post-disaster clearing and reconstruction.", "notes": "Turn 1: added fire coverage before quake. After event, inspect fires/rubble/unpowered zones; prioritize extinguishing via stations, reconnecting power, clearing key rubble, then use road-adjacent free sites for residential/commercial/industrial rebuilding.", "actions": [{"type": "build", "what": "fire_station", "x": 47, "y": 38}, {"type": "build", "what": "fire_station", "x": 53, "y": 41}, {"type": "build", "what": "fire_station", "x": 42, "y": 42}, {"type": "build", "what": "fire_station", "x": 50, "y": 45}, {"type": "build", "what": "fire_station", "x": 46, "y": 49}, {"type": "build", "what": "fire_station", "x": 40, "y": 73}, {"type": "build", "what": "fire_station", "x": 56, "y": 74}, {"type": "build", "what": "fire_station", "x": 81, "y": 83}, {"type": "build", "what": "fire_station", "x": 20, "y": 35}, {"type": "build", "what": "fire_station", "x": 9, "y": 35}, {"type": "zoom", "x": 36, "y": 30}], "actions_dropped": 0, "results": ["OK fire_station at (47,38): ok", "OK fire_station at (53,41): ok", "OK fire_station at (42,42): ok", "OK fire_station at (50,45): ok", "OK fire_station at (46,49): ok", "OK fire_station at (40,73): ok", "OK fire_station at (56,74): ok", "OK fire_station at (81,83): ok", "OK fire_station at (20,35): ok", "OK fire_station at (9,35): ok", "OK zoom view at (36,30) next turn"], "state": {"population_now": 107540, "funds": 20000, "score": 633, "tax": 7}, "info": {"unpowered_zones": 0, "zones_r": 139, "zones_c": 53, "zones_i": 60, "free_sites": 10}, "wall_s": 11.6}
{"turn": 2, "date": "Apr 1906", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Apr 1906 (turn 2 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $14,946   tax rate 7%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $0, requested road $0, fire $0, police $0; cash flow $0/yr\nPOPULATION: 104,280 now (official census 107,540, Metropolis); residents 2590, commerce 103, industry 225 (engine units)\nZONES: residential 139, commercial 53, industrial 60; unpowered zones: 0\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 667 / 1000 (change +34 at the last evaluation); approval 72%; top problems (share of citizens): pollution 13%, taxes 12%, crime 10%, housing costs 6%\nAVERAGES (0-255, lower is better except land value): crime 71, pollution 59, traffic 14, land value 13\nSERVICES: coal plants 7, nuclear 0, police 8, fire stations 12, stadiums 1, seaports 5, airports 0; road tiles 2105, rail tiles 465; fires burning 43\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 107,540)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x7: (3,64) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19)* (43,90) (60,18) (63,23) (79,9) (80,24); fire station x12: (9,35)* (20,35)* (40,73)* (42,42) (46,49) (47,38) (50,45)* (53,41)* (56,74)* (64,9) (75,18) (81,83)*; stadium x1: (58,52); seaport x5: (83,7) (88,12) (93,18) (96,42) (98,49)\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (53,44) (50,41) (49,49) (47,45) (47,41) (52,57) (39,42) (52,61) (49,61) (36,41)\nLARGE OPEN AREAS (top-left, size): (56,78) 21x21 (86,85) 15x15 (43,76) 12x12 (77,87) 9x9 (69,70) 8x8 (12,35) 8x8\nHOT SPOTS (value@tile range): crime: 120@(112-113,80-81) 120@(112-113,78-79) 120@(110-111,80-81); pollution: 255@(94-95,18-19) 249@(90-91,78-79) 242@(92-93,18-19); traffic: 206@(102-103,72-73) 206@(102-103,70-71) 206@(100-101,76-77)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRR*RRHHRRRRRRRRkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCC*CRR#CCFF*CRR#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CC#R#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RR*HCC#I#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#R#HH+EEEICC#RRR#RR##RRR##RRHH#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#RRPPCC**R#kPPII#CCFF#CC=II*OOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##R**CC#RR#=PPII#CCFF#CCHHIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCHHII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#*P#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RRE*EII#RRRRRR#RR###CC*CC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCR*CC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCC*#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRR*#IIII~~~~~~~~~~~~\ny= 34 ~RR.FF====FF==RR####RRRRR#RR####RRCC##RRRR*#*I##II~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF\"\"RR#\"\"\"RRRRRRR##=#\"===CC#RR##=#*IRRII~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"#\"\"\"\"\"\"F*RR.\"###RR#CC#RR#II#RRRRII~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"RR\"\"\"\"\"FF#FF#CC#RRRRRRRR#II#RR##II#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"CCRR\"\"\"FF\"\"\"FF.CC###RRRRRR=.=.II#.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"\"RRRR#CCRR###FF\"\"FF..RRRRRCCCC=RR.=.II#.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"\"RRRR#RRRR#RRRR\"\"FF##RRRRRCCCC#RR##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#RR#RR#.#RR##FF#R#==HH#######CC.####=IIO*~~~~~~~~~\ny= 50 ~RR#*H..\"\"\"RRRRCC*R#RR\"FF\"RR..H*RRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H*..\"\"\"\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"\"\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#C*\"\"\"RR#CC#RRRRCCR\"\"=RRRRRR*CR***R#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##\"\"RRCCIIPP+RRCCR\"\"=RRRRR*R*RRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#RRCCIIPP#RR######RRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HH#\"\"\"\"+\"\"\"\"=RRRRRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#HH\"\"\"\"\"RR\"\"\"=RRRRRR#*#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHH#####..##RR#####R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~I**+..+RR#...II####.\"\"#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH########II#....\"\"RR+=RRCCRR\"\"\"\"\"CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#..FF\"\"RR.=RR.....\"\"\"\"#\".~.II+II#IIIH*.~~~~\ny= 74 ~#**~~~IIII####II#..FF\"\"\"..=FF......\"\"\"#####EEE######H*#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=FF.......\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HH*III~~~\ny= 80 ~~.~~~~~~RR##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~HH##II~~~\ny= 82 ~~.~~~~~RRR#####...........=...........#FF\"\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC............=..........##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#*C............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+HH###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~RRRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RRR*IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRH*ICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~II#++HHR#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (36,30)):\n           4         5         6         7     \n       6789012345678901234567890123456789012345\ny= 30  #++....=##################CCCRRR#######C\ny= 31  IIIIII.======##=====.#R,R#CCC######RRR#C\ny= 32  IIIIII.......#\"\".+.=.#RRR#######CCCRRR#C\ny= 33  IIIIII......=#\"\"RRR=.#RRR####RRRCCCRRR##\ny= 34  ###############.RRR=#######=kRRRCCC#####\ny= 35  .....RRRRRRRRR#.RRR=####=#===RR,.====#=#\ny= 36  \"\"\"\"\"RRR,RRRR,#######====#\"\"======CCC#=#\ny= 37  \"\"\"\"\"RRR,RRRRRRRR#.===...#\"\"..+..=CCC#=#\ny= 38  \"\"\"\"\"\"\"\"\"\"\"F*FRRR#...\"...#\"\"#####=CCC#.#\ny= 39  \"\"\"\"\"\"\"\"\"\"\"FFFRRR#....#######RRR########\ny= 40  \"\"\"\"\"\"\"\"\"\"\"FFF#########CCC#..RR,#RRRRRRR\ny= 41  \"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"FFF..#CCC#++RRR#RRRRRRR\ny= 42  \"\"\"\"\"\"FFF\"\"\"\"\"\"\"\"FFF..#C,C#...+.#RRRRRRR\ny= 43  \"\"\"\"\"\"FFF\"\"\"\"\"\"\"\"FFF..##################\ny= 44  #\"\"\"\"\"FFF\"\"\"\"\"\"\"\".....RR,R,R#,,R===#===#\ny= 45  ######RRR\"\"\"\"\"FFF.....RRRRRR#RRRCCC#CCC#\ny= 46  +#RRR#RRR\"\"\"\"\"FFF.....RRRRRR#RRRCCC#CCC#\ny= 47  .#RRR#RRR\"\"\"\"\"FFF.###########...CCC#CCC#\ny= 48  .#RRR##############========##==========#\ny= 49  .#######\"\"FFF\"\"\"RR,=....H,H#############\ny= 50  RR#kRRR#\"\"FFF\"\"\"RRR=....HHH#RRR#CCC#RRR#\ny= 51  RR#+RRR#\"\"FFF\"\"\"RRR=....HH*#RRR#CCCRRRRR\ny= 52  RR#kRRR#RRR\"\"\"\"\"R,R=++,S,S##RRR#CCCRRRRR\ny= 53  ########RRR\"\"\"\"\"RRR=..,SSSR##RR#########\ny= 54  .RRRRRR#RRR\"\"\"\"\"RRR=\"\"SSSSRRRRRR#CCC##RR\n\nEVENTS SINCE LAST TURN: The ground is shaking: earthquake! | Major earthquake reported! (at 54,46)\nRESULTS OF YOUR LAST ACTIONS: OK fire_station at (47,38): ok | OK fire_station at (53,41): ok | OK fire_station at (42,42): ok | OK fire_station at (50,45): ok | OK fire_station at (46,49): ok | OK fire_station at (40,73): ok | OK fire_station at (56,74): ok | OK fire_station at (81,83): ok | OK fire_station at (20,35): ok | OK fire_station at (9,35): ok | OK zoom view at (36,30) next turn\nYOUR NOTES FROM LAST TURN: Turn 1: added fire coverage before quake. After event, inspect fires/rubble/unpowered zones; prioritize extinguishing via stations, reconnecting power, clearing key rubble, then use road-adjacent free sites for residential/commercial/industrial rebuilding.", "raw": "{\"thoughts\":\"The earthquake has begun, but the expanded fire-station network is in place and all zones remain powered. I will keep emergency services fully funded, lower taxes to encourage recovery, and add a balanced set of road-connected rebuild sites with emphasis on housing.\",\"notes\":\"Apr 1906 quake active; 43 fires, but 0 unpowered zones. Added 6 residential, 2 commercial, 2 industrial zones on listed road-adjacent sites; keep fire funding high and inspect next turn for burned rubble/power cuts.\",\"actions\":[{\"type\":\"tax\",\"rate\":5},{\"type\":\"funding\",\"road\":100,\"fire\":100,\"police\":100},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":53,\"y\":44},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":50,\"y\":41},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":49,\"y\":49},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":47,\"y\":45},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":52,\"y\":57},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":52,\"y\":61},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":47,\"y\":41},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":39,\"y\":42},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":49,\"y\":61},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":36,\"y\":41},{\"type\":\"zoom\",\"x\":86,\"y\":14}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4538, "completion_tokens": 738, "total_tokens": 5276, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4536, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.02222, "upstream_inference_prompt_cost": 0.0124784, "upstream_inference_completions_cost": 0.0097416}, "completion_tokens_details": {"reasoning_tokens": 414, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.02222, "latency_s": 8.51, "thoughts": "The earthquake has begun, but the expanded fire-station network is in place and all zones remain powered. I will keep emergency services fully funded, lower taxes to encourage recovery, and add a balanced set of road-connected rebuild sites with emphasis on housing.", "notes": "Apr 1906 quake active; 43 fires, but 0 unpowered zones. Added 6 residential, 2 commercial, 2 industrial zones on listed road-adjacent sites; keep fire funding high and inspect next turn for burned rubble/power cuts.", "actions": [{"type": "tax", "rate": 5}, {"type": "funding", "road": 100, "fire": 100, "police": 100}, {"type": "zone", "zone": "residential", "x": 53, "y": 44}, {"type": "zone", "zone": "residential", "x": 50, "y": 41}, {"type": "zone", "zone": "residential", "x": 49, "y": 49}, {"type": "zone", "zone": "residential", "x": 47, "y": 45}, {"type": "zone", "zone": "residential", "x": 52, "y": 57}, {"type": "zone", "zone": "residential", "x": 52, "y": 61}, {"type": "zone", "zone": "commercial", "x": 47, "y": 41}, {"type": "zone", "zone": "commercial", "x": 39, "y": 42}, {"type": "zone", "zone": "industrial", "x": 49, "y": 61}, {"type": "zone", "zone": "industrial", "x": 36, "y": 41}, {"type": "zoom", "x": 86, "y": 14}], "actions_dropped": 0, "results": ["OK tax rate set to 5%", "OK funding set: road 100%, fire 100%, police 100%", "OK residential x1: 1 placed; (53,44) ok", "OK residential x1: 1 placed; (50,41) ok", "OK residential x1: 1 placed; (49,49) ok", "OK residential x1: 1 placed; (47,45) ok", "OK residential x1: 1 placed; (52,57) ok", "OK residential x1: 1 placed; (52,61) ok", "OK commercial x1: 1 placed; (47,41) ok", "OK commercial x1: 1 placed; (39,42) ok", "OK industrial x1: 1 placed; (49,61) ok", "OK industrial x1: 1 placed; (36,41) ok", "OK zoom view at (80,14) next turn"], "state": {"population_now": 104280, "funds": 14946, "score": 667, "tax": 7}, "info": {"unpowered_zones": 0, "zones_r": 139, "zones_c": 53, "zones_i": 60, "free_sites": 10}, "wall_s": 20.3}
{"turn": 3, "date": "Jul 1906", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jul 1906 (turn 3 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $13,865   tax rate 5%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $0, requested road $0, fire $0, police $0; cash flow $0/yr\nPOPULATION: 100,520 now (official census 107,540, Metropolis); residents 2458, commerce 103, industry 218 (engine units)\nZONES: residential 142, commercial 55, industrial 61; unpowered zones: 94\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 667 / 1000 (change +34 at the last evaluation); approval 72%; top problems (share of citizens): pollution 13%, taxes 12%, crime 10%, housing costs 6%\nAVERAGES (0-255, lower is better except land value): crime 114, pollution 60, traffic 14, land value 58\nSERVICES: coal plants 7, nuclear 0, police 8, fire stations 11, stadiums 1, seaports 5, airports 0; road tiles 2076, rail tiles 461; fires burning 66\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 107,540)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x7: (3,64) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19)* (43,90)* (60,18) (63,23) (79,9)* (80,24); fire station x11: (9,35)* (20,35)* (40,73)* (42,42) (46,49) (50,45)* (53,41)* (56,74)* (64,9) (75,18) (81,83)*; stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18) (96,42) (98,49)\nUNPOWERED ZONES (top-left): (3,50) (3,60) (4,45) (4,75) (6,18) (6,22) (7,97) (9,45) (10,22) (11,17) (15,17) (16,82) (19,81) (19,96) (20,17) (22,22) (22,91) (26,84) (26,90) (26,94) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (46,61) (38,35) (52,64) (49,64) (35,35) (41,62) (33,38) (38,62) (45,68) (29,39)\nLARGE OPEN AREAS (top-left, size): (56,77) 21x21 (84,84) 15x15 (42,76) 12x12 (99,92) 8x8 (12,35) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(94-95,18-19) 255@(92-93,18-19) 255@(90-91,18-19); traffic: 206@(102-103,72-73) 206@(102-103,70-71) 206@(80-81,6-7)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".###**RRHHRRRRRRrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#rr#=RRRR=rr**cc#iiOOII~~~~~~~~~~~~\ny= 16 ~~###rrrr#r#HH+EEEICC#RRR#rr##RRR##rrHH#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#rrrrrr#rrHH\",EE#RRPPCC#*R#kPPii#ccFF#CC=II*OOO~~~~~~~~~~~\ny= 20 ~.#rr##HH####.\"===##R***C#RR#=PPii#ccFF#CCHHIIOOO~~~~~~~~~~~\ny= 22 #CCrrrrHH##cc..=EEEII**RRRRR#CCPP#CCCCC#CCHHII=II~~~~~~~~~~~\ny= 24 #CCrrrrRR##cc.RREEEII#RRRRRR#CCPP#CCCCC#*P#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RRE*EII#rrrrrr#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=rrrrrr#RRCCR*CC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######rrCCR#RRCCCCC*#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"rr#rr#RRCCRCCRRR*,IIII~~~~~~~~~~~~\ny= 34 ~RR.FF====FF==RR####rrrrr#rr####RRCC##RRRRR#**##II~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF\"\"RR#\"\"\"rrrrrrr##=#\"===cc#RR##=#**rrII~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"#\"\"\"\"\"\"F*rr.\"###RR#cc#rr#ii#rrrrII~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"RRII\"\"\"cFrFF#CC#RRrrrrrr#ii#rr##II#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"CCRRIICFFccrFF.CC###rrrrrr=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#ccrr\"\"\"RRRR#CCRR#CCFFrrFFr.rrrrrcccc=rr.=.ii#.OO~~~~~~~~~~\ny= 46 ~#ccrr.\"\"RRRR#RRRR#RRRRrrFFr#rrrrrcccc#rr##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#RR#RR#.#RR##FFRR#==H########cc.####=IIO*~~~~~~~~~\ny= 50 ~rr#*H..\"\"\"RRRRCC*R#RR\"FFRRR..H*RRCCRRRccCC######OO~~~~~~~~~\ny= 52 ~rr#H,..\"\"\"\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"\"\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#C*\"\"\"RR#CC#RRRRCCR\"rrRRRRR**CRR#*R#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##\"\"RRCCIIPP+RRCCR\"rrRRRR**R*RRRRRHHEE~~####~~~~~~~~~\ny= 60 ~rr##RR\"\"\"#RRCCIIPP#RR##iirrRRrrrrrrr#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~rr####\"\"#RRRR#HH#\"\"\"\"+\"iirrRRrrrrrr*rr#r#ii~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#HH\"\"\"\"\"RR\"\"\"=RRrrrr#*#rrrr#ii~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHH#####..##RR#####r##rrrrccc##ii#####II.IIII~~~~~\ny= 68 ~~II*+..+RR#...II####.\"\"#\"\"=rrccrr##cccccii~~..#II.II~~~~~~~\ny= 70 ~~II*HH########II#....\"\"rr+=rrccrr\"\"\"\"\"cc.~~II.II#IIII~~~~~~\ny= 72 ~~*I#HHIIII#...II#..FF\"\"rr.=rr.....\"\"\"\"#\".~.II+II#IIIH*.~~~~\ny= 74 ~#**~~~IIII####II#..FF\"\"\"..=FF......\"\"\"#####EEE######H*#~~~~\ny= 76 ~#ii~~~~~~~##CC#+#\"\"\"\"\"\"...=FF.......\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHI*II~~~\ny= 80 ~~.~~~~~~rr##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~HH##II~~~\ny= 82 ~~.~~~~~rrr#####...........=...........#FF\"\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~rr###cc............=..........##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#*c............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+HH###########iiii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~rrr*iic..iPPiiii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~r***iic##iPPiiii=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##r*rHHicc+iiiii=\"\"........................~~~~~~\ny= 96 ~~~ii#++HHr#.rrrHiicc#ii##ii\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###HHr#...\"\"\"\"\"\"\"\"\"\"#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (80,14)):\n       8         9         0         1         \n       0123456789012345678901234567890123456789\ny= 14  CC#=III=OOOO=~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny= 15  ########OOOO=III~~~~~~~~~~~~~~~~~~~~~~~~\ny= 16  ,CC#k========III~~~~~~~~~~~~~~~~~~~~~~~~\ny= 17  CCC#+=IIIIII=III~~~~~~~~~~~~~~~~~~~~~~~~\ny= 18  CCC#k=IIIIII=OOOO~~~~~~~~~~~~~~~~~~~~~~~\ny= 19  ===#==IIII**=OOOO~~~~~~~~~~~~~~~~~~~~~~~\ny= 20  CCC##########OOOO~~~~~~~~~~~~~~~~~~~~~~~\ny= 21  CCC#HHH.#III=OO,O~~~~~~~~~~~~~~~~~~~~~~~\ny= 22  CCC#HHH+#III=..III~~~~~~~~~~~~~~~~~~~~~~\ny= 23  ===#HHH.#I,I=..III~~~~~~~~~~~~~~~~~~~~~~\ny= 24  *PP#..==#=====.III~~~~~~~~~~~~~~~~~~~~~~\ny= 25  PPP##########=..+~~~~~~~~~~~~~~~~~~~~~~~\ny= 26  PPP#..=C,C..#####~~~~~~~~~~~~~~~~~~~~~~~\ny= 27  ####..=CCC..#=III.~~~~~~~~~~~~~~~~~~~~~~\ny= 28  .+.CCC=CCC..#=III~~~~~~~~~~~~~~~~~~~~~~~\ny= 29  CC+CC,#######=III~~~~~~~~~~~~~~~~~~~~~~~\ny= 30  CC.CC*,=====#===~~~~~~~~~~~~~~~~~~~~~~~~\ny= 31  CC#######III#III~~~~~~~~~~~~~~~~~~~~~~~~\ny= 32  ###RR,,.=III#III~~~~~~~~~~~~~~~~~~~~~~~~\ny= 33  RR#RR*,.=III#II,~~~~~~~~~~~~~~~~~~~~~~~~\ny= 34  RR#RR,#.=III#####III~~~~~~~~~~~~~~~~~~~~\ny= 35  R,#...#.***I#+++#III~~~~~~~~~~~~~~~~~~~~\ny= 36  ####.=#=*,*I#...#III~~~~~~~~~~~~~~~~~~~~\ny= 37  =##===#.=*==#RRR##.~~~~~~~~~~~~~~~~~~~~~\ny= 38  =#III=###RRR#,RR#,II.~~~~~~~~~~~~~~~~~~~\n\nEVENTS SINCE LAST TURN: Explosion detected! (at 49,38) | Explosion detected! (at 91,34)\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 5% | OK funding set: road 100%, fire 100%, police 100% | OK residential x1: 1 placed; (53,44) ok | OK residential x1: 1 placed; (50,41) ok | OK residential x1: 1 placed; (49,49) ok | OK residential x1: 1 placed; (47,45) ok | OK residential x1: 1 placed; (52,57) ok | OK residential x1: 1 placed; (52,61) ok | OK commercial x1: 1 placed; (47,41) ok | OK commercial x1: 1 placed; (39,42) ok | OK industrial x1: 1 placed; (49,61) ok | OK industrial x1: 1 placed; (36,41) ok | OK zoom view at (80,14) next turn\nYOUR NOTES FROM LAST TURN: Apr 1906 quake active; 43 fires, but 0 unpowered zones. Added 6 residential, 2 commercial, 2 industrial zones on listed road-adjacent sites; keep fire funding high and inspect next turn for burned rubble/power cuts.", "raw": "{\"thoughts\":\"The earthquake has cut power to many zones while fires are still widespread; fire response stays fully funded and I will prioritize redundant power links and a few replacement growth sites. Keep taxes low to encourage recovery while preserving cash for repairs.\",\"notes\":\"Jul 1906: 66 fires, 94 unpowered zones, $13,865. Added cross-city power links from coal plants toward damaged western/southern districts and additional road-adjacent zones; inspect results for failed power routes, fire count, rubble, and new unpowered clusters.\",\"actions\":[{\"type\":\"funding\",\"road\":100,\"fire\":100,\"police\":100},{\"type\":\"power_line\",\"x1\":3,\"y1\":64,\"x2\":3,\"y2\":50},{\"type\":\"power_line\",\"x1\":3,\"y1\":64,\"x2\":16,\"y2\":82},{\"type\":\"power_line\",\"x1\":31,\"y1\":15,\"x2\":22,\"y2\":22},{\"type\":\"power_line\",\"x1\":31,\"y1\":15,\"x2\":20,\"y2\":17},{\"type\":\"power_line\",\"x1\":33,\"y1\":23,\"x2\":43,\"y2\":19},{\"type\":\"power_line\",\"x1\":36,\"y1\":78,\"x2\":43,\"y2\":90},{\"type\":\"power_line\",\"x1\":36,\"y1\":78,\"x2\":26,\"y2\":90},{\"type\":\"power_line\",\"x1\":86,\"y1\":55,\"x2\":80,\"y2\":24},{\"type\":\"power_line\",\"x1\":89,\"y1\":75,\"x2\":81,\"y2\":83},{\"type\":\"power_line\",\"x1\":90,\"y1\":79,\"x2\":84,\"y2\":84},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":46,\"y\":61},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":52,\"y\":64},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":38,\"y\":35},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":35,\"y\":35},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":41,\"y\":62},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":38,\"y\":62},{\"type\":\"zoom\",\"x\":0,\"y\":40}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4535, "completion_tokens": 1016, "total_tokens": 5551, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4533, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.02588135, "upstream_inference_prompt_cost": 0.01247015, "upstream_inference_completions_cost": 0.0134112}, "completion_tokens_details": {"reasoning_tokens": 516, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.02588135, "latency_s": 10.7, "thoughts": "The earthquake has cut power to many zones while fires are still widespread; fire response stays fully funded and I will prioritize redundant power links and a few replacement growth sites. Keep taxes low to encourage recovery while preserving cash for repairs.", "notes": "Jul 1906: 66 fires, 94 unpowered zones, $13,865. Added cross-city power links from coal plants toward damaged western/southern districts and additional road-adjacent zones; inspect results for failed power routes, fire count, rubble, and new unpowered clusters.", "actions": [{"type": "funding", "road": 100, "fire": 100, "police": 100}, {"type": "power_line", "x1": 3, "y1": 64, "x2": 3, "y2": 50}, {"type": "power_line", "x1": 3, "y1": 64, "x2": 16, "y2": 82}, {"type": "power_line", "x1": 31, "y1": 15, "x2": 22, "y2": 22}, {"type": "power_line", "x1": 31, "y1": 15, "x2": 20, "y2": 17}, {"type": "power_line", "x1": 33, "y1": 23, "x2": 43, "y2": 19}, {"type": "power_line", "x1": 36, "y1": 78, "x2": 43, "y2": 90}, {"type": "power_line", "x1": 36, "y1": 78, "x2": 26, "y2": 90}, {"type": "power_line", "x1": 86, "y1": 55, "x2": 80, "y2": 24}, {"type": "power_line", "x1": 89, "y1": 75, "x2": 81, "y2": 83}, {"type": "power_line", "x1": 90, "y1": 79, "x2": 84, "y2": 84}, {"type": "zone", "zone": "residential", "x": 46, "y": 61}, {"type": "zone", "zone": "residential", "x": 52, "y": 64}, {"type": "zone", "zone": "commercial", "x": 38, "y": 35}, {"type": "zone", "zone": "commercial", "x": 35, "y": 35}, {"type": "zone", "zone": "industrial", "x": 41, "y": 62}, {"type": "zone", "zone": "industrial", "x": 38, "y": 62}, {"type": "zoom", "x": 0, "y": 40}], "actions_dropped": 0, "results": ["OK funding set: road 100%, fire 100%, police 100%", "OK power_line (3,64)->(3,50): 9/15 tiles ok, $46; 6 blocked by residential e.g. (3, 62)", "OK power_line (3,64)->(16,82): 17/32 tiles ok, $207; 1 blocked by power line e.g. (3, 64); 3 blocked by coal power plant e.g. (4, 64); 8 blocked by residential e.g. (9, 64); 3 blocked by industrial e.g. (16, 72)", "OK power_line (31,15)->(22,22): 10/17 tiles ok, $51; 1 blocked by coal power plant e.g. (31, 15); 2 blocked by road e.g. (24, 15); 2 blocked by residential e.g. (22, 18); 1 blocked by power line e.g. (22, 21); 1 blocked by commercial e.g. (22, 22)", "OK power_line (31,15)->(20,17): 3/14 tiles ok, $16; 1 blocked by coal power plant e.g. (31, 15); 7 blocked by road e.g. (30, 15); 2 blocked by power line e.g. (23, 15); 1 blocked by residential e.g. (20, 17)", "OK power_line (33,23)->(43,19): 4/15 tiles ok, $20; 4 blocked by coal power plant e.g. (33, 23); 3 blocked by industrial e.g. (38, 23); 2 blocked by fire e.g. (43, 22); 2 blocked by police station e.g. (43, 20)", "OK power_line (36,78)->(43,90): 15/20 tiles ok, $81; 4 blocked by coal power plant e.g. (36, 78); 1 blocked by police station e.g. (43, 90)", "OK power_line (36,78)->(26,90): 6/23 tiles ok, $30; 1 blocked by coal power plant e.g. (36, 78); 6 blocked by industrial e.g. (34, 78); 1 blocked by road e.g. (31, 78); 2 blocked by power line e.g. (30, 78); 5 blocked by commercial e.g. (28, 78); 1 blocked by fire e.g. (26, 86); 1 blocked by residential e.g. (26, 90)", "OK power_line (86,55)->(80,24): 17/38 tiles ok, $87; 1 blocked by coal power plant e.g. (86, 55); 3 blocked by road e.g. (84, 55); 8 blocked by residential e.g. (80, 54); 5 blocked by commercial e.g. (80, 50); 1 blocked by rail e.g. (80, 37); 2 blocked by police station e.g. (80, 26); 1 blocked by fire e.g. (80, 24)", "OK power_line (89,75)->(81,83): 13/17 tiles ok, $74; 1 blocked by coal power plant e.g. (89, 75); 2 blocked by road e.g. (88, 75); 1 blocked by fire station e.g. (81, 83)", "OK power_line (90,79)->(84,84): 11/12 tiles ok, $62; 1 blocked by coal power plant e.g. (90, 79)", "OK residential x1: 1 placed; (46,61) ok", "OK residential x1: 1 placed; (52,64) ok", "OK commercial x1: 1 placed; (38,35) ok", "OK commercial x1: 1 placed; (35,35) ok", "OK industrial x1: 1 placed; (41,62) ok", "OK industrial x1: 1 placed; (38,62) ok", "OK zoom view at (0,40) next turn"], "state": {"population_now": 100520, "funds": 13865, "score": 667, "tax": 5}, "info": {"unpowered_zones": 94, "zones_r": 142, "zones_c": 55, "zones_i": 61, "free_sites": 10}, "wall_s": 31.1}
{"turn": 4, "date": "Oct 1906", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Oct 1906 (turn 4 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $12,544   tax rate 5%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $0, requested road $0, fire $0, police $0; cash flow $0/yr\nPOPULATION: 98,100 now (official census 107,540, Metropolis); residents 2345, commerce 106, industry 214 (engine units)\nZONES: residential 142, commercial 57, industrial 62; unpowered zones: 71\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 667 / 1000 (change +34 at the last evaluation); approval 72%; top problems (share of citizens): pollution 13%, taxes 12%, crime 10%, housing costs 6%\nAVERAGES (0-255, lower is better except land value): crime 121, pollution 59, traffic 14, land value 42\nSERVICES: coal plants 7, nuclear 0, police 7, fire stations 11, stadiums 1, seaports 5, airports 0; road tiles 2044, rail tiles 451; fires burning 86\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 107,540)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x7: (3,64) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x7: (32,30) (35,58) (43,90) (60,18) (63,23) (79,9)* (80,24); fire station x11: (9,35)* (20,35)* (40,73)* (42,42) (46,49) (50,45)* (53,41)* (56,74)* (64,9) (75,18) (81,83); stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18) (96,42) (98,49)\nUNPOWERED ZONES (top-left): (4,75) (9,45) (26,84) (26,90) (26,94) (29,94) (30,90) (33,90) (35,35) (35,94) (38,35) (38,94) (41,35) (44,35) (44,94) (45,27) (47,35) (47,41) (47,45) (47,89) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (49,64) (33,48) (33,38) (45,68) (35,62) (29,39) (38,65) (42,68) (35,65) (26,41)\nLARGE OPEN AREAS (top-left, size): (56,78) 21x21 (84,85) 15x15 (44,73) 11x11 (99,92) 8x8 (12,36) 8x8 (70,70) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(108-109,78-79) 250@(106-107,80-81); pollution: 255@(94-95,18-19) 255@(92-93,18-19) 255@(90-91,18-19); traffic: 206@(66-67,38-39) 206@(62-63,42-43) 206@(54-55,16-17)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".###*#RRHHRRRRRRrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRR**RRHHRRRRRRrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~++###EEEICCRRRR#rr#=RRRR=rr**cc#iiOOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#R#HH+EEEICC#RRR#rr##RRR##rrHH#CC=II*II~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#RR*,*C#*R#kPPii#ccFF#CC=I**OOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##R***C#RR#=PPii#ccFF#CCHHIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII**RRRRR#CCPP#CCCCC#CCHHII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RRE*EII#*RRRRR#CCPP#CCCCC#*P#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RRE*EII#rrrrrr#RR###CCCCC#*P.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=rrrrrr#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######rrCCR#RRCCCCCC#iiII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"rr#rr#RRCCRCCRRR*,ii*I~~~~~~~~~~~~\ny= 34 ~RR.FF====FF==RR#ccccrrrr#rr####RRCC##RRRRR#***#ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF\"\"RR#ccccrrrrrr##=#\"===CC#RR##=****rii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"#\"\"\"\"\"\"F*rr.\"###RR#CC#RR#ii#rrrrII~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"RRII\"\"\"cFrFF#CC#RRRRRRRR#ii#rr##II#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"CCRRIICFFccrFF.CC###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"\"RRRR#CCRR#CCFFrrFFr.rrrrrccCC=RR.=.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"\"RRRR#RRRR#RRRRrrFFr#rrrrrccCC#RR##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#RR#RR#.#RR##FFRR#==H########CC.####=IIO*~~~~~~~~~\ny= 50 ~RR#*H..\"\"\"RRRRCCRR#RR\"FFRRR..H#RRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..\"\"\"\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"\"\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RR*R##EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#C*\"\"\"RR#CC#RRRRCCR\"rrRRRR***CRR**R#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##\"\"RRCCIIPP+RRCCR\"rrRRRR**R,RRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#RRCCIIPP#RR#RIIRRRRrrrrrrR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HH#\"III+RIIRRRRrrrrrr*rr#r#ii~CCCCIII##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HH\"\"IIIRR\"\"RRRRrrrr#*#rrrr#ii~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHH#####..##RR##RR#r##rrrrccc##ii#####II.IIII~~~~~\ny= 68 ~~II*+..+RR#...II####.\"\"#\"\"=rrccrr##cccccii~~..#II.II~~~~~~~\ny= 70 ~~I**HH########II#....\"\"rr+=rrccrr\"\"\"\"\"cc.~~II.II#IIII~~~~~~\ny= 72 ~~*I#HHIIII#...II#..FF\"\"rr.=rr.....\"\"\"\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#**~~~IIII####II#..FF\"\"\"..=FF......\"\"\"#####EEE######H*#~~~~\ny= 76 ~#ii~~~~+~~##CC#+#\"\"\"\"\"\"...=FF.......\"\"#+\"..EEE~II#HHI*#~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE++\"....=...........#+\"++EEE~II#HHI*ii~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"....=...........#+\"+\".EE~~~~HH##ii~~~\ny= 82 ~~.~~~~~RRR#####.....+.....=...........#FF+\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###cc......+.....=..........##FF+\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#+c......+.....=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+HH###########iiii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~RR**iic..IPPiiii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RR#*iic##IPPiiii=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##**rHHicc+iiiii=\"\"........................~~~~~~\ny= 96 ~~~II#++HHR#.rrrHiicc#ii##ii\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (0,40)):\n       0         1         2         3         \n       0123456789012345678901234567890123456789\ny= 40  ~~#.\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"#\"\"\"\"\"\"\"\ny= 41  ~~#.\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"#RRRIII\"\ny= 42  ~~#.\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"CCC#RRRIIIC\ny= 43  ~~#.\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"CCC#RRRIIIC\ny= 44  ~~#######..\"\"\"\"\"\"\".#########.CCC#####\"\"C\ny= 45  ~~#.CCC.#RRR.\"\"\"\"\"\"RRRRRR#.######RRR####\ny= 46  ~~#.CCC.#RRR..\"\"\"\"\"RRRRR,#.#RRR.#RRR+#RR\ny= 47  ~~#.CCC.#RRR...\"\"\"\"RRRRRR#+#RRR##RRR.#RR\ny= 48  ~~#.+...#HHH...\"\"\"\"\"########RRR##....#RR\ny= 49  ~~#.+...#HHH....\"\"\"\"\"\".RRR#,RR##.....###\ny= 50  ~~#RRR.#,*HH....\"\"\"\"\"\"\"RRR#RRR#...,,RR#k\ny= 51  ~~#RRR.#,,,......\"\"\"\"\"\"RRR#RRR#CCC#RRR#+\ny= 52  ~~#RRR.#HH,......\"\"\"\"\"\"\"###RRR#CCC#RRR#k\ny= 53  ~~######HH,......\"\"\"\"\"\"\"#RRRRR#CCC######\ny= 54  ~~#+.+.##CCC.....\"\"\"\"\"\"\"#RRRRR#####..RRR\ny= 55  ~~#+.HHH#CC,...CCC\"\"\"\"\"\"RR,R###CCC...RRR\ny= 56  ~~#+.HHH#CCC+++CCC\"\"\"\"\"\"RRR##..CCC...RRR\ny= 57  ~~#+.HHH#######,*C\"\"\"\"\"\"RRR#...CCC######\ny= 58  ~~#+.+....,RR#####\"\"\"\"\"RRR#########PPP..\ny= 59  ~~#####...RRR#.\"\"\"\"\"\"\"\"RRR#CCC#III#PPP++\ny= 60  ~~#RRR#...RRR#\"\"\"\"\"\"\"\".RRR#CCC#III#PPP..\ny= 61  ~~#RRR########\"\"\"\"\"\"#######CCC#III######\ny= 62  ~~#R,Rkkkkk+#\"\"\"\"\"\"\"#R,Rkk#########\"\"\"II\ny= 63  ~~###########\"\"\"\"\"###RRRkRRR.#HHH#\"\"\"\"II\ny= 64  ~~~EEEE+#RRR+++RRR#RRRHHHRRR.#HHH#\"\"\"\"II\n\nEVENTS SINCE LAST TURN: Explosion detected! (at 45,19) | Explosion detected! (at 91,17) | Population has reached 50,000.\nRESULTS OF YOUR LAST ACTIONS: OK funding set: road 100%, fire 100%, police 100% | OK power_line (3,64)->(3,50): 9/15 tiles ok, $46; 6 blocked by residential e.g. (3, 62) | OK power_line (3,64)->(16,82): 17/32 tiles ok, $207; 1 blocked by power line e.g. (3, 64); 3 blocked by coal power plant e.g. (4, 64); 8 blocked by residential e.g. (9, 64); 3 blocked by industrial e.g. (16, 72) | OK power_line (31,15)->(22,22): 10/17 tiles ok, $51; 1 blocked by coal power plant e.g. (31, 15); 2 blocked by road e.g. (24, 15); 2 blocked by residential e.g. (22, 18); 1 blocked by power line e.g. (22, 21); 1 blocked by commercial e.g. (22, 22) | OK power_line (31,15)->(20,17): 3/14 tiles ok, $16; 1 blocked by coal power plant e.g. (31, 15); 7 blocked by road e.g. (30, 15); 2 blocked by power line e.g. (23, 15); 1 blocked by residential e.g. (20, 17) | OK power_line (33,23)->(43,19): 4/15 tiles ok, $20; 4 blocked by coal power plant e.g. (33, 23); 3 blocked by industrial e.g. (38, 23); 2 blocked by fire e.g. (43, 22); 2 blocked by police station e.g. (43, 20) | OK power_line (36,78)->(43,90): 15/20 tiles ok, $81; 4 blocked by coal power plant e.g. (36, 78); 1 blocked by police station e.g. (43, 90) | OK power_line (36,78)->(26,90): 6/23 tiles ok, $30; 1 blocked by coal power plant e.g. (36, 78); 6 blocked by industrial e.g. (34, 78); 1 blocked by road e.g. (31, 78); 2 blocked by power line e.g. (30, 78); 5 blocked by commercial e.g. (28, 78); 1 blocked by fire e.g. (26, 86); 1 blocked by residential e.g. (26, 90) | OK power_line (86,55)->(80,24): 17/38 tiles ok, $87; 1 blocked by coal power plant e.g. (86, 55); 3 blocked by road e.g. (84, 55); 8 blocked by residential e.g. (80, 54); 5 blocked by commercial e.g. (80, 50); 1 blocked by rail e.g. (80, 37); 2 blocked by police station e.g. (80, 26); 1 blocked by fire e.g. (80, 24) | OK power_line (89,75)->(81,83): 13/17 tiles ok, $74; 1 blocked by coal power plant e.g. (89, 75); 2 blocked by road e.g. (88, 75); 1 blocked by fire station e.g. (81, 83) | OK power_line (90,79)->(84,84): 11/12 tiles ok, $62; 1 blocked by coal power plant e.g. (90, 79) | OK residential x1: 1 placed; (46,61) ok | OK residential x1: 1 placed; (52,64) ok | OK commercial x1: 1 placed; (38,35) ok | OK commercial x1: 1 placed; (35,35) ok | OK industrial x1: 1 placed; (41,62) ok | OK industrial x1: 1 placed; (38,62) ok | OK zoom view at (0,40) next turn\nYOUR NOTES FROM LAST TURN: Jul 1906: 66 fires, 94 unpowered zones, $13,865. Added cross-city power links from coal plants toward damaged western/southern districts and additional road-adjacent zones; inspect results for failed power routes, fire count, rubble, and new unpowered clusters.", "raw": "{\"thoughts\":\"The official population remains above the target, but the current population and 86 active fires make fire containment and rapid infill rebuilding urgent. I will add fire and police coverage in damaged outer districts while filling central road-adjacent sites with balanced, likely power-connected zones to exploit maximum demand.\",\"notes\":\"Oct 1906: $12,544, 86 fires, 71 unpowered zones; maintain 5% tax and full funding. Added emergency stations and 15 central infill zones; next inspect fire count, powered status, and whether official/current population is recovering before January.\",\"actions\":[{\"type\":\"build\",\"what\":\"fire_station\",\"x\":104,\"y\":74},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":56,\"y\":78},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":12,\"y\":72},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":44,\"y\":15},{\"type\":\"build\",\"what\":\"police\",\"x\":104,\"y\":82},{\"type\":\"build\",\"what\":\"police\",\"x\":56,\"y\":82},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":49,\"y\":64},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":33,\"y\":48},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":33,\"y\":38},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":45,\"y\":68},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":35,\"y\":62},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":29,\"y\":39},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":38,\"y\":65},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":42,\"y\":68},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":35,\"y\":65},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":26,\"y\":41},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":33,\"y\":48},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":45,\"y\":68},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":35,\"y\":62},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":38,\"y\":65},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":42,\"y\":68},{\"type\":\"zoom\",\"x\":76,\"y\":68}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 5468, "completion_tokens": 1010, "total_tokens": 6478, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 5466, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0283679, "upstream_inference_prompt_cost": 0.0150359, "upstream_inference_completions_cost": 0.013332}, "completion_tokens_details": {"reasoning_tokens": 516, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0283679, "latency_s": 10.39, "thoughts": "The official population remains above the target, but the current population and 86 active fires make fire containment and rapid infill rebuilding urgent. I will add fire and police coverage in damaged outer districts while filling central road-adjacent sites with balanced, likely power-connected zones to exploit maximum demand.", "notes": "Oct 1906: $12,544, 86 fires, 71 unpowered zones; maintain 5% tax and full funding. Added emergency stations and 15 central infill zones; next inspect fire count, powered status, and whether official/current population is recovering before January.", "actions": [{"type": "build", "what": "fire_station", "x": 104, "y": 74}, {"type": "build", "what": "fire_station", "x": 56, "y": 78}, {"type": "build", "what": "fire_station", "x": 12, "y": 72}, {"type": "build", "what": "fire_station", "x": 44, "y": 15}, {"type": "build", "what": "police", "x": 104, "y": 82}, {"type": "build", "what": "police", "x": 56, "y": 82}, {"type": "zone", "zone": "residential", "x": 49, "y": 64}, {"type": "zone", "zone": "residential", "x": 33, "y": 48}, {"type": "zone", "zone": "residential", "x": 33, "y": 38}, {"type": "zone", "zone": "residential", "x": 45, "y": 68}, {"type": "zone", "zone": "residential", "x": 35, "y": 62}, {"type": "zone", "zone": "residential", "x": 29, "y": 39}, {"type": "zone", "zone": "residential", "x": 38, "y": 65}, {"type": "zone", "zone": "residential", "x": 42, "y": 68}, {"type": "zone", "zone": "commercial", "x": 35, "y": 65}, {"type": "zone", "zone": "commercial", "x": 26, "y": 41}, {"type": "zone", "zone": "commercial", "x": 33, "y": 48}, {"type": "zone", "zone": "commercial", "x": 45, "y": 68}, {"type": "zone", "zone": "industrial", "x": 35, "y": 62}, {"type": "zone", "zone": "industrial", "x": 38, "y": 65}, {"type": "zone", "zone": "industrial", "x": 42, "y": 68}, {"type": "zoom", "x": 76, "y": 68}], "actions_dropped": 0, "results": ["REJECTED fire_station at (104,74): blocked by road, hospital/church (e.g. (104,74)); bulldoze first or pick another site", "OK fire_station at (56,78): ok", "REJECTED fire_station at (12,72): blocked by hospital/church, road (e.g. (12,72)); bulldoze first or pick another site", "REJECTED fire_station at (44,15): blocked by residential, road (e.g. (44,15)); bulldoze first or pick another site", "REJECTED police at (104,82): blocked by hospital/church, road (e.g. (104,82)); bulldoze first or pick another site", "OK police at (56,82): ok", "OK residential x1: 1 placed; (49,64) ok", "OK residential x1: 1 placed; (33,48) ok", "OK residential x1: 1 placed; (33,38) ok", "OK residential x1: 1 placed; (45,68) ok", "OK residential x1: 1 placed; (35,62) ok", "OK residential x1: 1 placed; (29,39) ok", "OK residential x1: 1 placed; (38,65) ok", "OK residential x1: 1 placed; (42,68) ok", "OK commercial x1: 1 placed; (35,65) ok", "OK commercial x1: 1 placed; (26,41) ok", "REJECTED commercial x1: 0 placed; (33,48) blocked by residential (e.g. (33,48)); bulldoze first or pick another site", "REJECTED commercial x1: 0 placed; (45,68) blocked by residential (e.g. (45,68)); bulldoze first or pick another site", "REJECTED industrial x1: 0 placed; (35,62) blocked by residential (e.g. (35,62)); bulldoze first or pick another site", "REJECTED industrial x1: 0 placed; (38,65) blocked by residential (e.g. (38,65)); bulldoze first or pick another site", "REJECTED industrial x1: 0 placed; (42,68) blocked by residential (e.g. (42,68)); bulldoze first or pick another site", "OK zoom view at (76,68) next turn"], "state": {"population_now": 98100, "funds": 12544, "score": 667, "tax": 5}, "info": {"unpowered_zones": 71, "zones_r": 142, "zones_c": 57, "zones_i": 62, "free_sites": 10}, "wall_s": 41.7}
{"turn": 5, "date": "Jan 1907", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jan 1907 (turn 5 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $7,911   tax rate 5%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $1,456, requested road $2,032, fire $1,200, police $800; cash flow $-2,576/yr\nPOPULATION: 94,180 now (official census 94,340, Capital); residents 2229, commerce 101, industry 209 (engine units)\nZONES: residential 148, commercial 58, industrial 61; unpowered zones: 127\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 336 / 1000 (change -331 at the last evaluation); approval 27%; top problems (share of citizens): fires 42%, crime 24%, pollution 13%, housing costs 10%\nAVERAGES (0-255, lower is better except land value): crime 121, pollution 59, traffic 33, land value 42\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 12, stadiums 1, seaports 5, airports 0; road tiles 1999, rail tiles 440; fires burning 110\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 94,340)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x12: (9,35)* (20,35)* (40,73)* (42,42) (46,49) (50,45)* (53,41)* (56,74)* (56,78)* (64,9)* (75,18)* (81,83); stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18)* (96,42) (98,49)\nUNPOWERED ZONES (top-left): (2,23) (2,28) (3,33) (4,75) (8,27) (9,45) (13,28) (15,24) (18,29) (23,28) (26,94) (28,24) (28,30) (29,34) (29,94) (30,90) (33,90) (35,94) (38,94) (41,6) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (45,71) (39,69) (49,73) (60,72) (36,69) (67,70) (23,41) (70,70) (36,72) (82,44)\nLARGE OPEN AREAS (top-left, size): (59,74) 18x18 (84,85) 15x15 (44,73) 11x11 (12,36) 8x8 (56,92) 8x8 (99,92) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(108-109,78-79) 250@(106-107,80-81); pollution: 255@(94-95,18-19) 255@(92-93,18-19) 255@(90-91,18-19); traffic: 206@(80-81,36-37) 206@(68-69,68-69) 206@(62-63,4-5)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".###*#rrHHrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrr*rrrHHrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#rrrrr##rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRccccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRcccc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~++###EEEICCRRrr#rr#=rrrr=rr*=cc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###RRRR#R#HH+EEEICC#Rrr#rr##rrr##rrHH#cc=ii*ii~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#RR*,*c#*r#kPPii#ccFF#cc=i*,*OO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##R***c#rr#=PPii#ccFF#ccHHii*OO~~~~~~~~~~~\ny= 22 #ccRRRRHH##CC..=***II***rrrr#ccPP#ccccc#ccHHii=ii~~~~~~~~~~~\ny= 24 #ccRRRRrr##CC.rrE*EII**rrrrr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####cc#rr#####rrE*EII**rrrrr#rr###ccccc#*P.cc.#ii~~~~~~~~~~~\ny= 28 #rr+ccrr#rrrr###II#II=rrrrrr#rrccrccc##cccccc##ii~~~~~~~~~~~\ny= 30 #rr###rr#rrrr#rrPPIII=#######rrccr#rrcccccc#iiii~~~~~~~~~~~~\ny= 32 #rr...=\"####\"#rrPPIII...#\"rr#rr#rrccrccrrR*,i**i~~~~~~~~~~~~\ny= 34 ~rr.FF====FF==rr#CCCCRRRR#rr####rrcc##rrrRR#***#ii~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF\"\"rr#CCCCRRRRRR##=#\"===CC#rr##=****rii~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"F,*R.\"###rr#CC#RR#ii#rr*rII~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"CCRRRII\"\"\"cFrFF#cc#rrRRRRRR#ii#rr##II#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"CCCRRIICFFccrFF.cc###RRRRRR=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"\"RRRR#CCRR#CCFFrrFFr.rrrrrccCC=RR.=.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"\"RRRR#RRRR#RRRRrrFFr#rrrrrccCC#RR##==#=II=~~~~~~~~~~\ny= 48 ~#+.*H.\"\"\"#RR#RRRR#RR##FFRR#==H########CC.####=IIO#~~~~~~~~~\ny= 50 ~RR#RH..\"\"\"RRRRCCRR#RR\"FFRRR..H#RRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#RR..\"\"\"\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"\"\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RR**##EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#C*\"\"\"RR#CC#RRRRCCR\"rrRRRR***CRR**R#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##\"\"RRCCIIPP+RRCCR\"rrRRRR#*R,RRrrRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#RRCCIIPP#RR#RIIRRRRr**rrrR#rr.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRIII+RIIRRRRrrrrr**rr#r#ii~CCCCIII##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRrrrr#*#rrrr#ii~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHH####CCRR#RRRRRR#r##rrrrccc##ii#####II.IIII~~~~~\ny= 68 ~~II,+..+RR#...II####rrr#\"\"=rrccrr##cccccii~~..#II.II~~~~~~~\ny= 70 ~~I**HH########II#...rrrrr+=rrccrr\"\"\"\"\"cc.~~II.II#IIII~~~~~~\ny= 72 ~~**#HHIIII#...II#..FF\"\"rr.=rr.....\"\"\"\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#**~~~IIII####II#..FF\"\"\"..=FF......\"\"\"#####EEE######**#~~~~\ny= 76 ~#ii~~~~+~~##CC#+#\"\"\"\"\"\"...=FF.......\"\"#+\"..EEE~II#HH**#~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE++\"....=FF.........#+\"++EEE~II#HHi*ii~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"....=FF.........#+\"+\".EE~~~~HH##ii~~~\ny= 82 ~~.~~~~~RRR#####.....+.....=PP.........#FF+\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC......+.....=PP........##FF+\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+.....=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+HH#*#########iiii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~RR**iic..IPPiiii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RR#*iic##IPPiiii=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##**rHHicc+iiiii=\"\"........................~~~~~~\ny= 96 ~~~II#++HHR#.rrrHiicc#ii##ii\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (76,68)):\n           8         9         0         1     \n       6789012345678901234567890123456789012345\ny= 68  CC#CC,#III~~~~.....#III#..III.~~~~~~~~~~\ny= 69  ###CC,#III~~~......#+..#..III.~~~~~~~~~~\ny= 70  \"\"#CCC..~~~.......##+..######.~~~~~~~~~~\ny= 71  \"\"#\"\"...~~~..III..#III.#III#III~~~~~~~~~\ny= 72  \"\"#\"\"\"...~...III++#III+#III#III.....~~~~\ny= 73  \"\"#\"\"\".......III..#III.#,II#IIIH,H...~~~\ny= 74  \"\"#########.###################H,H#...~~\ny= 75  \"\"#\"\"+++++###EEEE.~..+.##.+..#.**H#+.~~~\ny= 76  \"\"#\"\"+\"\".....EEEE~~~.III##HHH##**##+~~~~\ny= 77  \"\"#\"\"+\"\".....EEEE~~~~III##HHH#***##+~~~~\ny= 78  ..#\"\"+\"\"\"....EEEE~~~~III##HHH#II*#III.~~\ny= 79  ..##\"+\"\"++++++EEEE~~~~~.######I,*#,II.~~\ny= 80  ..##\"+\"\"+\"\"...EEEE.~~~~~....+##..#III.~~\ny= 81  ..#.\"+\"\"+\"\"\"..E,EE...~~~~..HHH#......~~~\ny= 82  ..#..+\"\"+\"\"\"\".EEEE...~~~~~.HHH#.....~~~~\ny= 83  ..#..FFF+\"\"\"\".........~~~~~HHH#.....~~~~\ny= 84  ..#..FFF+\"\"\"\"..........~~~~~.~~~....~~~~\ny= 85  .##..FFF.................~~~~~~~.....~~~\ny= 86  ..#......................~~~~~~~~~...~~~\ny= 87  ..........................~~~~~~~~~.~~~~\ny= 88  ...........................~~~~~~~~~~~~~\ny= 89  .............................~~~~~~~~~~~\ny= 90  .............................~~~~~~~~~~~\ny= 91  ..............................~~~~~~~~~~\ny= 92  ...............................~~~~~~~~~\n\nEVENTS SINCE LAST TURN: Explosion detected! (at 7,72) | Explosion detected! (at 35,23)\nRESULTS OF YOUR LAST ACTIONS: REJECTED fire_station at (104,74): blocked by road, hospital/church (e.g. (104,74)); bulldoze first or pick another site | OK fire_station at (56,78): ok | REJECTED fire_station at (12,72): blocked by hospital/church, road (e.g. (12,72)); bulldoze first or pick another site | REJECTED fire_station at (44,15): blocked by residential, road (e.g. (44,15)); bulldoze first or pick another site | REJECTED police at (104,82): blocked by hospital/church, road (e.g. (104,82)); bulldoze first or pick another site | OK police at (56,82): ok | OK residential x1: 1 placed; (49,64) ok | OK residential x1: 1 placed; (33,48) ok | OK residential x1: 1 placed; (33,38) ok | OK residential x1: 1 placed; (45,68) ok | OK residential x1: 1 placed; (35,62) ok | OK residential x1: 1 placed; (29,39) ok | OK residential x1: 1 placed; (38,65) ok | OK residential x1: 1 placed; (42,68) ok | OK commercial x1: 1 placed; (35,65) ok | OK commercial x1: 1 placed; (26,41) ok | REJECTED commercial x1: 0 placed; (33,48) blocked by residential (e.g. (33,48)); bulldoze first or pick another site | REJECTED commercial x1: 0 placed; (45,68) blocked by residential (e.g. (45,68)); bulldoze first or pick another site | REJECTED industrial x1: 0 placed; (35,62) blocked by residential (e.g. (35,62)); bulldoze first or pick another site | REJECTED industrial x1: 0 placed; (38,65) blocked by residential (e.g. (38,65)); bulldoze first or pick another site | REJECTED industrial x1: 0 placed; (42,68) blocked by residential (e.g. (42,68)); bulldoze first or pick another site | OK zoom view at (76,68) next turn\nYOUR NOTES FROM LAST TURN: Oct 1906: $12,544, 86 fires, 71 unpowered zones; maintain 5% tax and full funding. Added emergency stations and 15 central infill zones; next inspect fire count, powered status, and whether official/current population is recovering before January.", "raw": "{\"thoughts\":\"Fires and the 127 unpowered zones are the immediate threat to the recovery target. I will preserve low taxes and full emergency funding, reconnect coal plants to clusters of fire stations and the central rebuilding area, and add three road-accessible fire stations on the open central sites.\",\"notes\":\"Jan 1907: retain 5% tax/full funding. Power routes are intended to energize fire stations at west/north/central/southeast and new stations at (45,71), (49,73), (60,72); next check fires, unpowered count, funds, and population recovery.\",\"actions\":[{\"type\":\"tax\",\"rate\":5},{\"type\":\"funding\",\"road\":100,\"fire\":100,\"police\":100},{\"type\":\"power_line\",\"x1\":7,\"y1\":64,\"x2\":8,\"y2\":36},{\"type\":\"power_line\",\"x1\":8,\"y1\":36,\"x2\":19,\"y2\":36},{\"type\":\"power_line\",\"x1\":35,\"y1\":18,\"x2\":63,\"y2\":9},{\"type\":\"power_line\",\"x1\":63,\"y1\":9,\"x2\":74,\"y2\":18},{\"type\":\"power_line\",\"x1\":40,\"y1\":78,\"x2\":55,\"y2\":78},{\"type\":\"power_line\",\"x1\":55,\"y1\":77,\"x2\":59,\"y2\":73},{\"type\":\"power_line\",\"x1\":55,\"y1\":77,\"x2\":48,\"y2\":74},{\"type\":\"power_line\",\"x1\":48,\"y1\":74,\"x2\":44,\"y2\":72},{\"type\":\"power_line\",\"x1\":44,\"y1\":72,\"x2\":43,\"y2\":74},{\"type\":\"power_line\",\"x1\":43,\"y1\":74,\"x2\":43,\"y2\":42},{\"type\":\"power_line\",\"x1\":89,\"y1\":79,\"x2\":84,\"y2\":83},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":45,\"y\":71},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":49,\"y\":73},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":60,\"y\":72},{\"type\":\"zoom\",\"x\":36,\"y\":32}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4947, "completion_tokens": 2851, "total_tokens": 7798, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4945, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.05123635, "upstream_inference_prompt_cost": 0.01360315, "upstream_inference_completions_cost": 0.0376332}, "completion_tokens_details": {"reasoning_tokens": 2351, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.05123635, "latency_s": 32.9, "thoughts": "Fires and the 127 unpowered zones are the immediate threat to the recovery target. I will preserve low taxes and full emergency funding, reconnect coal plants to clusters of fire stations and the central rebuilding area, and add three road-accessible fire stations on the open central sites.", "notes": "Jan 1907: retain 5% tax/full funding. Power routes are intended to energize fire stations at west/north/central/southeast and new stations at (45,71), (49,73), (60,72); next check fires, unpowered count, funds, and population recovery.", "actions": [{"type": "tax", "rate": 5}, {"type": "funding", "road": 100, "fire": 100, "police": 100}, {"type": "power_line", "x1": 7, "y1": 64, "x2": 8, "y2": 36}, {"type": "power_line", "x1": 8, "y1": 36, "x2": 19, "y2": 36}, {"type": "power_line", "x1": 35, "y1": 18, "x2": 63, "y2": 9}, {"type": "power_line", "x1": 63, "y1": 9, "x2": 74, "y2": 18}, {"type": "power_line", "x1": 40, "y1": 78, "x2": 55, "y2": 78}, {"type": "power_line", "x1": 55, "y1": 77, "x2": 59, "y2": 73}, {"type": "power_line", "x1": 55, "y1": 77, "x2": 48, "y2": 74}, {"type": "power_line", "x1": 48, "y1": 74, "x2": 44, "y2": 72}, {"type": "power_line", "x1": 44, "y1": 72, "x2": 43, "y2": 74}, {"type": "power_line", "x1": 43, "y1": 74, "x2": 43, "y2": 42}, {"type": "power_line", "x1": 89, "y1": 79, "x2": 84, "y2": 83}, {"type": "build", "what": "fire_station", "x": 45, "y": 71}, {"type": "build", "what": "fire_station", "x": 49, "y": 73}, {"type": "build", "what": "fire_station", "x": 60, "y": 72}, {"type": "zoom", "x": 36, "y": 32}], "actions_dropped": 0, "results": ["OK tax rate set to 5%", "OK funding set: road 100%, fire 100%, police 100%", "OK power_line (7,64)->(8,36): 21/30 tiles ok, $115; 1 blocked by power line e.g. (7, 64); 5 blocked by road e.g. (8, 64); 3 blocked by residential e.g. (8, 53)", "OK power_line (8,36)->(19,36): 8/12 tiles ok, $48; 1 blocked by power line e.g. (8, 36); 3 blocked by fire station e.g. (9, 36)", "OK power_line (35,18)->(63,9): 20/38 tiles ok, $103; 3 blocked by residential e.g. (39, 18); 2 blocked by fire e.g. (46, 18); 6 blocked by road e.g. (48, 18); 1 blocked by park e.g. (58, 18); 3 blocked by police station e.g. (60, 18); 3 blocked by rail e.g. (63, 12)", "OK power_line (63,9)->(74,18): 8/21 tiles ok, $40; 2 blocked by rail e.g. (63, 9); 3 blocked by fire station e.g. (64, 9); 2 blocked by road e.g. (72, 9); 3 blocked by residential e.g. (74, 10); 3 blocked by hospital/church e.g. (74, 14)", "OK power_line (40,78)->(55,78): 12/16 tiles ok, $62; 4 blocked by power line e.g. (40, 78)", "OK power_line (55,77)->(59,73): 9/9 tiles ok, $45", "OK power_line (55,77)->(48,74): 10/11 tiles ok, $52; 1 blocked by rail e.g. (55, 77)", "OK power_line (48,74)->(44,72): 6/7 tiles ok, $35; 1 blocked by power line e.g. (48, 74)", "OK power_line (44,72)->(43,74): 3/4 tiles ok, $16; 1 blocked by power line e.g. (44, 72)", "OK power_line (43,74)->(43,42): 11/33 tiles ok, $55; 3 blocked by power line e.g. (43, 74); 6 blocked by residential e.g. (43, 70); 3 blocked by industrial e.g. (43, 64); 7 blocked by road e.g. (43, 61); 3 blocked by fire station e.g. (43, 44)", "REJECTED power_line (89,79)->(84,83): 0/10 tiles ok, $0; 10 blocked by power line e.g. (89, 79)", "OK fire_station at (45,71): ok", "OK fire_station at (49,73): ok", "OK fire_station at (60,72): ok", "OK zoom view at (36,32) next turn"], "state": {"population_now": 94180, "funds": 7911, "score": 336, "tax": 5}, "info": {"unpowered_zones": 127, "zones_r": 148, "zones_c": 58, "zones_i": 61, "free_sites": 10}, "wall_s": 74.7}
{"turn": 6, "date": "Apr 1907", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Apr 1907 (turn 6 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $5,829   tax rate 5%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $1,456, requested road $2,032, fire $1,200, police $800; cash flow $-2,576/yr\nPOPULATION: 93,360 now (official census 94,340, Capital); residents 2196, commerce 100, industry 209 (engine units)\nZONES: residential 150, commercial 58, industrial 60; unpowered zones: 124\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 336 / 1000 (change -331 at the last evaluation); approval 27%; top problems (share of citizens): fires 42%, crime 24%, pollution 13%, housing costs 10%\nAVERAGES (0-255, lower is better except land value): crime 128, pollution 59, traffic 33, land value 42\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 15, stadiums 1, seaports 5, airports 0; road tiles 1972, rail tiles 421; fires burning 120\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 94,340)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30)* (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x15: (9,35)* (20,35)* (40,73) (42,42) (45,71) (46,49) (49,73) (50,45)* (53,41)* (56,74) (56,78) (60,72) (64,9)* (75,18)* (81,83); stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18)* (96,42) (98,49)\nUNPOWERED ZONES (top-left): (2,23) (2,28) (3,33) (4,75) (8,27) (9,45) (13,28) (15,21) (15,24) (18,29) (23,28) (26,94) (28,24) (28,30) (29,34) (29,94) (30,90) (32,94) (33,90) (35,94) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (39,69) (36,69) (67,70) (23,41) (36,72) (70,70) (82,44) (21,52) (20,49) (21,55)\nLARGE OPEN AREAS (top-left, size): (59,79) 18x18 (84,85) 15x15 (44,79) 9x9 (68,70) 9x9 (99,92) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(108-109,78-79) 250@(106-107,80-81); pollution: 255@(94-95,18-19) 255@(92-93,18-19) 255@(88-89,14-15); traffic: 206@(86-87,50-51) 206@(66-67,42-43) 206@(64-65,38-39)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".###,#rrrrrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrr*rrrrrrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#rrrrr##rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRccccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRcccc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~++###EEEICCRRrr#rr#=rrrr=rrH=cc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###RRRR#R#HH+EEEICC#R*r#rr##rrrr#rrHH#cc=iiI*i~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#R**+**#*r#+PPii#ccFF#cc=ii,OOO~~~~~~~~~~~\ny= 20 ~.#RR##rr####.\"===##R***c#rr#=PPii#ccFF#ccHHi*OOO~~~~~~~~~~~\ny= 22 #ccRRRRrr##CC..=*#*ii#**rrrr#ccPP#ccccc#ccHHii*ii~~~~~~~~~~~\ny= 24 #ccRRRRrr##CC.rr**Eii#*rrrrr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####cc#rr#####rr**Eii**rrrrr#rr###ccccc#*P.cc.#ii~~~~~~~~~~~\ny= 28 #rr+ccrr#rrrr###***ii=rrrrrr#rrccrccc##c*cccc##ii~~~~~~~~~~~\ny= 30 #rr###rr#rrrr#rrPPiii=#######rrccr#rrcccccc#iiii~~~~~~~~~~~~\ny= 32 #rr...=\"####\"#rrPPiii...#\"rr#rr#rrccrccrrR*,***i~~~~~~~~~~~~\ny= 34 ~rr.FF====FF==rr#CCCCRRRR#rr####rrcc##rrrR,#***#ii~~~~~~~~~~\ny= 36 ~#\"\"FF++++FF\"\"rr#CCCCRRRRRR##=#\"===cc#rr##=#=**rii~~~~~~~~~~\ny= 38 ~#\"\"+\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"F,*R.\"###rr#cc#rr#ii#***rII~~~~~~~~~~\ny= 40 ~#\"\"+\"\"\"\"\"\"\"\"CCRRRII\"\"\"cF*FF#cc#rrrrrrrr#ii#rr##II#~~~~~~~~~\ny= 42 ~#\"\"+\"\"\"\"\"\"\"\"CCCRRIICFFccrFF.cc###rrrrrr=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"\"RRRR#CCRR#CCFFrrFFr.rrrrrcccc=rr.=.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"\"RRRR#RRRR#RRRRrrFFr#rrrrrcccc#rr##==#=II=~~~~~~~~~~\ny= 48 ~#+.*H.\"\"\"#RR#RRRR#RR##FFRR#==H########cc.####=IIO#~~~~~~~~~\ny= 50 ~RR#RH..\"\"\"RRRRCCRR#RR\"FFRRR..H#RRCCRRRcccc######OO~~~~~~~~~\ny= 52 ~RR#RR..\"\"\"\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRrrcc#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"\"\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RR**##EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#C*\"\"\"RR#CC#RRRRCCR\"rrRRRR*R*CRR**R#+EE~=##II~~~~~~~~~\ny= 58 ~###+RR##\"\"RRCCIIPP+RRCCR\"rrRRRR,*R,RRrrRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#RRCCIIPP#RR#RIIRRRRRRRRRRR#rr.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRIII+RIIRRRRRRRRR**RR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRRRRR#R#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHH####CCRR#RRRRRR#R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II,+..+RR#...II####RHH#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II*HH########II#...RFFRR+=RRCCRR\"\"\"\"\"CC.~~II.II#IIII~~~~~~\ny= 72 ~~***HHIIII#...II#..FFFFFF.=RRFF...\"\"\"\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~***~~~IIII####II#..FF++FF.=FFFF....\"\"\"#####EEE######**#~~~~\ny= 76 ~#i*~~~~+~~##CC#+#\"\"\"\"\"\"+++=FF.......\"\"#+\"..EEE~II#HH**#~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE+++++++=FF.........#+\"++EEE~II#HHi*ii~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"....=FF.........#+\"+\".EE~~~~HH##ii~~~\ny= 82 ~~.~~~~~RRR#####.....+.....=PP.........#FF+\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC......+.....=PP........##FF+\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+.....=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+HH##*########iiii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~RR**iic..IPPiiii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~R***iic##IPPiiii=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##**rriicc+iiiii=\"\"........................~~~~~~\ny= 96 ~~~II#++HHR#.rrrriicc#ii##ii\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (36,32)):\n           4         5         6         7     \n       6789012345678901234567890123456789012345\ny= 32  IIIIII.......#\"\".+.=.#RRR#######CCCRRR#C\ny= 33  IIIIII......=#\"\"RRR=.#RRR####RRRCCCRRR##\ny= 34  ###############.RRR=#######=kRRRCCC#####\ny= 35  CCCCCRRRRRRRRR#.RRR=####=#===RRR.====#=#\ny= 36  CCCCCRRR,RRRR,#######====#\"\"======CCC#=#\ny= 37  CCCCCRRR,RRRR,,RR#.===...#\"\"..+..=CCC#=#\ny= 38  \"\"\"\"\"\"\"\"\"\"\",,,,,R#...\"...#\"\"#####=CCC#.#\ny= 39  \"\"\"\"\"\"\"\"\"\"\"F,,,*R#....#######RRR########\ny= 40  \"\"\"\"\"\"\"\"\"\"\",F,*,#######CCC#..RR,#RRRRRRR\ny= 41  III\"\"\"\"\"\"\"\"CCCRRRFFF..#CCC#++RRR#RRRRRRR\ny= 42  IIICCCFFF\"\"CCCRRRFFF..#C,C#...+.#RRRRRRR\ny= 43  IIICCCFFF\"\"CCCRRRFFF..##################\ny= 44  #\"\"CCCFFF\"\"\"\"\"\"\"\"RRR..RRRRRR#RRR===#===#\ny= 45  ######RRR\"\"RRRFFFRRR..RRRRRR#RRRCCC#CCC#\ny= 46  +#RRR#RRR\"\"RRRFFFRRR..RRRRRR#RRRCCC#CCC#\ny= 47  .#RRR#RRR\"\"RRRFFF.###########...CCC#CCC#\ny= 48  .#RRR##############========##==========#\ny= 49  .#######\"\"FFFRRRRR,=....H,,#############\ny= 50  RR#kRRR#\"\"FFFRRRRRR=....HH,#RRR#CCC#RRR#\ny= 51  RR#+RRR#\"\"FFFRRRRRR=....HH,#RRR#CCCRRRRR\ny= 52  RR#kRRR#RRR\"\"\"\"\"R,R=++SSSS##RRR#CCCRRRRR\ny= 53  ########RRR\"\"\"\"\"RRR=..SSSSR##RR#########\ny= 54  .RRRRRR#RRR\"\"\"\"\"RRR=\"\"SSSSRRRRRR#CCC##RR\ny= 55  .RRRRRR#.+\"\"\"\"\"\"\"\"\"=\"\"SSSSRRRRRR#CCC##RR\ny= 56  .RRRRRR#.+\"\"\"\"\"\"\"\"\"=.########,RR*,,C##R,\n\nEVENTS SINCE LAST TURN: Explosion detected! (at 35,27)\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 5% | OK funding set: road 100%, fire 100%, police 100% | OK power_line (7,64)->(8,36): 21/30 tiles ok, $115; 1 blocked by power line e.g. (7, 64); 5 blocked by road e.g. (8, 64); 3 blocked by residential e.g. (8, 53) | OK power_line (8,36)->(19,36): 8/12 tiles ok, $48; 1 blocked by power line e.g. (8, 36); 3 blocked by fire station e.g. (9, 36) | OK power_line (35,18)->(63,9): 20/38 tiles ok, $103; 3 blocked by residential e.g. (39, 18); 2 blocked by fire e.g. (46, 18); 6 blocked by road e.g. (48, 18); 1 blocked by park e.g. (58, 18); 3 blocked by police station e.g. (60, 18); 3 blocked by rail e.g. (63, 12) | OK power_line (63,9)->(74,18): 8/21 tiles ok, $40; 2 blocked by rail e.g. (63, 9); 3 blocked by fire station e.g. (64, 9); 2 blocked by road e.g. (72, 9); 3 blocked by residential e.g. (74, 10); 3 blocked by hospital/church e.g. (74, 14) | OK power_line (40,78)->(55,78): 12/16 tiles ok, $62; 4 blocked by power line e.g. (40, 78) | OK power_line (55,77)->(59,73): 9/9 tiles ok, $45 | OK power_line (55,77)->(48,74): 10/11 tiles ok, $52; 1 blocked by rail e.g. (55, 77) | OK power_line (48,74)->(44,72): 6/7 tiles ok, $35; 1 blocked by power line e.g. (48, 74) | OK power_line (44,72)->(43,74): 3/4 tiles ok, $16; 1 blocked by power line e.g. (44, 72) | OK power_line (43,74)->(43,42): 11/33 tiles ok, $55; 3 blocked by power line e.g. (43, 74); 6 blocked by residential e.g. (43, 70); 3 blocked by industrial e.g. (43, 64); 7 blocked by road e.g. (43, 61); 3 blocked by fire station e.g. (43, 44) | REJECTED power_line (89,79)->(84,83): 0/10 tiles ok, $0; 10 blocked by power line e.g. (89, 79) | OK fire_station at (45,71): ok | OK fire_station at (49,73): ok | OK fire_station at (60,72): ok | OK zoom view at (36,32) next turn\nYOUR NOTES FROM LAST TURN: Jan 1907: retain 5% tax/full funding. Power routes are intended to energize fire stations at west/north/central/southeast and new stations at (45,71), (49,73), (60,72); next check fires, unpowered count, funds, and population recovery.", "raw": "{\"thoughts\":\"Fires and power disruption remain the immediate threat, but the city is close enough to the population target that restoring service and adding powered, road-served growth sites should recover it. I will keep fire funding full, modestly improve the annual balance, add fire coverage in open southern/eastern areas, and zone the available road-adjacent sites.\",\"notes\":\"Apr 1907: raised tax to 7% and reduced road/police funding moderately while retaining full fire response. Added four fire stations in listed open areas and filled ten road-adjacent growth sites; next inspect which builds powered/grow, remaining fires, and cash before Jan 1908.\",\"actions\":[{\"type\":\"tax\",\"rate\":7},{\"type\":\"funding\",\"road\":70,\"fire\":100,\"police\":75},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":59,\"y\":79},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":68,\"y\":70},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":84,\"y\":85},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":99,\"y\":92},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":39,\"y\":69},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":36,\"y\":69},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":67,\"y\":70},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":23,\"y\":41},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":36,\"y\":72},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":70,\"y\":70},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":82,\"y\":44},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":21,\"y\":52},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":20,\"y\":49},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":21,\"y\":55},{\"type\":\"zoom\",\"x\":76,\"y\":68}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 5274, "completion_tokens": 2263, "total_tokens": 7537, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 5272, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.044374, "upstream_inference_prompt_cost": 0.0145024, "upstream_inference_completions_cost": 0.0298716}, "completion_tokens_details": {"reasoning_tokens": 1844, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.044374, "latency_s": 27.37, "thoughts": "Fires and power disruption remain the immediate threat, but the city is close enough to the population target that restoring service and adding powered, road-served growth sites should recover it. I will keep fire funding full, modestly improve the annual balance, add fire coverage in open southern/eastern areas, and zone the available road-adjacent sites.", "notes": "Apr 1907: raised tax to 7% and reduced road/police funding moderately while retaining full fire response. Added four fire stations in listed open areas and filled ten road-adjacent growth sites; next inspect which builds powered/grow, remaining fires, and cash before Jan 1908.", "actions": [{"type": "tax", "rate": 7}, {"type": "funding", "road": 70, "fire": 100, "police": 75}, {"type": "build", "what": "fire_station", "x": 59, "y": 79}, {"type": "build", "what": "fire_station", "x": 68, "y": 70}, {"type": "build", "what": "fire_station", "x": 84, "y": 85}, {"type": "build", "what": "fire_station", "x": 99, "y": 92}, {"type": "zone", "zone": "residential", "x": 39, "y": 69}, {"type": "zone", "zone": "commercial", "x": 36, "y": 69}, {"type": "zone", "zone": "industrial", "x": 67, "y": 70}, {"type": "zone", "zone": "residential", "x": 23, "y": 41}, {"type": "zone", "zone": "residential", "x": 36, "y": 72}, {"type": "zone", "zone": "commercial", "x": 70, "y": 70}, {"type": "zone", "zone": "industrial", "x": 82, "y": 44}, {"type": "zone", "zone": "residential", "x": 21, "y": 52}, {"type": "zone", "zone": "commercial", "x": 20, "y": 49}, {"type": "zone", "zone": "residential", "x": 21, "y": 55}, {"type": "zoom", "x": 76, "y": 68}], "actions_dropped": 0, "results": ["OK tax rate set to 7%", "OK funding set: road 70%, fire 100%, police 75%", "OK fire_station at (59,79): ok", "OK fire_station at (68,70): ok", "OK fire_station at (84,85): ok", "OK fire_station at (99,92): ok", "OK residential x1: 1 placed; (39,69) ok", "OK commercial x1: 1 placed; (36,69) ok", "REJECTED industrial x1: 0 placed; (67,70) blocked by fire station (e.g. (68,70)); bulldoze first or pick another site", "OK residential x1: 1 placed; (23,41) ok", "OK residential x1: 1 placed; (36,72) ok", "REJECTED commercial x1: 0 placed; (70,70) blocked by fire station (e.g. (70,70)); bulldoze first or pick another site", "OK industrial x1: 1 placed; (82,44) ok", "OK residential x1: 1 placed; (21,52) ok", "OK commercial x1: 1 placed; (20,49) ok", "OK residential x1: 1 placed; (21,55) ok", "OK zoom view at (76,68) next turn"], "state": {"population_now": 93360, "funds": 5829, "score": 336, "tax": 5}, "info": {"unpowered_zones": 124, "zones_r": 150, "zones_c": 58, "zones_i": 60, "free_sites": 10}, "wall_s": 102.2}
{"turn": 7, "date": "Jul 1907", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jul 1907 (turn 7 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $2,989   tax rate 7%   funding: road 70%, fire 100%, police 75%\n  last January's budget: tax income $1,456, requested road $2,032, fire $1,200, police $800; cash flow $-2,576/yr\nPOPULATION: 90,020 now (official census 94,340, Capital); residents 2101, commerce 97, industry 203 (engine units)\nZONES: residential 151, commercial 59, industrial 61; unpowered zones: 130\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 336 / 1000 (change -331 at the last evaluation); approval 27%; top problems (share of citizens): fires 42%, crime 24%, pollution 13%, housing costs 10%\nAVERAGES (0-255, lower is better except land value): crime 124, pollution 62, traffic 33, land value 42\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 19, stadiums 1, seaports 5, airports 0; road tiles 1977, rail tiles 419; fires burning 119\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 94,340)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30)* (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x19: (9,35)* (20,35)* (40,73) (42,42) (45,71) (46,49) (49,73) (50,45)* (53,41)* (56,74) (56,78) (59,79) (60,72) (64,9)* (68,70)* (75,18)* (81,83) (84,85) (99,92)*; stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18)* (96,42) (98,49)\nUNPOWERED ZONES (top-left): (2,23) (2,28) (3,33) (4,75) (8,27) (9,45) (13,28) (15,21) (15,24) (18,29) (23,28) (26,90) (26,94) (28,24) (28,30) (29,34) (29,94) (30,90) (32,94) (33,90) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (49,38) (65,57) (33,25) (71,70) (20,41) (27,67) (36,75) (74,70) (20,58) (17,48)\nLARGE OPEN AREAS (top-left, size): (59,82) 18x18 (87,84) 12x12 (77,88) 10x10 (45,79) 9x9 (63,73) 9x9\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(106-107,80-81) 250@(106-107,78-79); pollution: 255@(46-47,20-21) 252@(90-91,34-35) 250@(94-95,18-19); traffic: 206@(80-81,40-41) 206@(50-51,20-21) 206@(42-43,48-49)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".###,#rrrrrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rrr*RrrrrrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#rrr*R##rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRccccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRcccc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~++###EEEICCRRrr#rr#=rrrr=rrH=cc#iiOO=i~~~~~~~~~~~~\ny= 16 ~~###RRRR#R#HH+EEEICC#R*r#rr##rrrr#rrHH#cc=iiI*i~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#R**+**#rr#+PPii#ccFF#cc=ii,OOO~~~~~~~~~~~\ny= 20 ~.#RR##rr####.\"===##*****#rr#=PPii#ccFF#ccHHi*OOO~~~~~~~~~~~\ny= 22 #ccRRRRrr##CC..=*#*ii#**rrrr#ccPP#ccccc#ccHHii=ii~~~~~~~~~~~\ny= 24 #ccRRRRrr##CC.rr,*Eii#**rrrr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####cc#rr#####rr#,#ii**rrrrr#rr###ccccc#,P.cc.#ii~~~~~~~~~~~\ny= 28 #rr+ccrr#rrrr###**#ii=rrrrrr#rrccrccc##cccccc##ii~~~~~~~~~~~\ny= 30 #rr###rr#rrrr#rrPPiii=#######rrccr#rrcccccc#iiii~~~~~~~~~~~~\ny= 32 #rr...=\"####\"#rrPPiii...#\"rr#rr#rrccrccrrR*,i**i~~~~~~~~~~~~\ny= 34 ~rr.FF====FF==rr#CCCCRRRR#rr####rrcc##rrrR,#***#ii~~~~~~~~~~\ny= 36 ~#\"\"FF++++FF\"\"rr#CCCCRRRRRR##=#\"===cc#rr##=#=**rii~~~~~~~~~~\ny= 38 ~#\"\"+\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"F,,R.\"###rr#cc#rr#ii#***rII~~~~~~~~~~\ny= 40 ~#\"\"+\"\"\"\"\"\"RRCCRRRII\"\"\"cF,FF#cc#rrrrrrrr#ii#RR##II#~~~~~~~~~\ny= 42 ~#\"\"+\"\"\"\"\"\"RRCCCRRIICFFccrFF.cc###rrrrrr=.=.ii#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"\"RRRR#CCRR#CCFFrrFFr.rrrrrcccc=rrii.ii#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"\"RRRR#RRRR#RRRRrrFFr#rrrrrcccc#rrii==#=II=~~~~~~~~~~\ny= 48 ~#+.*H.\"\"\"CCR#RRRR#RR##FFRR#==H########cc.####=IIO#~~~~~~~~~\ny= 50 ~HH#RH..\"\"CCRRRCCRR#RR\"FFRRR..H#RRCCRRRcccc######OO~~~~~~~~~\ny= 52 ~HH#RR..\"\"RRRRRCCRR#RRRR\"\"RR+SSRRRCCRRR*Rcc#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"RRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RR**##EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#**\"RRRR#CC#RRRRCCR\"rrRRRR*R*CRR#*R#+EE~=##II~~~~~~~~~\ny= 58 ~###+RR##\"\"RRCCIIPP+RRCCR\"rrRRRR,,R,RRrrRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#RRCCIIPP#RR#RIIRRRRRRRRRRR#rr.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRIII+RIIRRRRRRRRRR,rr#r#ii~CCCCIII##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRRRRR#r#rrrr#ii~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHH####CCRR#RRRRRR#R##RRrrccc##ii#####II.IIII~~~~~\ny= 68 ~~II,+..+RR#...II#CCRRHH#\"\"=RRCCRR##cccccii~~..#II.II~~~~~~~\ny= 70 ~~II*HH########II#CCRRFFRR+=RRCCRRFF\"\"\"cc.~~II.II#IIII~~~~~~\ny= 72 ~~***HHIIII#...II#RRFFFFFF.=RRFF..FF\"\"\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~,**~~~IIII####II#RRFF++FF.=FFFF....\"\"\"#####EEE######**#~~~~\ny= 76 ~***~~~~+~~##CC#+#\"\"\"\"\"\"+++=FF.......\"\"#+\"..EEE~II#HH**#~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE+++++++=FFF........#+\"++EEE~II#HH*,ii~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"....=FFF........#+\"+\".EE~~~~HH##ii~~~\ny= 82 ~~.~~~~~RRR#####.....+.....=PP.........#FF+\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC......+.....=PP........##FFFF\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+.....=...........#..FF......~~~~~~~~~~\ny= 88 ~~..~~~~~+HH##*########iiii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~R***iic..IPPiiii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RR***ic##IPPiiii=\"....................FF..~~~~~~~\ny= 94 ~~~...~~~+~#*r*rriicc+iiiii=\"\"...................FF...~~~~~~\ny= 96 ~~~II#++HHR#.rrrriicc#ii##ii\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (76,68)):\n           8         9         0         1     \n       6789012345678901234567890123456789012345\ny= 68  CC#CC,#III~~~~.....#III#..III.~~~~~~~~~~\ny= 69  ###CC,#III~~~......#+..#..III.~~~~~~~~~~\ny= 70  \"\"#CCC..~~~.......##+..######.~~~~~~~~~~\ny= 71  \"\"#\"\"...~~~..III..#III.#III#III~~~~~~~~~\ny= 72  \"\"#\"\"\"...~...III++#III+#III#III.....~~~~\ny= 73  \"\"#\"\"\".......III..#III.#,II#IIIH,H...~~~\ny= 74  \"\"#########.###################*,H#...~~\ny= 75  \"\"#\"\"+++++###EEEE.~..+.##.+..#.**H#+.~~~\ny= 76  \"\"#\"\"+\"\".....EEEE~~~.III##HHH##**##+~~~~\ny= 77  \"\"#\"\"+\"\".....EEEE~~~~III##HHH#*,**#+~~~~\ny= 78  ..#\"\"+\"\"\"....EEEE~~~~III##HHH#*I,,III.~~\ny= 79  ..##\"+\"\"++++++EEEE~~~~~.######I,,,,II.~~\ny= 80  ..##\"+\"\"+\"\"...EEEE.~~~~~....+##..#III.~~\ny= 81  ..#.\"+\"\"+\"\"\"..E,EE...~~~~..HHH#......~~~\ny= 82  ..#..+\"\"+\"\"\"\".EEEE...~~~~~.HHH#.....~~~~\ny= 83  ..#..FFF+\"\"\"\".........~~~~~HHH#.....~~~~\ny= 84  ..#..FFF+\"\"\"\"..........~~~~~.~~~....~~~~\ny= 85  .##..FFFFFF..............~~~~~~~.....~~~\ny= 86  ..#.....FFF..............~~~~~~~~~...~~~\ny= 87  ........FFF...............~~~~~~~~~.~~~~\ny= 88  ...........................~~~~~~~~~~~~~\ny= 89  .............................~~~~~~~~~~~\ny= 90  .............................~~~~~~~~~~~\ny= 91  ..............................~~~~~~~~~~\ny= 92  .......................FFF.....~~~~~~~~~\n\nEVENTS SINCE LAST TURN: Blackouts reported: check the power grid. | Crime very high.\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 7% | OK funding set: road 70%, fire 100%, police 75% | OK fire_station at (59,79): ok | OK fire_station at (68,70): ok | OK fire_station at (84,85): ok | OK fire_station at (99,92): ok | OK residential x1: 1 placed; (39,69) ok | OK commercial x1: 1 placed; (36,69) ok | REJECTED industrial x1: 0 placed; (67,70) blocked by fire station (e.g. (68,70)); bulldoze first or pick another site | OK residential x1: 1 placed; (23,41) ok | OK residential x1: 1 placed; (36,72) ok | REJECTED commercial x1: 0 placed; (70,70) blocked by fire station (e.g. (70,70)); bulldoze first or pick another site | OK industrial x1: 1 placed; (82,44) ok | OK residential x1: 1 placed; (21,52) ok | OK commercial x1: 1 placed; (20,49) ok | OK residential x1: 1 placed; (21,55) ok | OK zoom view at (76,68) next turn\nYOUR NOTES FROM LAST TURN: Apr 1907: raised tax to 7% and reduced road/police funding moderately while retaining full fire response. Added four fire stations in listed open areas and filled ten road-adjacent growth sites; next inspect which builds powered/grow, remaining fires, and cash before Jan 1908.", "raw": "{\"thoughts\":\"The immediate priorities are preventing fiscal collapse while keeping fire protection at full strength, restoring a few severed power connections, and adding compact road-adjacent growth sites. I will set a sustainable emergency budget, use the existing coal plants to energize nearby isolated areas, and build balanced zones where demand is strongest.\",\"notes\":\"Jul 1907: tax 9%; emergency funding road 30/fire 100/police 50. Added 8 zones at listed road sites and attempted short power reconnections from coal plants to north, west, and east isolated blocks. Next: inspect fires, funds, whether lines succeeded, and prioritize rubble/fire corridors before Jan 1908.\",\"actions\":[{\"type\":\"tax\",\"rate\":9},{\"type\":\"funding\",\"road\":30,\"fire\":100,\"police\":50},{\"type\":\"power_line\",\"x1\":34,\"y1\":19,\"x2\":34,\"y2\":24},{\"type\":\"power_line\",\"x1\":5,\"y1\":68,\"x2\":5,\"y2\":74},{\"type\":\"power_line\",\"x1\":86,\"y1\":54,\"x2\":85,\"y2\":44},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":49,\"y\":38},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":65,\"y\":57},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":33,\"y\":25},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":71,\"y\":70},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":20,\"y\":41},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":27,\"y\":67},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":36,\"y\":75},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":74,\"y\":70},{\"type\":\"zoom\",\"x\":20,\"y\":14}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4753, "completion_tokens": 2095, "total_tokens": 6848, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4751, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.04072365, "upstream_inference_prompt_cost": 0.01306965, "upstream_inference_completions_cost": 0.027654}, "completion_tokens_details": {"reasoning_tokens": 1701, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.04072365, "latency_s": 24.6, "thoughts": "The immediate priorities are preventing fiscal collapse while keeping fire protection at full strength, restoring a few severed power connections, and adding compact road-adjacent growth sites. I will set a sustainable emergency budget, use the existing coal plants to energize nearby isolated areas, and build balanced zones where demand is strongest.", "notes": "Jul 1907: tax 9%; emergency funding road 30/fire 100/police 50. Added 8 zones at listed road sites and attempted short power reconnections from coal plants to north, west, and east isolated blocks. Next: inspect fires, funds, whether lines succeeded, and prioritize rubble/fire corridors before Jan 1908.", "actions": [{"type": "tax", "rate": 9}, {"type": "funding", "road": 30, "fire": 100, "police": 50}, {"type": "power_line", "x1": 34, "y1": 19, "x2": 34, "y2": 24}, {"type": "power_line", "x1": 5, "y1": 68, "x2": 5, "y2": 74}, {"type": "power_line", "x1": 86, "y1": 54, "x2": 85, "y2": 44}, {"type": "zone", "zone": "residential", "x": 49, "y": 38}, {"type": "zone", "zone": "commercial", "x": 65, "y": 57}, {"type": "zone", "zone": "industrial", "x": 33, "y": 25}, {"type": "zone", "zone": "residential", "x": 71, "y": 70}, {"type": "zone", "zone": "commercial", "x": 20, "y": 41}, {"type": "zone", "zone": "residential", "x": 27, "y": 67}, {"type": "zone", "zone": "commercial", "x": 36, "y": 75}, {"type": "zone", "zone": "industrial", "x": 74, "y": 70}, {"type": "zoom", "x": 20, "y": 14}], "actions_dropped": 0, "results": ["OK tax rate set to 9%", "OK funding set: road 30%, fire 100%, police 50%", "OK power_line (34,19)->(34,24): 5/6 tiles ok, $26; 1 blocked by fire e.g. (34, 24)", "OK power_line (5,68)->(5,74): 2/7 tiles ok, $11; 3 blocked by industrial e.g. (5, 68); 2 blocked by fire e.g. (5, 73)", "OK power_line (86,54)->(85,44): 7/12 tiles ok, $36; 2 blocked by road e.g. (85, 54); 2 blocked by commercial e.g. (85, 52); 1 blocked by rail e.g. (85, 47)", "OK residential x1: 1 placed; (49,38) ok", "OK commercial x1: 1 placed; (65,57) ok", "OK industrial x1: 1 placed; (33,25) ok", "OK residential x1: 1 placed; (71,70) ok", "OK commercial x1: 1 placed; (20,41) ok", "OK residential x1: 1 placed; (27,67) ok", "OK commercial x1: 1 placed; (36,75) ok", "OK industrial x1: 1 placed; (74,70) ok", "OK zoom view at (20,14) next turn"], "state": {"population_now": 90020, "funds": 2989, "score": 336, "tax": 7}, "info": {"unpowered_zones": 130, "zones_r": 151, "zones_c": 59, "zones_i": 61, "free_sites": 10}, "wall_s": 126.9}
{"turn": 8, "date": "Oct 1907", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Oct 1907 (turn 8 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $2,058   tax rate 9%   funding: road 30%, fire 100%, police 50%\n  last January's budget: tax income $1,456, requested road $2,032, fire $1,200, police $800; cash flow $-2,576/yr\nPOPULATION: 86,220 now (official census 94,340, Capital); residents 1975, commerce 98, industry 194 (engine units)\nZONES: residential 155, commercial 62, industrial 61; unpowered zones: 132\nDEMAND (-100..+100, positive = the city wants more of it): residential +94, commercial +100, industrial +92\nCITY SCORE (re-evaluated each January, like the official census): 336 / 1000 (change -331 at the last evaluation); approval 27%; top problems (share of citizens): fires 42%, crime 24%, pollution 13%, housing costs 10%\nAVERAGES (0-255, lower is better except land value): crime 124, pollution 62, traffic 33, land value 42\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 19, stadiums 1, seaports 5, airports 0; road tiles 1952, rail tiles 414; fires burning 127\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 94,340)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30)* (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x19: (9,35)* (20,35)* (40,73) (42,42) (45,71) (46,49) (49,73) (50,45)* (53,41)* (56,74) (56,78) (59,79) (60,72) (64,9)* (68,70)* (75,18)* (81,83) (84,85) (99,92)*; stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18)* (96,42) (98,49)\nUNPOWERED ZONES (top-left): (2,23) (2,28) (3,33) (8,27) (9,45) (9,48) (13,28) (15,21) (15,24) (18,29) (23,28) (26,90) (26,94) (27,67) (28,24) (28,30) (29,34) (30,90) (32,94) (33,25) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (20,58) (17,48) (17,41) (27,72) (16,45) (75,73) (26,21) (17,59) (79,71) (24,72)\nLARGE OPEN AREAS (top-left, size): (59,82) 18x18 (87,88) 12x12 (77,88) 10x10 (63,73) 9x9 (45,79) 9x9\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(106-107,80-81) 250@(106-107,78-79); pollution: 255@(46-47,20-21) 252@(90-91,34-35) 250@(94-95,18-19); traffic: 206@(80-81,40-41) 206@(58-59,8-9) 206@(56-57,26-27)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".###,#rrrrrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rr**RrrrrrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#rrR*R##rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRccccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRcccc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~++###EEEICCRRrr#rr#=rrrr=rrH=cc#iiOO=i~~~~~~~~~~~~\ny= 16 ~~###RRRR#R#HH+EEEICC*R#**rr##rrrr#rrHH#cc=iiI*i~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#R******rr#+PPii#ccFF#cc=ii,OOO~~~~~~~~~~~\ny= 20 ~.#RR##rr####.\"===##****,#rr#=PPii#ccFF#ccrri*OOO~~~~~~~~~~~\ny= 22 #ccRRRRrr##CC..=*#**i#***rrr#ccPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #ccRRRRrr##CC.rr**E*i#,R*rrr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####cc#rr#####rrii#ii**rrrrr#rr###ccccc#,P.cc.#ii~~~~~~~~~~~\ny= 28 #rr+ccrr#rrrr###*,#ii=rrrrrr#rrccrccc##cccccc##ii~~~~~~~~~~~\ny= 30 #rr###rr#rrrr#rr*Piii=#######rrccr#rrcccccc##*ii~~~~~~~~~~~~\ny= 32 #rr...=\"####\"#rrPPiii...#\"rr#rr#rrccrccrrR,,I**i~~~~~~~~~~~~\ny= 34 ~rr.FF====FF==rr#CCCCRRRR#rr####rrcc##rrrR,#***#ii~~~~~~~~~~\ny= 36 ~#\"\"FF++++FF\"\"rr#CCCCRRRRRR##=#\"===cc#rr##=#***rii~~~~~~~~~~\ny= 38 ~#\"\"+\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"FrrR.\"###rr#cc#rr#ii#***rII~~~~~~~~~~\ny= 40 ~#\"\"+\"\"\"\"\"CCRCCRRRII\"\"\"cFrFF#cc#rrrrrrrr#ii#R**#II#~~~~~~~~~\ny= 42 ~#\"\"+\"\"\"\"\"CCRCCCRRIICFFccrFF.cc###rrrrrr=.=.ii*.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"\"RRRR#CCRR#CCFFrrFFr.rrrrrcccc=rrii.ii#.OO~~~~~~~~~~\ny= 46 ~#CC*r.\"\"RRRR#RRRR#RRRRrrFFr#rrrrrcccc#rrii==#=II=~~~~~~~~~~\ny= 48 ~#+.*r.\"\"\"CCR#RRRR#RR##FFRR#==H########cc.####=IIO#~~~~~~~~~\ny= 50 ~HH#rr..\"\"CCRRRCCRR#RR\"FFRRR..H#RRCCRRRcccc######OO~~~~~~~~~\ny= 52 ~HH#RR..\"\"RRRRRCCRR#RRRR\"\"RR+SSRRRCCRRR*Rcc#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.,*\"RRRRRCC#RRRRRR\"\"RR\"SSRRRCC#R**###EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#***RRRR#CC#RRRRCCR\"rrRRRRC*,CRR#*R#+EE~=##II~~~~~~~~~\ny= 58 ~###+RR##\"\"RRCCIIPP+RRCCR\"rrRRRRCCR,RRrrRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#RRCCIIPP#RR#RIIRRRRRRRRRRR#rr.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRIII+RIIRRRRRRRRRR,rr#r#ii~CCCCIII##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRRRRR#r#rrrr#ii~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHHrr##CCRR#RRRRRR#R##RRrrccc##ii#####II.IIII~~~~~\ny= 68 ~~II,+..+RR#.rrII#CCRRHH#\"\"=RRCCRR##cccccii~~..#II.II~~~~~~~\ny= 70 ~~II*RR########II#CCRRFFRR+=RRCCRRFFriicc.~~II.II#IIII~~~~~~\ny= 72 ~~***RRIIII#...II#RRFFFFFF.=RRFF..FFrii#\".~.II+II#III*H.~~~~\ny= 74 ~,**~~~IIII####II#CCFF++FF.=FFFF....\"\"\"#####EEE######*H#~~~~\ny= 76 ~***~~~~+~~##CC#+#CC\"\"\"\"+++=FF.......\"\"#+\"..EEE~II#HH**#~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE+++++++=FFF........#+\"++EEE~II#HH*,ii~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"....=FFF........#+\"+\".EE~~~~HH##ii~~~\ny= 82 ~~.~~~~~RRR#####.....+.....=PP.........#FF+\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC......+.....=PP........##FFFF\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+.....=...........#..FF......~~~~~~~~~~\ny= 88 ~~..~~~~~+HH##*########iiii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~R**,iic..IPPiiii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RR,**ic##IPPiiii=\"....................FF..~~~~~~~\ny= 94 ~~~...~~~+~#*r**riicc+iiiii=\"\"...................FF...~~~~~~\ny= 96 ~~~II#++RRR#.r**riicc#ii##ii\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###RRR#...\"\"\"\"\"\"\"\"\"\"#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (20,14)):\n       2         3         4         5         \n       0123456789012345678901234567890123456789\ny= 14  ~~~...\"\"\"...\"\"#III#CC,#RRR############=k\ny= 15  ++++#######EEEEIII#CCC#RRR#RRR#=RRR#=#=k\ny= 16  #####HHH...EEEEIII#CCC#,RR#,RR#=RRR#=#kk\ny= 17  R,+#+HHH+++EEE,...#.+.*...#,R**=RRR#=###\ny= 18  RRR#.HHH.\"\",EEE+++#R**,**+,*,*,#+,##=#k+\ny= 19  RRR#.....\"\"...+..##RR***,,**,,*,RRR#=#kk\ny= 20  ####.....\"\"...+..###R**,**,,,,#=RRR#=#kk\ny= 21  k#+###.....======#=###,,,,*,,,#=RRR#=#==\ny= 22  k#CCC#.....=#*###,====#,,,*=*,##########\ny= 23  k#CCC#.....=#*+,,**II+#,,**RR*,RRRRR=#kC\ny= 24  k#CCC#..R,R=,,,,,#*II+#,,,,,*R,RRRRR=#+C\ny= 25  k#####..RRR=,**IE#*II.,,,,RR,RRRRRRR=#kC\ny= 26  =====#==RRR=#III,####,,,*,,#############\ny= 27  #######=====#III.#III..**RRRRRR#R,R==#RR\ny= 28  .=.RRR#=..+.#*,,,#III..=#RRRRRR#RRR==#RR\ny= 29  R=+RRR#######*,,##III..=#RRRRRR#RRR=k#RR\ny= 30  R=.RRR#=RRR#P*P##++....=################\ny= 31  R######=RRR#PPP.IIIIII.======##=====.#R,\ny= 32  ###.\"\"##RRR#PPP.IIIIII.......#\"\".+.=.#RR\ny= 33  .=..\"\"#######...IIIIII......=#\"\"RRR=.#RR\ny= 34  ========.RRR###################.RRR=####\ny= 35  FFF.\"\"\"\"\"RRR#..CCCCCCRRRRRRRRR#.RRR=####\ny= 36  FFF\"\"\"\"\"\"R,R#\"\"CCCCCCRRR,RRRR,#######===\ny= 37  FFF\"\"\"\"\"\"\"\"\"#\"\"CCCCCCRRR,RRRR,,RR#.===..\ny= 38  \"\"\"\"\"\"\"\"\"\"\"\"#RRR\"\"\"\"\"\"\"\"\"\"\",,RRRR#...\"..\n\nEVENTS SINCE LAST TURN: Explosion detected! (at 91,31) | Explosion detected! (at 6,75)\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 9% | OK funding set: road 30%, fire 100%, police 50% | OK power_line (34,19)->(34,24): 5/6 tiles ok, $26; 1 blocked by fire e.g. (34, 24) | OK power_line (5,68)->(5,74): 2/7 tiles ok, $11; 3 blocked by industrial e.g. (5, 68); 2 blocked by fire e.g. (5, 73) | OK power_line (86,54)->(85,44): 7/12 tiles ok, $36; 2 blocked by road e.g. (85, 54); 2 blocked by commercial e.g. (85, 52); 1 blocked by rail e.g. (85, 47) | OK residential x1: 1 placed; (49,38) ok | OK commercial x1: 1 placed; (65,57) ok | OK industrial x1: 1 placed; (33,25) ok | OK residential x1: 1 placed; (71,70) ok | OK commercial x1: 1 placed; (20,41) ok | OK residential x1: 1 placed; (27,67) ok | OK commercial x1: 1 placed; (36,75) ok | OK industrial x1: 1 placed; (74,70) ok | OK zoom view at (20,14) next turn\nYOUR NOTES FROM LAST TURN: Jul 1907: tax 9%; emergency funding road 30/fire 100/police 50. Added 8 zones at listed road sites and attempted short power reconnections from coal plants to north, west, and east isolated blocks. Next: inspect fires, funds, whether lines succeeded, and prioritize rubble/fire corridors before Jan 1908.", "raw": "{\"thoughts\":\"I will use the remaining funds on a compact, road-accessible, power-connected expansion beside the southern coal plants, where the large open area is safely away from the worst fires. Fire funding remains full while road and police funding are temporarily suspended to preserve the rebuilding treasury for January.\",\"notes\":\"Oct 1907: built a 13-zone southern expansion in open area x59-76, rows y82/85/88, with roads at y81/84/87 and a power spine at y81 connected eastward to coal plant (90,79). Check whether line crossed road and whether all new zones are powered/growing; maintain fire response and use January income for further dense rebuild.\",\"actions\":[{\"type\":\"funding\",\"road\":0,\"fire\":100,\"police\":0},{\"type\":\"road\",\"x1\":59,\"y1\":81,\"x2\":76,\"y2\":81},{\"type\":\"road\",\"x1\":59,\"y1\":84,\"x2\":76,\"y2\":84},{\"type\":\"road\",\"x1\":59,\"y1\":87,\"x2\":76,\"y2\":87},{\"type\":\"power_line\",\"x1\":59,\"y1\":81,\"x2\":89,\"y2\":81},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":59,\"y\":82,\"count\":6,\"dir\":\"east\"},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":59,\"y\":85,\"count\":4,\"dir\":\"east\"},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":59,\"y\":88,\"count\":3,\"dir\":\"east\"},{\"type\":\"zoom\",\"x\":56,\"y\":78}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4947, "completion_tokens": 1906, "total_tokens": 6853, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4945, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.03876235, "upstream_inference_prompt_cost": 0.01360315, "upstream_inference_completions_cost": 0.0251592}, "completion_tokens_details": {"reasoning_tokens": 1552, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.03876235, "latency_s": 22.8, "thoughts": "I will use the remaining funds on a compact, road-accessible, power-connected expansion beside the southern coal plants, where the large open area is safely away from the worst fires. Fire funding remains full while road and police funding are temporarily suspended to preserve the rebuilding treasury for January.", "notes": "Oct 1907: built a 13-zone southern expansion in open area x59-76, rows y82/85/88, with roads at y81/84/87 and a power spine at y81 connected eastward to coal plant (90,79). Check whether line crossed road and whether all new zones are powered/growing; maintain fire response and use January income for further dense rebuild.", "actions": [{"type": "funding", "road": 0, "fire": 100, "police": 0}, {"type": "road", "x1": 59, "y1": 81, "x2": 76, "y2": 81}, {"type": "road", "x1": 59, "y1": 84, "x2": 76, "y2": 84}, {"type": "road", "x1": 59, "y1": 87, "x2": 76, "y2": 87}, {"type": "power_line", "x1": 59, "y1": 81, "x2": 89, "y2": 81}, {"type": "zone", "zone": "residential", "x": 59, "y": 82, "count": 6, "dir": "east"}, {"type": "zone", "zone": "commercial", "x": 59, "y": 85, "count": 4, "dir": "east"}, {"type": "zone", "zone": "industrial", "x": 59, "y": 88, "count": 3, "dir": "east"}, {"type": "zoom", "x": 56, "y": 78}], "actions_dropped": 0, "results": ["OK funding set: road 0%, fire 100%, police 0%", "OK road (59,81)->(76,81): 15/18 tiles ok, $150; 3 blocked by fire station e.g. (59, 81)", "OK road (59,84)->(76,84): 18/18 tiles ok, $180", "OK road (59,87)->(76,87): 18/18 tiles ok, $180", "OK power_line (59,81)->(89,81): 26/31 tiles ok, $136; 3 blocked by fire station e.g. (59, 81); 2 blocked by power line e.g. (81, 81)", "REJECTED residential x6: 0 placed; (59,82) blocked by road (e.g. (59,84)); bulldoze first or pick another site, (62,82) blocked by road (e.g. (62,84)); bulldoze first or pick another site, (65,82) blocked by road (e.g. (65,84)); bulldoze first or pick another site, (68,82) blocked by road (e.g. (68,84)); bulldoze first or pick another site, (71,82) blocked by road (e.g. (71,84)); bulldoze first or pick another site, (74,82) blocked by road (e.g. (74,84)); bulldoze first or pick another site", "REJECTED commercial x4: 0 placed; (59,85) blocked by road (e.g. (59,87)); bulldoze first or pick another site, (62,85) blocked by road (e.g. (62,87)); bulldoze first or pick another site, (65,85) blocked by road (e.g. (65,87)); bulldoze first or pick another site, (68,85) blocked by road (e.g. (68,87)); bulldoze first or pick another site", "OK industrial x3: 3 placed; (59,88) ok, (62,88) ok, (65,88) ok", "OK zoom view at (56,75) next turn"], "state": {"population_now": 86220, "funds": 2058, "score": 336, "tax": 9}, "info": {"unpowered_zones": 132, "zones_r": 155, "zones_c": 62, "zones_i": 61, "free_sites": 10}, "wall_s": 149.9}
{"turn": 9, "date": "Jan 1908", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jan 1908 (turn 9 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $1,530   tax rate 9%   funding: road 0%, fire 100%, police 0%\n  last January's budget: tax income $2,318, requested road $1,972, fire $1,900, police $800; cash flow $-2,354/yr\nPOPULATION: 83,780 now (official census 84,220, Capital); residents 1893, commerce 96, industry 191 (engine units)\nZONES: residential 151, commercial 62, industrial 64; unpowered zones: 115\nDEMAND (-100..+100, positive = the city wants more of it): residential +85, commercial +100, industrial +80\nCITY SCORE (re-evaluated each January, like the official census): 168 / 1000 (change -168 at the last evaluation); approval 22%; top problems (share of citizens): fires 44%, crime 20%, taxes 20%, pollution 8%\nAVERAGES (0-255, lower is better except land value): crime 120, pollution 60, traffic 28, land value 42\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 19, stadiums 1, seaports 5, airports 0; road tiles 1982, rail tiles 413; fires burning 138\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 84,220)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30)* (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x19: (9,35)* (20,35)* (40,73) (42,42) (45,71) (46,49) (49,73) (50,45)* (53,41)* (56,74) (56,78) (59,79) (60,72) (64,9)* (68,70)* (75,18)* (81,83) (84,85) (99,92)*; stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18)* (96,42) (98,49)\nUNPOWERED ZONES (top-left): (2,23) (2,28) (3,33) (8,27) (13,28) (15,21) (15,24) (18,29) (23,28) (26,90) (26,94) (27,67) (28,24) (28,30) (29,34) (30,90) (33,25) (33,90) (36,31) (38,23) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (41,25) (43,22) (47,19) (62,78) (20,58) (65,78) (17,48) (75,73) (68,78) (27,72)\nLARGE OPEN AREAS (top-left, size): (71,88) 12x12 (87,86) 12x12 (59,91) 9x9 (45,79) 9x9 (70,73) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(106-107,80-81) 250@(106-107,78-79); pollution: 249@(90-91,78-79) 237@(94-95,18-19) 231@(88-89,14-15); traffic: 206@(108-109,76-77) 206@(80-81,40-41) 206@(62-63,4-5)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".###,#rrrrrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rr**RrrrrrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#rrR*R##rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRccccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRcccc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~++###EEEICCRRrr#rr#=rrrr=rrH=cc#iiOO=i~~~~~~~~~~~~\ny= 16 ~~###RRRR#R#HH+EEEICC*R#**rr##rrrr#rrHH#cc=iiI*i~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#*****,#rr#+PPii#ccFF#cc=ii,OOO~~~~~~~~~~~\ny= 20 ~.#RR##rr####.\"==*##****,#rr#=PPii#ccFF#ccrri*OOO~~~~~~~~~~~\ny= 22 #ccRRRRrr##CC..=**#*i#,**rrr#ccPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #ccRRRRrr##CC.rr***ii#,RRrrr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####cc#rr#####rrii#ii,*rrrrr#rr###ccccc#,P.cc.#ii~~~~~~~~~~~\ny= 28 #rr+ccrr#rrrr####,#ii=rrrrrr#rrccrccc##cccccc##ii~~~~~~~~~~~\ny= 30 #rr###rr#rrrr#rr**iii=#######rrccr#rrcccccc##*ii~~~~~~~~~~~~\ny= 32 #rr...=\"####\"#rrPPiii...#\"rr#rr#rrccrccrrR,,I**i~~~~~~~~~~~~\ny= 34 ~rr.FF====FF==rr#CCCCRRRR#rr####rrcc##rrrR,#**,*ii~~~~~~~~~~\ny= 36 ~#\"\"FF++++FF\"\"rr#CCCCRRRRRR##=#\"===cc#rr##=#****ii~~~~~~~~~~\ny= 38 ~#\"\"+\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"FrrR.\"###rr#cc#rr#ii#****II~~~~~~~~~~\ny= 40 ~#\"\"+\"\"\"\"\"CHHCCRRRII\"\"\"cFrFF#cc#rrrrrrrr#ii#**##II#~~~~~~~~~\ny= 42 ~#\"\"+\"\"\"\"\"CHHCCCRRIICFFccrFF.cc###rrrrrr=.=.i**.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"\"RRRR#CCRR#CCFFrrFFr.rrrrrcccc=rrii.ii#.OO~~~~~~~~~~\ny= 46 ~#CC*R.\"\"RRRR#RRRR#RRRRrrFFr#rrrrrcccc#rrii==#=II=~~~~~~~~~~\ny= 48 ~#+.*R.\"\"\"CCR#RRRR#RR##FFRR#==HH#######cc.####=IIO#~~~~~~~~~\ny= 50 ~HH#RR..\"\"CCRRRCCRR#RR\"FFRRR..HHRRCCRRRcccc######OO~~~~~~~~~\ny= 52 ~HH#RR..\"\"RRRRRCCRR#RRRR\"\"RR+SSRRRCCRRR*Rcc#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.,*\"RRRRRCC#RRRRRR\"\"RR\"SSRRRCC#R**###EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#***RRRR#CC#RRRRCCR\"rrRRRRCC,CRR#*R#+EE~=##II~~~~~~~~~\ny= 58 ~###+RR##\"\"RRCCIIPP+RRCCR\"rrRRRRCCR,RRr*RHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#RRCCIIPP#RR#RIIRRRRRRRRRRR#rr.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRIII+RIIRRRRRRHHRR,RR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRRRHHRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHHrr##CCRR#RRRRRR#R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II,+..+RR#.rrII#CCRRHH#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II*RR########II#CCRRFFRR+=RRCCRRFFriiCC.~~II.II#IIII~~~~~~\ny= 72 ~~***RRIIII#...II#RRFFFFFF.=RRFF..FFrii#\".~.II+II#III*H.~~~~\ny= 74 ~,**~~~IIII####II#CCFF++FF.=FFFF....\"\"\"#####EEE######*H#~~~~\ny= 76 ~***~~~~+~~##CC#+#CC\"\"\"\"+++=FF.......\"\"#+\"..EEE~II#HH**#~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE+++++++=FFF........#+\"++EEE~II#HH*,ii~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"....=FFF#########+++++EE~~~~HH##ii~~~\ny= 82 ~~.~~~~~RRR#####.....+.....=PP.........#FF+\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC......+.....=PP##########FFFF\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+.....=.###########..FF......~~~~~~~~~~\ny= 88 ~~..~~~~~+HH##*########IIII#.iiiii.................~~~~~~~~~\ny= 90 ~~~.~~~~~+~R**,iic..IPPIIII=.iiiii..................~~~~~~~~\ny= 92 ~~~..~~~~+~RR,****##IPPIIII=\"....................FF..~~~~~~~\ny= 94 ~~~...~~~+~#*r***IICC+IIIII=\"\"...................FF...~~~~~~\ny= 96 ~~~II#++RRR#.r**RIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###RRR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (56,75)):\n           6         7         8         9     \n       6789012345678901234567890123456789012345\ny= 75  FFF+.............\"\"\"\"\"#\"\"+++++###EEEE.~.\ny= 76  FFF+...............\"\"\"#\"\"+\"\".....EEEE~~~\ny= 77  ++++...............\"\"\"#\"\"+\"\".....EEEE~~~\ny= 78  FFF...................#\"\"+\"\"\"....EEEE~~~\ny= 79  FFFFFF................##\"+\"\"++++++EEEE~~\ny= 80  FFFFFF................##\"+\"\"+\"\"...EEEE.~\ny= 81  ...FFF###############+#+++++++++++E,EE..\ny= 82  PPP...................#..+\"\"+\"\"\"\".EEEE..\ny= 83  PPP...................#..FFF+\"\"\"\".......\ny= 84  PPP##################.#..FFF+\"\"\"\".......\ny= 85  .....................##..FFFFFF.........\ny= 86  ......................#.....FFF.........\ny= 87  ...##################.......FFF.........\ny= 88  ...IIIIIIIII............................\ny= 89  ...IIIIIIIII............................\ny= 90  ...IIIIIIIII............................\ny= 91  ........................................\ny= 92  ........................................\ny= 93  \".......................................\ny= 94  \"\"\".....................................\ny= 95  \"\"\".....................................\ny= 96  \"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\".......................\ny= 97  \"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\".......................\ny= 98  \"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\".......................\ny= 99  \"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\".......................\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK funding set: road 0%, fire 100%, police 0% | OK road (59,81)->(76,81): 15/18 tiles ok, $150; 3 blocked by fire station e.g. (59, 81) | OK road (59,84)->(76,84): 18/18 tiles ok, $180 | OK road (59,87)->(76,87): 18/18 tiles ok, $180 | OK power_line (59,81)->(89,81): 26/31 tiles ok, $136; 3 blocked by fire station e.g. (59, 81); 2 blocked by power line e.g. (81, 81) | REJECTED residential x6: 0 placed; (59,82) blocked by road (e.g. (59,84)); bulldoze first or pick another site, (62,82) blocked by road (e.g. (62,84)); bulldoze first or pick another site, (65,82) blocked by road (e.g. (65,84)); bulldoze first or pick another site, (68,82) blocked by road (e.g. (68,84)); bulldoze first or pick another site, (71,82) blocked by road (e.g. (71,84)); bulldoze first or pick another site, (74,82) blocked by road (e.g. (74,84)); bulldoze first or pick another site | REJECTED commercial x4: 0 placed; (59,85) blocked by road (e.g. (59,87)); bulldoze first or pick another site, (62,85) blocked by road (e.g. (62,87)); bulldoze first or pick another site, (65,85) blocked by road (e.g. (65,87)); bulldoze first or pick another site, (68,85) blocked by road (e.g. (68,87)); bulldoze first or pick another site | OK industrial x3: 3 placed; (59,88) ok, (62,88) ok, (65,88) ok | OK zoom view at (56,75) next turn\nYOUR NOTES FROM LAST TURN: Oct 1907: built a 13-zone southern expansion in open area x59-76, rows y82/85/88, with roads at y81/84/87 and a power spine at y81 connected eastward to coal plant (90,79). Check whether line crossed road and whether all new zones are powered/growing; maintain fire response and use January income for further dense rebuild.", "raw": "{\"thoughts\":\"With January revenue now available, I will use the strong RCI demand to add ten road-adjacent zones, prioritizing sites that can be powered immediately. A short power backbone from the northwest coal plant will restore power to three central infill sites, while the southern additions connect to the new line beside the operating southern plant; fire funding remains protected.\",\"notes\":\"Jan 1908: tax reduced to 8% while only fire receives funding. Built/attempted 10 new zones: central x41-49/y19-27 tied by new line from coal plant (31,15); southern sites x62-75 near y78; three other road-adjacent infill sites. Check placement, power, fire reduction, cash, and population next turn.\",\"actions\":[{\"type\":\"tax\",\"rate\":8},{\"type\":\"funding\",\"road\":0,\"fire\":100,\"police\":0},{\"type\":\"power_line\",\"x1\":34,\"y1\":19,\"x2\":46,\"y2\":19},{\"type\":\"power_line\",\"x1\":40,\"y1\":19,\"x2\":40,\"y2\":27},{\"type\":\"power_line\",\"x1\":46,\"y1\":19,\"x2\":46,\"y2\":24},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":47,\"y\":19},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":43,\"y\":22},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":41,\"y\":25},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":62,\"y\":78},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":65,\"y\":78},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":68,\"y\":78},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":75,\"y\":73},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":20,\"y\":58},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":17,\"y\":48},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":27,\"y\":72},{\"type\":\"zoom\",\"x\":20,\"y\":14}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4813, "completion_tokens": 2751, "total_tokens": 7564, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4811, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.04954785, "upstream_inference_prompt_cost": 0.01323465, "upstream_inference_completions_cost": 0.0363132}, "completion_tokens_details": {"reasoning_tokens": 2305, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.04954785, "latency_s": 32.29, "thoughts": "With January revenue now available, I will use the strong RCI demand to add ten road-adjacent zones, prioritizing sites that can be powered immediately. A short power backbone from the northwest coal plant will restore power to three central infill sites, while the southern additions connect to the new line beside the operating southern plant; fire funding remains protected.", "notes": "Jan 1908: tax reduced to 8% while only fire receives funding. Built/attempted 10 new zones: central x41-49/y19-27 tied by new line from coal plant (31,15); southern sites x62-75 near y78; three other road-adjacent infill sites. Check placement, power, fire reduction, cash, and population next turn.", "actions": [{"type": "tax", "rate": 8}, {"type": "funding", "road": 0, "fire": 100, "police": 0}, {"type": "power_line", "x1": 34, "y1": 19, "x2": 46, "y2": 19}, {"type": "power_line", "x1": 40, "y1": 19, "x2": 40, "y2": 27}, {"type": "power_line", "x1": 46, "y1": 19, "x2": 46, "y2": 24}, {"type": "zone", "zone": "residential", "x": 47, "y": 19}, {"type": "zone", "zone": "commercial", "x": 43, "y": 22}, {"type": "zone", "zone": "industrial", "x": 41, "y": 25}, {"type": "zone", "zone": "residential", "x": 62, "y": 78}, {"type": "zone", "zone": "residential", "x": 65, "y": 78}, {"type": "zone", "zone": "commercial", "x": 68, "y": 78}, {"type": "zone", "zone": "industrial", "x": 75, "y": 73}, {"type": "zone", "zone": "residential", "x": 20, "y": 58}, {"type": "zone", "zone": "commercial", "x": 17, "y": 48}, {"type": "zone", "zone": "industrial", "x": 27, "y": 72}, {"type": "zoom", "x": 20, "y": 14}], "actions_dropped": 0, "results": ["OK tax rate set to 8%", "OK funding set: road 0%, fire 100%, police 0%", "OK power_line (34,19)->(46,19): 5/13 tiles ok, $28; 1 blocked by power line e.g. (34, 19); 2 blocked by road e.g. (37, 19); 1 blocked by residential e.g. (39, 19); 4 blocked by fire e.g. (40, 19)", "OK power_line (40,19)->(40,27): 3/9 tiles ok, $15; 1 blocked by fire e.g. (40, 19); 1 blocked by residential e.g. (40, 20); 4 blocked by industrial e.g. (40, 23)", "OK power_line (46,19)->(46,24): 3/6 tiles ok, $18; 3 blocked by fire e.g. (46, 19)", "OK residential x1: 1 placed; (47,19) ok", "OK commercial x1: 1 placed; (43,22) ok", "OK industrial x1: 1 placed; (41,25) ok", "OK residential x1: 1 placed; (62,78) ok", "OK residential x1: 1 placed; (65,78) ok", "OK commercial x1: 1 placed; (68,78) ok", "OK industrial x1: 1 placed; (75,73) ok", "OK residential x1: 1 placed; (20,58) ok", "OK commercial x1: 1 placed; (17,48) ok", "OK industrial x1: 1 placed; (27,72) ok", "OK zoom view at (20,14) next turn"], "state": {"population_now": 83780, "funds": 1530, "score": 168, "tax": 9}, "info": {"unpowered_zones": 115, "zones_r": 151, "zones_c": 62, "zones_i": 64, "free_sites": 10}, "wall_s": 182.4}
{"turn": 10, "date": "Apr 1908", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Apr 1908 (turn 10 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $419   tax rate 8%   funding: road 0%, fire 100%, police 0%\n  last January's budget: tax income $2,318, requested road $1,972, fire $1,900, police $800; cash flow $-2,354/yr\nPOPULATION: 83,060 now (official census 84,220, Capital); residents 1881, commerce 96, industry 188 (engine units)\nZONES: residential 155, commercial 65, industrial 66; unpowered zones: 119\nDEMAND (-100..+100, positive = the city wants more of it): residential +82, commercial +100, industrial +76\nCITY SCORE (re-evaluated each January, like the official census): 168 / 1000 (change -168 at the last evaluation); approval 22%; top problems (share of citizens): fires 44%, crime 20%, taxes 20%, pollution 8%\nAVERAGES (0-255, lower is better except land value): crime 113, pollution 61, traffic 28, land value 45\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 19, stadiums 1, seaports 5, airports 0; road tiles 1990, rail tiles 410; fires burning 137\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 84,220)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30)* (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x19: (9,35)* (20,35)* (40,73) (42,42) (45,71) (46,49) (49,73) (50,45)* (53,41)* (56,74) (56,78) (59,79) (60,72) (64,9)* (68,70)* (75,18)* (81,83) (84,85) (99,92)*; stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18)* (96,42) (98,49)\nUNPOWERED ZONES (top-left): (2,23) (2,28) (3,33) (8,27) (13,28) (15,21) (15,24) (18,29) (23,28) (26,90) (26,94) (27,67) (27,72) (28,24) (28,30) (29,34) (30,90) (33,25) (33,90) (36,31) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (35,23) (17,41) (16,45) (79,71) (71,78) (17,59) (26,21) (24,72) (75,76) (52,85)\nLARGE OPEN AREAS (top-left, size): (87,84) 12x12 (74,88) 12x12 (62,91) 9x9 (45,79) 9x9\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(106-107,80-81) 250@(106-107,78-79); pollution: 249@(90-91,78-79) 237@(94-95,18-19) 235@(94-95,34-35); traffic: 206@(66-67,42-43) 206@(64-65,46-47) 206@(60-61,68-69)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".###,#rrrrrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rr**RrrrrrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#rrR**##rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCR*cccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRcccc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~++###EEEICCRRrr#rr#=rrrr=rrH=cc#iiOO=i~~~~~~~~~~~~\ny= 16 ~~###RRRR#R#HH+EEEI*C,R#*#rr##rrrr#rrHH#cc=iiI*i~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#******#rr#+PPii#ccFF#cc=ii,OOO~~~~~~~~~~~\ny= 20 ~.#RR##rr####.\"=**##****r#rr#=PPii#ccFF#ccrri*OOO~~~~~~~~~~~\ny= 22 #ccRRRRrr##CC..=**#*icc*,rrr#ccPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #ccRRRRrr##CC.rr,*,iiicRRrrr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####cc#rr#####rr*i#iii*rrrrr#rr###ccccc#,P.cc.#ii~~~~~~~~~~~\ny= 28 #rr+ccrr#rrrr####,#ii=rrrrrr#rrccrccc##cccccc##ii~~~~~~~~~~~\ny= 30 #rr###rr#rrrr#rrPPiii=#######rrccr#rrcccccc##=*I~~~~~~~~~~~~\ny= 32 #rr...=\"####\"#rrPPiii...#\"rr#rr#rrccrccrrR,,I***~~~~~~~~~~~~\ny= 34 ~rr.FF====FF==rr#CCCCRRRR#rr####rrcc##rrrR,#*,,*ii~~~~~~~~~~\ny= 36 ~#\"\"FF++++FF\"\"rr#CCCCRRRRRR##=#\"===cc#rr##=#****ii~~~~~~~~~~\ny= 38 ~#\"\"+\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"FrrR.\"###rr#cc#rr#ii#**R**I~~~~~~~~~~\ny= 40 ~#\"\"+\"\"\"\"\"CHHCCRRRII\"\"\"cFrFF#cc#rrrrrrrr#ii#**##II#~~~~~~~~~\ny= 42 ~#\"\"+\"\"\"\"\"CHHCCCRRIICFFccrFF.cc###rrrrrr=.=.i**.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"\"RRRR#CCRR#CCFFrrFFr.rrrrrcccc=rrii.ii#.OO~~~~~~~~~~\ny= 46 ~#CC*R.\"\"RRRR#RRRR#RRRRrrFFr#rrrrrcccc#rrii==#=II=~~~~~~~~~~\ny= 48 ~#+.*R.\"CCCCR#RRRR#RR##FFRR#==HH#######cc.####=IIO#~~~~~~~~~\ny= 50 ~HH#RR..CCCCRRRCCRR#RR\"FFRRR..HHRRCCRRRcccc######OO~~~~~~~~~\ny= 52 ~HH#RR..\"\"RRRRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRcc#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.,*,RRRRRCC#RRRRRR\"\"RR\"SSRRRCC#R*,###EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC****RRRR#CC#RRRRCCR\"rrRRRRCC,CRR#*R#+EE~=##II~~~~~~~~~\ny= 58 ~###+RR##\"RRRCCIIPP+RRCCR\"rrRRRRCCR,RRr*RHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"RRRCCIIPP#RR#RIIRRRRRRRRRRR#rr.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRIII+RIIRRRRRRHHRR,RR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRRRHHRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHHrr##CCRR#RRRRRR#R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II,+..+RR#.rrII#CCRRHH#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II*RR########II#CCRRFFRR+=RRCCRRFFriiCC.~~II.II#IIII~~~~~~\ny= 72 ~~***RRIIII#.iiII#RRFFFFFF.=RRFF..FFrii#\".~.II+II#III*H.~~~~\ny= 74 ~,**~~~IIII##iiII#CCFF++FF.=FFFF....\"ii#####EEE######*H#~~~~\ny= 76 ~***~~~~+~~##CC#+#CC\"\"\"\"+++=FF.......\"\"#+\"..EEE~II#H*#*#~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE+++++++=FFFRRRCC...#+\"++EEE~II#HHi,ii~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"....=FFFRRRCC####+++++EE~~~~HH##ii~~~\ny= 82 ~~.~~~~~RRR#####.....+.....=PP.........#FF+\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC......+.....=PP##########FFFF\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+.....=.###########..FF......~~~~~~~~~~\ny= 88 ~~..~~~~~+HH****#######IIII#.iiiii.................~~~~~~~~~\ny= 90 ~~~.~~~~~+~R**,**c..IPPIIII=.iiiii..................~~~~~~~~\ny= 92 ~~~..~~~~+~R,,*,*c##IPPIIII=\"....................FF..~~~~~~~\ny= 94 ~~~...~~~+~#*r*,*IICC+IIIII=\"\"...................FF...~~~~~~\ny= 96 ~~~II#++RRR#.r**RIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###RRR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (20,14)):\n       2         3         4         5         \n       0123456789012345678901234567890123456789\ny= 14  ~~~...\"\"\"...\"\"#III#CC,#RRR############=k\ny= 15  ++++#######EEEEIII#CCC#RRR#RRR#=RRR#=#=k\ny= 16  #####HHH...EEEEIII#CCC,,RR#,RR#=RRR#=#kk\ny= 17  R,+#+HHH+++EEE,...*.+.,...#,R*,=RRR#=###\ny= 18  RRR#.HHH.\"\",EEE+++***,,*,,,,,,,#+,##=#k+\ny= 19  RRR#.....\"\"...+++##R***+,****R,,RRR#=#kk\ny= 20  ####.....\"\"...+..###R**,****RR,=RRR#=#kk\ny= 21  k#+###.....==**==#=###,,,,**RR#=RRR#=#==\ny= 22  k#CCC#.....=***##,====#CCC**,,##########\ny= 23  k#CCC#.....=#**,,,*II+#CCC,*,,,RRRRR=#kC\ny= 24  k#CCC#..R,R=,,,,,,,II+#CCC+,,R,RRRRR=#+C\ny= 25  k#####..RRR=,,*,,,,IIIII,,RR,RRRRRRR=#kC\ny= 26  =====#==RRR=#*II,####III*,,#############\ny= 27  #######=====#III.#IIIIII,RRRRRR#R,R==#RR\ny= 28  .=.RRR#=..+.#,,,,#III..=,RRRRRR#RRR==#RR\ny= 29  R=+RRR######,,,,##III..=#RRRRRR#RRR=k#RR\ny= 30  R=.RRR#=RRR,,,,##++....=################\ny= 31  R######=RRR#,PP.IIIIII.======##=====.#R,\ny= 32  ###.\"\"##RRR#,PP.IIIIII.......#\"\".+.=.#RR\ny= 33  .=..\"\"#######...IIIIII......=#\"\"RRR=.#RR\ny= 34  ========.RRR###################.RRR=####\ny= 35  FFF.\"\"\"\"\"RRR#..CCCCCCRRRRRRRRR#.RRR=####\ny= 36  FFF\"\"\"\"\"\"R,R#\"\"CCCCCCRRR,RRRR,#######===\ny= 37  FFF\"\"\"\"\"\"\"\"\"#\"\"CCCCCCRRR,RRRR,,RR#.===..\ny= 38  \"\"\"\"\"\"\"\"\"\"\"\"#RRR\"\"\"\"\"\"\"\"\"\"\",,RRRR#...\"..\n\nEVENTS SINCE LAST TURN: Explosion detected! (at 95,31)\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 8% | OK funding set: road 0%, fire 100%, police 0% | OK power_line (34,19)->(46,19): 5/13 tiles ok, $28; 1 blocked by power line e.g. (34, 19); 2 blocked by road e.g. (37, 19); 1 blocked by residential e.g. (39, 19); 4 blocked by fire e.g. (40, 19) | OK power_line (40,19)->(40,27): 3/9 tiles ok, $15; 1 blocked by fire e.g. (40, 19); 1 blocked by residential e.g. (40, 20); 4 blocked by industrial e.g. (40, 23) | OK power_line (46,19)->(46,24): 3/6 tiles ok, $18; 3 blocked by fire e.g. (46, 19) | OK residential x1: 1 placed; (47,19) ok | OK commercial x1: 1 placed; (43,22) ok | OK industrial x1: 1 placed; (41,25) ok | OK residential x1: 1 placed; (62,78) ok | OK residential x1: 1 placed; (65,78) ok | OK commercial x1: 1 placed; (68,78) ok | OK industrial x1: 1 placed; (75,73) ok | OK residential x1: 1 placed; (20,58) ok | OK commercial x1: 1 placed; (17,48) ok | OK industrial x1: 1 placed; (27,72) ok | OK zoom view at (20,14) next turn\nYOUR NOTES FROM LAST TURN: Jan 1908: tax reduced to 8% while only fire receives funding. Built/attempted 10 new zones: central x41-49/y19-27 tied by new line from coal plant (31,15); southern sites x62-75 near y78; three other road-adjacent infill sites. Check placement, power, fire reduction, cash, and population next turn.", "raw": "{\"thoughts\":\"Funds are too low for major rebuilding, so I will use the strong demand to add four inexpensive, road-adjacent zones in the southern powered/recovering district. Fire protection remains fully funded; next January should restore a modest cash surplus at the 8% tax rate.\",\"notes\":\"Apr 1908: spent nearly all cash on 4 southern infill zones at listed road-adjacent sites. Keep fire 100%, roads/police 0 until cash recovers; inspect whether southern additions are powered/growing and prioritize cheap power reconnections after fires clear.\",\"actions\":[{\"type\":\"zone\",\"zone\":\"residential\",\"x\":79,\"y\":71},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":71,\"y\":78},{\"type\":\"zone\",\"zone\":\"industrial\",\"x\":75,\"y\":76},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":52,\"y\":85},{\"type\":\"zoom\",\"x\":60,\"y\":68}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 5010, "completion_tokens": 565, "total_tokens": 5575, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 5008, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0212344, "upstream_inference_prompt_cost": 0.0137764, "upstream_inference_completions_cost": 0.007458}, "completion_tokens_details": {"reasoning_tokens": 357, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0212344, "latency_s": 7.14, "thoughts": "Funds are too low for major rebuilding, so I will use the strong demand to add four inexpensive, road-adjacent zones in the southern powered/recovering district. Fire protection remains fully funded; next January should restore a modest cash surplus at the 8% tax rate.", "notes": "Apr 1908: spent nearly all cash on 4 southern infill zones at listed road-adjacent sites. Keep fire 100%, roads/police 0 until cash recovers; inspect whether southern additions are powered/growing and prioritize cheap power reconnections after fires clear.", "actions": [{"type": "zone", "zone": "residential", "x": 79, "y": 71}, {"type": "zone", "zone": "commercial", "x": 71, "y": 78}, {"type": "zone", "zone": "industrial", "x": 75, "y": 76}, {"type": "zone", "zone": "residential", "x": 52, "y": 85}, {"type": "zoom", "x": 60, "y": 68}], "actions_dropped": 0, "results": ["OK residential x1: 1 placed; (79,71) ok", "OK commercial x1: 1 placed; (71,78) ok", "OK industrial x1: 1 placed; (75,76) ok", "OK residential x1: 1 placed; (52,85) ok", "OK zoom view at (60,68) next turn"], "state": {"population_now": 83060, "funds": 419, "score": 168, "tax": 8}, "info": {"unpowered_zones": 119, "zones_r": 155, "zones_c": 65, "zones_i": 66, "free_sites": 10}, "wall_s": 189.6}
{"turn": 11, "date": "Jul 1908", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jul 1908 (turn 11 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $5   tax rate 8%   funding: road 0%, fire 100%, police 0%\n  last January's budget: tax income $2,318, requested road $1,972, fire $1,900, police $800; cash flow $-2,354/yr\nPOPULATION: 81,020 now (official census 84,220, Capital); residents 1851, commerce 91, industry 184 (engine units)\nZONES: residential 155, commercial 66, industrial 65; unpowered zones: 117\nDEMAND (-100..+100, positive = the city wants more of it): residential +78, commercial +100, industrial +71\nCITY SCORE (re-evaluated each January, like the official census): 168 / 1000 (change -168 at the last evaluation); approval 22%; top problems (share of citizens): fires 44%, crime 20%, taxes 20%, pollution 8%\nAVERAGES (0-255, lower is better except land value): crime 113, pollution 57, traffic 28, land value 46\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 19, stadiums 1, seaports 5, airports 0; road tiles 1962, rail tiles 409; fires burning 114\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 84,220)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30)* (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x19: (9,35)* (20,35)* (40,73) (42,42) (45,71) (46,49) (49,73) (50,45)* (53,41)* (56,74) (56,78) (59,79) (60,72) (64,9)* (68,70)* (75,18)* (81,83) (84,85) (99,92)*; stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18)* (96,42) (98,49)\nUNPOWERED ZONES (top-left): (2,23) (2,28) (3,33) (8,27) (13,28) (15,21) (15,24) (18,29) (23,28) (26,94) (27,67) (27,72) (28,24) (28,30) (29,34) (33,25) (33,90) (36,31) (38,23) (38,27) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (35,23) (17,41) (16,45) (17,59) (24,72) (26,21) (49,85) (56,85) (46,85) (35,82)\nLARGE OPEN AREAS (top-left, size): (69,88) 12x12 (87,88) 12x12 (56,91) 9x9 (44,79) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(106-107,80-81) 250@(106-107,78-79); pollution: 249@(90-91,78-79) 237@(96-97,42-43) 237@(94-95,18-19); traffic: 206@(76-77,52-53) 206@(54-55,14-15) 206@(26-27,52-53)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".###,#rrrrrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rr**RrrrrrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#rrR**##rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCR*cccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRcccc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~++###EEEICCRRrr#rr#=rrrr=rrH=cc#iiOO=i~~~~~~~~~~~~\ny= 16 ~~###RRRR#R#HH+EEEI*C,R#r#rr##rrrr#rrHH#cc=iiI*i~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE****,**#rr#+PPii#ccFF#cc=ii,OOO~~~~~~~~~~~\ny= 20 ~.#RR##rr####.\"=*=##R****#rr#=PPii#ccFF#ccrri*OOO~~~~~~~~~~~\ny= 22 #ccRRRRrr##CC..=**#*icc*,rrr#ccPP#ccccc#ccrri*=ii~~~~~~~~~~~\ny= 24 #ccRRRRrr##CC.rr,*,iiicRRrrr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####cc#rr#####rr*i#iiirrrrrr#rr###ccccc#,P.cc.#ii~~~~~~~~~~~\ny= 28 #rr+ccrr#rrrr####,#ii=rrrrrr#rrccrccc##cccccc##ii~~~~~~~~~~~\ny= 30 #rr###rr#rrrr#rrPPiii=#######rrccr#rrcccccc##=#I~~~~~~~~~~~~\ny= 32 #rr...=\"####\"#rrPPiii...#\"rr#rr#rrccrccrrR,,****~~~~~~~~~~~~\ny= 34 ~rr.FF====FF==rr#CCCCRRRR#rr####rrcc##rrrR,#*,,*ii~~~~~~~~~~\ny= 36 ~#\"\"FF++++FF\"\"rr#CCCCRRRRRR##=#\"===cc#rr##=#****ii~~~~~~~~~~\ny= 38 ~#\"\"+\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"FrrR.\"###rr#cc#rr#ii#**R**I~~~~~~~~~~\ny= 40 ~#\"\"+\"\"\"\"\"CHHCCRRRII\"\"\"cFrFF#cc#rrrrrrrr#ii##*##*I#~~~~~~~~~\ny= 42 ~#\"\"+\"\"\"\"\"CHHCCCRRIICFFccrFF.cc###rrrrrr=.=.***.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"\"RRRR#CCRR#CCFFrrFFr.rrrrrcccc=rrii.*I#.OO~~~~~~~~~~\ny= 46 ~#CC,R.\"\"RRRR#RRRR#RRRRrrFFr#rrrrrcccc#rrii==#=II=~~~~~~~~~~\ny= 48 ~#+.*R.\"CCCCR#RRRR#RR##FFRR#==HH#######cc.####=IIO#~~~~~~~~~\ny= 50 ~HH#RR..CCCCRRRCCRR#RR\"FFRRR..HHRRCCRRRcccc######OO~~~~~~~~~\ny= 52 ~HH#RR..\"\"RRRRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRcc#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.,*,RRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RR,###EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC****RRRR#CC#RRRRCCR\"rrRRRRCC,CRRR*R#+EE~=##II~~~~~~~~~\ny= 58 ~###+RR##\"RRRCCIIPP+RRCCR\"rrRRRRCCR,RRrrRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"RRRCCIIPP#RR#RIIRRRRRRRRRRR#rr.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRIII+RIIRRRRRRHHRR,RR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRRRHHRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHHrr##CCRR#RRRRRR#R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II,+..+RR#.rrII#CCRRHH#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II*RR########II#CCRRFFRR+=RRCCRRFFriiCC.~~II.II#IIII~~~~~~\ny= 72 ~~***RRIIII#.iiII#RRFFFFFF.=RRFF..FFriiRR.~.II+II#III*H.~~~~\ny= 74 ~,*,~~~IIII##iiII#CCFF++FF.=FFFF....\"ii#####EEE#######H#~~~~\ny= 76 ~*,*~~~~+~~##CC#+#CC\"\"\"\"+++=FF.......ii#+\"..EEE~II#HH#*#~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE+++++++=FFFRRRCCCii#+\"++EEE~II#HHi,ii~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"....=FFFRRRCCC###+++++EE~~~~HH##ii~~~\ny= 82 ~~.~~~~~RRR#####.....+.....=PP.........#FF+\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC......+....rrPP##########FFFF\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+....rr.###########..FF......~~~~~~~~~~\ny= 88 ~~..~~~~~+HH*+,*#######IIII#.iiiii.................~~~~~~~~~\ny= 90 ~~~.~~~~~+~R**,**c..IPPIIII=.iiiii..................~~~~~~~~\ny= 92 ~~~..~~~~+~R,,*,*c##IPPIIII=\"....................FF..~~~~~~~\ny= 94 ~~~...~~~+~#*r*,RIICC+IIIII=\"\"...................FF...~~~~~~\ny= 96 ~~~II#++RRR#.rr*RIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###RRR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (60,68)):\n       6         7         8         9         \n       0123456789012345678901234567890123456789\ny= 68  #.+.########CCCCCC#CC,#III~~~~.....#III#\ny= 69  #CCCRRR.##\"\"#######CC,#III~~~......#+..#\ny= 70  #CCCRRR.FFFRRRIII\"#CCC..~~~.......##+..#\ny= 71  #CCCRRR.FFFRRRIII\"#RRR..~~~..III..#III.#\ny= 72  FFF.....FFFRRRIII\"#RRR...~...III++#III+#\ny= 73  FFF.........\"\"\"III#RRR.......III..#III.#\ny= 74  FFF.........\"\"\"III#########.############\ny= 75  .............\"\"III#\"\"+++++###EEEE.~..+.#\ny= 76  ...............III#\"\"+\"\".....EEEE~~~.III\ny= 77  ...............III#\"\"+\"\".....EEEE~~~~III\ny= 78  ..RRRRRRCCCCCC.III#\"\"+\"\"\"....EEEE~~~~III\ny= 79  FFRRRRRRCCCCCC....##\"+\"\"++++++EEEE~~~~~.\ny= 80  FFRRRRRRCCCCCC....##\"+\"\"+\"\"...EEEE.~~~~~\ny= 81  FF###############+#+++++++++++E,EE...~~~\ny= 82  ..................#..+\"\"+\"\"\"\".EEEE...~~~\ny= 83  ..................#..FFF+\"\"\"\".........~~\ny= 84  #################.#..FFF+\"\"\"\"..........~\ny= 85  .................##..FFFFFF.............\ny= 86  ..................#.....FFF.............\ny= 87  #################.......FFF.............\ny= 88  IIIIIIII................................\ny= 89  IIIIIIII................................\ny= 90  IIIIIIII................................\ny= 91  ........................................\ny= 92  .......................................F\n\nEVENTS SINCE LAST TURN: Explosion detected! (at 91,42)\nRESULTS OF YOUR LAST ACTIONS: OK residential x1: 1 placed; (79,71) ok | OK commercial x1: 1 placed; (71,78) ok | OK industrial x1: 1 placed; (75,76) ok | OK residential x1: 1 placed; (52,85) ok | OK zoom view at (60,68) next turn\nYOUR NOTES FROM LAST TURN: Apr 1908: spent nearly all cash on 4 southern infill zones at listed road-adjacent sites. Keep fire 100%, roads/police 0 until cash recovers; inspect whether southern additions are powered/growing and prioritize cheap power reconnections after fires clear.", "raw": "{\"thoughts\":\"The treasury is exhausted while 114 fires remain, so immediate construction is impossible. I will preserve full fire coverage, keep other departments unfunded temporarily, and raise taxes modestly to rebuild cash for power-line repairs and rubble clearing before the next January budget cycle.\",\"notes\":\"Jul 1908: $5 prevents building. Fire remains the immediate priority; road/police stay at 0. Tax raised to 9% to improve January revenue. Next turn inspect fire count, funds, and southern zones/power network; spend first available funds reconnecting power to large zone clusters.\",\"actions\":[{\"type\":\"tax\",\"rate\":9},{\"type\":\"funding\",\"road\":0,\"fire\":100,\"police\":0},{\"type\":\"zoom\",\"x\":60,\"y\":68}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4491, "completion_tokens": 446, "total_tokens": 4937, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4489, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.01823635, "upstream_inference_prompt_cost": 0.01234915, "upstream_inference_completions_cost": 0.0058872}, "completion_tokens_details": {"reasoning_tokens": 277, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.01823635, "latency_s": 7.18, "thoughts": "The treasury is exhausted while 114 fires remain, so immediate construction is impossible. I will preserve full fire coverage, keep other departments unfunded temporarily, and raise taxes modestly to rebuild cash for power-line repairs and rubble clearing before the next January budget cycle.", "notes": "Jul 1908: $5 prevents building. Fire remains the immediate priority; road/police stay at 0. Tax raised to 9% to improve January revenue. Next turn inspect fire count, funds, and southern zones/power network; spend first available funds reconnecting power to large zone clusters.", "actions": [{"type": "tax", "rate": 9}, {"type": "funding", "road": 0, "fire": 100, "police": 0}, {"type": "zoom", "x": 60, "y": 68}], "actions_dropped": 0, "results": ["OK tax rate set to 9%", "OK funding set: road 0%, fire 100%, police 0%", "OK zoom view at (60,68) next turn"], "state": {"population_now": 81020, "funds": 5, "score": 168, "tax": 8}, "info": {"unpowered_zones": 117, "zones_r": 155, "zones_c": 66, "zones_i": 65, "free_sites": 10}, "wall_s": 196.9}
{"turn": 12, "date": "Oct 1908", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Oct 1908 (turn 12 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $5   tax rate 9%   funding: road 0%, fire 100%, police 0%\n  last January's budget: tax income $2,318, requested road $1,972, fire $1,900, police $800; cash flow $-2,354/yr\nPOPULATION: 79,560 now (official census 84,220, Capital); residents 1810, commerce 91, industry 180 (engine units)\nZONES: residential 155, commercial 65, industrial 63; unpowered zones: 115\nDEMAND (-100..+100, positive = the city wants more of it): residential +67, commercial +100, industrial +56\nCITY SCORE (re-evaluated each January, like the official census): 168 / 1000 (change -168 at the last evaluation); approval 22%; top problems (share of citizens): fires 44%, crime 20%, taxes 20%, pollution 8%\nAVERAGES (0-255, lower is better except land value): crime 112, pollution 57, traffic 28, land value 46\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 19, stadiums 1, seaports 5, airports 0; road tiles 1922, rail tiles 408; fires burning 99\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 84,220)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30)* (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x19: (9,35)* (20,35)* (40,73) (42,42) (45,71) (46,49) (49,73) (50,45)* (53,41)* (56,74) (56,78) (59,79) (60,72) (64,9)* (68,70)* (75,18)* (81,83) (84,85) (99,92)*; stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18)* (96,42) (98,49)\nUNPOWERED ZONES (top-left): (2,23) (2,28) (3,33) (8,27) (13,28) (15,21) (15,24) (18,29) (23,28) (26,94) (27,67) (27,72) (28,24) (28,30) (29,34) (33,90) (36,31) (38,23) (38,27) (39,31) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (77,54) (36,23) (17,41) (16,45) (17,59) (24,72) (26,21) (49,85) (56,85) (46,85)\nLARGE OPEN AREAS (top-left, size): (87,84) 12x12 (70,88) 12x12 (57,91) 9x9 (44,80) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(106-107,80-81) 250@(106-107,78-79); pollution: 249@(90-91,78-79) 237@(96-97,42-43) 237@(94-95,18-19); traffic: 206@(56-57,26-27) 206@(38-39,20-21) 206@(36-37,46-47)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".###,#rrrrrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".rr*,RrrrrrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#rr***##rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCR**ccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCR**cc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~++###EEEICCRRrr#rr#=rrrr=rrH=cc#iiOO=i~~~~~~~~~~~~\ny= 16 ~~###RRRR#R#HH+EEEICC,R#r#rr##rrrr#rrHH#cc=iiI*i~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE****,**#rr#+PPii#ccFF#cc=ii,OOO~~~~~~~~~~~\ny= 20 ~.#RR##rr####.\"===##*,***#rr#=PPii#ccFF#ccrri,OOO~~~~~~~~~~~\ny= 22 #ccRRRRrr##CC..=**#iicc*,rrr#ccPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #ccRRRRrr##CC.rr,,,iiicRRrrr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####cc#rr#####rr#I#iiirrrrrr#rr###ccccc#,P.cc.#ii~~~~~~~~~~~\ny= 28 #rr+ccrr#rrrr####,#ii=rrrrrr#rrccrccc##cccccc##ii~~~~~~~~~~~\ny= 30 #rr###rr#rrrr#rrPPiii=#######rrccr#rrcccccc##=#I~~~~~~~~~~~~\ny= 32 #rr...=\"####\"#rrPPiii...#\"rr#rr#rrccrccrrR,,**,I~~~~~~~~~~~~\ny= 34 ~rr.FF====FF==rr#CCCCRRRR#rr####rrcc##rrrR,#*,,**i~~~~~~~~~~\ny= 36 ~#\"\"FF++++FF\"\"rr#CCCCRRRRRR##=#\"===cc#rr##=#*,**ii~~~~~~~~~~\ny= 38 ~#\"\"+\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"FrrR.\"###rr#cc#rr#ii#**R**I~~~~~~~~~~\ny= 40 ~#\"\"+\"\"\"\"\"CHHCCRRRII\"\"\"cFrFF#cc#rrrrrrrr#ii##*#**I#~~~~~~~~~\ny= 42 ~#\"\"+\"\"\"\"\"CHHCCCRRIICFFccrFF.cc###rrrrrr=.=.***.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"\"RRRR#CCRR#CCFFrrFFr.rrrrrcccc=rrii.***.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"\"RRRR#RRRR#RRRRrrFFr#rrrrrcccc#rrii==#=II=~~~~~~~~~~\ny= 48 ~#+.,R.\"CCCCR#RRRR#RR##FFRR#==HH#######cc.####=IIO#~~~~~~~~~\ny= 50 ~HH#RR..CCCCRRRCCRR#RR\"FFRRR..HHRRCCRRRcccc######OO~~~~~~~~~\ny= 52 ~HH#RR..\"\"RRRRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRcc#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.,*,RRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RR,###EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#***RRRR#CC#RRRRCCR\"rrRRRRCC,CRRR,R#+EE~=##II~~~~~~~~~\ny= 58 ~###+RR##\"RRRCCIIPP+RRCCR\"rrRRRRCCR,RRrrRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"RRRCCIIPP#RR#RIIRRRRRRRRRRR#rr.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRIII+RIIRRRRRRHHRR,RR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRRRHHRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHHrr##CCRR#RRRRRR#R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II,+..+RR#.rrII#CCRRHH#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II*RR########II#CCRRFFRR+=RRCCRRFFriiCC.~~II.II#II**~~~~~~\ny= 72 ~~***RRIIII#.iiII#RRFFFFFF.=RRFF..FFriiRR.~.II+II#II*,H.~~~~\ny= 74 ~,*,~~~IIII##iiII#CCFF++FF.=FFFF....\"ii#####EEE#####**H#~~~~\ny= 76 ~*,,~~~~+~~##CC#+#CC\"\"\"\"+++=FF.......ii#+\"..EEE~II#HH#*#~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE+++++++=FFFRRRCCCii#+\"++EEE~II#HHi,ii~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"....=FFFRRRCCC###+++++EE~~~~HH##ii~~~\ny= 82 ~~.~~~~~RRR#####.....+.....=PP.........#FF+\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC......+....rrPP##########FFFF\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+....rr.###########..FF......~~~~~~~~~~\ny= 88 ~~..~~~~~+HH*+,*#######IIII#.iiiii.................~~~~~~~~~\ny= 90 ~~~.~~~~~+~R**,*cc..IPPIIII=.iiiii..................~~~~~~~~\ny= 92 ~~~..~~~~+~R,,*,*c##IPPIIII=\"....................FF..~~~~~~~\ny= 94 ~~~...~~~+~#,r*,RIICC+IIIII=\"\"...................FF...~~~~~~\ny= 96 ~~~II#++RRR#.rr#RIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###RRR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (60,68)):\n       6         7         8         9         \n       0123456789012345678901234567890123456789\ny= 68  #.+.########CCCCCC#CC,#III~~~~.....#III#\ny= 69  #CCCRRR.##\"\"#######CC,#III~~~......#+..#\ny= 70  #CCCRRR.FFFRRRIII\"#CCC..~~~.......##+..#\ny= 71  #CCCRRR.FFFRRRIII\"#RRR..~~~..III..#III.#\ny= 72  FFF.....FFFRRRIII\"#RRR...~...III++#III+#\ny= 73  FFF.........\"\"\"III#RRR.......III..#III.#\ny= 74  FFF.........\"\"\"III#########.############\ny= 75  .............\"\"III#\"\"+++++###EEEE.~..+.#\ny= 76  ...............III#\"\"+\"\".....EEEE~~~.III\ny= 77  ...............III#\"\"+\"\".....EEEE~~~~III\ny= 78  ..RRRRRRCCCCCC.III#\"\"+\"\"\"....EEEE~~~~III\ny= 79  FFRRRRRRCCCCCC....##\"+\"\"++++++EEEE~~~~~.\ny= 80  FFRRRRRRCCCCCC....##\"+\"\"+\"\"...EEEE.~~~~~\ny= 81  FF###############+#+++++++++++E,EE...~~~\ny= 82  ..................#..+\"\"+\"\"\"\".EEEE...~~~\ny= 83  ..................#..FFF+\"\"\"\".........~~\ny= 84  #################.#..FFF+\"\"\"\"..........~\ny= 85  .................##..FFFFFF.............\ny= 86  ..................#.....FFF.............\ny= 87  #################.......FFF.............\ny= 88  IIIIIIII................................\ny= 89  IIIIIIII................................\ny= 90  IIIIIIII................................\ny= 91  ........................................\ny= 92  .......................................F\n\nEVENTS SINCE LAST TURN: Explosion detected! (at 106,71) | Blackouts reported: check the power grid.\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 9% | OK funding set: road 0%, fire 100%, police 0% | OK zoom view at (60,68) next turn\nYOUR NOTES FROM LAST TURN: Jul 1908: $5 prevents building. Fire remains the immediate priority; road/police stay at 0. Tax raised to 9% to improve January revenue. Next turn inspect fire count, funds, and southern zones/power network; spend first available funds reconnecting power to large zone clusters.", "raw": "{\"thoughts\":\"With only $5, construction must wait for January revenue. I will preserve a rebuild reserve by reducing fire funding rather than leaving the city completely unable to restore its shattered power grid; existing stations still retain partial effectiveness.\",\"notes\":\"Oct 1908: set tax 10%, fire funding 50%, road/police 0. Expect January cash for power-line reconnections and emergency rubble/fire recovery; inspect central/northern grid next.\",\"actions\":[{\"type\":\"tax\",\"rate\":10},{\"type\":\"funding\",\"road\":0,\"fire\":50,\"police\":0},{\"type\":\"zoom\",\"x\":20,\"y\":10}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4467, "completion_tokens": 510, "total_tokens": 4977, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4465, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.01901515, "upstream_inference_prompt_cost": 0.01228315, "upstream_inference_completions_cost": 0.006732}, "completion_tokens_details": {"reasoning_tokens": 370, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.01901515, "latency_s": 7.75, "thoughts": "With only $5, construction must wait for January revenue. I will preserve a rebuild reserve by reducing fire funding rather than leaving the city completely unable to restore its shattered power grid; existing stations still retain partial effectiveness.", "notes": "Oct 1908: set tax 10%, fire funding 50%, road/police 0. Expect January cash for power-line reconnections and emergency rubble/fire recovery; inspect central/northern grid next.", "actions": [{"type": "tax", "rate": 10}, {"type": "funding", "road": 0, "fire": 50, "police": 0}, {"type": "zoom", "x": 20, "y": 10}], "actions_dropped": 0, "results": ["OK tax rate set to 10%", "OK funding set: road 0%, fire 50%, police 0%", "OK zoom view at (20,10) next turn"], "state": {"population_now": 79560, "funds": 5, "score": 168, "tax": 9}, "info": {"unpowered_zones": 115, "zones_r": 155, "zones_c": 65, "zones_i": 63, "free_sites": 10}, "wall_s": 204.8}
{"turn": 13, "date": "Jan 1909", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jan 1909 (turn 13 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $1,617   tax rate 10%   funding: road 0%, fire 50%, police 0%\n  last January's budget: tax income $2,562, requested road $1,915, fire $1,900, police $800; cash flow $-2,053/yr\nPOPULATION: 76,400 now (official census 76,420, Capital); residents 1684, commerce 89, industry 178 (engine units)\nZONES: residential 158, commercial 65, industrial 63; unpowered zones: 116\nDEMAND (-100..+100, positive = the city wants more of it): residential +37, commercial +100, industrial +16\nCITY SCORE (re-evaluated each January, like the official census): 86 / 1000 (change -82 at the last evaluation); approval 7%; top problems (share of citizens): fires 42%, crime 18%, taxes 16%, pollution 12%\nAVERAGES (0-255, lower is better except land value): crime 110, pollution 56, traffic 26, land value 46\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 19, stadiums 1, seaports 5, airports 0; road tiles 1944, rail tiles 406; fires burning 81\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 76,420)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30)* (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x19: (9,35)* (20,35)* (40,73) (42,42) (45,71) (46,49) (49,73) (50,45)* (53,41)* (56,74) (56,78) (59,79) (60,72) (64,9)* (68,70)* (75,18)* (81,83) (84,85) (99,92)*; stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18)* (96,42) (98,49)\nUNPOWERED ZONES (top-left): (2,23) (2,28) (3,33) (8,27) (13,28) (15,21) (15,24) (18,29) (22,91) (23,28) (26,94) (27,67) (27,72) (28,24) (28,30) (29,34) (33,90) (36,31) (38,23) (38,27) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (77,54) (36,23) (17,41) (16,45) (17,59) (24,72) (26,21) (49,85) (56,85) (46,85)\nLARGE OPEN AREAS (top-left, size): (68,88) 12x12 (80,88) 12x12 (58,91) 9x9 (44,79) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(106-107,80-81) 250@(106-107,78-79); pollution: 255@(96-97,42-43) 249@(90-91,78-79) 237@(94-95,18-19); traffic: 206@(88-89,74-75) 206@(86-87,74-75) 206@(82-83,62-63)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".###,#rrrrrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".r**,*rrrrrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#rr***##rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CC**Cccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCR**cc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~++###EEEICCRRrr#rr#=rrrr=rrH=cc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###RRRR#R#HH+EEEIC*,R#r#rr##rrrr#rrHH#cc=iiIii~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE*,**,,*#rr#+PPii#ccFF#cc=ii,OOO~~~~~~~~~~~\ny= 20 ~.#RR##rr####.\"=*=##*,***#rr#=PPii#ccFF#ccrri,OOO~~~~~~~~~~~\ny= 22 #ccRRRRrr##CC..=**#iicc*,rrr#ccPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #ccRRRRrr##CC.rr,,,iiicRRrrr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####cc#rr#####rr#I#iiirrrrrr#rr###ccccc#,P.cc.#ii~~~~~~~~~~~\ny= 28 #rr+ccrr#rrrr####,#ii=rrrrrr#rrccrccc##cccccc##ii~~~~~~~~~~~\ny= 30 #rr###rr#rrrr#rrPPiii=#######rrccr#rrcccccc##=#I~~~~~~~~~~~~\ny= 32 #rr...=\"####\"#rrPPiii...#\"rr#rr#rrccrccrrR,,**,I~~~~~~~~~~~~\ny= 34 ~rr.FF====FF==rr#CCCCRRRR#rr####rrcc##rrrR,#*,,**i~~~~~~~~~~\ny= 36 ~#\"\"FF++++FF\"\"rr#CCCCRRRRRR##=#\"===cc#rr##=#*,**ii~~~~~~~~~~\ny= 38 ~#\"\"+\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"FrrR.\"###rr#cc#rr#ii#,,R**I~~~~~~~~~~\ny= 40 ~#\"\"+\"\"\"\"\"CHHCCRRRII\"\"\"cFrFF#cc#rrrrrrrr#ii##,#**I#~~~~~~~~~\ny= 42 ~#\"\"+\"\"\"\"\"CHHCCCRRIICFFccrFF.cc###rrrrrr=.=.***.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"\"RRRR#CCRR#CCFFrrFFr.rrrrrcccc=rrii.*##.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"\"RRRR#RRRR#RRRRrrFFr#rrrrrcccc#rrii==#=II=~~~~~~~~~~\ny= 48 ~#+.,R.\"CCCCRRRRRR#RR##FFRR#==RR#######cc.####=IIO#~~~~~~~~~\ny= 50 ~HH#RR..CCCCRRRCCRR#RR\"FFRRR..RRRRCCRRRcccc######OO~~~~~~~~~\ny= 52 ~HH#RR..\"\"RRRRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRcc#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.,,,RRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RR,###EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#***RRRR#CC#RRRRCCR\"rrRRRRCC,CRRR,R#+EE~=##II~~~~~~~~~\ny= 58 ~###+RR##*RRRCCIIPP+RRCCR\"rrRRRRCCR,RRrrRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"RRRCCIIPP#RR#RIIRRRRRRRRRRR#rr.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRIII+RIIRRRRRRHHRR,RR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRRRHHRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHHrr##CCRR#RRRRRR#R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II,+..+RR#.rrII#CCRRHH#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II,RR########II#CCRRFFRR+=RRCCRRFFriiCC.~~II.II#II**~~~~~~\ny= 72 ~~***RRIIII#.iiII#RRFFFFFF.=RRFF..FFriiRR.~.II+II#II*,H.~~~~\ny= 74 ~,*,~~~IIII##iiII#CCFF++FF.=FFFF....\"ii#####EEE######,H#~~~~\ny= 76 ~*,,~~~~+~~##CC#+#CC\"\"\"\"+++=FF.......ii#+\"..EEE~II#RR#*#~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE+++++++=FFFRRRCCCii#+\"++EEE~II#RRi,ii~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"....=FFFRRRCCC###+++++EE~~~~RR##ii~~~\ny= 82 ~~.~~~~~RRR#####.....+.....=PP.........#FF+\"\"EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~RR###CC......+....rrPP##########FFFF\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+....rr.###########..FF......~~~~~~~~~~\ny= 88 ~~..~~~~~+HH#+,*#######IIII#.iiiii.................~~~~~~~~~\ny= 90 ~~~.~~~~~+~***,*cc..IPPIIII=.iiiii..................~~~~~~~~\ny= 92 ~~~..~~~~+~r,,*,**##IPPIIII=\"....................FF..~~~~~~~\ny= 94 ~~~...~~~+~#,r*,RIICC+IIIII=\"\"...................FF...~~~~~~\ny= 96 ~~~II#++RRR#.rr#RIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###RRR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (20,10)):\n       2         3         4         5         \n       0123456789012345678901234567890123456789\ny= 10  ~~~~~~~.\"\"\".\"\"######CCCRRR,*###CCC#RRR=#\ny= 11  ~~~~~~..\"\"\"...#III#+CCCRR***,C#CCC#RRR=#\ny= 12  ~~~~~..\"\"\"\".\"\"#III#.CCCRRR,**,#CCC######\ny= 13  ~~~~..\"\"\"\"..\"\"#,II#########CCC#===#==###\ny= 14  ~~~...\"\"\"...\"\"#III#CC,#RRR############=k\ny= 15  ++++#######EEEEIII#CCC#RRR#RRR#=RRR#=#=k\ny= 16  #####HHH...EEEEIII#CCC,,RR#,RR#=RRR#=#kk\ny= 17  R,+#+HHH+++EEE,...,.*.,...#,R,,=RRR#=###\ny= 18  RRR#.HHH.\"\",EEE+**,,*,,*,,,,,,,#+,##=#k+\ny= 19  RRR#.....\"\"...+++#,,,***,,,,*R,,RRR#=#kk\ny= 20  ####.....\"\"...+..###*,,,***,,,,=RRR#=#kk\ny= 21  k#+###.....=*,,==#=###,,,,,,,*#=RRR#=#==\ny= 22  k#CCC#.....,,,*##,====#CCC,,,,##########\ny= 23  k#CCC#.....=**,,,,,II+#CCC,*,,RRRRRR=#kC\ny= 24  k#CCC#..R,R=,,,,,,,II+#CCC+,,RRRRRRR=#+C\ny= 25  k#####..RRR=,,,,,,,IIIII,,RR,RRRRRRR=#kC\ny= 26  =====#==RRR=#,,I,####III,,,#############\ny= 27  #######=====#,II.#IIIIII,RRRRRR#RRR==#RR\ny= 28  .=.RRR#=..+.#,,,,#III..=,RRRRRR#RRR==#RR\ny= 29  R=+RRR######,,,,##III..=#RRRRRR#RRR=k#RR\ny= 30  R=.RRR#=RRR,,,,##++....=################\ny= 31  R######=RRR#,PP.IIIIII.======##=====.#R,\ny= 32  ###.\"\"##RRR#,PP.IIIIII.......#\"\".+.=.#RR\ny= 33  .=..\"\"#######...IIIIII......=#\"\"RRR=.#RR\ny= 34  ========.RRR###################.RRR=####\n\nEVENTS SINCE LAST TURN: Crime very high.\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 10% | OK funding set: road 0%, fire 50%, police 0% | OK zoom view at (20,10) next turn\nYOUR NOTES FROM LAST TURN: Oct 1908: set tax 10%, fire funding 50%, road/police 0. Expect January cash for power-line reconnections and emergency rubble/fire recovery; inspect central/northern grid next.", "raw": "{\"thoughts\":\"Emergency priority is to fully fund the large existing fire network while restoring power to several road-served growth sites. Commercial demand is extremely high, but I will also add residential capacity where new power connections can support it.\",\"notes\":\"Jan 1909: fire funding restored to 100%, road/police remain unfunded. Added powered growth nodes near coal plants at (31,15), (86,55), and (3,64); next inspect fire count, power status, funds, and whether these zones develop.\",\"actions\":[{\"type\":\"funding\",\"road\":0,\"fire\":100,\"police\":0},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":36,\"y\":23},{\"type\":\"power_line\",\"x1\":34,\"y1\":18,\"x2\":36,\"y2\":22},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":77,\"y\":54},{\"type\":\"power_line\",\"x1\":80,\"y1\":55,\"x2\":86,\"y2\":55},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":16,\"y\":45,\"count\":2,\"dir\":\"south\"},{\"type\":\"power_line\",\"x1\":3,\"y1\":64,\"x2\":16,\"y2\":45},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":17,\"y\":41},{\"type\":\"power_line\",\"x1\":16,\"y1\":45,\"x2\":17,\"y2\":41},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":24,\"y\":72},{\"type\":\"power_line\",\"x1\":24,\"y1\":72,\"x2\":36,\"y2\":78},{\"type\":\"zoom\",\"x\":70,\"y\":40}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4611, "completion_tokens": 1516, "total_tokens": 6127, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4609, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.03269035, "upstream_inference_prompt_cost": 0.01267915, "upstream_inference_completions_cost": 0.0200112}, "completion_tokens_details": {"reasoning_tokens": 1152, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.03269035, "latency_s": 18.78, "thoughts": "Emergency priority is to fully fund the large existing fire network while restoring power to several road-served growth sites. Commercial demand is extremely high, but I will also add residential capacity where new power connections can support it.", "notes": "Jan 1909: fire funding restored to 100%, road/police remain unfunded. Added powered growth nodes near coal plants at (31,15), (86,55), and (3,64); next inspect fire count, power status, funds, and whether these zones develop.", "actions": [{"type": "funding", "road": 0, "fire": 100, "police": 0}, {"type": "zone", "zone": "commercial", "x": 36, "y": 23}, {"type": "power_line", "x1": 34, "y1": 18, "x2": 36, "y2": 22}, {"type": "zone", "zone": "commercial", "x": 77, "y": 54}, {"type": "power_line", "x1": 80, "y1": 55, "x2": 86, "y2": 55}, {"type": "zone", "zone": "residential", "x": 16, "y": 45, "count": 2, "dir": "south"}, {"type": "power_line", "x1": 3, "y1": 64, "x2": 16, "y2": 45}, {"type": "zone", "zone": "commercial", "x": 17, "y": 41}, {"type": "power_line", "x1": 16, "y1": 45, "x2": 17, "y2": 41}, {"type": "zone", "zone": "residential", "x": 24, "y": 72}, {"type": "power_line", "x1": 24, "y1": 72, "x2": 36, "y2": 78}, {"type": "zoom", "x": 70, "y": 40}], "actions_dropped": 0, "results": ["OK funding set: road 0%, fire 100%, police 0%", "OK commercial x1: 1 placed; (36,23) ok", "OK power_line (34,18)->(36,22): 3/7 tiles ok, $15; 1 blocked by coal power plant e.g. (34, 18); 2 blocked by power line e.g. (35, 18); 1 blocked by fire e.g. (36, 18)", "OK commercial x1: 1 placed; (77,54) ok", "OK power_line (80,55)->(86,55): 2/7 tiles ok, $11; 2 blocked by power line e.g. (82, 55); 2 blocked by road e.g. (83, 55); 1 blocked by coal power plant e.g. (86, 55)", "OK residential x2: 1 placed; (16,45) ok, (16,48) blocked by commercial (e.g. (17,48)); bulldoze first or pick another site", "OK power_line (3,64)->(16,45): 16/33 tiles ok, $91; 4 blocked by coal power plant e.g. (3, 64); 4 blocked by power line e.g. (7, 64); 1 blocked by road e.g. (8, 64); 8 blocked by residential e.g. (9, 64)", "OK commercial x1: 1 placed; (17,41) ok", "OK power_line (16,45)->(17,41): 1/6 tiles ok, $6; 2 blocked by residential e.g. (16, 45); 3 blocked by commercial e.g. (17, 43)", "OK residential x1: 1 placed; (24,72) ok", "OK power_line (24,72)->(36,78): 5/19 tiles ok, $25; 6 blocked by residential e.g. (24, 72); 3 blocked by industrial e.g. (27, 72); 1 blocked by power line e.g. (32, 72); 3 blocked by commercial e.g. (36, 75); 1 blocked by coal power plant e.g. (36, 78)", "OK zoom view at (70,40) next turn"], "state": {"population_now": 76400, "funds": 1617, "score": 86, "tax": 10}, "info": {"unpowered_zones": 116, "zones_r": 158, "zones_c": 65, "zones_i": 63, "free_sites": 10}, "wall_s": 223.7}
{"turn": 14, "date": "Apr 1909", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Apr 1909 (turn 14 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $933   tax rate 10%   funding: road 0%, fire 100%, police 0%\n  last January's budget: tax income $2,562, requested road $1,915, fire $1,900, police $800; cash flow $-2,053/yr\nPOPULATION: 73,520 now (official census 76,420, Capital); residents 1572, commerce 91, industry 172 (engine units)\nZONES: residential 160, commercial 68, industrial 63; unpowered zones: 109\nDEMAND (-100..+100, positive = the city wants more of it): residential -3, commercial +86, industrial -37\nCITY SCORE (re-evaluated each January, like the official census): 86 / 1000 (change -82 at the last evaluation); approval 7%; top problems (share of citizens): fires 42%, crime 18%, taxes 16%, pollution 12%\nAVERAGES (0-255, lower is better except land value): crime 110, pollution 55, traffic 26, land value 49\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 19, stadiums 1, seaports 5, airports 0; road tiles 1892, rail tiles 403; fires burning 77\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 76,420)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30)* (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x19: (9,35)* (20,35)* (40,73) (42,42) (45,71) (46,49) (49,73) (50,45)* (53,41)* (56,74) (56,78) (59,79) (60,72) (64,9)* (68,70)* (75,18)* (81,83) (84,85) (99,92)*; stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18)* (96,42) (98,49)\nUNPOWERED ZONES (top-left): (2,23) (2,28) (3,33) (8,27) (13,28) (15,21) (15,24) (18,29) (22,91) (23,28) (26,94) (27,67) (28,24) (28,30) (29,34) (33,90) (41,6) (45,27) (47,15) (47,41) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (17,59) (26,21) (49,85) (56,85) (46,85) (35,82) (87,34) (89,39) (13,54) (32,82)\nLARGE OPEN AREAS (top-left, size): (80,88) 12x12 (68,88) 12x12 (58,91) 9x9 (44,79) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(106-107,80-81) 250@(106-107,78-79); pollution: 255@(90-91,78-79) 255@(90-91,76-77) 242@(94-95,18-19); traffic: 206@(88-89,74-75) 206@(86-87,74-75) 206@(36-37,46-47)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#**,#rrrrrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".r**,,rrrrrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#r***###rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CC**Cccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCR*Ccc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~++###EEEICCRRrr#rr#=rrrr=rrH=cc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###RRRR#R#HH+EEEIC*,Rrr#rr##rrrr#rrHH#cc=iiIii~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE*,**,,R#rr#+PPii#ccFF#cc=ii,OOO~~~~~~~~~~~\ny= 20 ~.#RR##rr####.\"*,=##*,***#rr#=PPii#ccFF#ccrri,OOO~~~~~~~~~~~\ny= 22 #ccRRRRrr##CC..***CIICC*,rrr#ccPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #ccRRRRrr##CC.rr,,CIIICRRrrr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####cc#rr#####rr#I#IIIrrrrrr#rr###ccccc#,P.cc.#ii~~~~~~~~~~~\ny= 28 #rr+ccrr#rrrr####,#II=rrrrrr#rrccrccc##cccccc##ii~~~~~~~~~~~\ny= 30 #rr###rr#rrrr#rrPPIII=#######rrccr#rrcccccc##=#I~~~~~~~~~~~~\ny= 32 #rr...=\"####\"#rrPPIII...#\"rr#rr#rrccrccrrR,,**,I~~~~~~~~~~~~\ny= 34 ~rr.FF====FF==rr#CCCCRRRR#rr####rrcc##rrrR,#,,,**i~~~~~~~~~~\ny= 36 ~#\"\"FF++++FF\"\"rr#CCCCRRRRRR##=#\"===cc#rr##=#*,**ii~~~~~~~~~~\ny= 38 ~#\"\"+\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"FrrR.\"###rr#cc#rr#ii#,,R,II~~~~~~~~~~\ny= 40 ~#\"\"+\"\"\"CCCHHCCRRRII\"\"\"cFrFF#cc#rrrrrrrr#ii##,#**I#~~~~~~~~~\ny= 42 ~#\"\"+\"\"\"CCCHHCCCRRIICFFccrFF.cc###rrrrrr=.=.***.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"RRRRR#CCRR#CCFFrrFFr.rrrrrcccc=rrii.*##.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"RRRRR#RRRR#RRRRrrFFr#rrrrrcccc#rrii==#=II=~~~~~~~~~~\ny= 48 ~#+.,R.\"CCCCRRRRRR#RR##FFRR#==RR#######cc.####=IIO#~~~~~~~~~\ny= 50 ~HH#RR..CCCCRRRCCRR#RR\"FFRRR..RRRRCCRRRcccc######OO~~~~~~~~~\ny= 52 ~HH#RR..+\"RRRRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRcc#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.,+,RRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RCC###EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#***RRRR#CC#RRRRCCR\"rrRRRRCC,CRRCCR#+EE~=##II~~~~~~~~~\ny= 58 ~###+RR##**RRCCIIPP+RRCCR\"rrRRRRCCR,RRrrRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"+\"RRRCCIIPP#RR#RIIRRRRRRRRRRR#rr.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"+#RRRR#HHRRIII+RIIRRRRRRHHRR,RR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRRRHHRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHHrr##CCRR#RRRRRR#R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II,+..+RR#.rrII#CCRRHH#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II,RR########II#CCRRFFRR+=RRCCRRFFriiCC.~~II.II#II**~~~~~~\ny= 72 ~~***RRIIII#RIIII#RRFFFFFF.=RRFF..FFriiRR.~.II+II#II*,H.~~~~\ny= 74 ~,,,~~~IIII#RIIII#CCFF++FF.=FFFF....\"ii#####EEE######,H#~~~~\ny= 76 ~*,,~~~~+~~##CC#+#CC\"\"\"\"+++=FF.......ii#+\"..EEE~II#RR###~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE+++++++=FFFRRRCCCii#+\"++EEE~II#RRi,ii~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"....=FFFRRRCCC###+++++EE~~~~RR##ii~~~\ny= 82 ~~.~~~~~RRR#####.....+.....=PP.........#FF+\"\"EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~RR###CC......+....rrPP##########FFFF\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+....rr.###########..FF......~~~~~~~~~~\ny= 88 ~~..~~~~~+HH#+,,#######IIII#.iiiii.................~~~~~~~~~\ny= 90 ~~~.~~~~~+~***,*cc..IPPIIII=.iiiii..................~~~~~~~~\ny= 92 ~~~..~~~~+~r,,*,,c##IPPIIII=\"....................FF..~~~~~~~\ny= 94 ~~~...~~~+~#,r*,RIICC+IIIII=\"\"...................FF...~~~~~~\ny= 96 ~~~II#++RRR#.rr#RIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###RRR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (70,40)):\n       7         8         9         0         \n       0123456789012345678901234567890123456789\ny= 40  RRRRRR#RRR=#III=..#,,,,#,*,*I,...~~~~~~~\ny= 41  RRRRRR#RRR=########,,,,...,,###~~~~~~~~~\ny= 42  RRRRRR#RRR=....=..,*,,*...,OOO.~~~~~~~~~\ny= 43  #######RRR=....=..#,,*,...OOOO~~~~~~~~~~\ny= 44  =#===#===RRRIII=..,*,,,...OOOO~~~~~~~~~~\ny= 45  C#CCC#...RRRIII=..#####...OOOO~~~~~~~~~~\ny= 46  C#CCC#...RRRIII=....##.====#==~~~~~~~~~~\ny= 47  C#CCC#.########=====##==III#...~~~~~~~~~\ny= 48  =====###CCC...########.=III####~~~~~~~~~\ny= 49  ########CCC....+..###..=,II#OO,,~~~~~~~~\ny= 50  C#RRR#R#CCC..CCC.##....=####OOOO~~~~~~~~\ny= 51  CRRRRRR######CCC.######==###OOOO~~~~~~~~\ny= 52  CRRRRRR#RRR#+CCC##.III#=III#OOOO.~~~~~~~\ny= 53  ########,,+#...##..III#=III######~~~~~~~\ny= 54  CC##RRRCCC,#..##+..III#=III======~~~~~~~\ny= 55  CC##RRRCCC+#+##+E,EE...======III..~~~~~~\ny= 56  ,C##RRRCCC,#+#++EEEE...=....#III..~~~~~~\ny= 57  RRR#R,##,,R###..EEEE~~~~#####III~~~~~~~~\ny= 58  ,,RRRR#RR,R##...EEEE~~~~#~~~~~~+~~~~~~~~\ny= 59  ,,RRRR#RR,##HHH...~~~~~~#..####+~~~~~~~~\ny= 60  ,######RR#..HHH..~~~~~######III+...~~~~~\ny= 61  ,RRR######..HHH.~~~~.CCC#CCCIII++...~~~~\ny= 62  RR,,#RRR######+.~~~~.CCC#CCCIIIIII...~~~\ny= 63  ,,,,#RRR#,RR.#III~~~.CCC#CCC.++III####~~\ny= 64  ,,,##RRR#RRR+#III~~~~~..##.+...III++#III\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK funding set: road 0%, fire 100%, police 0% | OK commercial x1: 1 placed; (36,23) ok | OK power_line (34,18)->(36,22): 3/7 tiles ok, $15; 1 blocked by coal power plant e.g. (34, 18); 2 blocked by power line e.g. (35, 18); 1 blocked by fire e.g. (36, 18) | OK commercial x1: 1 placed; (77,54) ok | OK power_line (80,55)->(86,55): 2/7 tiles ok, $11; 2 blocked by power line e.g. (82, 55); 2 blocked by road e.g. (83, 55); 1 blocked by coal power plant e.g. (86, 55) | OK residential x2: 1 placed; (16,45) ok, (16,48) blocked by commercial (e.g. (17,48)); bulldoze first or pick another site | OK power_line (3,64)->(16,45): 16/33 tiles ok, $91; 4 blocked by coal power plant e.g. (3, 64); 4 blocked by power line e.g. (7, 64); 1 blocked by road e.g. (8, 64); 8 blocked by residential e.g. (9, 64) | OK commercial x1: 1 placed; (17,41) ok | OK power_line (16,45)->(17,41): 1/6 tiles ok, $6; 2 blocked by residential e.g. (16, 45); 3 blocked by commercial e.g. (17, 43) | OK residential x1: 1 placed; (24,72) ok | OK power_line (24,72)->(36,78): 5/19 tiles ok, $25; 6 blocked by residential e.g. (24, 72); 3 blocked by industrial e.g. (27, 72); 1 blocked by power line e.g. (32, 72); 3 blocked by commercial e.g. (36, 75); 1 blocked by coal power plant e.g. (36, 78) | OK zoom view at (70,40) next turn\nYOUR NOTES FROM LAST TURN: Jan 1909: fire funding restored to 100%, road/police remain unfunded. Added powered growth nodes near coal plants at (31,15), (86,55), and (3,64); next inspect fire count, power status, funds, and whether these zones develop.", "raw": "{\"thoughts\":\"Fire containment is the immediate priority because fires are the dominant citizen complaint and are destroying the tax base. I will clear the densest northern burn area while adding a small set of road-adjacent commercial and residential zones close to likely power networks, and raise taxes modestly to avoid insolvency at the next January budget.\",\"notes\":\"Apr 1909: fire funding remains 100%; road/police 0%. Cleared major north-central fire/rubble areas around x40-51,y4-27. Added C at (26,21),(32,82),(35,82), R at (17,59). Check resulting fire count, funds, development/power, and January cash flow next turn.\",\"actions\":[{\"type\":\"tax\",\"rate\":12},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":26,\"y\":21},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":35,\"y\":82},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":32,\"y\":82},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":17,\"y\":59},{\"type\":\"bulldoze\",\"x\":40,\"y\":4,\"w\":12,\"h\":12},{\"type\":\"bulldoze\",\"x\":40,\"y\":16,\"w\":12,\"h\":12},{\"type\":\"zoom\",\"x\":30,\"y\":0}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 5042, "completion_tokens": 2040, "total_tokens": 7082, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 5040, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0407924, "upstream_inference_prompt_cost": 0.0138644, "upstream_inference_completions_cost": 0.026928}, "completion_tokens_details": {"reasoning_tokens": 1753, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0407924, "latency_s": 25.8, "thoughts": "Fire containment is the immediate priority because fires are the dominant citizen complaint and are destroying the tax base. I will clear the densest northern burn area while adding a small set of road-adjacent commercial and residential zones close to likely power networks, and raise taxes modestly to avoid insolvency at the next January budget.", "notes": "Apr 1909: fire funding remains 100%; road/police 0%. Cleared major north-central fire/rubble areas around x40-51,y4-27. Added C at (26,21),(32,82),(35,82), R at (17,59). Check resulting fire count, funds, development/power, and January cash flow next turn.", "actions": [{"type": "tax", "rate": 12}, {"type": "zone", "zone": "commercial", "x": 26, "y": 21}, {"type": "zone", "zone": "commercial", "x": 35, "y": 82}, {"type": "zone", "zone": "commercial", "x": 32, "y": 82}, {"type": "zone", "zone": "residential", "x": 17, "y": 59}, {"type": "bulldoze", "x": 40, "y": 4, "w": 12, "h": 12}, {"type": "bulldoze", "x": 40, "y": 16, "w": 12, "h": 12}, {"type": "zoom", "x": 30, "y": 0}], "actions_dropped": 0, "results": ["OK tax rate set to 12%", "OK commercial x1: 1 placed; (26,21) ok", "OK commercial x1: 1 placed; (35,82) ok", "OK commercial x1: 1 placed; (32,82) ok", "OK residential x1: 1 placed; (17,59) ok", "OK bulldoze (40,4) 12x12: 114 tiles cleared, $114", "OK bulldoze (40,16) 12x12: 104 tiles cleared, $104", "OK zoom view at (30,0) next turn"], "state": {"population_now": 73520, "funds": 933, "score": 86, "tax": 10}, "info": {"unpowered_zones": 109, "zones_r": 160, "zones_c": 68, "zones_i": 63, "free_sites": 10}, "wall_s": 249.6}
{"turn": 15, "date": "Jul 1909", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jul 1909 (turn 15 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $306   tax rate 12%   funding: road 0%, fire 100%, police 0%\n  last January's budget: tax income $2,562, requested road $1,915, fire $1,900, police $800; cash flow $-2,053/yr\nPOPULATION: 67,160 now (official census 76,420, Capital); residents 1374, commerce 85, industry 163 (engine units)\nZONES: residential 157, commercial 68, industrial 62; unpowered zones: 106\nDEMAND (-100..+100, positive = the city wants more of it): residential -85, commercial -1, industrial -100\nCITY SCORE (re-evaluated each January, like the official census): 86 / 1000 (change -82 at the last evaluation); approval 7%; top problems (share of citizens): fires 42%, crime 18%, taxes 16%, pollution 12%\nAVERAGES (0-255, lower is better except land value): crime 104, pollution 55, traffic 26, land value 49\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 19, stadiums 1, seaports 5, airports 0; road tiles 1857, rail tiles 393; fires burning 62\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 76,420)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30)* (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x19: (9,35)* (20,35)* (40,73) (42,42) (45,71) (46,49) (49,73) (50,45)* (53,41)* (56,74) (56,78) (59,79) (60,72) (64,9)* (68,70)* (75,18)* (81,83) (84,85) (99,92)*; stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18)* (96,42) (98,49)\nUNPOWERED ZONES (top-left): (2,23) (2,28) (3,33) (8,27) (13,28) (15,21) (15,24) (18,29) (22,91) (23,28) (26,21) (26,94) (27,67) (28,24) (28,30) (29,34) (33,90) (45,27) (47,41) (47,45) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (49,24) (49,21) (49,15) (17,55) (49,85) (56,85) (46,85) (40,14) (87,37) (87,34)\nLARGE OPEN AREAS (top-left, size): (78,88) 12x12 (68,89) 10x10 (56,91) 9x9 (90,84) 9x9 (44,79) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(106-107,78-79) 250@(102-103,72-73); pollution: 255@(90-91,78-79) 255@(90-91,76-77) 242@(94-95,18-19); traffic: 206@(88-89,74-75) 206@(62-63,42-43) 206@(50-51,60-61)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\"..**...#rrrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\"..,*..,#rrrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#.***..#rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#,.,*.ccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#,..*.cc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~++###EEEI#,,,,,.rr#=rrrr=rrH=cc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###RRRR#R#HH+EEEI#*..,,.rr##rrrr#rrHH#cc=iiIii~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",E**,,*....rr#+PPii#ccFF#cc=ii,OOO~~~~~~~~~~~\ny= 20 ~.#RR##rr####cc*,=#**.,*,.rr#=PPii#ccFF#ccrri,OOO~~~~~~~~~~~\ny= 22 #ccRRRRrr##CCcc**#CII,,,.,rr#ccPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #ccRRRRrr##CC.rr,,CII,...,rr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####cc#rr#####rr#I#II,rrrrrr#rr###ccccc#,P.cc.#ii~~~~~~~~~~~\ny= 28 #rr+ccrr#rrrr####,#II=rrrrrr#rrccrccc##cccccc##ii~~~~~~~~~~~\ny= 30 #rr###rr#rrrr#rrPPIII=#######rrccr#rrcccccc##=#I~~~~~~~~~~~~\ny= 32 #rr...=\"####\"#rrPPIII...#\"rr#rr#rrccrccrrR,,*,,I~~~~~~~~~~~~\ny= 34 ~rr.FF====FF==rr#CCCCRRRR#rr####rrcc##rrrR,#,,,**i~~~~~~~~~~\ny= 36 ~#\"\"FF++++FF\"\"rr#CCCCRRRRRR##=#\"===cc#rr##=#,,***i~~~~~~~~~~\ny= 38 ~#\"\"+\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"FrrR.\"###rr#cc#rr#ii#,,R,II~~~~~~~~~~\ny= 40 ~#\"\"+\"\"\"CCCHHCCRRRII\"\"\"cFrFF#cc#rrrrrrrr#ii##,#,*I#~~~~~~~~~\ny= 42 ~#\"\"+\"\"\"CCCHHCCCRRIICFFccrFF.cc###rrrrrr=.=.*,*.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"RRRRR#CCRR#CCFFrrFFr.rrrrrcccc=rrii.*##.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"RRRRR#RRRR#RRRRrrFFr#rrrrrcccc#rrii==#=II=~~~~~~~~~~\ny= 48 ~#+.,R.\"CCCCRRRRRR#RR##FFRR#==RR#######cc.####=IIO#~~~~~~~~~\ny= 50 ~HH#RR..CCCCRRRCCRR#RR\"FFRRR..RRRRCCRRRcccc######OO~~~~~~~~~\ny= 52 ~HH#RR..+\"RRRRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRcc#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.,+,RRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RCC###EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#,*,RRRR#CC#RRRRCCR\"rrRRRRCC,CRRCCR#+EE~=##II~~~~~~~~~\ny= 58 ~###+RR#***RRCCIIPP+RRCCR\"rrRRRRCCR,RRrrRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"RRRRRCCIIPP#RR#RIIRRRRRRRRRRR#rr.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"+#RRRR#HHRRIII+RIIRRRRRRRRRR,RR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRRRRRRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHHrr##CCRR#RRRRRR#R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II,+..+RR#.rrII#CCRRRR#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II,RR########II#CCRRFFRR+=RRCCRRFFriiCC.~~II.II#II**~~~~~~\ny= 72 ~~****RIIII#RIIII#RRFFFFFF.=RRFF..FFriiRR.~.II+II#I**,H.~~~~\ny= 74 ~,,,~~~IIII#RIIII#CCFF++FF.=FFFF....\"ii#####EEE######,H#~~~~\ny= 76 ~,,,~~~~+~~##CC#+#CC\"\"\"\"+++=FF.......ii#+\"..EEE~II#RR###~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE+++++++=FFFRRRCCCii#+\"++EEE~II#RRi,ii~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"....=FFFRRRCCC###+++++EE~~~~RR##ii~~~\ny= 82 ~~.~~~~~RRR#####CCC..+.....=PP.........#FF+\"\"EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~RR###CC.CCC..+....rrPP##########FFFF\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+....rr.###########..FF......~~~~~~~~~~\ny= 88 ~~..~~~~~+HH#+,,#######IIII#.iiiii.................~~~~~~~~~\ny= 90 ~~~.~~~~~+~***,*cc..IPPIIII=.iiiii..................~~~~~~~~\ny= 92 ~~~..~~~~+~r,,*,,c##IPPIIII=\"....................FF..~~~~~~~\ny= 94 ~~~...~~~+~#,r*,RIICC+IIIII=\"\"...................FF...~~~~~~\ny= 96 ~~~II#++RRR#.r*#RIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###RRR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (30,0)):\n       3         4         5         6         \n       0123456789012345678901234567890123456789\ny=  0  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  1  ~~~~~~....~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2  ~~~~~.......~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  3  ~~~~.........~~~~~~~~~~~~~~~.#####~~~~~.\ny=  4  ~~~..\"\"\"..............########RRR#######\ny=  5  ~~..\"\"\"\".....**.......,#RRRRRRRRR#RRRRRR\ny=  6  ~..\"\"\"\"\"......*......,,#RRRRRRRRR#RRRRR,\ny=  7  .\"\"\"\"\"\"\"....,.........,#RRRRRRkkk#RRRRRR\ny=  8  .\"\"\"\"\"\"\"......***.....+#kkkk=###########\ny=  9  \"\"\"\"\"\"...#...**.......###RRR=#====FFF#==\ny= 10  \".\"\"######,,.....,...CCC#RRR=#CCC=FFF#CC\ny= 11  \"...#III#+,,..,.**...CCC#RRR=#CCC=FFF#CC\ny= 12  \".\"\"#III#.,......*...CCC######CCC====#CC\ny= 13  ..\"\"#,II##.......*....==#==#############\ny= 14  ..\"\"#III#,,..,,.......######=kRRR=RRRkk=\ny= 15  #EEEEIII#,,..,,..,,,..RRR#=#=kRRR=RRRkk=\ny= 16  .EEEEIII#,.......,,...RRR#=#kkRRR=RRRkk=\ny= 17  +EEE,...,.*......,....RRR#=############=\ny= 18  \",EEE**,,,,..*........+,##=#k+PPP=#III#=\ny= 19  \"...+++*,,.,**........RRR#=#kkPPP=#III#=\ny= 20  \"...+.+##**...,,*.....RRR#=#kkPPP=#III#=\ny= 21  .*,,,==#=#.........,..RRR#=#======#===#=\ny= 22  .,,,,##,==...,,.......##################\ny= 23  .*,*,,CCCII..,,..,..,,,RRR=#kCCC#PPP#=CC\ny= 24  R=,,,,CCCII..,......,,,RRR=#+CCC#PPP#=CC\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 12% | OK commercial x1: 1 placed; (26,21) ok | OK commercial x1: 1 placed; (35,82) ok | OK commercial x1: 1 placed; (32,82) ok | OK residential x1: 1 placed; (17,59) ok | OK bulldoze (40,4) 12x12: 114 tiles cleared, $114 | OK bulldoze (40,16) 12x12: 104 tiles cleared, $104 | OK zoom view at (30,0) next turn\nYOUR NOTES FROM LAST TURN: Apr 1909: fire funding remains 100%; road/police 0%. Cleared major north-central fire/rubble areas around x40-51,y4-27. Added C at (26,21),(32,82),(35,82), R at (17,59). Check resulting fire count, funds, development/power, and January cash flow next turn.", "raw": "{\"thoughts\":\"With only $306, the priority is preserving fire response while generating a positive January balance and reconnecting the large northern power island. A modest road allocation should slow further network collapse; the high tax is temporary to finance recovery.\",\"notes\":\"Jul 1909: set tax 14%, fire 100%, roads 10%, police 0. Attempted an east-west power backbone from the north coal plant area toward the many unpowered northwest/north-central zones. Next check whether line placed and fires/power recover; use January revenue for repairs and selective police restoration.\",\"actions\":[{\"type\":\"tax\",\"rate\":14},{\"type\":\"funding\",\"road\":10,\"fire\":100,\"police\":0},{\"type\":\"power_line\",\"x1\":30,\"y1\":19,\"x2\":2,\"y2\":19},{\"type\":\"power_line\",\"x1\":2,\"y1\":19,\"x2\":2,\"y2\":34},{\"type\":\"power_line\",\"x1\":30,\"y1\":19,\"x2\":30,\"y2\":31},{\"type\":\"zoom\",\"x\":0,\"y\":14}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4664, "completion_tokens": 1275, "total_tokens": 5939, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4662, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0296549, "upstream_inference_prompt_cost": 0.0128249, "upstream_inference_completions_cost": 0.01683}, "completion_tokens_details": {"reasoning_tokens": 1034, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0296549, "latency_s": 15.92, "thoughts": "With only $306, the priority is preserving fire response while generating a positive January balance and reconnecting the large northern power island. A modest road allocation should slow further network collapse; the high tax is temporary to finance recovery.", "notes": "Jul 1909: set tax 14%, fire 100%, roads 10%, police 0. Attempted an east-west power backbone from the north coal plant area toward the many unpowered northwest/north-central zones. Next check whether line placed and fires/power recover; use January revenue for repairs and selective police restoration.", "actions": [{"type": "tax", "rate": 14}, {"type": "funding", "road": 10, "fire": 100, "police": 0}, {"type": "power_line", "x1": 30, "y1": 19, "x2": 2, "y2": 19}, {"type": "power_line", "x1": 2, "y1": 19, "x2": 2, "y2": 34}, {"type": "power_line", "x1": 30, "y1": 19, "x2": 30, "y2": 31}, {"type": "zoom", "x": 0, "y": 14}], "actions_dropped": 0, "results": ["OK tax rate set to 14%", "OK funding set: road 10%, fire 100%, police 0%", "OK power_line (30,19)->(2,19): 17/29 tiles ok, $87; 12 blocked by residential e.g. (22, 19)", "OK power_line (2,19)->(2,34): 8/16 tiles ok, $40; 1 blocked by power line e.g. (2, 19); 3 blocked by commercial e.g. (2, 23); 3 blocked by residential e.g. (2, 28); 1 blocked by road e.g. (2, 32)", "OK power_line (30,19)->(30,31): 4/13 tiles ok, $21; 2 blocked by power line e.g. (30, 19); 5 blocked by residential e.g. (30, 24); 1 blocked by rail e.g. (30, 27); 1 blocked by road e.g. (30, 29)", "OK zoom view at (0,14) next turn"], "state": {"population_now": 67160, "funds": 306, "score": 86, "tax": 12}, "info": {"unpowered_zones": 106, "zones_r": 157, "zones_c": 68, "zones_i": 62, "free_sites": 10}, "wall_s": 265.6}
{"turn": 16, "date": "Oct 1909", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Oct 1909 (turn 16 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $158   tax rate 14%   funding: road 10%, fire 100%, police 0%\n  last January's budget: tax income $2,562, requested road $1,915, fire $1,900, police $800; cash flow $-2,053/yr\nPOPULATION: 62,900 now (official census 76,420, Capital); residents 1313, commerce 81, industry 148 (engine units)\nZONES: residential 155, commercial 68, industrial 60; unpowered zones: 95\nDEMAND (-100..+100, positive = the city wants more of it): residential -100, commercial -100, industrial -100\nCITY SCORE (re-evaluated each January, like the official census): 86 / 1000 (change -82 at the last evaluation); approval 7%; top problems (share of citizens): fires 42%, crime 18%, taxes 16%, pollution 12%\nAVERAGES (0-255, lower is better except land value): crime 98, pollution 51, traffic 26, land value 50\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 19, stadiums 1, seaports 5, airports 0; road tiles 1831, rail tiles 391; fires burning 60\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 76,420)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30)* (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x19: (9,35)* (20,35)* (40,73) (42,42) (45,71) (46,49) (49,73) (50,45)* (53,41)* (56,74) (56,78) (59,79) (60,72) (64,9)* (68,70)* (75,18)* (81,83) (84,85) (99,92)*; stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18)* (96,42) (98,49)\nUNPOWERED ZONES (top-left): (27,67) (33,90) (36,23) (36,31) (38,23) (38,27) (39,31) (45,27) (47,41) (47,45) (48,27) (49,38) (50,41) (51,10) (52,15) (52,19) (52,27) (52,33) (52,57) (52,85) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (49,24) (49,21) (49,15) (17,55) (37,17) (49,85) (56,85) (46,85) (40,14) (87,37)\nLARGE OPEN AREAS (top-left, size): (87,88) 12x12 (74,88) 12x12 (65,91) 9x9 (56,91) 9x9 (44,79) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(106-107,78-79) 250@(102-103,62-63); pollution: 255@(90-91,78-79) 255@(90-91,76-77) 251@(88-89,74-75); traffic: 206@(50-51,60-61) 206@(26-27,52-53) 206@(26-27,50-51)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\"..*,...#rrrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\"..,*..,#rrrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#.***..#rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#,.,*.ccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#,..*.cc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~++###EEEI#,,,,,.rr#=rrrr=rrH=cc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###RRRR#R#HH+EEEI#*..,,.rr##rrrr#rrHH#cc=iiIii~~~~~~~~~~~~\ny= 18 ~+#RRRRRR#RRHH++E**,,*....rr#+PPii#ccFF#cc=ii,OOO~~~~~~~~~~~\ny= 20 ~+#RR##RR####CC*,=#**.,*,.rr#=PPii#ccFF#ccrri,OOO~~~~~~~~~~~\ny= 22 #CCRRRRRR##CCCC**#cii,,,.,rr#ccPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RR,,cii,...,rr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RR#I#ii,rrrrrr#rr###ccccc#,P.cc.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR####,#ii=rrrrrr#rrccrccc##cccccc##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPiii=#######rrccr#rrcccccc#==#I~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPiii...#\"rr#rr#rrccrccrrR,,*,,I~~~~~~~~~~~~\ny= 34 ~RR.FF====FF==RR#CCCCRRRR#rr####rrcc##rrrR,#,,,***~~~~~~~~~~\ny= 36 ~#\"\"FF++++FF\"\"RR#CCCCRRRRRR##=#\"===cc#rr##=#,,,*#*~~~~~~~~~~\ny= 38 ~#\"\"+\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"FrrR.\"###rr#cc#rr#ii#,,R,I*~~~~~~~~~~\ny= 40 ~#\"\"+\"\"\"CCCHHCCRRRII\"\"\"cFrFF#cc#rrrrrrrr#ii##,#,**#~~~~~~~~~\ny= 42 ~#\"\"+\"\"\"CCCHHCCCRRIICFFccrFF.cc###rrrrrr=.=.#,*.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"RRRRR#CCRR#CCFFrrFFr.rrrrrcccc=rrii.*##.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"RRRRR#RRRR#RRRRrrFFr#rrrrrcccc#rrii==#=II=~~~~~~~~~~\ny= 48 ~#+.,R.\"CCCCRRRRRR#RR##FFRR#==RR#######cc.####=IIO#~~~~~~~~~\ny= 50 ~HH#RR..CCCCRRRCCRR#RR\"FFRRR..RRRRCCRRRcccc######OO~~~~~~~~~\ny= 52 ~HH#RR..+\"RRRRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRcc#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.,+,RRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RCC###EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#,+,*RRR#CC#RRRRCCR\"rrRRRRCC,CRRCCR#+EE~=##II~~~~~~~~~\ny= 58 ~###+RR#***RRCCIIPP+RRCCR\"rrRRRRCCR,RRrrRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"RRRRRCCIIPP#RR#RIIRRRRRRRRRRR#rr.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"+#RRRR#HHRRIII+RIIRRRRRRRRRR,RR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRRRRRRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHHrr##CCRR#RRRRRR#R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II,+..+RR#.rrII#CCRRRR#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II,RR########II#CCRRFFRR+=RRCCRRFFriiCC.~~II.II#II*,~~~~~~\ny= 72 ~~***RRIIII#RIIII#RRFFFFFF.=RRFF..FFriiRR.~.II+II#II,,H.~~~~\ny= 74 ~,,,~~~IIII#RIIII#CCFF++FF.=FFFF....\"ii#####EEE######,H#~~~~\ny= 76 ~,,,~~~~+~~##CC#+#CC\"\"\"\"+++=FF.......ii#+\"..EEE~II#RR###~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE+++++++=FFFRRRCCCii#+\"++EEE~II#RRi,ii~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"....=FFFRRRCCC###+++++EE~~~~RR##ii~~~\ny= 82 ~~.~~~~~RRR#####CCC..+.....=PP.........#FF+\"\"EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~RR###CC.CCC..+....rrPP##########FFFF\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+....rr.###########..FF......~~~~~~~~~~\ny= 88 ~~..~~~~~+HH#+,,#######IIII#.iiiii.................~~~~~~~~~\ny= 90 ~~~.~~~~~+~**,,,cc..IPPIIII=.iiiii..................~~~~~~~~\ny= 92 ~~~..~~~~+~*,,,,,c##IPPIIII=\"....................FF..~~~~~~~\ny= 94 ~~~...~~~+~#,**,RIICC+IIIII=\"\"...................FF...~~~~~~\ny= 96 ~~~II#++RRR#.R*#RIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###RRR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (0,14)):\n       0         1         2         3         \n       0123456789012345678901234567890123456789\ny= 14  ~~~~~~~~~~~~~~~~~~~~~~~...\"\"\"...\"\"#III#,\ny= 15  ~~~~~~~~~~~~~~~~~~~~++++#######EEEEIII#,\ny= 16  ~~~~~...#################HHH...EEEEIII#,\ny= 17  ~~~~.####..RRR.RRR#=R,+#+HHH+++EEE,...,.\ny= 18  ~~~..#RRR++RRR+RRR#=RRR#.HHH.\"\",EEE**,,,\ny= 19  ~~+++#RRR++RRR+RRR#=RRR#+++++++...++*,,,\ny= 20  ~~+..#RRR###############.....\"+...+.+##*\ny= 21  ~.+..#...#..+.#RRR#=k#+###CCC.+*,,,==#=#\ny= 22  ~#####RRR#RRR.#RRR#=k#CCC#CCC.+,,,,##,==\ny= 23  ~#CCC#RRR#RRR.#RRR#=k#CCC#CCC.+*,*,,CCCI\ny= 24  ~#CCC#RRR#RRR.#RRR#=k#CCC#..R,R=,,,,CCCI\ny= 25  ~#CCC#...#....#RRR#=k#####..RRR=,,,,CCCI\ny= 26  ~###########..#RRR#======#==RRR=#,,I,###\ny= 27  ~#++.#kkCCC################=====#,II.#II\ny= 28  ~#RRR#++CCC#=RRR.#...=.RRR#=..+.#,,,,#II\ny= 29  ~#RRR#kkCCC#=,RR+#RRR=+RRR######,,,,##II\ny= 30  ~#RRR#######=RRR.#RRR=.RRR#=RRR,,,,##++.\ny= 31  ~#+.##.....#######,RR######=RRR#,PP.IIII\ny= 32  ~##.+#......==\"\"\"######.\"\"##RRR#,PP.IIII\ny= 33  ~~#RRR.......=\"\"\"....=..\"\"#######...IIII\ny= 34  ~~#RRR.......===============.RRR########\ny= 35  ~~#RRR...FFF\"\"\"\"\"\"\".FFF.\"\"\"\"\"RRR#..CCCCC\ny= 36  ~~#.\"\"\"\"+FFF++++++++FFF\"\"\"\"\"\"R,R#\"\"CCCCC\ny= 37  ~~#.\"\"\"\"+,FF\"\"\"\"\"\"\"\"FFF\"\"\"\"\"\"\"\"\"#\"\"CCCCC\ny= 38  ~~#\"\"\"\"\"+\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"#RRR\"\"\"\"\n\nEVENTS SINCE LAST TURN: Explosion detected! (at 99,34) | Explosion detected! (at 99,38)\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 14% | OK funding set: road 10%, fire 100%, police 0% | OK power_line (30,19)->(2,19): 17/29 tiles ok, $87; 12 blocked by residential e.g. (22, 19) | OK power_line (2,19)->(2,34): 8/16 tiles ok, $40; 1 blocked by power line e.g. (2, 19); 3 blocked by commercial e.g. (2, 23); 3 blocked by residential e.g. (2, 28); 1 blocked by road e.g. (2, 32) | OK power_line (30,19)->(30,31): 4/13 tiles ok, $21; 2 blocked by power line e.g. (30, 19); 5 blocked by residential e.g. (30, 24); 1 blocked by rail e.g. (30, 27); 1 blocked by road e.g. (30, 29) | OK zoom view at (0,14) next turn\nYOUR NOTES FROM LAST TURN: Jul 1909: set tax 14%, fire 100%, roads 10%, police 0. Attempted an east-west power backbone from the north coal plant area toward the many unpowered northwest/north-central zones. Next check whether line placed and fires/power recover; use January revenue for repairs and selective police restoration.", "raw": "{\"thoughts\":\"Cash is too low for direct repairs before January, while fires remain the immediate existential threat. I will preserve full fire coverage, suspend road maintenance, partially restore policing, and raise taxes temporarily to generate the rebuilding funds needed next turn.\",\"notes\":\"Oct 1909: no usable construction cash. Set tax 20%, road funding 0%, fire 100%, police 50%; January should provide repair funds. Next turn prioritize extinguished-fire rubble clearance, power reconnections to large residential blocks, then reduce tax if cash permits.\",\"actions\":[{\"type\":\"tax\",\"rate\":20},{\"type\":\"funding\",\"road\":0,\"fire\":100,\"police\":50}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 4854, "completion_tokens": 536, "total_tokens": 5390, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4852, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0204226, "upstream_inference_prompt_cost": 0.0133474, "upstream_inference_completions_cost": 0.0070752}, "completion_tokens_details": {"reasoning_tokens": 390, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0204226, "latency_s": 8.24, "thoughts": "Cash is too low for direct repairs before January, while fires remain the immediate existential threat. I will preserve full fire coverage, suspend road maintenance, partially restore policing, and raise taxes temporarily to generate the rebuilding funds needed next turn.", "notes": "Oct 1909: no usable construction cash. Set tax 20%, road funding 0%, fire 100%, police 50%; January should provide repair funds. Next turn prioritize extinguished-fire rubble clearance, power reconnections to large residential blocks, then reduce tax if cash permits.", "actions": [{"type": "tax", "rate": 20}, {"type": "funding", "road": 0, "fire": 100, "police": 50}], "actions_dropped": 0, "results": ["OK tax rate set to 20%", "OK funding set: road 0%, fire 100%, police 50%"], "state": {"population_now": 62900, "funds": 158, "score": 86, "tax": 14}, "info": {"unpowered_zones": 95, "zones_r": 155, "zones_c": 68, "zones_i": 60, "free_sites": 10}, "wall_s": 274.0}
{"turn": 17, "date": "Jan 1910", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jan 1910 (turn 17 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $2,086   tax rate 20%   funding: road 0%, fire 100%, police 50%\n  last January's budget: tax income $4,228, requested road $1,835, fire $1,900, police $800; cash flow $-307/yr\nPOPULATION: 56,540 now (official census 57,780, Capital); residents 1187, commerce 73, industry 132 (engine units)\nZONES: residential 157, commercial 68, industrial 60; unpowered zones: 96\nDEMAND (-100..+100, positive = the city wants more of it): residential -100, commercial -100, industrial -100\nCITY SCORE (re-evaluated each January, like the official census): 43 / 1000 (change -43 at the last evaluation); approval 3%; top problems (share of citizens): taxes 35%, fires 35%, crime 18%, pollution 6%\nAVERAGES (0-255, lower is better except land value): crime 98, pollution 49, traffic 19, land value 50\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 19, stadiums 1, seaports 5, airports 0; road tiles 1838, rail tiles 391; fires burning 46\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 57,780)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30)* (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x19: (9,35)* (20,35)* (40,73) (42,42) (45,71) (46,49) (49,73) (50,45)* (53,41)* (56,74) (56,78) (59,79) (60,72) (64,9)* (68,70)* (75,18)* (81,83) (84,85) (99,92)*; stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18)* (96,42) (98,49)\nUNPOWERED ZONES (top-left): (27,67) (33,90) (36,23) (36,31) (38,23) (38,27) (39,31) (45,27) (47,41) (47,45) (48,27) (49,38) (50,41) (51,10) (52,15) (52,19) (52,27) (52,33) (52,57) (52,85) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (49,24) (49,21) (49,15) (17,55) (37,17) (49,85) (56,85) (46,85) (40,14) (87,37)\nLARGE OPEN AREAS (top-left, size): (73,88) 12x12 (87,85) 12x12 (56,91) 9x9 (44,79) 8x8 (65,91) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(106-107,78-79) 250@(102-103,62-63); pollution: 249@(90-91,78-79) 245@(90-91,76-77) 226@(90-91,80-81); traffic: 206@(82-83,36-37) 206@(42-43,56-57) 206@(42-43,52-53)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\"..*,...#rrrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\"..,*..,#rrrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#.**,..#rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#,.,*.ccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#,..*.cc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~++###EEEI#,,,,,.rr#=rrrr=rrH=cc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###RRRR#R#HH+EEEI#*..,,.rr##rrrr#rrHH#cc=iiIii~~~~~~~~~~~~\ny= 18 ~+#RRRRRR#RRHH++E**,,*....rr#+PPii#ccFF#cc=ii,OOO~~~~~~~~~~~\ny= 20 ~+#RR##RR####CC+,=#**.,*,.rr#=PPii#ccFF#ccrri,OOO~~~~~~~~~~~\ny= 22 #CCRRRRRR##CCCC**#cii,,,.,rr#ccPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RR,,cii,...,rr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####CC#RR#####RR#I#ii,rrrrrr#rr###ccccc#,P.cc.#ii~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR####,#ii=rrrrrr#rrccrccc##cccccc##ii~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPiii=#######rrccr#rrcccccc#==#I~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPiii...#\"rr#rr#rrccrccrrR,,*,,I~~~~~~~~~~~~\ny= 34 ~RR.FF====FF==RR#CCCCRRRR#rr####rrcc##rrrR,#,,,***~~~~~~~~~~\ny= 36 ~#\"\"FF++++FF\"\"RR#CCCCRRRRRR##=#\"===cc#rr##=#,,,*#*~~~~~~~~~~\ny= 38 ~#\"\"+\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"FrrR.\"###rr#cc#rr#ii#,,R,I*~~~~~~~~~~\ny= 40 ~#\"\"+\"\"\"CCCCRCCRRRII\"\"\"cFrFF#cc#rrrrrrrr#ii##,#,,*#~~~~~~~~~\ny= 42 ~#\"\"+\"\"\"CCCCRCCCRRIICFFccrFF.cc###rrrrrr=.=.#,*.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"RRRRR#CCRR#CCFFrrFFr.rrrrrcccc=rrii.###.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"RRRRR#RRRR#RRRRrrFFr#rrrrrcccc#rrii==#=II=~~~~~~~~~~\ny= 48 ~#+.,R.\"CCCCRRRRRR#RR##FFRR#==RR#######cc.####=IIO#~~~~~~~~~\ny= 50 ~HH#RR..CCCCRRRCCRR#RR\"FFRRR..RRRRCCRRRcccc######OO~~~~~~~~~\ny= 52 ~HH#RR..+\"RRRRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRcc#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.,+,RRRRRCC#RRRRRR\"\"RR\"SSRRRCC#rcC###EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#,+,*RRR#CC#RRRRCCR\"rrRRRRCC,CRrcCR#+EE~=##II~~~~~~~~~\ny= 58 ~###+RR#*R*RRCCIIPP+RRCCR\"rrRRRRCCR,RRrrRRREE~~####~~~~~~~~~\ny= 60 ~RR##RR\"RRRRRCCIIPP#RR#RIIRRRRRRRRRRR#rr.RR~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"+#RRRR#HHRRIII+RIIRRRRRRRRRR,RR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRRRRRRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHHrr##CCRR#RRRRRR#R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II,+..+RR#.rrII#CCRRRR#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II,RR########II#CCRRFFRR+=RRCCRRFFriiCC.~~II.II#II#,~~~~~~\ny= 72 ~~,**RRIIII#RIIII#RRFFFFFF.=RRFF..FFriiRR.~.II+II#II,,H.~~~~\ny= 74 ~,,,~~~IIII#RIIII#CCFF++FF.=FFFF....\"ii#####EEE######,H#~~~~\ny= 76 ~,,,~~~~+~~##CC#+#CC\"\"\"\"+++=FF.......ii#+\"..EEE~II#RR###~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE+++++++=FFFRRRCCCii#+\"++EEE~II#RRi,ii~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"....=FFFRRRCCC###+++++EE~~~~RR##ii~~~\ny= 82 ~~.~~~~~RRR#####CCC..+.....=PP.........#FF+\"\"EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~RR###CC.CCC..+....rrPP##########FFFF\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+....rr.###########..FF......~~~~~~~~~~\ny= 88 ~~..~~~~~+HH#+,,#######IIII#.iiiii.................~~~~~~~~~\ny= 90 ~~~.~~~~~+~**,,,cc..IPPIIII=.iiiii..................~~~~~~~~\ny= 92 ~~~..~~~~+~*,,,,,c##IPPIIII=\"....................FF..~~~~~~~\ny= 94 ~~~...~~~+~#,*,,RIICC+IIIII=\"\"...................FF...~~~~~~\ny= 96 ~~~II#++RRR#.R*#RIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###RRR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nEVENTS SINCE LAST TURN: Blackouts reported: check the power grid.\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 20% | OK funding set: road 0%, fire 100%, police 50%\nYOUR NOTES FROM LAST TURN: Oct 1909: no usable construction cash. Set tax 20%, road funding 0%, fire 100%, police 50%; January should provide repair funds. Next turn prioritize extinguished-fire rubble clearance, power reconnections to large residential blocks, then reduce tax if cash permits.", "raw": "{\"thoughts\":\"The immediate recovery priority is restoring the severed power network so existing zones can redevelop, while fire coverage remains fully funded. I will lower the punitive tax rate to permit recovery, retain enough road funding to avoid further network collapse, and clear major concentrations of fire rubble.\",\"notes\":\"Jan 1910: lowered tax to 9%; fire 100%, police 50%, roads 50%. Attempted power spurs from the coal plant at (31,15) into the disconnected central/northern district and from southern coal generation toward southern outages; inspect which connections succeeded and remaining fires/unpowered zones next turn.\",\"actions\":[{\"type\":\"tax\",\"rate\":9},{\"type\":\"funding\",\"road\":50,\"fire\":100,\"police\":50},{\"type\":\"power_line\",\"x1\":35,\"y1\":18,\"x2\":35,\"y2\":24},{\"type\":\"power_line\",\"x1\":35,\"y1\":18,\"x2\":50,\"y2\":18},{\"type\":\"power_line\",\"x1\":50,\"y1\":18,\"x2\":50,\"y2\":10},{\"type\":\"power_line\",\"x1\":50,\"y1\":18,\"x2\":50,\"y2\":33},{\"type\":\"power_line\",\"x1\":39,\"y1\":78,\"x2\":52,\"y2\":78},{\"type\":\"power_line\",\"x1\":52,\"y1\":78,\"x2\":52,\"y2\":85},{\"type\":\"power_line\",\"x1\":89,\"y1\":58,\"x2\":89,\"y2\":70},{\"type\":\"power_line\",\"x1\":89,\"y1\":70,\"x2\":85,\"y2\":70},{\"type\":\"bulldoze\",\"x\":14,\"y\":90,\"w\":8,\"h\":7},{\"type\":\"bulldoze\",\"x\":20,\"y\":14,\"w\":7,\"h\":6},{\"type\":\"bulldoze\",\"x\":12,\"y\":72,\"w\":6,\"h\":5},{\"type\":\"bulldoze\",\"x\":94,\"y\":74,\"w\":5,\"h\":5},{\"type\":\"zoom\",\"x\":24,\"y\":8}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 3977, "completion_tokens": 2190, "total_tokens": 6167, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 3975, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.03984365, "upstream_inference_prompt_cost": 0.01093565, "upstream_inference_completions_cost": 0.028908}, "completion_tokens_details": {"reasoning_tokens": 1727, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.03984365, "latency_s": 25.94, "thoughts": "The immediate recovery priority is restoring the severed power network so existing zones can redevelop, while fire coverage remains fully funded. I will lower the punitive tax rate to permit recovery, retain enough road funding to avoid further network collapse, and clear major concentrations of fire rubble.", "notes": "Jan 1910: lowered tax to 9%; fire 100%, police 50%, roads 50%. Attempted power spurs from the coal plant at (31,15) into the disconnected central/northern district and from southern coal generation toward southern outages; inspect which connections succeeded and remaining fires/unpowered zones next turn.", "actions": [{"type": "tax", "rate": 9}, {"type": "funding", "road": 50, "fire": 100, "police": 50}, {"type": "power_line", "x1": 35, "y1": 18, "x2": 35, "y2": 24}, {"type": "power_line", "x1": 35, "y1": 18, "x2": 50, "y2": 18}, {"type": "power_line", "x1": 50, "y1": 18, "x2": 50, "y2": 10}, {"type": "power_line", "x1": 50, "y1": 18, "x2": 50, "y2": 33}, {"type": "power_line", "x1": 39, "y1": 78, "x2": 52, "y2": 78}, {"type": "power_line", "x1": 52, "y1": 78, "x2": 52, "y2": 85}, {"type": "power_line", "x1": 89, "y1": 58, "x2": 89, "y2": 70}, {"type": "power_line", "x1": 89, "y1": 70, "x2": 85, "y2": 70}, {"type": "bulldoze", "x": 14, "y": 90, "w": 8, "h": 7}, {"type": "bulldoze", "x": 20, "y": 14, "w": 7, "h": 6}, {"type": "bulldoze", "x": 12, "y": 72, "w": 6, "h": 5}, {"type": "bulldoze", "x": 94, "y": 74, "w": 5, "h": 5}, {"type": "zoom", "x": 24, "y": 8}], "actions_dropped": 0, "results": ["OK tax rate set to 9%", "OK funding set: road 50%, fire 100%, police 50%", "OK power_line (35,18)->(35,24): 5/7 tiles ok, $27; 2 blocked by fire e.g. (35, 18)", "OK power_line (35,18)->(50,18): 14/16 tiles ok, $75; 2 blocked by fire e.g. (35, 18)", "OK power_line (50,18)->(50,10): 8/9 tiles ok, $40; 1 blocked by power line e.g. (50, 18)", "OK power_line (50,18)->(50,33): 10/16 tiles ok, $55; 1 blocked by power line e.g. (50, 18); 3 blocked by residential e.g. (50, 27); 2 blocked by road e.g. (50, 30)", "REJECTED power_line (39,78)->(52,78): 0/14 tiles ok, $0; 1 blocked by coal power plant e.g. (39, 78); 13 blocked by power line e.g. (40, 78)", "OK power_line (52,78)->(52,85): 6/8 tiles ok, $30; 1 blocked by power line e.g. (52, 78); 1 blocked by residential e.g. (52, 85)", "OK power_line (89,58)->(89,70): 10/13 tiles ok, $115; 1 blocked by coal power plant e.g. (89, 58); 1 blocked by road e.g. (89, 66); 1 blocked by water e.g. (89, 67)", "OK power_line (89,70)->(85,70): 4/5 tiles ok, $41; 1 blocked by power line e.g. (89, 70)", "OK bulldoze (14,90) 8x7: 13 tiles cleared, $13", "OK bulldoze (20,14) 7x6: 33 tiles cleared, $33", "OK bulldoze (12,72) 6x5: 20 tiles cleared, $20", "OK bulldoze (94,74) 5x5: 11 tiles cleared, $11", "OK zoom view at (24,8) next turn"], "state": {"population_now": 56540, "funds": 2086, "score": 43, "tax": 20}, "info": {"unpowered_zones": 96, "zones_r": 157, "zones_c": 68, "zones_i": 60, "free_sites": 10}, "wall_s": 300.1}
{"turn": 18, "date": "Apr 1910", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Apr 1910 (turn 18 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $1,626   tax rate 9%   funding: road 50%, fire 100%, police 50%\n  last January's budget: tax income $4,228, requested road $1,835, fire $1,900, police $800; cash flow $-307/yr\nPOPULATION: 52,180 now (official census 57,780, Capital); residents 1097, commerce 68, industry 121 (engine units)\nZONES: residential 156, commercial 68, industrial 58; unpowered zones: 117\nDEMAND (-100..+100, positive = the city wants more of it): residential -100, commercial -100, industrial -100\nCITY SCORE (re-evaluated each January, like the official census): 43 / 1000 (change -43 at the last evaluation); approval 3%; top problems (share of citizens): taxes 35%, fires 35%, crime 18%, pollution 6%\nAVERAGES (0-255, lower is better except land value): crime 93, pollution 48, traffic 19, land value 51\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 19, stadiums 1, seaports 5, airports 0; road tiles 1788, rail tiles 390; fires burning 43\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 57,780)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30)* (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x19: (9,35)* (20,35)* (40,73) (42,42) (45,71) (46,49) (49,73) (50,45)* (53,41)* (56,74) (56,78) (59,79) (60,72) (64,9)* (68,70)* (75,18)* (81,83) (84,85) (99,92)*; stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18)* (96,42) (98,49)\nUNPOWERED ZONES (top-left): (2,23) (2,28) (3,33) (6,18) (6,22) (7,97) (8,27) (10,22) (11,17) (13,28) (15,17) (15,21) (15,24) (16,96) (18,29) (19,73) (19,96) (22,22) (23,28) (26,21) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (49,85) (56,85) (39,15) (46,85) (87,37) (89,42) (87,34) (40,86) (40,12) (13,54)\nLARGE OPEN AREAS (top-left, size): (68,88) 12x12 (86,88) 12x12 (56,91) 9x9 (44,79) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(106-107,78-79) 250@(102-103,62-63); pollution: 249@(90-91,78-79) 226@(90-91,80-81) 226@(90-91,76-77); traffic: 206@(94-95,60-61) 206@(80-81,40-41) 206@(26-27,52-53)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\"..*,...#rrrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\"..,,..,#rrrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#.,*,..#rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#,.,*.ccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#,..*.cc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~..##EEEI#,,,,,+rr#=rrrr=rrH=cc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###rrrr#..,,+EEEI#,..,,+rr##rrrr#rrHH#cc=iiIii~~~~~~~~~~~~\ny= 18 ~+#rrrrrr#,.,+++**+++*++++rr#+PPii#ccFF#cc=ii,OOO~~~~~~~~~~~\ny= 20 ~+#rr##rr####cc+,=##*.,*,+rr#=PPii#ccFF#ccrri,OOO~~~~~~~~~~~\ny= 22 #ccrrrrrr##cccc**#cii,,,.+rr#ccPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #ccrrrrrr##cc.rr,+cii,...+rr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####cc#rr#####rr#I#ii,rrrrrr#rr###ccccc#,P.cc.#ii~~~~~~~~~~~\ny= 28 #rr+ccrr#rrrr####,#ii=rrrrrr#rrccrcccc#cccccc##ii~~~~~~~~~~~\ny= 30 #rr###rr#rrrr#rrPPiii=#######rrccr#rrcccccc#==#I~~~~~~~~~~~~\ny= 32 #rr...=\"####\"#rrPPiii...#+rr#rr#rrccrccrrR,,*,,I~~~~~~~~~~~~\ny= 34 ~rr.FF====FF==rr#CCCCRRRR#rr####rrcc##rrrR,#,,,,,*~~~~~~~~~~\ny= 36 ~#\"\"FF++++FF\"\"rr#CCCCRRRRRR##=#\"===cc#rr##=#,,,,#,~~~~~~~~~~\ny= 38 ~#\"\"+\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"FrrR.\"###rr#cc#rr#ii#,,R,I*~~~~~~~~~~\ny= 40 ~#\"\"+\"\"\"CCCCRCCRRRII\"\"\"cFrFF#cc#rrrrrrrr#ii##,#,,*#~~~~~~~~~\ny= 42 ~#\"\"+\"\"\"CCCCRCCCRRIICFFccrFF.cc###rrrrrr=.=.#,*.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"RRRRR#CCRR#CCFFrrFFr.rrrrrcccc=rrii.###.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"RRRRR#RRRR#RRRRrrFFr#rrrrrcccc#rrii==#=II=~~~~~~~~~~\ny= 48 ~#+.,R.\"CCCCRRRRRR#RR##FFRR#==RR#######cc.####=IIO#~~~~~~~~~\ny= 50 ~HH#RR..CCCCRRRCCRR#RR\"FFRRR..RRRRCCRRRcccc######OO~~~~~~~~~\ny= 52 ~HH#RR..+\"RRRRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRcc#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.,+,RRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RCC###EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#,+,*RRR#CC#RRRRCCR\"rrRRRRCC,CRRCCR#+EE~=##II~~~~~~~~~\ny= 58 ~###+RR**R*RRCCIIPP+RRCCR\"rrRRRRCCR,RRrrRRREE~~####~~~~~~~~~\ny= 60 ~RR##RR\"RRRRRCCIIPP#RR#RIIRRRRRRRRRRR#rr.RR~+CCCCII+~~~~~~~~\ny= 62 ~RR####\"+#RRRR#HHRRIII+RIIRRRRRRRRRR,RR#R#II+CCCCIII##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRRRRRRR#RRRR#II+~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHHrr##CCRR#RRRRRR#R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II,+..+RR#.rrII#CCRRRR#\"\"=RRCCRR##CCCCCII~+..#II.II~~~~~~~\ny= 70 ~~II,RR########II#CCRRFFRR+=RRCCRRFFriiCC.++II.II#II#,~~~~~~\ny= 72 ~~,**RR,,ii#RIIII#RRFFFFFF.=RRFF..FFriiRR.~.II+II#II,,H.~~~~\ny= 74 ~,,,~~.,.ii#RIIII#CCFF++FF.=FFFF....\"ii#####EEE..####,H#~~~~\ny= 76 ~,,,~~~~+~~##CC#+#CC\"\"\"\"+++=FF.......ii#+\"..EEE~,,#RR###~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE+++++++=FFFRRRCCCii#+\"++EEE~,,#RRi,ii~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"...+=FFFRRRCCC###+++++EE~~~~RR##ii~~~\ny= 82 ~~.~~~~~RRR#####CCC..+....+=PP.........#FF+\"\"EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~RR###CC.CCC..+....RRPP##########FFFF\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+....RR.###########..FF......~~~~~~~~~~\ny= 88 ~~..~~~~~+HH#+,,#######IIII#.iiiii.................~~~~~~~~~\ny= 90 ~~~.~~~~~~~R*,,,cc..IPPIIII=.iiiii..................~~~~~~~~\ny= 92 ~~~..~~~~~~*,,,,,c##IPPIIII=\"....................FF..~~~~~~~\ny= 94 ~~~...~~~~.#,*,,RIICC+IIIII=\"\"...................FF...~~~~~~\ny= 96 ~~~ii#++rrr#.**#RIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###rrr#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (24,8)):\n             3         4         5         6   \n       4567890123456789012345678901234567890123\ny=  8  ~~~~~..\"\"\"\"\"\"\"......*,,.....+#kkkk=#####\ny=  9  ~~~~.\"\"\"\"\"\"\"...#...,,.......###RRR=#====\ny= 10  ~~~.\"\"\".\"\"######,,.....,..+CCC#RRR=#CCC=\ny= 11  ~~..\"\"\"...#III#+,,..,.,*..+CCC#RRR=#CCC=\ny= 12  ~..\"\"\"\".\"\"#III#.,......,..+CCC######CCC=\ny= 13  ..\"\"\"\"..\"\"#III##.......*..+.==#==#######\ny= 14  ...\"\"...\"\"#III#,,..,,.....+.######=kRRR=\ny= 15  ...####EEEEIII#,,..,,..,,,+.RRR#=#=kRRR=\ny= 16  .,,,...EEEEIII#,.......,,.+.RRR#=#kkRRR=\ny= 17  .,,,+++EEE,...,.,......,..+.RRR#=#######\ny= 18  .,.,.\"\",**,,,++++++++++++++.+,##=#k+PPP=\ny= 19  ...++++...+*,,,,.,,*......+.RRR#=#kkPPP=\ny= 20  .....\"+...+++##,*...,,*...+.RRR#=#kkPPP=\ny= 21  ##CCC.+,,,,==#=#.........,+.RRR#=#======\ny= 22  C#CCC.*,,,,##,==...,,.....+.############\ny= 23  C#CCC.*,,*,+CCCII..,,..,..+,,RRR=#kCCC#P\ny= 24  C#..R,R=,,,+CCCII..,......+,,RRR=#+CCC#P\ny= 25  ##..RRR=,,,,CCCII,,.......+.,RRR=#kCCC#P\ny= 26  =#==RRR=#,,I,###.,,.......+.############\ny= 27  ###=====#,II.#III,...RRRRRR.RRR==#RRR#kk\ny= 28  RR#=..+.#,,,,#III..=,RRRRRR#RRR==#RRR#kk\ny= 29  RR######,,,,##III..=#RRRRRR#RRR=k#RRR#CC\ny= 30  RR#=RRR,,,,##++....=##################CC\ny= 31  ###=RRR#,PP.IIIIII.======##=====.#R,R#CC\ny= 32  \"\"##RRR#,PP.IIIIII.......#+\".+.=.#RRR###\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 9% | OK funding set: road 50%, fire 100%, police 50% | OK power_line (35,18)->(35,24): 5/7 tiles ok, $27; 2 blocked by fire e.g. (35, 18) | OK power_line (35,18)->(50,18): 14/16 tiles ok, $75; 2 blocked by fire e.g. (35, 18) | OK power_line (50,18)->(50,10): 8/9 tiles ok, $40; 1 blocked by power line e.g. (50, 18) | OK power_line (50,18)->(50,33): 10/16 tiles ok, $55; 1 blocked by power line e.g. (50, 18); 3 blocked by residential e.g. (50, 27); 2 blocked by road e.g. (50, 30) | REJECTED power_line (39,78)->(52,78): 0/14 tiles ok, $0; 1 blocked by coal power plant e.g. (39, 78); 13 blocked by power line e.g. (40, 78) | OK power_line (52,78)->(52,85): 6/8 tiles ok, $30; 1 blocked by power line e.g. (52, 78); 1 blocked by residential e.g. (52, 85) | OK power_line (89,58)->(89,70): 10/13 tiles ok, $115; 1 blocked by coal power plant e.g. (89, 58); 1 blocked by road e.g. (89, 66); 1 blocked by water e.g. (89, 67) | OK power_line (89,70)->(85,70): 4/5 tiles ok, $41; 1 blocked by power line e.g. (89, 70) | OK bulldoze (14,90) 8x7: 13 tiles cleared, $13 | OK bulldoze (20,14) 7x6: 33 tiles cleared, $33 | OK bulldoze (12,72) 6x5: 20 tiles cleared, $20 | OK bulldoze (94,74) 5x5: 11 tiles cleared, $11 | OK zoom view at (24,8) next turn\nYOUR NOTES FROM LAST TURN: Jan 1910: lowered tax to 9%; fire 100%, police 50%, roads 50%. Attempted power spurs from the coal plant at (31,15) into the disconnected central/northern district and from southern coal generation toward southern outages; inspect which connections succeeded and remaining fires/unpowered zones next turn.", "raw": "{\"thoughts\":\"Fires and severed power are the immediate causes of collapse; I will clear the central fire break blocking the northern coal connection, restore those power spurs, and modestly reduce taxes while retaining strong fire coverage. The terminal budget can tolerate improved police funding with reduced road spending.\",\"notes\":\"Apr 1910: cleared the fire/power bottleneck around (35,18), retried northern grid links from coal plant (31,15), and extended a southern plant connection. Next inspect fire count, unpowered-zone count, and whether north/central population recovers before Jan 1911.\",\"actions\":[{\"type\":\"tax\",\"rate\":7},{\"type\":\"funding\",\"road\":50,\"fire\":100,\"police\":75},{\"type\":\"bulldoze\",\"x\":34,\"y\":17,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":43,\"y\":17,\"w\":3,\"h\":4},{\"type\":\"bulldoze\",\"x\":48,\"y\":18,\"w\":3,\"h\":3},{\"type\":\"power_line\",\"x1\":35,\"y1\":18,\"x2\":35,\"y2\":24},{\"type\":\"power_line\",\"x1\":35,\"y1\":18,\"x2\":50,\"y2\":18},{\"type\":\"power_line\",\"x1\":50,\"y1\":18,\"x2\":50,\"y2\":10},{\"type\":\"power_line\",\"x1\":40,\"y1\":78,\"x2\":52,\"y2\":78},{\"type\":\"power_line\",\"x1\":52,\"y1\":78,\"x2\":52,\"y2\":84},{\"type\":\"bulldoze\",\"x\":12,\"y\":72,\"w\":4,\"h\":5},{\"type\":\"bulldoze\",\"x\":18,\"y\":57,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":92,\"y\":74,\"w\":4,\"h\":5},{\"type\":\"bulldoze\",\"x\":108,\"y\":76,\"w\":4,\"h\":5},{\"type\":\"bulldoze\",\"x\":100,\"y\":60,\"w\":4,\"h\":4},{\"type\":\"zoom\",\"x\":24,\"y\":8}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 5085, "completion_tokens": 2543, "total_tokens": 7628, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 5083, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.04755025, "upstream_inference_prompt_cost": 0.01398265, "upstream_inference_completions_cost": 0.0335676}, "completion_tokens_details": {"reasoning_tokens": 2070, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.04755025, "latency_s": 26.8, "thoughts": "Fires and severed power are the immediate causes of collapse; I will clear the central fire break blocking the northern coal connection, restore those power spurs, and modestly reduce taxes while retaining strong fire coverage. The terminal budget can tolerate improved police funding with reduced road spending.", "notes": "Apr 1910: cleared the fire/power bottleneck around (35,18), retried northern grid links from coal plant (31,15), and extended a southern plant connection. Next inspect fire count, unpowered-zone count, and whether north/central population recovers before Jan 1911.", "actions": [{"type": "tax", "rate": 7}, {"type": "funding", "road": 50, "fire": 100, "police": 75}, {"type": "bulldoze", "x": 34, "y": 17, "w": 4, "h": 4}, {"type": "bulldoze", "x": 43, "y": 17, "w": 3, "h": 4}, {"type": "bulldoze", "x": 48, "y": 18, "w": 3, "h": 3}, {"type": "power_line", "x1": 35, "y1": 18, "x2": 35, "y2": 24}, {"type": "power_line", "x1": 35, "y1": 18, "x2": 50, "y2": 18}, {"type": "power_line", "x1": 50, "y1": 18, "x2": 50, "y2": 10}, {"type": "power_line", "x1": 40, "y1": 78, "x2": 52, "y2": 78}, {"type": "power_line", "x1": 52, "y1": 78, "x2": 52, "y2": 84}, {"type": "bulldoze", "x": 12, "y": 72, "w": 4, "h": 5}, {"type": "bulldoze", "x": 18, "y": 57, "w": 4, "h": 4}, {"type": "bulldoze", "x": 92, "y": 74, "w": 4, "h": 5}, {"type": "bulldoze", "x": 108, "y": 76, "w": 4, "h": 5}, {"type": "bulldoze", "x": 100, "y": 60, "w": 4, "h": 4}, {"type": "zoom", "x": 24, "y": 8}], "actions_dropped": 0, "results": ["OK tax rate set to 7%", "OK funding set: road 50%, fire 100%, police 75%", "OK bulldoze (34,17) 4x4: 12 tiles cleared, $12", "OK bulldoze (43,17) 3x4: 5 tiles cleared, $5", "OK bulldoze (48,18) 3x3: 5 tiles cleared, $5", "OK power_line (35,18)->(35,24): 2/7 tiles ok, $10; 1 blocked by fire e.g. (35, 19); 1 blocked by rail e.g. (35, 21); 1 blocked by road e.g. (35, 22); 2 blocked by power line e.g. (35, 23)", "OK power_line (35,18)->(50,18): 8/16 tiles ok, $40; 8 blocked by power line e.g. (35, 18)", "REJECTED power_line (50,18)->(50,10): 0/9 tiles ok, $0; 9 blocked by power line e.g. (50, 18)", "REJECTED power_line (40,78)->(52,78): 0/13 tiles ok, $0; 13 blocked by power line e.g. (40, 78)", "REJECTED power_line (52,78)->(52,84): 0/7 tiles ok, $0; 7 blocked by power line e.g. (52, 78)", "OK bulldoze (12,72) 4x5: 3 tiles cleared, $3", "OK bulldoze (18,57) 4x4: 13 tiles cleared, $13", "OK bulldoze (92,74) 4x5: 5 tiles cleared, $5", "OK bulldoze (108,76) 4x5: 16 tiles cleared, $16", "OK bulldoze (100,60) 4x4: 7 tiles cleared, $7", "OK zoom view at (24,8) next turn"], "state": {"population_now": 52180, "funds": 1626, "score": 43, "tax": 9}, "info": {"unpowered_zones": 117, "zones_r": 156, "zones_c": 68, "zones_i": 58, "free_sites": 10}, "wall_s": 327.0}
{"turn": 19, "date": "Jul 1910", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jul 1910 (turn 19 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $1,510   tax rate 7%   funding: road 50%, fire 100%, police 75%\n  last January's budget: tax income $4,228, requested road $1,835, fire $1,900, police $800; cash flow $-307/yr\nPOPULATION: 46,360 now (official census 57,780, Capital); residents 982, commerce 61, industry 106 (engine units)\nZONES: residential 154, commercial 68, industrial 56; unpowered zones: 120\nDEMAND (-100..+100, positive = the city wants more of it): residential -100, commercial -100, industrial -100\nCITY SCORE (re-evaluated each January, like the official census): 43 / 1000 (change -43 at the last evaluation); approval 3%; top problems (share of citizens): taxes 35%, fires 35%, crime 18%, pollution 6%\nAVERAGES (0-255, lower is better except land value): crime 85, pollution 48, traffic 19, land value 51\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 19, stadiums 1, seaports 5, airports 0; road tiles 1781, rail tiles 390; fires burning 40\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 57,780)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30)* (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x19: (9,35)* (20,35)* (40,73) (42,42) (45,71) (46,49) (49,73) (50,45)* (53,41)* (56,74) (56,78) (59,79) (60,72) (64,9)* (68,70)* (75,18)* (81,83) (84,85) (99,92)*; stadium x1: (58,52); seaport x5: (83,7)* (88,12)* (93,18)* (96,42)* (98,49)*\nUNPOWERED ZONES (top-left): (2,23) (2,28) (3,33) (6,18) (6,22) (7,97) (8,27) (10,22) (11,17) (13,28) (15,17) (15,21) (15,24) (16,96) (18,29) (19,73) (19,96) (22,22) (23,28) (26,21) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (40,20) (20,58) (32,20) (17,58) (39,15) (49,85) (56,85) (46,85) (87,37) (89,42)\nLARGE OPEN AREAS (top-left, size): (69,88) 12x12 (87,85) 12x12 (60,91) 9x9 (44,79) 8x8\nHOT SPOTS (value@tile range): crime: 250@(100-101,72-73) 250@(98-99,72-73) 250@(94-95,50-51); pollution: 249@(90-91,78-79) 226@(90-91,80-81) 226@(90-91,76-77); traffic: 206@(26-27,52-53) 206@(26-27,50-51) 206@(26-27,48-49)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\"..*,...#rrrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\"..,,..,#rrrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#.,,,..#rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#,.,*.ccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#,..*.cc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~..##EEEI#,,,,,+rr#=rrrr=rrH=cc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###rrrr#..,,+EEEI#,..,,+rr##rrrr#rrHH#cc=iiIii~~~~~~~~~~~~\ny= 18 ~+#rrrrrr#,.,+++**+++*++++rr#+PPii#ccFF#cc=ii,OOO~~~~~~~~~~~\ny= 20 ~+#rr##rr####cc+,=##,..,,+rr#=PPii#ccFF#ccrri,OOO~~~~~~~~~~~\ny= 22 #ccrrrrrr##cccc**#cii,,,.+rr#ccPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #ccrrrrrr##cc.r*,+cii,...+rr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####cc#rr#####rr#I#ii,rrrrrr#rr###ccccc#,P.cc.#ii~~~~~~~~~~~\ny= 28 #rr+ccrr#rrrr####,#ii=rrrrrr#rrccrcccc#cccccc##ii~~~~~~~~~~~\ny= 30 #rr###rr#rrrr#rrPPiii=#######rrccr#rrcccccc#==#I~~~~~~~~~~~~\ny= 32 #rr...=\"####\"#rrPPiii...#+rr#rr#rrccrccrrR,,*,,I~~~~~~~~~~~~\ny= 34 ~rr.FF====FF==rr#CCCCRRRR#rr####rrcc##rrrR,#,,,,,*~~~~~~~~~~\ny= 36 ~#\"\"FF++++FF\"\"rr#CCCCRRRRRR##=#\"===cc#rr##=#,,,,#,~~~~~~~~~~\ny= 38 ~#\"\"+\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"FrrR.\"###rr#cc#rr#ii#,,R,I*~~~~~~~~~~\ny= 40 ~#\"\"+\"\"\"CCCCRCCRRRII\"\"\"cFrFF#cc#rrrrrrrr#ii##,#,,*#~~~~~~~~~\ny= 42 ~#\"\"+\"\"\"CCCCRCCCRRIICFFccrFF.cc###rrrrrr=.=.#,*.O*~~~~~~~~~~\ny= 44 ~#CCRR\"\"RRRRR#CCRR#CCFFrrFFr.rrrrrcccc=rrii.###.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"RRRRR#RRRR#RRRRrrFFr#rrrrrcccc#rrii==#=ii=~~~~~~~~~~\ny= 48 ~#+.,R.\"CCCCRRRRRR#RR##FFRR#==RR#######cc.####=iiO#~~~~~~~~~\ny= 50 ~HH#RR..CCCCRRRCCRR#RR\"FFRRR..RRRRCCRRRcccc######OO~~~~~~~~~\ny= 52 ~HH#RR..+\"RRRRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRcc#II#iiOO#~~~~~~~~\ny= 54 ~#HHCC.,+,RRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RCC###EEI#iiii=~~~~~~~~\ny= 56 ~#HHCC#,+,*RRR#CC#RRRRCCR\"rrRRRRCCCCRRCCR#+EE~=##ii~~~~~~~~~\ny= 58 ~###+RR**,,RRCCIIPP+RRCCR\"rrRRRRCCR,RRrrRRREE~~####~~~~~~~~~\ny= 60 ~RR##RR\"+,#RRCCIIPP#RR#RIIRRRRRRRRRRR#rr.RR~+CCCCII.~~~~~~~~\ny= 62 ~RR####\"+#RRRR#HHRRIII+RIIRRRRRRRRRR,RR#R#II+CCCCII,##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRRRRRRR#RRRR#II+~.######ii~~~~~\ny= 66 ~EEERR#RRRRHHrr##CCRR#RRRRRR#R##RRRRCCC##II#####II.IIii~~~~~\ny= 68 ~~II,+..+RR#.rrII#CCRRRR#\"\"=RRCCRR##CCCCCII~+..#II.II~~~~~~~\ny= 70 ~~II,RR########II#CCRRFFRR+=RRCCRRFFriiCC.++II.II#II#,~~~~~~\ny= 72 ~~,**RR.,ii#RIIII#RRFFFFFF.=RRFF..FFriiRR.~.II+II#II,,H.~~~~\ny= 74 ~,,,~~...ii#RIIII#CCFF++FF.=FFFF....\"ii#####EEE..####,H#~~~~\ny= 76 ~,,,~~~~+~~##CC#+#CC\"\"\"\"+++=FF.......ii#+\"..EEE~,,#RR#..~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE+++++++=FFFRRRCCCii#+\"++EEE~,,#RRi.,,~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"...+=FFFRRRCCC###+++++EE~~~~RR#.,,~~~\ny= 82 ~~.~~~~~RRR#####CCC..+....+=PP.........#FF+\"\"EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~RR###CC.CCC..+....RRPP##########FFFF\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+....RR.###########..FF......~~~~~~~~~~\ny= 88 ~~..~~~~~+H*#+,,#######IIII#.iiiii.................~~~~~~~~~\ny= 90 ~~~.~~~~~~~**,,,cc..IPPIIII=.iiiii..................~~~~~~~~\ny= 92 ~~~..~~~~~~*,,,,,c##IPPIIII=\"....................FF..~~~~~~~\ny= 94 ~~~...~~~~.#,*,,RIICC+IIIII=\"\"...................FF...~~~~~~\ny= 96 ~~~ii#++rrr#.**#RIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###rrr#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (24,8)):\n             3         4         5         6   \n       4567890123456789012345678901234567890123\ny=  8  ~~~~~..\"\"\"\"\"\"\"......,,,.....+#kkkk=#####\ny=  9  ~~~~.\"\"\"\"\"\"\"...#...,,.......###RRR=#====\ny= 10  ~~~.\"\"\".\"\"######,,.....,..+CCC#RRR=#CCC=\ny= 11  ~~..\"\"\"...#III#+,,..,.,*..+CCC#RRR=#CCC=\ny= 12  ~..\"\"\"\".\"\"#III#.,......,..+CCC######CCC=\ny= 13  ..\"\"\"\"..\"\"#III##.......*..+.==#==#######\ny= 14  ...\"\"...\"\"#III#,,..,,.....+.######=kRRR=\ny= 15  ...####EEEEIII#,,..,,..,,,+.RRR#=#=kRRR=\ny= 16  .,,,...EEEEIII#,.......,,.+.RRR#=#kkRRR=\ny= 17  .,,,+++EEEE...,.,......,..+.RRR#=#######\ny= 18  .,.,.\"\",***,+++++++*+++++++.+,##=#k+PPP=\ny= 19  ...++++....*..,,.,,*........RRR#=#kkPPP=\ny= 20  .....\"+....+..#,,.....,.....RRR#=#kkPPP=\ny= 21  ##CCC.+,,,,==#=#.........,+.RRR#=#======\ny= 22  C#CCC.,,,,,##,==...,,.....+.############\ny= 23  C#CCC.*,,*,+CCCII..,,..,..+,,RRR=#kCCC#P\ny= 24  C#..R,*=,,,+CCCII..,......+,,RRR=#+CCC#P\ny= 25  ##..RRR=,,,,CCCII,,.......+.,RRR=#kCCC#P\ny= 26  =#==RRR=#,,I,###.,,.......+.############\ny= 27  ###=====#,II.#III,...RRRRRR.RRR==#RRR#kk\ny= 28  RR#=..+.#,,,,#III..=,RRRRRR#RRR==#RRR#kk\ny= 29  RR######,,,,##III..=#RRRRRR#RRR=k#RRR#CC\ny= 30  RR#=RRR,,,,##++....=##################CC\ny= 31  ###=RRR#,PP.IIIIII.======##=====.#R,R#CC\ny= 32  \"\"##RRR#,PP.IIIIII.......#+\".+.=.#RRR###\n\nEVENTS SINCE LAST TURN: Population has reached 10,000.\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 7% | OK funding set: road 50%, fire 100%, police 75% | OK bulldoze (34,17) 4x4: 12 tiles cleared, $12 | OK bulldoze (43,17) 3x4: 5 tiles cleared, $5 | OK bulldoze (48,18) 3x3: 5 tiles cleared, $5 | OK power_line (35,18)->(35,24): 2/7 tiles ok, $10; 1 blocked by fire e.g. (35, 19); 1 blocked by rail e.g. (35, 21); 1 blocked by road e.g. (35, 22); 2 blocked by power line e.g. (35, 23) | OK power_line (35,18)->(50,18): 8/16 tiles ok, $40; 8 blocked by power line e.g. (35, 18) | REJECTED power_line (50,18)->(50,10): 0/9 tiles ok, $0; 9 blocked by power line e.g. (50, 18) | REJECTED power_line (40,78)->(52,78): 0/13 tiles ok, $0; 13 blocked by power line e.g. (40, 78) | REJECTED power_line (52,78)->(52,84): 0/7 tiles ok, $0; 7 blocked by power line e.g. (52, 78) | OK bulldoze (12,72) 4x5: 3 tiles cleared, $3 | OK bulldoze (18,57) 4x4: 13 tiles cleared, $13 | OK bulldoze (92,74) 4x5: 5 tiles cleared, $5 | OK bulldoze (108,76) 4x5: 16 tiles cleared, $16 | OK bulldoze (100,60) 4x4: 7 tiles cleared, $7 | OK zoom view at (24,8) next turn\nYOUR NOTES FROM LAST TURN: Apr 1910: cleared the fire/power bottleneck around (35,18), retried northern grid links from coal plant (31,15), and extended a southern plant connection. Next inspect fire count, unpowered-zone count, and whether north/central population recovers before Jan 1911.", "raw": "{\"thoughts\":\"The remaining chance is to preserve and restore existing population rather than add zones: fires and disconnected power are suppressing nearly all development. I will repair the northern transmission break, clear active fire/rubble clusters around key developed districts, and retain full fire coverage and sustainable tax funding through January.\",\"notes\":\"Jul 1910: repaired the known northern x35 utility crossing after clearing fire/rail/road; next turn check whether unpowered zones and fires fell and prioritize any remaining transmission gaps immediately before Jan 1911.\",\"actions\":[{\"type\":\"tax\",\"rate\":7},{\"type\":\"funding\",\"road\":50,\"fire\":100,\"police\":75},{\"type\":\"bulldoze\",\"x\":35,\"y\":19,\"w\":1,\"h\":1},{\"type\":\"bulldoze\",\"x\":35,\"y\":21,\"w\":1,\"h\":1},{\"type\":\"bulldoze\",\"x\":35,\"y\":22,\"w\":1,\"h\":1},{\"type\":\"bulldoze\",\"x\":35,\"y\":23,\"w\":1,\"h\":1},{\"type\":\"power_line\",\"x1\":35,\"y1\":18,\"x2\":35,\"y2\":24},{\"type\":\"bulldoze\",\"x\":43,\"y\":18,\"w\":1,\"h\":1},{\"type\":\"bulldoze\",\"x\":44,\"y\":18,\"w\":1,\"h\":1},{\"type\":\"bulldoze\",\"x\":45,\"y\":18,\"w\":1,\"h\":1},{\"type\":\"power_line\",\"x1\":36,\"y1\":18,\"x2\":50,\"y2\":18},{\"type\":\"bulldoze\",\"x\":84,\"y\":34,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":96,\"y\":34,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":98,\"y\":40,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":92,\"y\":42,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":98,\"y\":42,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":40,\"y\":70,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":44,\"y\":70,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":48,\"y\":70,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":52,\"y\":70,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":40,\"y\":74,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":48,\"y\":74,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":56,\"y\":74,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":96,\"y\":72,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":104,\"y\":72,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":14,\"y\":88,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":14,\"y\":92,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":18,\"y\":94,\"w\":4,\"h\":4},{\"type\":\"zoom\",\"x\":24,\"y\":8}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 5008, "completion_tokens": 2417, "total_tokens": 7425, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 5006, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0456753, "upstream_inference_prompt_cost": 0.0137709, "upstream_inference_completions_cost": 0.0319044}, "completion_tokens_details": {"reasoning_tokens": 1684, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0456753, "latency_s": 27.23, "thoughts": "The remaining chance is to preserve and restore existing population rather than add zones: fires and disconnected power are suppressing nearly all development. I will repair the northern transmission break, clear active fire/rubble clusters around key developed districts, and retain full fire coverage and sustainable tax funding through January.", "notes": "Jul 1910: repaired the known northern x35 utility crossing after clearing fire/rail/road; next turn check whether unpowered zones and fires fell and prioritize any remaining transmission gaps immediately before Jan 1911.", "actions": [{"type": "tax", "rate": 7}, {"type": "funding", "road": 50, "fire": 100, "police": 75}, {"type": "bulldoze", "x": 35, "y": 19, "w": 1, "h": 1}, {"type": "bulldoze", "x": 35, "y": 21, "w": 1, "h": 1}, {"type": "bulldoze", "x": 35, "y": 22, "w": 1, "h": 1}, {"type": "bulldoze", "x": 35, "y": 23, "w": 1, "h": 1}, {"type": "power_line", "x1": 35, "y1": 18, "x2": 35, "y2": 24}, {"type": "bulldoze", "x": 43, "y": 18, "w": 1, "h": 1}, {"type": "bulldoze", "x": 44, "y": 18, "w": 1, "h": 1}, {"type": "bulldoze", "x": 45, "y": 18, "w": 1, "h": 1}, {"type": "power_line", "x1": 36, "y1": 18, "x2": 50, "y2": 18}, {"type": "bulldoze", "x": 84, "y": 34, "w": 4, "h": 4}, {"type": "bulldoze", "x": 96, "y": 34, "w": 4, "h": 4}, {"type": "bulldoze", "x": 98, "y": 40, "w": 4, "h": 4}, {"type": "bulldoze", "x": 92, "y": 42, "w": 4, "h": 4}, {"type": "bulldoze", "x": 98, "y": 42, "w": 4, "h": 4}, {"type": "bulldoze", "x": 40, "y": 70, "w": 4, "h": 4}, {"type": "bulldoze", "x": 44, "y": 70, "w": 4, "h": 4}, {"type": "bulldoze", "x": 48, "y": 70, "w": 4, "h": 4}, {"type": "bulldoze", "x": 52, "y": 70, "w": 4, "h": 4}, {"type": "bulldoze", "x": 40, "y": 74, "w": 4, "h": 4}, {"type": "bulldoze", "x": 48, "y": 74, "w": 4, "h": 4}, {"type": "bulldoze", "x": 56, "y": 74, "w": 4, "h": 4}, {"type": "bulldoze", "x": 96, "y": 72, "w": 4, "h": 4}, {"type": "bulldoze", "x": 104, "y": 72, "w": 4, "h": 4}, {"type": "bulldoze", "x": 14, "y": 88, "w": 4, "h": 4}, {"type": "bulldoze", "x": 14, "y": 92, "w": 4, "h": 4}, {"type": "bulldoze", "x": 18, "y": 94, "w": 4, "h": 4}, {"type": "zoom", "x": 24, "y": 8}], "actions_dropped": 0, "results": ["OK tax rate set to 7%", "OK funding set: road 50%, fire 100%, police 75%", "REJECTED bulldoze (35,19) 1x1: 0 tiles cleared, $0", "OK bulldoze (35,21) 1x1: 1 tiles cleared, $1", "OK bulldoze (35,22) 1x1: 1 tiles cleared, $1", "OK bulldoze (35,23) 1x1: 1 tiles cleared, $1", "OK power_line (35,18)->(35,24): 4/7 tiles ok, $21; 1 blocked by fire e.g. (35, 19); 2 blocked by power line e.g. (35, 20)", "REJECTED bulldoze (43,18) 1x1: 0 tiles cleared, $0", "OK bulldoze (44,18) 1x1: 1 tiles cleared, $1", "OK bulldoze (45,18) 1x1: 1 tiles cleared, $1", "OK power_line (36,18)->(50,18): 2/15 tiles ok, $10; 12 blocked by power line e.g. (36, 18); 1 blocked by fire e.g. (43, 18)", "OK bulldoze (84,34) 4x4: 10 tiles cleared, $10", "OK bulldoze (96,34) 4x4: 12 tiles cleared, $12", "OK bulldoze (98,40) 4x4: 10 tiles cleared, $10", "OK bulldoze (92,42) 4x4: 3 tiles cleared, $3", "OK bulldoze (98,42) 4x4: 6 tiles cleared, $6", "OK bulldoze (40,70) 4x4: 8 tiles cleared, $8", "OK bulldoze (44,70) 4x4: 9 tiles cleared, $9", "OK bulldoze (48,70) 4x4: 13 tiles cleared, $13", "OK bulldoze (52,70) 4x4: 7 tiles cleared, $7", "OK bulldoze (40,74) 4x4: 15 tiles cleared, $15", "OK bulldoze (48,74) 4x4: 11 tiles cleared, $11", "OK bulldoze (56,74) 4x4: 12 tiles cleared, $12", "OK bulldoze (96,72) 4x4: 9 tiles cleared, $9", "OK bulldoze (104,72) 4x4: 13 tiles cleared, $13", "REJECTED bulldoze (14,88) 4x4: 0 tiles cleared, $0", "REJECTED bulldoze (14,92) 4x4: 0 tiles cleared, $0", "OK bulldoze (18,94) 4x4: 2 tiles cleared, $2", "OK zoom view at (24,8) next turn"], "state": {"population_now": 46360, "funds": 1510, "score": 43, "tax": 7}, "info": {"unpowered_zones": 120, "zones_r": 154, "zones_c": 68, "zones_i": 56, "free_sites": 10}, "wall_s": 354.5}
{"turn": 20, "date": "Oct 1910", "model": "openai/gpt-5.6-terra", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Oct 1910 (turn 20 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $1,334   tax rate 7%   funding: road 50%, fire 100%, police 75%\n  last January's budget: tax income $4,228, requested road $1,835, fire $1,900, police $800; cash flow $-307/yr\nPOPULATION: 42,540 now (official census 57,780, Capital); residents 903, commerce 54, industry 99 (engine units)\nZONES: residential 151, commercial 68, industrial 55; unpowered zones: 128\nDEMAND (-100..+100, positive = the city wants more of it): residential -100, commercial -100, industrial -100\nCITY SCORE (re-evaluated each January, like the official census): 43 / 1000 (change -43 at the last evaluation); approval 3%; top problems (share of citizens): taxes 35%, fires 35%, crime 18%, pollution 6%\nAVERAGES (0-255, lower is better except land value): crime 85, pollution 46, traffic 19, land value 54\nSERVICES: coal plants 6, nuclear 0, police 8, fire stations 15, stadiums 1, seaports 4, airports 0; road tiles 1759, rail tiles 384; fires burning 36\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 57,780)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x6: (3,64) (31,15) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30)* (35,58) (43,90) (56,82)* (60,18)* (63,23)* (79,9)* (80,24)*; fire station x15: (9,35)* (20,35)* (42,42) (46,49) (50,45)* (53,41)* (56,78) (59,79) (60,72) (64,9)* (68,70)* (75,18)* (81,83) (84,85) (99,92)*; stadium x1: (58,52); seaport x4: (83,7)* (88,12)* (93,18)* (98,49)*\nUNPOWERED ZONES (top-left): (2,23) (2,28) (3,33) (6,18) (6,22) (7,97) (8,27) (10,22) (11,17) (13,28) (15,17) (15,21) (15,24) (16,96) (18,29) (19,73) (22,22) (23,28) (26,21) (27,67) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (52,68) (49,68) (39,69) (40,20) (32,23) (20,58) (84,35) (39,15) (17,58) (84,32)\nLARGE OPEN AREAS (top-left, size): (79,88) 12x12 (68,89) 11x11 (57,91) 9x9 (91,84) 8x8 (44,79) 8x8\nHOT SPOTS (value@tile range): crime: 250@(100-101,72-73) 250@(98-99,72-73) 250@(94-95,50-51); pollution: 249@(90-91,78-79) 226@(90-91,80-81) 226@(90-91,76-77); traffic: 206@(94-95,60-61) 206@(26-27,52-53) 206@(26-27,50-51)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\"..*,...#rrrrrrrrrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\"..,,..,#rrrrrrrrrrkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#.,,,..#rr###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#,.,*.ccrr#ccFFccrr#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#,..,.cc###cc##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~..##EEEI#,,,,,+rr#=rrrr=rrH=cc#iiOOii~~~~~~~~~~~~\ny= 16 ~~###rrrr#..,,+E*EI#,..,,+rr##rrrr#rrHH#cc=iiIii~~~~~~~~~~~~\ny= 18 ~+#rrrrrr#,.,+++**++**++++rr#+PPii#ccFF#cc=ii,OOO~~~~~~~~~~~\ny= 20 ~+#rr##rr####cc+,+##,..,,+rr#=PPii#ccFF#ccrri,OOO~~~~~~~~~~~\ny= 22 #ccrrrrrr##cccc*,+cii,,,.+rr#ccPP#ccccc#ccrrii=ii~~~~~~~~~~~\ny= 24 #ccrrrrrr##cc.rr,+cii,...+rr#ccPP#ccccc#PP#####ii~~~~~~~~~~~\ny= 26 ####cc#rr#####rr#I#ii,rrrrrr#rr###ccccc#,P.cc.#ii~~~~~~~~~~~\ny= 28 #rr+ccrr#rrrr####,#ii=rrrrrr#rrccrcccc#cccccc##ii~~~~~~~~~~~\ny= 30 #rr###rr#rrrr#rrPPiii=#######rrccr#rrcccccc#==#I~~~~~~~~~~~~\ny= 32 #rr...=\"####\"#rrPPiii...#+rr#rr#rrccrccrrR,,*,,I~~~~~~~~~~~~\ny= 34 ~rr.FF====FF==rr#CCCCRRRR#rr####rrcc##rrrR..,,,,.*~~~~~~~~~~\ny= 36 ~#\"\"FF++++FF\"\"rr#CCCCRRRRRR##=#\"===cc#rr##..,,,,..~~~~~~~~~~\ny= 38 ~#\"\"+\"\"\"\"\"\"\"\"\"RRRR\"\"\"\"\"FrrR.\"###rr#cc#rr#ii#,,R,I*~~~~~~~~~~\ny= 40 ~#\"\"+\"\"\"CCCCRCCRRRII\"\"\"cFrFF#cc#rrrrrrrr#ii##,#,,,.~~~~~~~~~\ny= 42 ~#\"\"+\"\"\"CCCCRCCCRRIICFFccrFF.cc###rrrrrr=.=.#,*.,.~~~~~~~~~~\ny= 44 ~#CCRR\"\"RRRRR#CCRR#CCFFrrFFr.rrrrrcccc=rrii.##..,.~~~~~~~~~~\ny= 46 ~#CCRR.\"RRRRR#RRRR#RRrrrrFFr#rrrrrcccc#rrii==#=ii=~~~~~~~~~~\ny= 48 ~#+.,R.\"CCCCRRRRRR#RR##FFRR#==RR#######cc.####=iiO#~~~~~~~~~\ny= 50 ~HH#RR..CCCCRRRCCRR#RR\"FFRRR..RRRRCCRRRcccc######OO~~~~~~~~~\ny= 52 ~HH#RR..+\"RRRRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRcc#II#iiOO#~~~~~~~~\ny= 54 ~#HHCC.,+,RRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RCC###EEI#iiii=~~~~~~~~\ny= 56 ~#HHCC#,+,*RRR#CC#RRRRCCR\"rrRRRRCCCCRRCCR#+EE~=##ii~~~~~~~~~\ny= 58 ~###+RR**,,RRCCIIPP+RRCCR\"rrRRRRCCR,RRrrRRREE~~####~~~~~~~~~\ny= 60 ~RR##RR\"+,#RRCCIIPP#RR#RIIRRRRRRRRRRR#rr.RR~+ccccii.~~~~~~~~\ny= 62 ~RR####\"+#RRRR#HHRRIII+RIIRRRRRRRRRR,RR#R#II+ccccii,##~~~~~~\ny= 64 ~EEERR+RRRRHHR#HHCCIIIRRRRRRRRRRRRRR#RRRR#II+~.######ii~~~~~\ny= 66 ~EEERR#RRRRHHrr##CCRR#RRRRRR#R##RRRRCCC##II#####ii.iiii~~~~~\ny= 68 ~~II,+..+RR#.rrII#CC#RRR#\"\"=RRCCRR##CCCCCII~+..#ii.ii~~~~~~~\ny= 70 ~~II,RR########II#CC,RRR.,..RRCCRRFFriiCC.++II.#+#ii#,~~~~~~\ny= 72 ~~,**RR.,ii#RIIII#RR,,,,,,..RRFF..FFriiRR.~.II+#,.ii..H.~~~~\ny= 74 ~,,,~~...ii#RIIII#CC,.++,,.=,.FF....\"ii#####EEE...##..H#~~~~\ny= 76 ~,,,~~~~+~~##CC#+#CC..\"\"..+=,........ii#+\"..EEE~,,#rr#..~~~~\ny= 78 ~~.~~~~~+~~##II#IIEE+++++++=FFFRRRCCCii#+\"++EEE~,,#rri.,,~~~\ny= 80 ~~.~~~~~+RR##II#IIEE\"+\"...+=FFFRRRCCC###+++++EE~~~~rr#.,,~~~\ny= 82 ~~.~~~~~RRR#####CCC..+....+=PP.........#FF+\"\"EE.~~~rr#..~~~~\ny= 84 ~~.~~~~~RR###CC.CCC..+....RRPP##########FFFF\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC......+....RR.###########..FF......~~~~~~~~~~\ny= 88 ~~..~~~~~+**#+,,#######IIII#.iiiii.................~~~~~~~~~\ny= 90 ~~~.~~~~~~~*,,,,cc..IPPIIII=.iiiii..................~~~~~~~~\ny= 92 ~~~..~~~~~~*,,,,,c##IPPIIII=\"....................FF..~~~~~~~\ny= 94 ~~~...~~~~.#,*,,RIICC+IIIII=\"\"...................FF...~~~~~~\ny= 96 ~~~ii#++rr,#.**#RIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###rr##...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (24,8)):\n             3         4         5         6   \n       4567890123456789012345678901234567890123\ny=  8  ~~~~~..\"\"\"\"\"\"\"......,,,.....+#kkkk=#####\ny=  9  ~~~~.\"\"\"\"\"\"\"...#...,,.......###RRR=#====\ny= 10  ~~~.\"\"\".\"\"######,,.....,..+CCC#RRR=#CCC=\ny= 11  ~~..\"\"\"...#III#+,,..,.,*..+CCC#RRR=#CCC=\ny= 12  ~..\"\"\"\".\"\"#III#.,......,..+CCC######CCC=\ny= 13  ..\"\"\"\"..\"\"#III##.......,..+.==#==#######\ny= 14  ...\"\"...\"\"#III#,,..,,.....+.######=kRRR=\ny= 15  ...####EEEEIII#,,..,,..,,,+.RRR#=#=kRRR=\ny= 16  .,,,...EEEEIII#,.......,,.+.RRR#=#kkRRR=\ny= 17  .,,,+++EE*,...,.,......,..+.RRR#=#######\ny= 18  .,.,.\"\",,*,,,++++*,*+++++++.+,##=#k+PPP=\ny= 19  ...++++....*..,,.,,*........RRR#=#kkPPP=\ny= 20  .....\"+....+..#,,.....,.....RRR#=#kkPPP=\ny= 21  ##CCC.+,,,,+=#=#.........,+.RRR#=#======\ny= 22  C#CCC.,,,,,+#,==...,,.....+.############\ny= 23  C#CCC.*,,,,+CCCII..,,..,..+,,RRR=#kCCC#P\ny= 24  C#..R,,=,,,+CCCII..,......+,,RRR=#+CCC#P\ny= 25  ##..RRR=,,,,CCCII,,.......+.,RRR=#kCCC#P\ny= 26  =#==RRR=#,,I,###.,,.......+.############\ny= 27  ###=====#,II.#III,...RRRRRR.RRR==#RRR#kk\ny= 28  RR#=..+.#,,,,#III..=,RRRRRR#RRR==#RRR#kk\ny= 29  RR######,,,,##III..=#RRRRRR#RRR=k#RRR#CC\ny= 30  RR#=RRR,,,,##++....=##################CC\ny= 31  ###=RRR#,PP.IIIIII.======##=====.#R,R#CC\ny= 32  \"\"##RRR#,PP.IIIIII.......#+\".+.=.#RRR###\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 7% | OK funding set: road 50%, fire 100%, police 75% | REJECTED bulldoze (35,19) 1x1: 0 tiles cleared, $0 | OK bulldoze (35,21) 1x1: 1 tiles cleared, $1 | OK bulldoze (35,22) 1x1: 1 tiles cleared, $1 | OK bulldoze (35,23) 1x1: 1 tiles cleared, $1 | OK power_line (35,18)->(35,24): 4/7 tiles ok, $21; 1 blocked by fire e.g. (35, 19); 2 blocked by power line e.g. (35, 20) | REJECTED bulldoze (43,18) 1x1: 0 tiles cleared, $0 | OK bulldoze (44,18) 1x1: 1 tiles cleared, $1 | OK bulldoze (45,18) 1x1: 1 tiles cleared, $1 | OK power_line (36,18)->(50,18): 2/15 tiles ok, $10; 12 blocked by power line e.g. (36, 18); 1 blocked by fire e.g. (43, 18) | OK bulldoze (84,34) 4x4: 10 tiles cleared, $10 | OK bulldoze (96,34) 4x4: 12 tiles cleared, $12 | OK bulldoze (98,40) 4x4: 10 tiles cleared, $10 | OK bulldoze (92,42) 4x4: 3 tiles cleared, $3 | OK bulldoze (98,42) 4x4: 6 tiles cleared, $6 | OK bulldoze (40,70) 4x4: 8 tiles cleared, $8 | OK bulldoze (44,70) 4x4: 9 tiles cleared, $9 | OK bulldoze (48,70) 4x4: 13 tiles cleared, $13 | OK bulldoze (52,70) 4x4: 7 tiles cleared, $7 | OK bulldoze (40,74) 4x4: 15 tiles cleared, $15 | OK bulldoze (48,74) 4x4: 11 tiles cleared, $11 | OK bulldoze (56,74) 4x4: 12 tiles cleared, $12 | OK bulldoze (96,72) 4x4: 9 tiles cleared, $9 | OK bulldoze (104,72) 4x4: 13 tiles cleared, $13 | REJECTED bulldoze (14,88) 4x4: 0 tiles cleared, $0 | REJECTED bulldoze (14,92) 4x4: 0 tiles cleared, $0 | OK bulldoze (18,94) 4x4: 2 tiles cleared, $2 | OK zoom view at (24,8) next turn\nYOUR NOTES FROM LAST TURN: Jul 1910: repaired the known northern x35 utility crossing after clearing fire/rail/road; next turn check whether unpowered zones and fires fell and prioritize any remaining transmission gaps immediately before Jan 1911.", "raw": "{\"thoughts\":\"With only one quarter remaining and demand fully negative, new zoning cannot recover population; preventing further fire losses and restoring transmission are the only viable emergency measures. I will add fire coverage in cleared central/eastern sites, clear active damaged pockets where possible, and route redundant power around the northern break.\",\"notes\":\"Jan 1911 deadline. Funds are critically low after emergency services; check whether fires and unpowered-zone count fall, especially around the northern x35 transmission break and east-central fire areas.\",\"actions\":[{\"type\":\"build\",\"what\":\"fire_station\",\"x\":84,\"y\":35},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":40,\"y\":70},{\"type\":\"power_line\",\"x1\":36,\"y1\":19,\"x2\":36,\"y2\":31},{\"type\":\"power_line\",\"x1\":35,\"y1\":24,\"x2\":40,\"y2\":24},{\"type\":\"power_line\",\"x1\":40,\"y1\":24,\"x2\":40,\"y2\":20},{\"type\":\"bulldoze\",\"x\":84,\"y\":34,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":92,\"y\":34,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":96,\"y\":40,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":40,\"y\":70,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":48,\"y\":74,\"w\":4,\"h\":4},{\"type\":\"bulldoze\",\"x\":96,\"y\":72,\"w\":4,\"h\":4},{\"type\":\"funding\",\"road\":50,\"fire\":100,\"police\":75}]}", "routed_model": "openai/gpt-5.6-terra", "usage": {"prompt_tokens": 5174, "completion_tokens": 2355, "total_tokens": 7529, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 5172, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0453134, "upstream_inference_prompt_cost": 0.0142274, "upstream_inference_completions_cost": 0.031086}, "completion_tokens_details": {"reasoning_tokens": 1984, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0453134, "latency_s": 30.45, "thoughts": "With only one quarter remaining and demand fully negative, new zoning cannot recover population; preventing further fire losses and restoring transmission are the only viable emergency measures. I will add fire coverage in cleared central/eastern sites, clear active damaged pockets where possible, and route redundant power around the northern break.", "notes": "Jan 1911 deadline. Funds are critically low after emergency services; check whether fires and unpowered-zone count fall, especially around the northern x35 transmission break and east-central fire areas.", "actions": [{"type": "build", "what": "fire_station", "x": 84, "y": 35}, {"type": "build", "what": "fire_station", "x": 40, "y": 70}, {"type": "power_line", "x1": 36, "y1": 19, "x2": 36, "y2": 31}, {"type": "power_line", "x1": 35, "y1": 24, "x2": 40, "y2": 24}, {"type": "power_line", "x1": 40, "y1": 24, "x2": 40, "y2": 20}, {"type": "bulldoze", "x": 84, "y": 34, "w": 4, "h": 4}, {"type": "bulldoze", "x": 92, "y": 34, "w": 4, "h": 4}, {"type": "bulldoze", "x": 96, "y": 40, "w": 4, "h": 4}, {"type": "bulldoze", "x": 40, "y": 70, "w": 4, "h": 4}, {"type": "bulldoze", "x": 48, "y": 74, "w": 4, "h": 4}, {"type": "bulldoze", "x": 96, "y": 72, "w": 4, "h": 4}, {"type": "funding", "road": 50, "fire": 100, "police": 75}], "actions_dropped": 0, "results": ["OK fire_station at (84,35): ok", "OK fire_station at (40,70): ok", "OK power_line (36,19)->(36,31): 5/13 tiles ok, $27; 1 blocked by rail e.g. (36, 21); 3 blocked by road e.g. (36, 22); 3 blocked by commercial e.g. (36, 23); 1 blocked by industrial e.g. (36, 31)", "REJECTED power_line (35,24)->(40,24): 0/6 tiles ok, $0; 1 blocked by power line e.g. (35, 24); 3 blocked by commercial e.g. (36, 24); 2 blocked by industrial e.g. (39, 24)", "OK power_line (40,24)->(40,20): 3/5 tiles ok, $16; 2 blocked by industrial e.g. (40, 24)", "OK bulldoze (84,34) 4x4: 5 tiles cleared, $5", "OK bulldoze (92,34) 4x4: 13 tiles cleared, $13", "OK bulldoze (96,40) 4x4: 9 tiles cleared, $9", "OK bulldoze (40,70) 4x4: 8 tiles cleared, $8", "OK bulldoze (48,74) 4x4: 3 tiles cleared, $3", "OK bulldoze (96,72) 4x4: 1 tiles cleared, $1", "OK funding set: road 50%, fire 100%, police 75%"], "state": {"population_now": 42540, "funds": 1334, "score": 43, "tax": 7}, "info": {"unpowered_zones": 128, "zones_r": 151, "zones_c": 68, "zones_i": 55, "free_sites": 10}, "wall_s": 385.0}
