{"turn": 1, "date": "Jan 1906", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jan 1906 (turn 1 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $20,000   tax rate 7%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $0, requested road $0, fire $0, police $0; cash flow $0/yr\nPOPULATION: 107,540 now (no official census yet); residents 2761, commerce 102, industry 225 (engine units)\nZONES: residential 139, commercial 53, industrial 60; unpowered zones: 0\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 633 / 1000 (change +0 at the last evaluation); approval 0%; top problems (share of citizens): none yet\nAVERAGES (0-255, lower is better except land value): crime 71, pollution 58, traffic 0, land value 13\nSERVICES: coal plants 7, nuclear 0, police 8, fire stations 2, stadiums 1, seaports 5, airports 0; road tiles 2187, rail tiles 466; fires burning 0\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 0)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x7: (3,64) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x2: (64,9) (75,18); stadium x1: (58,52); seaport x5: (83,7) (88,12) (93,18) (96,42) (98,49)\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (53,44) (50,45) (53,41) (50,41) (49,49) (47,45) (47,41) (46,49) (47,38) (42,42)\nLARGE OPEN AREAS (top-left, size): (56,74) 21x21 (81,83) 17x17 (40,73) 15x15 (9,35) 10x10 (20,35) 9x9 (99,92) 8x8\nHOT SPOTS (value@tile range): crime: 120@(112-113,80-81) 120@(112-113,78-79) 120@(110-111,80-81); pollution: 255@(94-95,18-19) 249@(90-91,78-79) 242@(92-93,18-19); traffic: 240@(76-77,60-61) 240@(74-75,60-61) 240@(74-75,38-39)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRRRkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PPOOO~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCRR#PPOOO==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCRR#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRHHCC#IIOOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#RRHH+EEEICCRRRR#RR##RRRR#RRHH#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\"EEE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##RPPCC#RR#=PPII#CCFF#CCHHIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCHHII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCCC#CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR...========RR####RRRRR#RR####RRCC##RRRRR#II##II~~~~~~~~~~\ny= 36 ~#\"\"\"\"\"\"\"\"\"\"\"\"RR#\"\"\"RRRRRRR##=#\"===CC#RR##=#IIRRII~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"#\"\"\"\"\"\"\"\"RR.\"###RR#CC#RR#II#RRRRII~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"RR\"\"\"\"\"\"\"####CC#RRRRRRRR#II#RR##II#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"CCRR\"\"\"\"\"\"\"\"\"..CC###RRRRRR=.=.II#.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"\"RRRR#CCRR###RR\"\"\"\"..RRRRRCCCC=RR.=.II#.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"\"RRRR#RRRR#RRRR\"\"\"\"##RRRRRCCCC#RR##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#RRRRR#.#RR#####RR==HH#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..\"\"\"RRRRCCRR#RR\"\"\"\"RR..HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#HH..\"\"\"\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"\"\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#CC\"\"\"RR#CC#RRRRCCR\"\"=RRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##\"\"RRCCIIPP+RRCCR\"\"=RRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#RRCCIIPP#RR######RRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HH#\"\"\"\"+\"\"\"\"=RRRRRRRRRRRRR#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#HH\"\"\"\"\"RR\"\"\"=RRRRRRRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHH#####..##RR#####R##RRRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#...II####.\"\"#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH########II#....\"\"RR+=RRCCRR\"\"\"\"\"CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#....\"\"RR.=RR.....\"\"\"\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..\"\"\"\"\"..=........\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=.........\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~RR##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~HH##II~~~\ny= 82 ~~.~~~~~RRR#####...........=...........#.\"\"\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC............=..........##..\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+HH###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~RRRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RRRRIIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~II#++HHR#.RRRHHICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: none\nYOUR NOTES FROM LAST TURN: (none)", "raw": "{\"thoughts\":\"The city is only 7,540 people above the target, so limiting earthquake fires is the immediate priority. I\u2019ll add fire coverage across the populated center and southern districts, then inspect the damage before spending on reconstruction.\",\"notes\":\"After the quake, check fires, population, damaged power connections and rubble. Preserve cash for repairs; the airport can wait.\",\"actions\":[{\"type\":\"build\",\"what\":\"fire_station\",\"x\":42,\"y\":42},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":53,\"y\":44},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":9,\"y\":35},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":21,\"y\":37},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":40,\"y\":73},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":60,\"y\":75},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":81,\"y\":83},{\"type\":\"zoom\",\"x\":32,\"y\":36}]}", "routed_model": "openai/gpt-6-sol", "usage": {"prompt_tokens": 3610, "completion_tokens": 2629, "total_tokens": 6239, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 3608, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0388454, "upstream_inference_prompt_cost": 0.0099264, "upstream_inference_completions_cost": 0.028919}, "completion_tokens_details": {"reasoning_tokens": 2413, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0388454, "latency_s": 33.61, "thoughts": "The city is only 7,540 people above the target, so limiting earthquake fires is the immediate priority. I\u2019ll add fire coverage across the populated center and southern districts, then inspect the damage before spending on reconstruction.", "notes": "After the quake, check fires, population, damaged power connections and rubble. Preserve cash for repairs; the airport can wait.", "actions": [{"type": "build", "what": "fire_station", "x": 42, "y": 42}, {"type": "build", "what": "fire_station", "x": 53, "y": 44}, {"type": "build", "what": "fire_station", "x": 9, "y": 35}, {"type": "build", "what": "fire_station", "x": 21, "y": 37}, {"type": "build", "what": "fire_station", "x": 40, "y": 73}, {"type": "build", "what": "fire_station", "x": 60, "y": 75}, {"type": "build", "what": "fire_station", "x": 81, "y": 83}, {"type": "zoom", "x": 32, "y": 36}], "actions_dropped": 0, "results": ["OK fire_station at (42,42): ok", "OK fire_station at (53,44): ok", "OK fire_station at (9,35): ok", "OK fire_station at (21,37): ok", "OK fire_station at (40,73): ok", "OK fire_station at (60,75): ok", "OK fire_station at (81,83): ok", "OK zoom view at (32,36) next turn"], "state": {"population_now": 107540, "funds": 20000, "score": 633, "tax": 7}, "info": {"unpowered_zones": 0, "zones_r": 139, "zones_c": 53, "zones_i": 60, "free_sites": 10}, "wall_s": 33.6}
{"turn": 2, "date": "Apr 1906", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Apr 1906 (turn 2 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $16,473   tax rate 7%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $0, requested road $0, fire $0, police $0; cash flow $0/yr\nPOPULATION: 103,900 now (official census 107,540, Metropolis); residents 2571, commerce 102, industry 226 (engine units)\nZONES: residential 139, commercial 53, industrial 60; unpowered zones: 0\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 667 / 1000 (change +34 at the last evaluation); approval 72%; top problems (share of citizens): pollution 13%, taxes 12%, crime 10%, housing costs 6%\nAVERAGES (0-255, lower is better except land value): crime 71, pollution 58, traffic 16, land value 13\nSERVICES: coal plants 7, nuclear 0, police 8, fire stations 9, stadiums 1, seaports 5, airports 0; road tiles 2146, rail tiles 466; fires burning 20\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 107,540)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x7: (3,64) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19)* (43,90) (60,18) (63,23) (79,9) (80,24); fire station x9: (9,35)* (21,37)* (40,73)* (42,42) (53,44)* (60,75)* (64,9) (75,18) (81,83)*; stadium x1: (58,52); seaport x4: (88,12) (93,18) (96,42) (98,49)\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (50,45) (52,41) (55,41) (49,49) (49,41) (47,45) (46,49) (47,38) (52,57) (39,42)\nLARGE OPEN AREAS (top-left, size): (56,79) 21x21 (84,85) 15x15 (42,76) 12x12 (69,70) 9x9 (12,35) 9x9 (99,92) 8x8\nHOT SPOTS (value@tile range): crime: 120@(112-113,80-81) 120@(112-113,78-79) 120@(110-111,80-81); pollution: 255@(94-95,18-19) 249@(90-91,78-79) 242@(92-93,18-19); traffic: 206@(80-81,54-55) 206@(76-77,52-53) 206@(66-67,42-43)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRRRkHH#OOO~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PPO*O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCRR#PPO*O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CC#R#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRHHCC#I#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#RRHH+EEEICCRRRR#RR##RRRR#RRHH#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##RPPCC#RR#=PPII#CCFF#CCHHIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCHHII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR.FF========RR####RRRRR#RR####R*CC##RR*RR#II##II~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF\"\"R*#\"\"\"RR*RRRR##=#\"===CC#RR##=#IIRRII~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"FF\"\"\"\"#\"\"\"\"\"\"\"\"RR.\"###RR#CC#RR#II#RRRR*I~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"RR\"\"\"\"\"\"\"####CC#RRRRRRRR#II#RR##II#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"CCRR\"\"\"FF\"\"\"\"..CC###RRRRRR=.=.II#.OO~~~~~~~~~~\ny= 44 ~#CCRR\"\"\"RRRR#CCRR###FF\"\"\"FF.R**RRCCCC=RR.=.II#.OO~~~~~~~~~~\ny= 46 ~#CCRR.\"\"RRRR#RRRR#RRRR\"\"\"FF#RRRRRCCCC#RR##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#RR*RR#.#RR#####RR==HH#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..\"\"\"RR*RCCRR#RR\"\"\"\"RR..HHRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#**..\"\"\"\"RRRCCRR#RRRR\"\"RR+*SRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HHCC.CC\"\"\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##*EI#IIII=~~~~~~~~\ny= 56 ~#HHCC#CC\"\"\"RR#CC#RRRRCCR\"\"=RRRRRR#CRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##\"\"RRCCIIPP+RRCCR\"\"=RRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#RRCCIIPP#RR######RRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#R*RR#HH#\"\"\"\"+\"\"\"\"=RRRRR*RRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRHHR#HH\"\"\"\"\"RR\"\"\"=RRRRRR#R#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRHH#####..##RR#####R##RR**CCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#...II####.\"\"#\"\"=RRCCRR*#CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH########I*#....\"\"RR+=RRCCRR\"\"\"\"\"CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#..FF\"\"RR.=RR.....\"\"\"\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..FF\"\"\"..=..FF....\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=..FF.....\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~RR##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~HH##II~~~\ny= 82 ~~.~~~~~RRR#####...........=...........#FF\"\"\"EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~RR###CC............=..........##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+HH#CC............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+HH###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~RRRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RRR#IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~II#++HHR#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (32,36)):\n               4         5         6         7 \n       2345678901234567890123456789012345678901\ny= 36  #\"\"\"\"\"\"\"\"RRR,RRRRR#######====#\"\"======CC\ny= 37  #\"\"\"\"\"\"\"\"RRR*RRRRRRRR#.===...#\"\"..+..=CC\ny= 38  #\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"RRR#...\"...#\"\"#####=CC\ny= 39  #\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"RRR#....#######RRR####\ny= 40  #\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"#########CCC#..RRR#RRR\ny= 41  #RRR\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"....#CCC#++,RR#RRR\ny= 42  #RRR\"\"\"\"\"\"FFF\"\"\"\"\"\"\"\"\"....#CCC#...+.#RRR\ny= 43  #RRR\"\"\"\"\"\"FFF\"\"\"\"\"\"\"\"\"....##############\ny= 44  #####\"\"\"\"\"FFF\"\"\"\"\"\"\"\"FFF..RR*R*R#RRR===#\ny= 45  #RRR######RRR\"\"\"\"\"\"\"\"FFF..RRRRRR#RRRCCC#\ny= 46  #RRR+#RRR#RRR\"\"\"\"\"\"\"\"FFF..RRRRRR#RRRCCC#\ny= 47  #RRR.#RRR#RRR\"\"\"\"\"\"\"\".###########...CCC#\ny= 48  #....#RRR##############========##=======\ny= 49  .....#######\"\"\"\"\"\"\"\"RRR=....HHH#########\ny= 50  ..#,RR#kRRR#\"\"\"\"\"\"\"\"RRR=....HHH#RRR#CCC#\ny= 51  CC#RRR#+RRR#\"\"\"\"\"\"\"\"RRR=....HHH#RRR#CCCR\ny= 52  CC#RRR#kRRR#RRR\"\"\"\"\"RRR=++*S,S##RRR#CCCR\ny= 53  CC##########RRR\"\"\"\"\"RRR=..SSSSR##RR#####\ny= 54  ###..RRRRRR#RRR\"\"\"\"\"RRR=\"\"SSSSRRRRRR#CCC\ny= 55  CC...RRRRRR#.+\"\"\"\"\"\"\"\"\"=\"\"SSSSRRRRRR#CCC\ny= 56  CC...RRRRRR#.+\"\"\"\"\"\"\"\"\"=.########RRR#,CC\ny= 57  CC##########CCCRRR\"\"\"\"\"=.RRRRRRRRRRR##RR\ny= 58  ###PPP..RRR#CCCRRR\"\"\"\"\"=.RRRRRRRRRRR#RRR\ny= 59  II#PPP++RRR#CCCRRR\"\"\"\"\"=.RRRRRRR#####RR,\ny= 60  II#PPP..RRR######################RRR####\n\nEVENTS SINCE LAST TURN: The ground is shaking: earthquake! | Major earthquake reported! (at 54,46) | Explosion detected! (at 85,7)\nRESULTS OF YOUR LAST ACTIONS: OK fire_station at (42,42): ok | OK fire_station at (53,44): ok | OK fire_station at (9,35): ok | OK fire_station at (21,37): ok | OK fire_station at (40,73): ok | OK fire_station at (60,75): ok | OK fire_station at (81,83): ok | OK zoom view at (32,36) next turn\nYOUR NOTES FROM LAST TURN: After the quake, check fires, population, damaged power connections and rubble. Preserve cash for repairs; the airport can wait.", "raw": "{\"thoughts\": \"Earthquake hit; 20 fires burning and six of my new fire stations plus one police station are unpowered so they can't fight fires. Priority is short power-line hookups to neighboring powered zones/plants, then a few cheap zones on free powered sites near the center since demand is +100 across the board.\", \"notes\": \"Powered fire stations via lines: (56,45)->R zone; (5-8,35); (24-28,37); (33-39,73); (61,71-74); (84-89,83)->coal plant. Police (43,19) still unpowered - check. New zones at (49,49),(46,49),(52,41),(55,41). Next: check fires out, unpowered list, rubble to bulldoze/rezone; keep ~$10k reserve; consider airport later if cash allows.\", \"actions\": [\n{\"type\": \"power_line\", \"x1\": 56, \"y1\": 45, \"x2\": 57, \"y2\": 45},\n{\"type\": \"power_line\", \"x1\": 5, \"y1\": 35, \"x2\": 8, \"y2\": 35},\n{\"type\": \"power_line\", \"x1\": 24, \"y1\": 37, \"x2\": 28, \"y2\": 37},\n{\"type\": \"power_line\", \"x1\": 33, \"y1\": 73, \"x2\": 39, \"y2\": 73},\n{\"type\": \"power_line\", \"x1\": 61, \"y1\": 71, \"x2\": 61, \"y2\": 74},\n{\"type\": \"power_line\", \"x1\": 84, \"y1\": 83, \"x2\": 89, \"y2\": 82},\n{\"type\": \"power_line\", \"x1\": 42, \"y1\": 18, \"x2\": 46, \"y2\": 18},\n{\"type\": \"zone\", \"zone\": \"residential\", \"x\": 49, \"y\": 49},\n{\"type\": \"zone\", \"zone\": \"residential\", \"x\": 46, \"y\": 49},\n{\"type\": \"zone\", \"zone\": \"commercial\", \"x\": 52, \"y\": 41},\n{\"type\": \"zone\", \"zone\": \"residential\", \"x\": 55, \"y\": 41},\n{\"type\": \"zoom\", \"x\": 40, \"y\": 60}\n]}", "routed_model": "anthropic/claude-fable-5.1", "usage": {"prompt_tokens": 6785, "completion_tokens": 5265, "total_tokens": 12050, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 0, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.3311, "upstream_inference_prompt_cost": 0.06785, "upstream_inference_completions_cost": 0.26325}, "completion_tokens_details": {"reasoning_tokens": 4589, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.3311, "latency_s": 73.77, "thoughts": "Earthquake hit; 20 fires burning and six of my new fire stations plus one police station are unpowered so they can't fight fires. Priority is short power-line hookups to neighboring powered zones/plants, then a few cheap zones on free powered sites near the center since demand is +100 across the board.", "notes": "Powered fire stations via lines: (56,45)->R zone; (5-8,35); (24-28,37); (33-39,73); (61,71-74); (84-89,83)->coal plant. Police (43,19) still unpowered - check. New zones at (49,49),(46,49),(52,41),(55,41). Next: check fires out, unpowered list, rubble to bulldoze/rezone; keep ~$10k reserve; consider airport later if cash allows.", "actions": [{"type": "power_line", "x1": 56, "y1": 45, "x2": 57, "y2": 45}, {"type": "power_line", "x1": 5, "y1": 35, "x2": 8, "y2": 35}, {"type": "power_line", "x1": 24, "y1": 37, "x2": 28, "y2": 37}, {"type": "power_line", "x1": 33, "y1": 73, "x2": 39, "y2": 73}, {"type": "power_line", "x1": 61, "y1": 71, "x2": 61, "y2": 74}, {"type": "power_line", "x1": 84, "y1": 83, "x2": 89, "y2": 82}, {"type": "power_line", "x1": 42, "y1": 18, "x2": 46, "y2": 18}, {"type": "zone", "zone": "residential", "x": 49, "y": 49}, {"type": "zone", "zone": "residential", "x": 46, "y": 49}, {"type": "zone", "zone": "commercial", "x": 52, "y": 41}, {"type": "zone", "zone": "residential", "x": 55, "y": 41}, {"type": "zoom", "x": 40, "y": 60}], "actions_dropped": 0, "results": ["OK power_line (56,45)->(57,45): 2/2 tiles ok, $10", "OK power_line (5,35)->(8,35): 3/4 tiles ok, $15; 1 blocked by residential e.g. (5, 35)", "OK power_line (24,37)->(28,37): 5/5 tiles ok, $30", "OK power_line (33,73)->(39,73): 6/7 tiles ok, $30; 1 blocked by industrial e.g. (33, 73)", "OK power_line (61,71)->(61,74): 3/4 tiles ok, $15; 1 blocked by commercial e.g. (61, 71)", "OK power_line (84,83)->(89,82): 7/7 tiles ok, $40", "OK power_line (42,18)->(46,18): 4/5 tiles ok, $20; 1 blocked by road e.g. (46, 18)", "OK residential x1: 1 placed; (49,49) ok", "OK residential x1: 1 placed; (46,49) ok", "OK commercial x1: 1 placed; (52,41) ok", "OK residential x1: 1 placed; (55,41) ok", "OK zoom view at (40,60) next turn"], "state": {"population_now": 103900, "funds": 16473, "score": 667, "tax": 7}, "info": {"unpowered_zones": 0, "zones_r": 139, "zones_c": 53, "zones_i": 60, "free_sites": 10}, "wall_s": 107.6}
{"turn": 3, "date": "Jul 1906", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jul 1906 (turn 3 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $15,889   tax rate 7%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $0, requested road $0, fire $0, police $0; cash flow $0/yr\nPOPULATION: 103,360 now (official census 107,540, Metropolis); residents 2528, commerce 104, industry 226 (engine units)\nZONES: residential 146, commercial 54, industrial 60; unpowered zones: 43\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 667 / 1000 (change +34 at the last evaluation); approval 72%; top problems (share of citizens): pollution 13%, taxes 12%, crime 10%, housing costs 6%\nAVERAGES (0-255, lower is better except land value): crime 111, pollution 57, traffic 16, land value 56\nSERVICES: coal plants 7, nuclear 0, police 8, fire stations 9, stadiums 1, seaports 4, airports 0; road tiles 2087, rail tiles 464; fires burning 33\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 107,540)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x7: (3,64) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90)* (60,18) (63,23) (79,9)* (80,24); fire station x9: (9,35) (21,37)* (40,73) (42,42) (53,44) (60,75)* (64,9) (75,18) (81,83); stadium x1: (58,52); seaport x4: (88,12)* (93,18) (96,42) (98,49)\nUNPOWERED ZONES (top-left): (7,97) (9,45) (16,82) (19,81) (19,96) (21,86) (22,91) (23,49) (26,84) (26,90) (26,94) (29,94) (30,90) (33,90) (35,94) (38,94) (40,90) (44,94) (45,27) (47,89) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (50,45) (49,41) (47,45) (47,38) (52,57) (39,42) (52,61) (49,61) (36,41) (46,61)\nLARGE OPEN AREAS (top-left, size): (56,79) 21x21 (84,85) 15x15 (43,75) 12x12 (67,70) 9x9 (12,35) 9x9 (99,92) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(94-95,18-19) 255@(36-37,26-27) 255@(36-37,24-25); traffic: 206@(84-85,54-55) 206@(82-83,56-57) 206@(80-81,54-55)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRrr#rr#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkrr#**O~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP*,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFccrr#PPO*O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##cc#r#cc#iiOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=rrHHcc#i#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#RRHH+EEEICCRRRR#RR##RRRR#rrHH#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#RRPPCC#RR#kPPII#ccFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##RPPCC#RR#=PPII#ccFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#rrrrRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=rrrrRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR####RRRRR#RR####R*CC##RRRRR#II##II~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#\"\"\"RR*RRRR##=#\"===CC#RR##=#IIRR*I~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"FF\"\"\"\"#\"\"\"\"\"\"\"\"RR.\"###RR#CC#RR#II#RRRR*I~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"RR\"\"\"\"\"\"\"#CCRcc#RRRRRRRR#II#RR##II#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"CCRR\"\"\"FF\"\"\"CCRcc*##RRRRRR=.=.II#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"\"RRRR#CCRR###FF\"\"\"FF+**RRRCCCC=rr.=.II#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"\"RRRR#RRRR#RRRR\"\"\"FF#RRRRRCCCC#rr##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#rr#RR#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..\"\"\"r**RCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H*..\"\"\"\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH*C.CC\"\"\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HHCC#CC\"\"\"RR#CC#RRRRCCR\"\"=RRRRRR#CRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##\"\"RRCCIIPP+RRCCR\"\"=RRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#RRCCIIPP#RR######RRrrRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#R*RR#HH#\"\"\"\"+\"\"\"\"=RRrrR*RRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRRRR#HH\"\"\"\"\"RR\"\"\"=RRrr**#R#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR#####..##RR#####r##rr*RCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#...II####.\"\"#\"\"=rrccrr*#CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH#########*#....\"\"rr+=rrccrr\"\"\"\"\"CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#++FF\"\"rr.=rr+....\"\"\"\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..FF\"\"\"..=..FF....\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=..FF.....\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~rr##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~HH##II~~~\ny= 82 ~~.~~~~~rrr#####...........=...........#FF+++EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~rr###cc............=..........##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+rr###########iiii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~rrrriic..iPPiiii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrr#iic##iPPiiii=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+iiiii=\"\"........................~~~~~~\ny= 96 ~~~ii#++HHr#.rrrHiicc#ii##ii\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###HHr#...\"\"\"\"\"\"\"\"\"\"#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (40,60)):\n       4         5         6         7         \n       0123456789012345678901234567890123456789\ny= 60  RRR######################RRR#########RR#\ny= 61  ####.+\"\"\"\"\"\"\"\"\"=.RRR#RRR#RRR#RRRRR######\ny= 62  \"\"\"\"\"+\"\"\"\"\"\"\"\"\"=.RRR#RRR#RRR#RRRRR#RRR##\ny= 63  \"\"\"\"\"+\"\"\"\"\"\"\"\"\"=.RRR#RRR#,**#RR#RR#RRR#,\ny= 64  .\"\"\"RRR\"\"\"\"\"\"\"\"=.RRR#RRR#**R#######RRR#R\ny= 65  ....RRR\"\"\"\"\"\"\"\"=.RRR#RRR#*RR#,R,..###.#R\ny= 66  ....RRR\"\"\"\"\"\"\"\"=.########RRR#RRRCCCCCC##\ny= 67  .#################RR#.+.#R#R**,RCCCCCC#.\ny= 68  ##...\"\"\"#\"\"\"\"\"\"=.RRR#.+.#####,##CCCCCC#C\ny= 69  .....\"\"\"#\"\"\"\"\"\"=.RRR#CCCRRR.#*\"\"#######C\ny= 70  ....\"\"\"\"#RRR+++=+RRR#CCCRRR..\"\"\"\"\"\"\"\"\"#C\ny= 71  ....\"\"\"\"#RRR...=.RRR#CCCRRR..\"\"\"\"\"\"\"\"\"#\"\ny= 72  .....\"\"\"#RRR...=.RRR.+........\"\"\"\"\"\"\"\"#\"\ny= 73  FFF.\"\"\"\"\"\".....=.....+..........\"\"\"\"\"\"#\"\ny= 74  FFF\"\"\"\"\"\"\".....=.....+..........\"\"\"\"\"\"##\ny= 75  FFF\"\"\"\"\"\"......=....FFF..........\"\"\"\"\"#\"\ny= 76  \"\"\"\"\"\"\"\".......=....FF,............\"\"\"#\"\ny= 77  \"\"\"\"\"\"\"........=....FFF............\"\"\"#\"\ny= 78  \"\"\"\"\"\".........=......................#\"\ny= 79  \"\"\"\"\"..........=......................##\ny= 80  \"\"\"\"\"..........=......................##\ny= 81  \"\".............=......................#.\ny= 82  ...............=......................#.\ny= 83  ...............=......................#.\ny= 84  ...............=......................#.\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK power_line (56,45)->(57,45): 2/2 tiles ok, $10 | OK power_line (5,35)->(8,35): 3/4 tiles ok, $15; 1 blocked by residential e.g. (5, 35) | OK power_line (24,37)->(28,37): 5/5 tiles ok, $30 | OK power_line (33,73)->(39,73): 6/7 tiles ok, $30; 1 blocked by industrial e.g. (33, 73) | OK power_line (61,71)->(61,74): 3/4 tiles ok, $15; 1 blocked by commercial e.g. (61, 71) | OK power_line (84,83)->(89,82): 7/7 tiles ok, $40 | OK power_line (42,18)->(46,18): 4/5 tiles ok, $20; 1 blocked by road e.g. (46, 18) | OK residential x1: 1 placed; (49,49) ok | OK residential x1: 1 placed; (46,49) ok | OK commercial x1: 1 placed; (52,41) ok | OK residential x1: 1 placed; (55,41) ok | OK zoom view at (40,60) next turn\nYOUR NOTES FROM LAST TURN: Powered fire stations via lines: (56,45)->R zone; (5-8,35); (24-28,37); (33-39,73); (61,71-74); (84-89,83)->coal plant. Police (43,19) still unpowered - check. New zones at (49,49),(46,49),(52,41),(55,41). Next: check fires out, unpowered list, rubble to bulldoze/rezone; keep ~$10k reserve; consider airport later if cash allows.", "raw": "{\"thoughts\":\"The city is still above the Metropolis threshold, but active fires and unpowered districts threaten the recovery. I\u2019ll add fire coverage near the southern fire cluster, connect it to power, and fill road-adjacent sites to support population growth while preserving cash for repairs.\",\"notes\":\"Check whether the new fire station is powered and whether fires near (68,65) are contained. Review the unpowered zones and official census next turn; keep a substantial reserve rather than building an airport yet.\",\"actions\":[{\"type\":\"build\",\"what\":\"fire_station\",\"x\":72,\"y\":70},{\"type\":\"power_line\",\"x1\":67,\"y1\":70,\"x2\":72,\"y2\":70},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":50,\"y\":45},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":47,\"y\":45},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":49,\"y\":41},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":47,\"y\":38},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":52,\"y\":57},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":39,\"y\":42},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":52,\"y\":61},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":49,\"y\":61},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":36,\"y\":41},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":46,\"y\":61},{\"type\":\"zoom\",\"x\":55,\"y\":56}]}", "routed_model": "openai/gpt-6-sol", "usage": {"prompt_tokens": 4735, "completion_tokens": 2568, "total_tokens": 7303, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4733, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.04126815, "upstream_inference_prompt_cost": 0.01302015, "upstream_inference_completions_cost": 0.028248}, "completion_tokens_details": {"reasoning_tokens": 2235, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.04126815, "latency_s": 27.66, "thoughts": "The city is still above the Metropolis threshold, but active fires and unpowered districts threaten the recovery. I\u2019ll add fire coverage near the southern fire cluster, connect it to power, and fill road-adjacent sites to support population growth while preserving cash for repairs.", "notes": "Check whether the new fire station is powered and whether fires near (68,65) are contained. Review the unpowered zones and official census next turn; keep a substantial reserve rather than building an airport yet.", "actions": [{"type": "build", "what": "fire_station", "x": 72, "y": 70}, {"type": "power_line", "x1": 67, "y1": 70, "x2": 72, "y2": 70}, {"type": "zone", "zone": "residential", "x": 50, "y": 45}, {"type": "zone", "zone": "residential", "x": 47, "y": 45}, {"type": "zone", "zone": "commercial", "x": 49, "y": 41}, {"type": "zone", "zone": "residential", "x": 47, "y": 38}, {"type": "zone", "zone": "residential", "x": 52, "y": 57}, {"type": "zone", "zone": "commercial", "x": 39, "y": 42}, {"type": "zone", "zone": "residential", "x": 52, "y": 61}, {"type": "zone", "zone": "residential", "x": 49, "y": 61}, {"type": "zone", "zone": "commercial", "x": 36, "y": 41}, {"type": "zone", "zone": "residential", "x": 46, "y": 61}, {"type": "zoom", "x": 55, "y": 56}], "actions_dropped": 0, "results": ["OK fire_station at (72,70): ok", "OK power_line (67,70)->(72,70): 5/6 tiles ok, $28; 1 blocked by fire station e.g. (72, 70)", "OK residential x1: 1 placed; (50,45) ok", "OK residential x1: 1 placed; (47,45) ok", "OK commercial x1: 1 placed; (49,41) ok", "OK residential x1: 1 placed; (47,38) ok", "OK residential x1: 1 placed; (52,57) ok", "OK commercial x1: 1 placed; (39,42) ok", "OK residential x1: 1 placed; (52,61) ok", "OK residential x1: 1 placed; (49,61) ok", "OK commercial x1: 1 placed; (36,41) ok", "OK residential x1: 1 placed; (46,61) ok", "OK zoom view at (55,56) next turn"], "state": {"population_now": 103360, "funds": 15889, "score": 667, "tax": 7}, "info": {"unpowered_zones": 43, "zones_r": 146, "zones_c": 54, "zones_i": 60, "free_sites": 10}, "wall_s": 135.4}
{"turn": 4, "date": "Oct 1906", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Oct 1906 (turn 4 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $14,262   tax rate 7%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $0, requested road $0, fire $0, police $0; cash flow $0/yr\nPOPULATION: 102,880 now (official census 107,540, Metropolis); residents 2488, commerce 109, industry 223 (engine units)\nZONES: residential 150, commercial 57, industrial 59; unpowered zones: 46\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 667 / 1000 (change +34 at the last evaluation); approval 72%; top problems (share of citizens): pollution 13%, taxes 12%, crime 10%, housing costs 6%\nAVERAGES (0-255, lower is better except land value): crime 117, pollution 56, traffic 16, land value 42\nSERVICES: coal plants 7, nuclear 0, police 8, fire stations 10, stadiums 1, seaports 4, airports 0; road tiles 2087, rail tiles 461; fires burning 38\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 107,540)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x7: (3,64) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90)* (60,18) (63,23) (79,9) (80,24); fire station x10: (9,35) (21,37)* (40,73) (42,42) (53,44) (60,75)* (64,9) (72,70)* (75,18) (81,83); stadium x1: (58,52); seaport x4: (88,12)* (93,18) (96,42) (98,49)\nUNPOWERED ZONES (top-left): (7,97) (9,45) (16,82) (19,81) (19,96) (21,86) (22,91) (23,49) (26,84) (26,90) (26,94) (29,94) (30,90) (33,90) (35,94) (38,94) (40,90) (44,94) (47,89) (47,92) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (38,35) (52,64) (49,64) (35,35) (41,62) (33,38) (38,62) (45,68) (29,39) (35,62)\nLARGE OPEN AREAS (top-left, size): (56,78) 21x21 (84,84) 15x15 (41,76) 12x12 (12,35) 9x9 (99,92) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(94-95,18-19) 255@(36-37,26-27) 255@(36-37,24-25); traffic: 206@(84-85,54-55) 206@(82-83,62-63) 206@(82-83,56-57)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRrr#RR#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkRR#**O~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP*,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCRR#PP*,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CC#R#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRHHCC#I#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#RRHH+EEEICCRRRR#RR##RRRR#RRHH#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR####RRRRR#RR####R*CC##RRRRR#II##II~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#\"\"\"RRRRRRR##=#\"==*cc#RR##=#IIRR*I~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"FF\"\"\"\"#\"\"\"\"\",*RRR.\"###rr#cc#rr#II#RRRR**~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"RRCC\"\"\"RCCCCRcc#rrrrrrrr#II#RR##**#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"CCRRCCCFF\"CCCCRcc###rrrrrr=.=.II#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"\"RRRR#CCRR#CCFFRRRFF+*rrrrcccc=rr.=.II#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"\"RRRR#RRRR#RRRRRRRFF#R*rrrcccc#rr##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#rr#RR#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..\"\"\"r***CCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..\"\"\"\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH*C.CC\"\"\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HH*C#CC\"\"\"RR#CC#RRRRCCR\"rrRRRRRR#CRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##\"\"RRCCIIPP+RRCCR\"rrRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#*RCCIIPP#RR#HHRRRRRrrRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#**RR#HH#\"\"\"\"+HHRRRRRrrRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRRRR#HH\"\"\"\"\"RR\"\"\"=RRrr#r#R#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR#####..##RR#####r##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#...II####.\"\"#\"\"=rrccrr**CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH#########*#....\"\"rr+=rrccrr**FF\"CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#++FF\"\"rr.=rr+....\"FF\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..FF\"\"\"..=..FF....\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=..FF.....\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~rr##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~HH##II~~~\ny= 82 ~~.~~~~~rrr#####...........=...........#FF+++EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~rr###cc............=..........##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc............=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+rr###########iiii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~rrrriic..iPPiiii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrr#iic##iPPiiii=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+iiiii=\"\"........................~~~~~~\ny= 96 ~~~ii#++HHr#.rrrHiicc#ii##ii\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###HHr#...\"\"\"\"\"\"\"\"\"\"#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (55,56)):\n            6         7         8         9    \n       5678901234567890123456789012345678901234\ny= 56  =.########RRR#,CC##RRR#R,R#+#++EEEE...=.\ny= 57  =.RRRRRRRRRRR##RRR#RR##RRR###..EEEE~~~~#\ny= 58  =.RRRRRRRRRRR#RRRRRRR#RRRR##...EEEE~~~~#\ny= 59  =.RRRRRRR#####RR,RRRR#RR###HHH...~~~~~~#\ny= 60  ##########RRR#########RR#..HHH..~~~~~###\ny= 61  =.RRR#RRR#RRR#RRRRR######..HHH.~~~~.CCC#\ny= 62  =.RRR#RRR#RR,#RRRRR#RRR######+.~~~~.CCC#\ny= 63  =.RRR#RRR#,,,#RR#RR#RRR#,RR.#III~~~.CCC#\ny= 64  =.RRR#RRR#,,R#######RRR#RRR+#III~~~~~..#\ny= 65  =.RRR#RRR#,RR#,R,..###.#RRR.#III..~~~...\ny= 66  =.########RRR#RRRCCCCCC#################\ny= 67  ###RR#.+.#R#R,,,RCCCCCC#.+.#III.~~~~....\ny= 68  =.RRR#.+.#####,##CCCCCC#CCC#III~~~~.....\ny= 69  =.RRR#CCCRRR.,**\"#######CCC#III~~~......\ny= 70  =+RRR#CCCRRR++**+FFF\"\"\"#CCC..~~~.......#\ny= 71  =.RRR#CCCRRR..\"\"\"FFF\"\"\"#\"\"...~~~..III..#\ny= 72  =.RRR.+........\"\"FFF\"\"\"#\"\"\"...~...III++#\ny= 73  =.....+..........\"\"\"\"\"\"#\"\"\".......III..#\ny= 74  =.....+..........\"\"\"\"\"\"#########.#######\ny= 75  =....FFF..........\"\"\"\"\"#\"\"\"\"\"..###EEEE.~\ny= 76  =....FF,............\"\"\"#\"\"\"\"\".....EEEE~~\ny= 77  =....FFF............\"\"\"#\"\"\"\"\".....EEEE~~\ny= 78  =......................#\"\"\"\"\"\"....EEEE~~\ny= 79  =......................##\"\"\"\"\"\"\"...EEEE~\ny= 80  =......................##\"\"\"\"\"\"\"...EEEE.\n\nEVENTS SINCE LAST TURN: Explosion detected! (at 99,38)\nRESULTS OF YOUR LAST ACTIONS: OK fire_station at (72,70): ok | OK power_line (67,70)->(72,70): 5/6 tiles ok, $28; 1 blocked by fire station e.g. (72, 70) | OK residential x1: 1 placed; (50,45) ok | OK residential x1: 1 placed; (47,45) ok | OK commercial x1: 1 placed; (49,41) ok | OK residential x1: 1 placed; (47,38) ok | OK residential x1: 1 placed; (52,57) ok | OK commercial x1: 1 placed; (39,42) ok | OK residential x1: 1 placed; (52,61) ok | OK residential x1: 1 placed; (49,61) ok | OK commercial x1: 1 placed; (36,41) ok | OK residential x1: 1 placed; (46,61) ok | OK zoom view at (55,56) next turn\nYOUR NOTES FROM LAST TURN: Check whether the new fire station is powered and whether fires near (68,65) are contained. Review the unpowered zones and official census next turn; keep a substantial reserve rather than building an airport yet.", "raw": "{\"thoughts\":\"The official census is still above the 100,000 goal, but fires and disconnected power threaten the recovery. I\u2019ll reconnect two unpowered fire stations and the southern districts, then add a modest amount of housing while preserving cash for further repairs.\",\"notes\":\"Next turn, check whether the fire stations at (60,75) and (72,70) gained power, whether fires are receding, and whether the southern power line reached the unpowered zones. Review the southern zoom before spending heavily.\",\"actions\":[{\"type\":\"power_line\",\"x1\":59,\"y1\":72,\"x2\":59,\"y2\":75},{\"type\":\"power_line\",\"x1\":75,\"y1\":70,\"x2\":78,\"y2\":70},{\"type\":\"power_line\",\"x1\":39,\"y1\":82,\"x2\":40,\"y2\":89},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":38,\"y\":35},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":35,\"y\":35},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":52,\"y\":64},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":49,\"y\":64},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":41,\"y\":62},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":35,\"y\":62},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":33,\"y\":38},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":38,\"y\":62},{\"type\":\"zoom\",\"x\":19,\"y\":75}]}", "routed_model": "openai/gpt-6-sol", "usage": {"prompt_tokens": 4665, "completion_tokens": 2729, "total_tokens": 7394, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4663, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.04284665, "upstream_inference_prompt_cost": 0.01282765, "upstream_inference_completions_cost": 0.030019}, "completion_tokens_details": {"reasoning_tokens": 2394, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.04284665, "latency_s": 36.34, "thoughts": "The official census is still above the 100,000 goal, but fires and disconnected power threaten the recovery. I\u2019ll reconnect two unpowered fire stations and the southern districts, then add a modest amount of housing while preserving cash for further repairs.", "notes": "Next turn, check whether the fire stations at (60,75) and (72,70) gained power, whether fires are receding, and whether the southern power line reached the unpowered zones. Review the southern zoom before spending heavily.", "actions": [{"type": "power_line", "x1": 59, "y1": 72, "x2": 59, "y2": 75}, {"type": "power_line", "x1": 75, "y1": 70, "x2": 78, "y2": 70}, {"type": "power_line", "x1": 39, "y1": 82, "x2": 40, "y2": 89}, {"type": "zone", "zone": "residential", "x": 38, "y": 35}, {"type": "zone", "zone": "residential", "x": 35, "y": 35}, {"type": "zone", "zone": "residential", "x": 52, "y": 64}, {"type": "zone", "zone": "residential", "x": 49, "y": 64}, {"type": "zone", "zone": "residential", "x": 41, "y": 62}, {"type": "zone", "zone": "residential", "x": 35, "y": 62}, {"type": "zone", "zone": "commercial", "x": 33, "y": 38}, {"type": "zone", "zone": "commercial", "x": 38, "y": 62}, {"type": "zoom", "x": 19, "y": 75}], "actions_dropped": 0, "results": ["OK power_line (59,72)->(59,75): 3/4 tiles ok, $15; 1 blocked by residential e.g. (59, 72)", "OK power_line (75,70)->(78,70): 4/4 tiles ok, $23", "OK power_line (39,82)->(40,89): 9/9 tiles ok, $45", "OK residential x1: 1 placed; (38,35) ok", "OK residential x1: 1 placed; (35,35) ok", "OK residential x1: 1 placed; (52,64) ok", "OK residential x1: 1 placed; (49,64) ok", "OK residential x1: 1 placed; (41,62) ok", "OK residential x1: 1 placed; (35,62) ok", "OK commercial x1: 1 placed; (33,38) ok", "OK commercial x1: 1 placed; (38,62) ok", "OK zoom view at (19,75) next turn"], "state": {"population_now": 102880, "funds": 14262, "score": 667, "tax": 7}, "info": {"unpowered_zones": 46, "zones_r": 150, "zones_c": 57, "zones_i": 59, "free_sites": 10}, "wall_s": 171.9}
{"turn": 5, "date": "Jan 1907", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jan 1907 (turn 5 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $11,604   tax rate 7%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $2,185, requested road $2,095, fire $1,000, police $800; cash flow $-1,710/yr\nPOPULATION: 101,940 now (official census 102,000, Metropolis); residents 2449, commerce 109, industry 222 (engine units)\nZONES: residential 155, commercial 58, industrial 59; unpowered zones: 46\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 395 / 1000 (change -272 at the last evaluation); approval 38%; top problems (share of citizens): fires 37%, crime 22%, traffic 14%, taxes 11%\nAVERAGES (0-255, lower is better except land value): crime 117, pollution 56, traffic 48, land value 42\nSERVICES: coal plants 7, nuclear 0, police 8, fire stations 10, stadiums 1, seaports 4, airports 0; road tiles 2085, rail tiles 460; fires burning 37\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 102,000)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x7: (3,64) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x10: (9,35) (21,37)* (40,73) (42,42) (53,44) (60,75)* (64,9) (72,70) (75,18) (81,83); stadium x1: (58,52); seaport x4: (88,12)* (93,18) (96,42) (98,49)\nUNPOWERED ZONES (top-left): (7,97) (9,45) (15,55) (16,82) (19,81) (19,96) (21,86) (22,91) (23,49) (26,84) (26,90) (26,94) (29,94) (30,90) (33,90) (35,94) (38,94) (44,94) (47,89) (47,92) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (45,68) (29,39) (38,65) (42,68) (35,65) (26,41) (45,71) (39,69) (49,73) (36,69)\nLARGE OPEN AREAS (top-left, size): (56,79) 21x21 (84,84) 15x15 (43,74) 12x12 (12,35) 9x9 (99,92) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(94-95,18-19) 255@(36-37,26-27) 255@(36-37,24-25); traffic: 206@(82-83,36-37) 206@(80-81,40-41) 206@(54-55,18-19)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRrr#RR#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkRR#,,*~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRHHCC#I#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#RRHH+EEEICCRRRR#RR##RRRR#RRHH#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#II##II~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===cc#RR##=#IIRR*I~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"FF\"\"\"\"CC\"\"\"\",RRRR.\"###rr#cc#rr#II#RRRR**~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"CCCC\"\"\"RCCCCRcc#rrrrrrrr#II#RR##**#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"CCRRCCCFF\"CCCCRcc###rrrrrr=.=.II#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"\"RRRR#CCRR#CCFFRRRFF+*rrrrcccc=rr.=.II#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"\"RRRR#RRRR#RRRRRRRFF#Rrrrrcccc#rr##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#rr#RR#.#RR##RRRRR==*R#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..\"\"\"rr*RCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..\"\"\"\"R*RCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH**.cc\"\"\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#H****cc\"\"\"RR#CC#RRRRCCR\"rrRRRRRR#CRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##\"\"*RCCIIPP+RRCCR\"rrRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"#**CCIIPP#RR#HHRRRRRrrRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#**RR#HHRRCCR+HHRRRRRrrRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRRRR#HHRRCCRRRRRRRRRrr#r#R#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR#####..##RRRRRR#r##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#...II####.\"\"#\"\"=rrccrr##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH#########*#....\"\"rr+=rrccrr+*FF+CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#++FF\"\"rr.=rr+....\"FF\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..FF\"\"\"..=.+FF....\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=..FF.....\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~rr##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~HH##II~~~\ny= 82 ~~.~~~~~rrr#####...++......=...........#FF+++EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~rr###cc.....+......=..........##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc.....+......=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+rr###########iiii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~rrrriic..IPPiiii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrr#iic##IPPiiii=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+iiiii=\"\"........................~~~~~~\ny= 96 ~~~ii#++HHr#.rrrHiicc#ii##ii\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###HHr#...\"\"\"\"\"\"\"\"\"\"#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (19,75)):\n        2         3         4         5        \n       9012345678901234567890123456789012345678\ny= 75  III#..#.####III##....FFF\"\"\"\"\"\"......=...\ny= 76  ~~.#..#,CC.##+..#.\"\"\"\"\"\"\"\"\"\"\".......=...\ny= 77  ~~~#..#CCC..#+..#.\"\"\"\"\"\"\"\"\"\"........=...\ny= 78  ~~~#~.#CCC++#III#EEEE\"\"\"\"\"\".........=...\ny= 79  ~~~#~~#III..#III#EEEE\"\"\"\"\"..........=...\ny= 80  ..~#~~#III..#III#EEEE\"\"\"\"\"..........=...\ny= 81  RRR#~~#I,I..####.EEEE\"\".............=...\ny= 82  RRR#~~#.+...#.......++..............=...\ny= 83  RRR#..#######........+..............=...\ny= 84  #######C,C...........+..............=...\ny= 85  +#+..#.CC,...........+..............=...\ny= 86  +#RRR#+C,C...........+..............=...\ny= 87  +#RRR#...............+..............=...\ny= 88  +#RRR#...............+.....##########...\ny= 89  +###########################III#III.=...\ny= 90  +~.####RRR.IIICCC....IIIPPP#III#III==...\ny= 91  +~~RRR#RRR.IIICCC....IIIPPP#III#III=....\ny= 92  +~~RR,#RR,.IIICCC....IIIPPP#III#..+=....\ny= 93  +~.RRR######################III#III=\"\"..\ny= 94  +~.####RRRRRRHHHIIICC,#..IIIIII#III=\"\"\"\"\ny= 95  +~.#...RRRRRRHH,IIICCC#++III\"\"\"#III=\"\"\"\"\ny= 96  RRR#...RRRRRRHH,I,ICCC#..III\"\"\"####==\"\"\"\ny= 97  RRR#...##########################III=\"\"\"\ny= 98  RRR#.......\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"#III=\"\"\"\ny= 99  ####.......\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"#III=\"\"\"\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK power_line (59,72)->(59,75): 3/4 tiles ok, $15; 1 blocked by residential e.g. (59, 72) | OK power_line (75,70)->(78,70): 4/4 tiles ok, $23 | OK power_line (39,82)->(40,89): 9/9 tiles ok, $45 | OK residential x1: 1 placed; (38,35) ok | OK residential x1: 1 placed; (35,35) ok | OK residential x1: 1 placed; (52,64) ok | OK residential x1: 1 placed; (49,64) ok | OK residential x1: 1 placed; (41,62) ok | OK residential x1: 1 placed; (35,62) ok | OK commercial x1: 1 placed; (33,38) ok | OK commercial x1: 1 placed; (38,62) ok | OK zoom view at (19,75) next turn\nYOUR NOTES FROM LAST TURN: Next turn, check whether the fire stations at (60,75) and (72,70) gained power, whether fires are receding, and whether the southern power line reached the unpowered zones. Review the southern zoom before spending heavily.", "raw": "", "routed_model": "moonshotai/kimi-k3", "usage": {"prompt_tokens": 4754, "completion_tokens": 6000, "total_tokens": 10754, "cost": 0.1014972, "is_byok": false, "prompt_tokens_details": {"cached_tokens": 1024, "cache_write_tokens": 0, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.1014972, "upstream_inference_prompt_cost": 0.0114972, "upstream_inference_completions_cost": 0.09}, "completion_tokens_details": {"reasoning_tokens": 4187, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.1014972, "error": "{\"error\": {\"message\": \"Decision model timed out\", \"code\": 504}}", "latency_s": 106.47, "failed": true, "thoughts": "(no valid response)", "notes": "Next turn, check whether the fire stations at (60,75) and (72,70) gained power, whether fires are receding, and whether the southern power line reached the unpowered zones. Review the southern zoom before spending heavily.", "actions": [], "actions_dropped": 0, "results": [], "state": {"population_now": 101940, "funds": 11604, "score": 395, "tax": 7}, "info": {"unpowered_zones": 46, "zones_r": 155, "zones_c": 58, "zones_i": 59, "free_sites": 10}, "wall_s": 278.5}
{"turn": 6, "date": "Apr 1907", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Apr 1907 (turn 6 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $11,604   tax rate 7%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $2,185, requested road $2,095, fire $1,000, police $800; cash flow $-1,710/yr\nPOPULATION: 99,740 now (official census 102,000, Metropolis); residents 2355, commerce 107, industry 222 (engine units)\nZONES: residential 152, commercial 58, industrial 59; unpowered zones: 46\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 395 / 1000 (change -272 at the last evaluation); approval 38%; top problems (share of citizens): fires 37%, crime 22%, traffic 14%, taxes 11%\nAVERAGES (0-255, lower is better except land value): crime 113, pollution 56, traffic 48, land value 43\nSERVICES: coal plants 7, nuclear 0, police 8, fire stations 10, stadiums 1, seaports 4, airports 0; road tiles 2058, rail tiles 460; fires burning 35\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 102,000)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x7: (3,64) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x10: (9,35) (21,37)* (40,73) (42,42) (53,44) (60,75)* (64,9) (72,70) (75,18) (81,83); stadium x1: (58,52); seaport x4: (88,12)* (93,18) (96,42) (98,49)\nUNPOWERED ZONES (top-left): (7,97) (9,45) (15,55) (16,82) (19,81) (19,96) (21,86) (22,91) (23,49) (26,84) (26,90) (26,94) (29,94) (30,90) (33,90) (35,94) (38,94) (44,94) (47,89) (47,92) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (45,68) (29,39) (38,65) (42,68) (35,65) (26,41) (45,71) (39,69) (49,73) (36,69)\nLARGE OPEN AREAS (top-left, size): (56,78) 21x21 (85,85) 15x15 (43,76) 12x12 (12,35) 9x9 (77,87) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(94-95,18-19) 255@(36-37,26-27) 255@(34-35,26-27); traffic: 206@(82-83,62-63) 206@(80-81,38-39) 206@(74-75,60-61)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRrr#RR#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkRR#,,,~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRHHCC#I#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#RRHH+EEEICCRRRR#RR##RRRR#RRHH#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#II##II~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===cc#RR##=#IIRR*I~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"FF\"\"\"\"CC\"\"\"\",RRRR.\"###rr#cc#rr#II#RRRR**~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"CCCC\"\"\"RCCCCRcc#rrrrrrrr#II#RR##**#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"CCRRCCCFF\"CCCCRcc###rrrrrr=.=.II#.OO~~~~~~~~~~\ny= 44 ~#CCrr\"\"\"RRRR#CCRR#CCFFRRRFF+Rrrrrcccc=rr.=.II#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"\"RRRR#RRRR#RRRRRRRFF#Rrrrrcccc#rr##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#rr#RR#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..\"\"\"rr*RCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..\"\"\"\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH#*.cc\"\"\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#H****cc\"\"\"RR#CC#RRRRCCR\"rrRRRRRR#CRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.*R##\"\"**CCIIPP+RRCCR\"rrRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"***CCIIPP#RR#HHRRRRRrrRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#*R*R#HHRRCCR+HHRRRRRrrRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRRRR#HHRRCCRRRRRHHRRrr#r#R#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR#####..##RRRRHH#r##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#...II####.\"\"#\"\"=rrccrr##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH#########*#....\"\"rr+=rrccrr++FF+CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#++FF\"\"rr.=rr+....\"FF\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..FF\"\"\"..=.+FF....\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=..FF.....\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~rr##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~HH##II~~~\ny= 82 ~~.~~~~~rrr#####...++......=...........#FF+++EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~rr###cc.....+......=..........##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc.....+......=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+rr###########iiii#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~rrrriic..IPPiiii=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrr#iic##IPPiiii=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##rrrHHicc+iiiii=\"\"........................~~~~~~\ny= 96 ~~~ii#++HHr#.rrrHiicc#ii##ii\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###HHr#...\"\"\"\"\"\"\"\"\"\"#ii\"\"\"\"\"\"\"\"\"..................~~~~~\n\nEVENTS SINCE LAST TURN: Commerce requires an airport.\nRESULTS OF YOUR LAST ACTIONS: none\nYOUR NOTES FROM LAST TURN: Next turn, check whether the fire stations at (60,75) and (72,70) gained power, whether fires are receding, and whether the southern power line reached the unpowered zones. Review the southern zoom before spending heavily.", "raw": "", "routed_model": "anthropic/claude-opus-5.5", "usage": {"prompt_tokens": 5940, "completion_tokens": 6000, "total_tokens": 11940, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 0, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.14376, "upstream_inference_prompt_cost": 0.02376, "upstream_inference_completions_cost": 0.12}, "completion_tokens_details": {"reasoning_tokens": 6000, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.14376, "error": "unparseable response", "latency_s": 274.36, "failed": true, "thoughts": "(no valid response)", "notes": "Next turn, check whether the fire stations at (60,75) and (72,70) gained power, whether fires are receding, and whether the southern power line reached the unpowered zones. Review the southern zoom before spending heavily.", "actions": [], "actions_dropped": 0, "results": [], "state": {"population_now": 99740, "funds": 11604, "score": 395, "tax": 7}, "info": {"unpowered_zones": 46, "zones_r": 152, "zones_c": 58, "zones_i": 59, "free_sites": 10}, "wall_s": 553.0}
{"turn": 7, "date": "Jul 1907", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jul 1907 (turn 7 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $11,604   tax rate 7%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $2,185, requested road $2,095, fire $1,000, police $800; cash flow $-1,710/yr\nPOPULATION: 98,980 now (official census 102,000, Metropolis); residents 2357, commerce 102, industry 222 (engine units)\nZONES: residential 151, commercial 58, industrial 59; unpowered zones: 40\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +0, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 395 / 1000 (change -272 at the last evaluation); approval 38%; top problems (share of citizens): fires 37%, crime 22%, traffic 14%, taxes 11%\nAVERAGES (0-255, lower is better except land value): crime 112, pollution 58, traffic 48, land value 43\nSERVICES: coal plants 7, nuclear 0, police 8, fire stations 10, stadiums 1, seaports 4, airports 0; road tiles 2052, rail tiles 460; fires burning 39\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 102,000)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x7: (3,64) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x10: (9,35) (21,37)* (40,73) (42,42) (53,44) (60,75)* (64,9) (72,70) (75,18) (81,83); stadium x1: (58,52); seaport x4: (88,12)* (93,18) (96,42) (98,49)\nUNPOWERED ZONES (top-left): (7,97) (9,45) (15,55) (16,82) (19,45) (19,81) (19,96) (21,86) (22,45) (22,91) (23,49) (24,55) (25,53) (26,84) (27,52) (28,46) (29,42) (49,70) (52,57) (57,67) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (45,68) (29,39) (38,65) (42,68) (35,65) (26,41) (45,71) (39,69) (49,73) (36,69)\nLARGE OPEN AREAS (top-left, size): (56,78) 21x21 (85,85) 15x15 (42,76) 12x12 (12,35) 9x9 (77,87) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(96-97,40-41) 255@(94-95,18-19) 255@(36-37,26-27); traffic: 206@(68-69,58-59) 206@(64-65,46-47) 206@(64-65,44-45)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkHH#,,,~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRHHCC#I#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#RRHH+EEEICCRRRR#RR##RRRR#RRHH#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#II##II~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===cc#RR##=#IIRR*I~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"FF\"\"\"\"CC\"\"\"\",RRRR.\"###rr#cc#rr#II#RRR***~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"\"\"\"CCCC\"\"\"RCCCCRcc#rrrrrrrr#II#RR##**#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"\"ccRRCCCFF\"CCCCRcc###rrrrrr=.=.II#.*O~~~~~~~~~~\ny= 44 ~#CCrr\"\"\"rrrr#ccRR#CCFFRRRFF+Rrrrrcccc=rr.=.II#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"\"rrrr#rrRR#RRRRRRRFF#Rrrrrcccc#rr##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#rr#rr#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..\"\"\"rrRRCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..\"\"\"\"rrrCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH#C.cc\"\"\"rrrCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HH****c\"\"\"rr#CC#RRRRCCR\"rrRRRRRR#CRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.**##\"\"**CCIIPP+RRCCR\"rrRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"***CCIIPP#RR#HHRRRRRrrRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#***R#HHRRCCR+HHRRRRRrrRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRRRR#HHRRCCRRRRRHHRRrr#r#R#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR#####..##RRRRHH#r##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#...II####.\"\"#\"\"=rrccrr##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH###########....\"\"rr+=rrccrr++FF+CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#++FF\"\"rr.=rr+....\"FF\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..FF\"\"\"..=.+FF....\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=..FF.....\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~rr##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~HH##II~~~\ny= 82 ~~.~~~~~rrr#####...++......=...........#FF+++EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~rr###cc.....+......=..........##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc.....+......=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+rr###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~rrRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrR#IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~ii#++HHr#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###HHr#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nEVENTS SINCE LAST TURN: Population has reached 50,000. | Crime very high.\nRESULTS OF YOUR LAST ACTIONS: none\nYOUR NOTES FROM LAST TURN: Next turn, check whether the fire stations at (60,75) and (72,70) gained power, whether fires are receding, and whether the southern power line reached the unpowered zones. Review the southern zoom before spending heavily.", "raw": "{\"thoughts\":\"The official census is just above the 100,000 target, but active fires and 40 unpowered zones threaten that margin. I\u2019ll reconnect key power gaps and add fire coverage near the southern fires while preserving funds for rebuilding.\",\"notes\":\"Check whether the fire station at (21,37) and the southern station at (60,75) gain power. Watch the fires near x10\u201335, y55\u201363 and the official census next January; use the requested zoom to plan further repairs.\",\"actions\":[{\"type\":\"power_line\",\"x1\":24,\"y1\":37,\"x2\":24,\"y2\":37},{\"type\":\"power_line\",\"x1\":27,\"y1\":36,\"x2\":27,\"y2\":45},{\"type\":\"power_line\",\"x1\":43,\"y1\":75,\"x2\":59,\"y2\":75},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":19,\"y\":52},{\"type\":\"zoom\",\"x\":8,\"y\":40}]}", "routed_model": "openai/gpt-6-sol", "usage": {"prompt_tokens": 3863, "completion_tokens": 3373, "total_tokens": 7236, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 3861, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.04772515, "upstream_inference_prompt_cost": 0.01062215, "upstream_inference_completions_cost": 0.037103}, "completion_tokens_details": {"reasoning_tokens": 3154, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.04772515, "latency_s": 37.95, "thoughts": "The official census is just above the 100,000 target, but active fires and 40 unpowered zones threaten that margin. I\u2019ll reconnect key power gaps and add fire coverage near the southern fires while preserving funds for rebuilding.", "notes": "Check whether the fire station at (21,37) and the southern station at (60,75) gain power. Watch the fires near x10\u201335, y55\u201363 and the official census next January; use the requested zoom to plan further repairs.", "actions": [{"type": "power_line", "x1": 24, "y1": 37, "x2": 24, "y2": 37}, {"type": "power_line", "x1": 27, "y1": 36, "x2": 27, "y2": 45}, {"type": "power_line", "x1": 43, "y1": 75, "x2": 59, "y2": 75}, {"type": "build", "what": "fire_station", "x": 19, "y": 52}, {"type": "zoom", "x": 8, "y": 40}], "actions_dropped": 0, "results": ["REJECTED power_line (24,37)->(24,37): 0/1 tiles ok, $0; 1 blocked by power line e.g. (24, 37)", "OK power_line (27,36)->(27,45): 7/10 tiles ok, $42; 1 blocked by power line e.g. (27, 37); 2 blocked by road e.g. (27, 44)", "OK power_line (43,75)->(59,75): 16/17 tiles ok, $86; 1 blocked by power line e.g. (59, 75)", "OK fire_station at (19,52): ok", "OK zoom view at (8,40) next turn"], "state": {"population_now": 98980, "funds": 11604, "score": 395, "tax": 7}, "info": {"unpowered_zones": 40, "zones_r": 151, "zones_c": 58, "zones_i": 59, "free_sites": 10}, "wall_s": 591.1}
{"turn": 8, "date": "Oct 1907", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Oct 1907 (turn 8 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $10,967   tax rate 7%   funding: road 100%, fire 100%, police 100%\n  last January's budget: tax income $2,185, requested road $2,095, fire $1,000, police $800; cash flow $-1,710/yr\nPOPULATION: 98,040 now (official census 102,000, Metropolis); residents 2342, commerce 96, industry 224 (engine units)\nZONES: residential 150, commercial 58, industrial 59; unpowered zones: 33\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +0, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 395 / 1000 (change -272 at the last evaluation); approval 38%; top problems (share of citizens): fires 37%, crime 22%, traffic 14%, taxes 11%\nAVERAGES (0-255, lower is better except land value): crime 112, pollution 58, traffic 48, land value 43\nSERVICES: coal plants 7, nuclear 0, police 8, fire stations 11, stadiums 1, seaports 4, airports 0; road tiles 2049, rail tiles 459; fires burning 38\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 102,000)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x7: (3,64) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x11: (9,35) (19,52)* (21,37)* (40,73) (42,42) (53,44) (60,75) (64,9) (72,70) (75,18) (81,83); stadium x1: (58,52); seaport x4: (88,12)* (93,18) (96,42) (98,49)\nUNPOWERED ZONES (top-left): (7,97) (9,45) (15,55) (16,82) (19,45) (19,81) (19,96) (21,86) (22,45) (22,91) (23,49) (24,55) (25,53) (26,84) (27,52) (28,46) (29,42) (52,57) (59,40) (61,44) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (45,68) (29,39) (38,65) (42,68) (35,65) (45,71) (39,69) (24,41) (36,69) (82,44)\nLARGE OPEN AREAS (top-left, size): (56,79) 21x21 (85,85) 15x15 (43,76) 12x12 (12,35) 9x9 (77,87) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(96-97,40-41) 255@(94-95,18-19) 255@(36-37,26-27); traffic: 206@(100-101,74-75) 206@(80-81,40-41) 206@(54-55,26-27)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkHH#,,,~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRHHCC#I#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#RRHH+EEEICCRRRR#RR##RRRR#RRHH#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#II##II~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===cc#RR##=#IIRR*I~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"\"\"\"FF\"+\"\"CC\"\"\"\",RRRR.\"###rr#cc#rr#II#RR****~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"\"\"\"\"\"\"+\"\"CCCC\"\"\"RCCCCRcc#rrrrrrrr#II#RR##**#~~~~~~~~~\ny= 42 ~#\"\"\"\"\"\"\"\"\"\"\"+ccRRCCCFF\"CCCCRcc###rrrrrr=.=.II#.*O~~~~~~~~~~\ny= 44 ~#CCrr\"\"\"rrrr#ccRR#CCFFRRRFF+Rrrrrcccc=rr.=.II#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"\"rrrr#rrRR#RRRRRRRFF#Rrrrrcccc#rr##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"\"\"#rr#rr#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..\"\"\"rrRRCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..\"FF\"rrrCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH#C.ccFF\"rrrCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HH**,cc\"\"\"rr#CC#RRRRCCR\"rrRRRRRR#CRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.*R##\"\"**CCIIPP+RRCCR\"rrRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"\"*,*CCIIPP#RR#HHRRRRRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#***R#HHRRCCR+HHRRRRRRRRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRR**R#HHRRCCRRRRRHHRRRR#r#R#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR#####..##RRRRHH#R##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#...II####.\"\"#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH###########....\"\"RR+=RRCCRR++FF+CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#++FF\"\"RR.=RR+....\"FF\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..FF+++++=++FF....\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=..FF.....\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~rr##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~HH##II~~~\ny= 82 ~~.~~~~~rrr#####...++......=...........#FF+++EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~rr###cc.....+......=..........##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc.....+......=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+rr###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~rrRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrR#IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~ii#++HHr#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###HHr#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (8,40)):\n         1         2         3         4       \n       8901234567890123456789012345678901234567\ny= 40  \"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"+\"\"\"\"#CCC\"\"\"\"\"\"\"\"\"\"\"R\ny= 41  \"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"+\"\"\"\"#RRRCCC\"\"\"\"\"\"\"\"\"\ny= 42  \"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"+\"CCC#RRRCCCCCCFFF\"\"\"\ny= 43  \"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"+\"CCC#RRRCCCCCCFFF\"\"\"\ny= 44  #..\"\"\"\"\"\"\".#########.CCC#####\"\"CCCFFF\"\"\"\ny= 45  #RRR.\"\"\"\"\"\"RRRRRR#.######RRR######RRR\"\"R\ny= 46  #RRR..\"\"\"\"\"RRRRRR#.#RRR.#RRR+#RRR#RRR\"\"R\ny= 47  #RRR...\"\"\"\"RRRRRR#+#RRR##RRR.#RRR#RRR\"\"R\ny= 48  #HHH...\"\"\"\"\"########RRR##....#RRR#######\ny= 49  #HHH....\"\"\"\"\"\".RRR#,RR##.....#######\"\"RR\ny= 50  #HHH....\"\"\"\"\"\"\"RR,,,,R#...#RRR#kRRR#\"\"RR\ny= 51  HH,......\"\"\"\"\"\"RR,,RRR#CCC#RRR#+RRR#\"\"RR\ny= 52  HH,......\"\"FFF\"\"##,RRR#CCC#RRR#kRRR#RRR\"\ny= 53  H,,......\"\"FFF\"\"#RRRRR#CCC##########RRR\"\ny= 54  #,CC.....\"\"FFF\"\"#RRRRR#####..RRRRRR#RRR\"\ny= 55  ,,,C...CCC\"\"\"\"\"\"RR,R###CCC...RRRRRR#.+\"\"\ny= 56  ,,,*,,,CCC\"\"\"\"\"\"RRR##..CCC...RRRRRR#.+\"\"\ny= 57  *,,,,,,CCC\"\"\"\"\"\"RRR#...CCC##########CCCR\ny= 58  ..,*,#####\"\"\"\"***,#########PPP..RRR#CCCR\ny= 59  ..R,R#.\"\"\"\"\"\"\"**,*#CCC#III#PPP++RRR#CCCR\ny= 60  ..RRR#\"\"\"\"\"\"\"\".,**#CCC#III#PPP..RRR#####\ny= 61  ######\"\"\"\"\"\"*,,,*##CCC#III##########.+HH\ny= 62  kkk+#\"\"\"\"\"\"\"**,*,,#########RRRCCCRRR\"+HH\ny= 63  #####\"\"\"\"\"##*,,**RRR.#HHH#\"RRRCCCRRR\"+HH\ny= 64  #RRR.\"\"RRR#RRR***RRR.#HHH#\"RRRCCCRRRRRR\"\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: REJECTED power_line (24,37)->(24,37): 0/1 tiles ok, $0; 1 blocked by power line e.g. (24, 37) | OK power_line (27,36)->(27,45): 7/10 tiles ok, $42; 1 blocked by power line e.g. (27, 37); 2 blocked by road e.g. (27, 44) | OK power_line (43,75)->(59,75): 16/17 tiles ok, $86; 1 blocked by power line e.g. (59, 75) | OK fire_station at (19,52): ok | OK zoom view at (8,40) next turn\nYOUR NOTES FROM LAST TURN: Check whether the fire station at (21,37) and the southern station at (60,75) gain power. Watch the fires near x10\u201335, y55\u201363 and the official census next January; use the requested zoom to plan further repairs.", "raw": "{\"thoughts\":\"The official census is above the goal, but active fires and 33 unpowered zones put that lead at risk. I\u2019ll keep fire funding at 100%, add local power and firefighting capacity in the damaged western district, and reduce the annual deficit.\",\"notes\":\"Check whether the new coal plant powers the fire stations at (21,37) and (19,52), and whether fires near x20\u201335,y55\u201365 are contained. The next January census matters more than short-term growth.\",\"actions\":[{\"type\":\"tax\",\"rate\":9},{\"type\":\"funding\",\"road\":75,\"fire\":100,\"police\":50},{\"type\":\"build\",\"what\":\"coal_power\",\"x\":14,\"y\":39},{\"type\":\"power_line\",\"x1\":18,\"y1\":39,\"x2\":20,\"y2\":39},{\"type\":\"power_line\",\"x1\":17,\"y1\":43,\"x2\":17,\"y2\":52},{\"type\":\"power_line\",\"x1\":17,\"y1\":52,\"x2\":18,\"y2\":52},{\"type\":\"build\",\"what\":\"fire_station\",\"x\":18,\"y\":58},{\"type\":\"power_line\",\"x1\":18,\"y1\":52,\"x2\":18,\"y2\":57},{\"type\":\"zoom\",\"x\":12,\"y\":48}]}", "routed_model": "openai/gpt-6-sol", "usage": {"prompt_tokens": 4662, "completion_tokens": 2591, "total_tokens": 7253, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4660, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0413204, "upstream_inference_prompt_cost": 0.0128194, "upstream_inference_completions_cost": 0.028501}, "completion_tokens_details": {"reasoning_tokens": 2304, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0413204, "latency_s": 30.12, "thoughts": "The official census is above the goal, but active fires and 33 unpowered zones put that lead at risk. I\u2019ll keep fire funding at 100%, add local power and firefighting capacity in the damaged western district, and reduce the annual deficit.", "notes": "Check whether the new coal plant powers the fire stations at (21,37) and (19,52), and whether fires near x20\u201335,y55\u201365 are contained. The next January census matters more than short-term growth.", "actions": [{"type": "tax", "rate": 9}, {"type": "funding", "road": 75, "fire": 100, "police": 50}, {"type": "build", "what": "coal_power", "x": 14, "y": 39}, {"type": "power_line", "x1": 18, "y1": 39, "x2": 20, "y2": 39}, {"type": "power_line", "x1": 17, "y1": 43, "x2": 17, "y2": 52}, {"type": "power_line", "x1": 17, "y1": 52, "x2": 18, "y2": 52}, {"type": "build", "what": "fire_station", "x": 18, "y": 58}, {"type": "power_line", "x1": 18, "y1": 52, "x2": 18, "y2": 57}, {"type": "zoom", "x": 12, "y": 48}], "actions_dropped": 0, "results": ["OK tax rate set to 9%", "OK funding set: road 75%, fire 100%, police 50%", "OK coal_power at (14,39): ok", "OK power_line (18,39)->(20,39): 3/3 tiles ok, $18", "OK power_line (17,43)->(17,52): 10/10 tiles ok, $60", "OK power_line (17,52)->(18,52): 1/2 tiles ok, $6; 1 blocked by power line e.g. (17, 52)", "OK fire_station at (18,58): ok", "OK power_line (18,52)->(18,57): 5/6 tiles ok, $30; 1 blocked by power line e.g. (18, 52)", "OK zoom view at (12,48) next turn"], "state": {"population_now": 98040, "funds": 10967, "score": 395, "tax": 7}, "info": {"unpowered_zones": 33, "zones_r": 150, "zones_c": 58, "zones_i": 59, "free_sites": 10}, "wall_s": 621.4}
{"turn": 9, "date": "Jan 1908", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jan 1908 (turn 9 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $6,912   tax rate 9%   funding: road 75%, fire 100%, police 50%\n  last January's budget: tax income $2,734, requested road $2,067, fire $1,200, police $800; cash flow $-1,333/yr\nPOPULATION: 97,060 now (official census 97,060, Capital); residents 2341, commerce 90, industry 224 (engine units)\nZONES: residential 149, commercial 58, industrial 59; unpowered zones: 33\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +0, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 242 / 1000 (change -153 at the last evaluation); approval 32%; top problems (share of citizens): fires 32%, crime 27%, taxes 16%, pollution 11%\nAVERAGES (0-255, lower is better except land value): crime 111, pollution 57, traffic 40, land value 43\nSERVICES: coal plants 8, nuclear 0, police 8, fire stations 12, stadiums 1, seaports 4, airports 0; road tiles 2046, rail tiles 459; fires burning 29\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 97,060)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x8: (3,64) (14,39) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x12: (9,35) (18,58) (19,52) (21,37)* (40,73) (42,42) (53,44) (60,75) (64,9) (72,70) (75,18) (81,83); stadium x1: (58,52); seaport x4: (88,12)* (93,18) (96,42) (98,49)\nUNPOWERED ZONES (top-left): (7,97) (9,45) (16,82) (19,45) (19,81) (19,96) (21,86) (22,45) (22,91) (23,49) (24,55) (25,53) (26,84) (27,52) (28,46) (29,42) (52,57) (59,40) (61,44) (65,39) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (45,68) (29,39) (38,65) (42,68) (35,65) (45,71) (39,69) (24,41) (36,69) (82,44)\nLARGE OPEN AREAS (top-left, size): (56,78) 21x21 (85,85) 15x15 (41,76) 12x12 (77,87) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(98-99,40-41) 255@(96-97,40-41) 255@(96-97,38-39); traffic: 206@(66-67,48-49) 206@(60-61,66-67) 206@(58-59,8-9)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkHH#,,,~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRHHCC#I#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#RRHH+EEEICCRRRR#RR##RRRR#RRHH#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#II#**i~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===cc#RR##=#IIR**i~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"EE+FF\"+\"\"CC\"\"\"\",RRRR.\"###rr#cc#rr#II#RR****~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"EE\"\"\"\"+\"\"CCCC\"\"\"RCCCCRcc#rrrrrrrr#II#RR*#***~~~~~~~~~\ny= 42 ~#\"\"\"\"\"EE\"\"\"\"+ccRRCCCFF\"CCCCRcc###rrrrrr=.=.II#.*O~~~~~~~~~~\ny= 44 ~#CCrr\"\"+rrrr#ccRR#CCFFRRRFF+Rrrrrcccc=rr.=.II#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"+rrrr#rrRR#RRRRRRRFF#Rrrrrcccc#rr##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"+\"#rr#rr#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..+\"\"rrRRCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..+FF\"rrrCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH#C.CCFF\"rrrCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HH*,,CC+\"\"rr#CC#RRRRCCR\"rrRRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##FF**CCIIPP+RRCCR\"rrRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"FF,*CCIIPP#RR#HHRRRRRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#**,R#HHRRCCR+HHRRRRRRRRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRR**R#HHRRCCRRRRRHHRRRR#rRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR#####..##RRRRHH#R##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#...II####.\"\"#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH###########....\"\"RR+=RRCCRR++FF+CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#++FF\"\"RR.=RR+....\"FF\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..FF+++++=++FF....\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=..FF.....\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~rr##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~HH##II~~~\ny= 82 ~~.~~~~~rrr#####...++......=...........#FF+++EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~rr###cc.....+......=..........##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc.....+......=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+rr###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~rrRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrR#IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~ii#++HHr#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###HHr#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (12,48)):\n               2         3         4         5 \n       2345678901234567890123456789012345678901\ny= 48  ...\"\"+\"\"########RRR##....#RRR###########\ny= 49  ....\"+\"\"\"\".RRR#,RR##.....#######\"\"RRRRRR\ny= 50  ....\"+\"\"\"\"\"RR,,,,R#...#RRR#kRRR#\"\"RRRRRR\ny= 51  .....+\"\"\"\"\"RR,,RRR#CCC#RRR#+RRR#\"\"RRRRRR\ny= 52  .....++FFF\"\"##,RRR#CCC#RRR#kRRR#RRR\"\"\"\"\"\ny= 53  .....\"+FFF\"\"#RRRRR#CCC##########RRR\"\"\"\"\"\ny= 54  .....\"+FFF\"\"#RRRRR#####..RRRRRR#RRR\"\"\"\"\"\ny= 55  ...CCC+\"\"\"\"\"RR,R###CCC...RRRRRR#.+\"\"\"\"\"\"\ny= 56  ,,,CCC+\"\"\"\"\"RRR##..CCC...RRRRRR#.+\"\"\"\"\"\"\ny= 57  ,,,CCC+\"\"\"\"\"RRR#...CCC##########CCCRRR\"\"\ny= 58  ,#####FFF,***,#########PPP..RRR#CCCRRR\"\"\ny= 59  R#.\"\"\"FFF\",,,,#CCC#III#PPP++RRR#CCCRRR\"\"\ny= 60  R#\"\"\"\"F,F\".,,,#CCC#III#PPP..RRR#########\ny= 61  ##\"\"\"\"\",,,,,**#CCC#III##########.+HHHRRR\ny= 62  #\"\"\"\"\"\"\"*,,,,,#########RRRCCCRRR\"+HHHRRR\ny= 63  #\"\"\"\"\"##,,,*,,RR.#HHH#\"RRRCCCRRR\"+HHHRRR\ny= 64  .\"\"RRR#RRR,*,*RR.#HHH#\"RRRCCCRRRRRR\"\"RRR\ny= 65  ...RRR#RRRR*RRRR.#HHH#..........RRR\"\"RRR\ny= 66  ...RRR#RRRRRR##########.........RRR\"\"RRR\ny= 67  #######RRR####....#.+.#......###########\ny= 68  ......#RRR#.......#III########...\"\"\"#\"\"\"\ny= 69  .....+#RRR#.......#II,#..........\"\"\"#\"\"\"\ny= 70  H....+#########...#,,,#.........\"\"\"\"#RRR\ny= 71  H######...#...######,##.........\"\"\"\"#RRR\ny= 72  H++III#...#.......#.+.#..........\"\"\"#RRR\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 9% | OK funding set: road 75%, fire 100%, police 50% | OK coal_power at (14,39): ok | OK power_line (18,39)->(20,39): 3/3 tiles ok, $18 | OK power_line (17,43)->(17,52): 10/10 tiles ok, $60 | OK power_line (17,52)->(18,52): 1/2 tiles ok, $6; 1 blocked by power line e.g. (17, 52) | OK fire_station at (18,58): ok | OK power_line (18,52)->(18,57): 5/6 tiles ok, $30; 1 blocked by power line e.g. (18, 52) | OK zoom view at (12,48) next turn\nYOUR NOTES FROM LAST TURN: Check whether the new coal plant powers the fire stations at (21,37) and (19,52), and whether fires near x20\u201335,y55\u201365 are contained. The next January census matters more than short-term growth.", "raw": "{\"thoughts\":\"The city needs only 2,940 more people, but active fires and unpowered neighborhoods threaten the recovery. I\u2019ll add fire coverage near the western burn area, connect that station to power, and place two residential zones while surveying the eastern fires.\",\"notes\":\"Check whether the station at (27,68) is powered and whether western fires decline. Use the new zoom to find safe fire-station sites near the eastern fires; also investigate the unpowered residential cluster around x59\u201375,y39\u201347.\",\"actions\":[{\"type\":\"build\",\"what\":\"fire_station\",\"x\":27,\"y\":68},{\"type\":\"power_line\",\"x1\":30,\"y1\":68,\"x2\":30,\"y2\":68},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":45,\"y\":68},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":42,\"y\":68},{\"type\":\"zoom\",\"x\":80,\"y\":58}]}", "routed_model": "openai/gpt-6-sol", "usage": {"prompt_tokens": 4673, "completion_tokens": 2474, "total_tokens": 7147, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4671, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.04006365, "upstream_inference_prompt_cost": 0.01284965, "upstream_inference_completions_cost": 0.027214}, "completion_tokens_details": {"reasoning_tokens": 2269, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.04006365, "latency_s": 27.21, "thoughts": "The city needs only 2,940 more people, but active fires and unpowered neighborhoods threaten the recovery. I\u2019ll add fire coverage near the western burn area, connect that station to power, and place two residential zones while surveying the eastern fires.", "notes": "Check whether the station at (27,68) is powered and whether western fires decline. Use the new zoom to find safe fire-station sites near the eastern fires; also investigate the unpowered residential cluster around x59\u201375,y39\u201347.", "actions": [{"type": "build", "what": "fire_station", "x": 27, "y": 68}, {"type": "power_line", "x1": 30, "y1": 68, "x2": 30, "y2": 68}, {"type": "zone", "zone": "residential", "x": 45, "y": 68}, {"type": "zone", "zone": "residential", "x": 42, "y": 68}, {"type": "zoom", "x": 80, "y": 58}], "actions_dropped": 0, "results": ["OK fire_station at (27,68): ok", "OK power_line (30,68)->(30,68): 1/1 tiles ok, $5", "OK residential x1: 1 placed; (45,68) ok", "OK residential x1: 1 placed; (42,68) ok", "OK zoom view at (80,58) next turn"], "state": {"population_now": 97060, "funds": 6912, "score": 242, "tax": 9}, "info": {"unpowered_zones": 33, "zones_r": 149, "zones_c": 58, "zones_i": 59, "free_sites": 10}, "wall_s": 648.8}
{"turn": 10, "date": "Apr 1908", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Apr 1908 (turn 10 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $6,197   tax rate 9%   funding: road 75%, fire 100%, police 50%\n  last January's budget: tax income $2,734, requested road $2,067, fire $1,200, police $800; cash flow $-1,333/yr\nPOPULATION: 95,760 now (official census 97,060, Capital); residents 2308, commerce 89, industry 221 (engine units)\nZONES: residential 150, commercial 58, industrial 59; unpowered zones: 35\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +0, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 242 / 1000 (change -153 at the last evaluation); approval 32%; top problems (share of citizens): fires 32%, crime 27%, taxes 16%, pollution 11%\nAVERAGES (0-255, lower is better except land value): crime 109, pollution 55, traffic 40, land value 44\nSERVICES: coal plants 8, nuclear 0, police 8, fire stations 13, stadiums 1, seaports 4, airports 0; road tiles 1996, rail tiles 459; fires burning 22\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 97,060)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x8: (3,64) (14,39) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x13: (9,35) (18,58) (19,52) (21,37)* (27,68) (40,73) (42,42) (53,44) (60,75) (64,9) (72,70) (75,18) (81,83); stadium x1: (58,52); seaport x4: (88,12)* (93,18) (96,42) (98,49)\nUNPOWERED ZONES (top-left): (7,97) (9,45) (16,82) (19,45) (19,81) (19,96) (21,86) (22,45) (22,91) (23,49) (24,55) (25,53) (26,84) (27,52) (28,46) (29,42) (42,68) (45,68) (52,57) (59,40) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (29,39) (38,65) (35,65) (45,71) (39,69) (24,41) (36,69) (82,44) (21,41) (23,58)\nLARGE OPEN AREAS (top-left, size): (56,79) 21x21 (84,84) 15x15 (43,76) 12x12 (99,92) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(96-97,40-41) 255@(94-95,18-19) 255@(36-37,26-27); traffic: 206@(60-61,66-67) 206@(56-57,26-27) 206@(54-55,48-49)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkHH#,,,~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRHHCC#I#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#RRHH+EEEICCRRRR#RR##RRRR#RRHH#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#II#**i~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===cc#RR##=#II***i~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"EE+FF\"+\"\"CC\"\"\"\",RRRR.\"###rr#cc#rr#II#RR****~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"EE\"\"\"\"+\"\"CCCC\"\"\"RCCCCRcc#rrrrrrrr#II#RR*#**,~~~~~~~~~\ny= 42 ~#\"\"\"\"\"EE\"\"\"\"+ccRRCCCFF\"CCCCRcc###rrrrrr=.=.II#.*O~~~~~~~~~~\ny= 44 ~#CCrr\"\"+rrrr#ccRR#CCFFRRRFF+Rrrrrcccc=rr.=.II#.OO~~~~~~~~~~\ny= 46 ~#CCrr.\"+rrrr#rrRR#RRRRRRRFF#Rrrrrcccc#rr##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"+\"#rr#rr#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..+\"\"rrRRCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..+FF\"rrrCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH#C.CCFF\"rrrCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HH,,,CC+\"*rr#CC#RRRRCCR\"rrRRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##FF*,CCIIPP+RRCCR\"rrRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"FF,*CCIIPP#RR#HHRRRRRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#,*,R#HHRRCCR+HHRRRRRRRRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRRRR#HHRRCCRRRRRHHRRRR#rRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR#####..##RRRRHH#R##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#.FFII####rrr#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH######FF###...rrrRR+=RRCCRR++FF+CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#++FF\"\"RR.=RR+....\"FF\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..FF+++++=++FF....\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=..FF.....\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~rr##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~HH##II~~~\ny= 82 ~~.~~~~~rrr#####...++......=...........#FF+++EE.~~~HH#..~~~~\ny= 84 ~~.~~~~~rr###cc.....+......=..........##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc.....+......=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+rr###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~rrRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrR#IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~ii#++HHr#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###HHr#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (80,58)):\n       8         9         0         1         \n       0123456789012345678901234567890123456789\ny= 58  R##...EEEE~~~~#~~~~~~+~~~~~~~~~~~~~~~~~~\ny= 59  ##HHH...~~~~~~#..####+~~~~~~~~~~~~~~~~~~\ny= 60  ..HHH..~~~~~######III+...~~~~~~~~~~~~~~~\ny= 61  ..HHH.~~~~.CCC#CCCIII++...~~~~~~~~~~~~~~\ny= 62  ####+.~~~~.CCC#CCCIIIIII...~~~~~~~~~~~~~\ny= 63  RR.#III~~~.CCC#CCC.++III####~~~~~~~~~~~~\ny= 64  RR+#III~~~~~..##.+...III++#III~~~~~~~~~~\ny= 65  RR.#III..~~~...############III~~~~~~~~~~\ny= 66  ################III#...####III.~~~~~~~~~\ny= 67  +.#III.~~~~....#III#..III.~~~~~~~~~~~~~~\ny= 68  CC#III~~~~.....#III#..III.~~~~~~~~~~~~~~\ny= 69  CC#III~~~......#+..#..III.~~~~~~~~~~~~~~\ny= 70  CC..~~~.......##+..######.~~~~~~~~~~~~~~\ny= 71  \"...~~~..III..#III.#III#III~~~~~~~~~~~~~\ny= 72  \"\"...~...III++#III+#III#III.....~~~~~~~~\ny= 73  \"\".......III..#III.#,II#IIIHHH...~~~~~~~\ny= 74  #######.###################HHH#...~~~~~~\ny= 75  \"\"\"\"..###EEEE.~..+.##.+..#.HHH#+.~~~~~~~\ny= 76  \"\"\"\".....EEEE~~~.III##HHH######+~~~~~~~~\ny= 77  \"\"\"\".....EEEE~~~~III##HHH#III##+~~~~~~~~\ny= 78  \"\"\"\"\"....EEEE~~~~III##HHH#III#III.~~~~~~\ny= 79  \"\"\"\"\"\"\"...EEEE~~~~~.######III#III.~~~~~~\ny= 80  \"\"\"\"\"\"\"...EEEE.~~~~~....+##..#III.~~~~~~\ny= 81  \"\"\"\"\"\"\"\"..EEEE...~~~~..HHH#......~~~~~~~\ny= 82  ..\"\"\"\"\"\"\"+EEEE...~~~~~.HHH#.....~~~~~~~~\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK fire_station at (27,68): ok | OK power_line (30,68)->(30,68): 1/1 tiles ok, $5 | OK residential x1: 1 placed; (45,68) ok | OK residential x1: 1 placed; (42,68) ok | OK zoom view at (80,58) next turn\nYOUR NOTES FROM LAST TURN: Check whether the station at (27,68) is powered and whether western fires decline. Use the new zoom to find safe fire-station sites near the eastern fires; also investigate the unpowered residential cluster around x59\u201375,y39\u201347.", "raw": "", "routed_model": "anthropic/claude-fable-5.1", "usage": {"prompt_tokens": 6979, "completion_tokens": 6000, "total_tokens": 12979, "cost": 0.36979, "is_byok": false, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 0, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.36979, "upstream_inference_prompt_cost": 0.06979, "upstream_inference_completions_cost": 0.3}, "completion_tokens_details": {"reasoning_tokens": 6000, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.36979, "error": "{\"error\": {\"message\": \"This request would exceed your available credits given your current in-flight requests. Retry after in-flight requests settle, or add credits.\", \"code\": 402, \"metadata\": {\"reason\": \"in_flight_budget_exhausted\", \"limit_source\": \"openrouter_in_flight_budget\", \"remedy_hint\": \"Retry after your in-flight requests settle (see the Retry-After header). Adding credits at https://openrouter.ai/settings/credits raises your in-flight budget, up to a capped ceiling.\", \"headers\": {\"Retr", "latency_s": 117.83, "failed": true, "thoughts": "(no valid response)", "notes": "Check whether the station at (27,68) is powered and whether western fires decline. Use the new zoom to find safe fire-station sites near the eastern fires; also investigate the unpowered residential cluster around x59\u201375,y39\u201347.", "actions": [], "actions_dropped": 0, "results": [], "state": {"population_now": 95760, "funds": 6197, "score": 242, "tax": 9}, "info": {"unpowered_zones": 35, "zones_r": 150, "zones_c": 58, "zones_i": 59, "free_sites": 10}, "wall_s": 766.7}
{"turn": 11, "date": "Jul 1908", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jul 1908 (turn 11 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $6,197   tax rate 9%   funding: road 75%, fire 100%, police 50%\n  last January's budget: tax income $2,734, requested road $2,067, fire $1,200, police $800; cash flow $-1,333/yr\nPOPULATION: 95,860 now (official census 97,060, Capital); residents 2313, commerce 87, industry 223 (engine units)\nZONES: residential 152, commercial 58, industrial 59; unpowered zones: 35\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +0, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 242 / 1000 (change -153 at the last evaluation); approval 32%; top problems (share of citizens): fires 32%, crime 27%, taxes 16%, pollution 11%\nAVERAGES (0-255, lower is better except land value): crime 109, pollution 57, traffic 40, land value 45\nSERVICES: coal plants 8, nuclear 0, police 8, fire stations 13, stadiums 1, seaports 3, airports 0; road tiles 2028, rail tiles 458; fires burning 24\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 97,060)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x8: (3,64) (14,39) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x13: (9,35) (18,58) (19,52) (21,37)* (27,68) (40,73) (42,42) (53,44) (60,75) (64,9) (72,70) (75,18) (81,83); stadium x1: (58,52); seaport x3: (88,12)* (93,18) (98,49)\nUNPOWERED ZONES (top-left): (7,97) (9,45) (16,82) (19,45) (19,81) (19,96) (21,86) (22,45) (22,91) (23,49) (24,55) (25,53) (26,84) (27,52) (28,46) (29,42) (42,68) (45,68) (52,57) (59,40) ...\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (29,39) (38,65) (35,65) (45,71) (39,69) (24,41) (36,69) (82,44) (21,41) (23,58)\nLARGE OPEN AREAS (top-left, size): (56,78) 21x21 (85,85) 15x15 (42,76) 12x12 (77,87) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(94-95,18-19) 254@(34-35,24-25) 249@(90-91,78-79); traffic: 206@(54-55,48-49) 206@(54-55,46-47) 206@(54-55,22-23)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkHH#,,,~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRRRCC#I#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#RRHH+EEEICCRRRR#RR##RRRR#RRRR#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#RRHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####.\"===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#II#**i~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===cc#RR##=#II***i~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"EE+FF\"+\"\"CC\"\"\"\",RRRR.\"###rr#cc#rr#II#R*****~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"EE\"\"\"\"+\"\"CCCC\"\"\"RCCCCRcc#rrrrrrrr#II#RR*#**,~~~~~~~~~\ny= 42 ~#\"\"\"\"\"EE\"\"\"\"+ccRRCCCFF\"CCCCRcc###rrrrrr=.=.II#.**~~~~~~~~~~\ny= 44 ~#CCrr\"\"+rrrr#ccRR#CCFFRRRFF+Rrrrrcccc=rr.=.II#.**~~~~~~~~~~\ny= 46 ~#CCrr.\"+rrrr#rrRR#RRRRRRRFF#Rrrrrcccc#rr##==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"+\"#rr#rr#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..+\"\"rrRRCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..+FF\"rrrCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH#C.CCFF\"rrrCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HH,,,CC+\",rr#CC#RRRRCCR\"rrRRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##FF,,CCIIPP+RRCCR\"rrRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"FF,*CCIIPP#RR#HHRRRRRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#,,,R#HHRRCCR+HHRRRRRRRRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRRRR#HHRRCCRRRRRHHRRRR#rRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR#####..##RRRRHH#R##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#.FFII####rrr#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH######FF###...rrrRR+=RRCCRR++FF+CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#++FF\"\"RR.=RR+....\"FF\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..FF+++++=++FF....\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=..FF.....\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~rr##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~RR##II~~~\ny= 82 ~~.~~~~~rrr#####...++......=...........#FF+++EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~rr###cc.....+......=..........##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc.....+......=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+rr###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~rrRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrR#IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~ii#++HHr#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###HHr#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nEVENTS SINCE LAST TURN: Explosion detected! (at 98,42)\nRESULTS OF YOUR LAST ACTIONS: none\nYOUR NOTES FROM LAST TURN: Check whether the station at (27,68) is powered and whether western fires decline. Use the new zoom to find safe fire-station sites near the eastern fires; also investigate the unpowered residential cluster around x59\u201375,y39\u201347.", "raw": "The eastern fires are the biggest threat, so I'll add a fire station at (82,44), bulldoze firebreaks through the burning blocks, and reconnect power to the unpowered western and central zones.\n\n{\"thoughts\": \"Most of the 24 fires are in the east (x90-99, y34-47), and no fire station covers that area. I'll add a station at the free site (82,44), bulldoze the burning blocks there and at (24,60) as firebreaks, and lay power lines to the unpowered zone clusters in the west (x18-31, y40-46) and centre (x58-79, y38-46).\", \"notes\": \"Built fire station (82,44). Bulldozed fire area x90-99,y34-47. Power lines: (18,40)-(26,40), (20,41)-(20,44), (27,42)-(28,42), (58,40)-(58,42), (80,40)-(81,40). Next: check whether the fires are out and those zones are powered; then fix the unpowered south zones (x16-26, y81-97) and rezone the cleared eastern land as residential (demand +100). Population must reach 100k by Jan 1911.\", \"actions\": [{\"type\": \"build\", \"what\": \"fire_station\", \"x\": 82, \"y\": 44}, {\"type\": \"bulldoze\", \"x\": 90, \"y\": 34, \"w\": 10, \"h\": 12}, {\"type\": \"bulldoze\", \"x\": 94, \"y\": 46, \"w\": 4, \"h\": 2}, {\"type\": \"bulldoze\", \"x\": 24, \"y\": 60, \"w\": 2, \"h\": 2}, {\"type\": \"power_line\", \"x1\": 18, \"y1\": 40, \"x2\": 26, \"y2\": 40}, {\"type\": \"power_line\", \"x1\": 20, \"y1\": 41, \"x2\": 20, \"y2\": 44}, {\"type\": \"power_line\", \"x1\": 27, \"y1\": 42, \"x2\": 28, \"y2\": 42}, {\"type\": \"power_line\", \"x1\": 58, \"y1\": 40, \"x2\": 58, \"y2\": 42}, {\"type\": \"power_line\", \"x1\": 80, \"y1\": 40, \"x2\": 81, \"y2\": 40}, {\"type\": \"zoom\", \"x\": 70, \"y\": 30}]}", "routed_model": "anthropic/claude-opus-5.5", "usage": {"prompt_tokens": 5969, "completion_tokens": 4750, "total_tokens": 10719, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 0, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.118876, "upstream_inference_prompt_cost": 0.023876, "upstream_inference_completions_cost": 0.095}, "completion_tokens_details": {"reasoning_tokens": 4025, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.118876, "latency_s": 77.96, "thoughts": "Most of the 24 fires are in the east (x90-99, y34-47), and no fire station covers that area. I'll add a station at the free site (82,44), bulldoze the burning blocks there and at (24,60) as firebreaks, and lay power lines to the unpowered zone clusters in the west (x18-31, y40-46) and centre (x58-79, y38-46).", "notes": "Built fire station (82,44). Bulldozed fire area x90-99,y34-47. Power lines: (18,40)-(26,40), (20,41)-(20,44), (27,42)-(28,42), (58,40)-(58,42), (80,40)-(81,40). Next: check whether the fires are out and those zones are powered; then fix the unpowered south zones (x16-26, y81-97) and rezone the cleared eastern land as residential (demand +100). Population must reach 100k by Jan 1911.", "actions": [{"type": "build", "what": "fire_station", "x": 82, "y": 44}, {"type": "bulldoze", "x": 90, "y": 34, "w": 10, "h": 12}, {"type": "bulldoze", "x": 94, "y": 46, "w": 4, "h": 2}, {"type": "bulldoze", "x": 24, "y": 60, "w": 2, "h": 2}, {"type": "power_line", "x1": 18, "y1": 40, "x2": 26, "y2": 40}, {"type": "power_line", "x1": 20, "y1": 41, "x2": 20, "y2": 44}, {"type": "power_line", "x1": 27, "y1": 42, "x2": 28, "y2": 42}, {"type": "power_line", "x1": 58, "y1": 40, "x2": 58, "y2": 42}, {"type": "power_line", "x1": 80, "y1": 40, "x2": 81, "y2": 40}, {"type": "zoom", "x": 70, "y": 30}], "actions_dropped": 0, "results": ["OK fire_station at (82,44): ok", "OK bulldoze (90,34) 10x12: 76 tiles cleared, $76", "OK bulldoze (94,46) 4x2: 5 tiles cleared, $5", "OK bulldoze (24,60) 2x2: 3 tiles cleared, $3", "OK power_line (18,40)->(26,40): 9/9 tiles ok, $54", "OK power_line (20,41)->(20,44): 4/4 tiles ok, $23", "OK power_line (27,42)->(28,42): 1/2 tiles ok, $6; 1 blocked by power line e.g. (27, 42)", "OK power_line (58,40)->(58,42): 2/3 tiles ok, $10; 1 blocked by road e.g. (58, 40)", "OK power_line (80,40)->(81,40): 2/2 tiles ok, $10", "OK zoom view at (70,30) next turn"], "state": {"population_now": 95860, "funds": 6197, "score": 242, "tax": 9}, "info": {"unpowered_zones": 35, "zones_r": 152, "zones_c": 58, "zones_i": 59, "free_sites": 10}, "wall_s": 844.9}
{"turn": 12, "date": "Oct 1908", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Oct 1908 (turn 12 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $5,510   tax rate 9%   funding: road 75%, fire 100%, police 50%\n  last January's budget: tax income $2,734, requested road $2,067, fire $1,200, police $800; cash flow $-1,333/yr\nPOPULATION: 95,440 now (official census 97,060, Capital); residents 2340, commerce 89, industry 215 (engine units)\nZONES: residential 150, commercial 58, industrial 56; unpowered zones: 14\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +100, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 242 / 1000 (change -153 at the last evaluation); approval 32%; top problems (share of citizens): fires 32%, crime 27%, taxes 16%, pollution 11%\nAVERAGES (0-255, lower is better except land value): crime 107, pollution 57, traffic 40, land value 45\nSERVICES: coal plants 8, nuclear 0, police 8, fire stations 14, stadiums 1, seaports 3, airports 0; road tiles 1997, rail tiles 452; fires burning 10\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 97,060)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x8: (3,64) (14,39) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x14: (9,35) (18,58) (19,52) (21,37) (27,68) (40,73) (42,42) (53,44) (60,75) (64,9) (72,70) (75,18) (81,83) (82,44); stadium x1: (58,52); seaport x3: (88,12)* (93,18) (98,49)\nUNPOWERED ZONES (top-left): (7,97) (9,45) (16,82) (19,81) (19,96) (21,86) (22,91) (23,49) (26,84) (42,68) (45,68) (52,57) (65,65) (71,5)\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (29,39) (38,65) (35,65) (45,71) (39,69) (24,41) (36,69) (21,41) (23,58) (20,49)\nLARGE OPEN AREAS (top-left, size): (56,78) 21x21 (86,85) 15x15 (42,76) 12x12 (77,87) 9x9\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(94-95,18-19) 254@(34-35,24-25) 249@(90-91,78-79); traffic: 206@(60-61,66-67) 206@(56-57,22-23) 206@(54-55,48-49)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkHH#,,,~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRRRCC#I#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#RRHH+EEEICCRRRR#RR##RRRR#RRRR#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#HHRRRR#RRHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#HH##HH####.\"===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#=,.,*,~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===CC#RR##=#=.*,,.~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"EE+FF\"+\"\"CC\"\"\"\",RRRR.\"###RR#CC#RR#II##,****~~~~~~~~~~\ny= 40 ~#\"\"\"\"\"EE+++++\"\"CCCC\"\"\"RCCCCRCC#RRRRRRRR#II##.*.**,~~~~~~~~~\ny= 42 ~#\"\"\"\"\"EE\"+\"\"+CCRRCCCFF\"CCCCRCC###RRRRRR=.=.#,..,.~~~~~~~~~~\ny= 44 ~#CCrr\"\"+RRRR#CCRR#CCFFRRRFF+RRRRRCCCC=RRFF.#...,.~~~~~~~~~~\ny= 46 ~#CCrr.\"+RRRR#RRRR#RRRRRRRFF#RRRRRCCCC#RRFF==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"+\"#rr#RR#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..+\"\"rrRRCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..+FF\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH#C.CCFF\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HH,,,CC+\",RR#CC#RRRRCCR\"rrRRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##FF,,CCIIPP+RRCCR\"rrRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"FF,,CCIIPP#RR#HHRRRRRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#,,,R#HHRRCCR+HHRRRRRRRRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRRRR#HHRRCCRRRRRHHRRRR#rRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR#####..##RRRRHH#R##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#.FFII####rrr#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH######FF###...rrrRR+=RRCCRR++FF+CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#++FF\"\"RR.=RR+....\"FF\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..FF+++++=++FF....\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=..FF.....\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~rr##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~RR##II~~~\ny= 82 ~~.~~~~~rrr#####...++......=...........#FF+++EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~rr###cc.....+......=..........##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc.....+......=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+rr###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~rrRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrR#IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~ii#++HHr#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###HHr#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (70,30)):\n       7         8         9         0         \n       0123456789012345678901234567890123456789\ny= 30  #####CCC+CCC.CC,======#===~~~~~~~~~~~~~~\ny= 31  #RRR#CCC.CCC#######III#III~~~~~~~~~~~~~~\ny= 32  CRRR#CCC#####RRR#.=III#III~~~~~~~~~~~~~~\ny= 33  CRRR#####RRR#RRR#.=III#II,~~~~~~~~~~~~~~\ny= 34  C#####RRRRRR#RRR#.=,,....,*,,.~~~~~~~~~~\ny= 35  ===#=#RRRRRR,...#.=,,......,,.~~~~~~~~~~\ny= 36  CCC#=#RRR#####.=#==,.......,..~~~~~~~~~~\ny= 37  CCC#=#=====##===#.==..*.,..,..~~~~~~~~~~\ny= 38  CCC#.##RRR=#III=###,,.*,.*.*.*.~~~~~~~~~\ny= 39  #######RRR=#III=++#,,..........~~~~~~~~~\ny= 40  RRRRRR#RRR=#III=..#,...*....*....~~~~~~~\ny= 41  RRRRRR#RRR=#########.......*..,~~~~~~~~~\ny= 42  RRRRRR#RRR=....=..#,,.....,,...~~~~~~~~~\ny= 43  #######RRR=....=..#,,.....,,..~~~~~~~~~~\ny= 44  =#===#===RRRFFF=..#,......,,..~~~~~~~~~~\ny= 45  C#CCC#...RRRFFF=..##..........~~~~~~~~~~\ny= 46  C#CCC#...RRRFFF=....##.=....==~~~~~~~~~~\ny= 47  C#CCC#.########=====##==III....~~~~~~~~~\ny= 48  =====###CCC...########.=III####~~~~~~~~~\ny= 49  ########CCC.......###..=III#OOOO~~~~~~~~\ny= 50  C#RRR#R#CCC..CC,.##....=####OOOO~~~~~~~~\ny= 51  CRRRRRR######CCC.######==###OOOO~~~~~~~~\ny= 52  CRRRRRR#RRR#+CCC##.III#=III#OOOO.~~~~~~~\ny= 53  ########RRR#...##..III#=III######~~~~~~~\ny= 54  CC##RRR#RRR#..##...III#=III======~~~~~~~\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK fire_station at (82,44): ok | OK bulldoze (90,34) 10x12: 76 tiles cleared, $76 | OK bulldoze (94,46) 4x2: 5 tiles cleared, $5 | OK bulldoze (24,60) 2x2: 3 tiles cleared, $3 | OK power_line (18,40)->(26,40): 9/9 tiles ok, $54 | OK power_line (20,41)->(20,44): 4/4 tiles ok, $23 | OK power_line (27,42)->(28,42): 1/2 tiles ok, $6; 1 blocked by power line e.g. (27, 42) | OK power_line (58,40)->(58,42): 2/3 tiles ok, $10; 1 blocked by road e.g. (58, 40) | OK power_line (80,40)->(81,40): 2/2 tiles ok, $10 | OK zoom view at (70,30) next turn\nYOUR NOTES FROM LAST TURN: Built fire station (82,44). Bulldozed fire area x90-99,y34-47. Power lines: (18,40)-(26,40), (20,41)-(20,44), (27,42)-(28,42), (58,40)-(58,42), (80,40)-(81,40). Next: check whether the fires are out and those zones are powered; then fix the unpowered south zones (x16-26, y81-97) and rezone the cleared eastern land as residential (demand +100). Population must reach 100k by Jan 1911.", "raw": "{\"thoughts\":\"The official census is 2,940 short of the goal, with eight turns left. I\u2019ll clear the eastern fire area again, add residential capacity at road-adjacent sites, and inspect the disconnected southern districts next turn.\",\"notes\":\"Check whether the eastern fires remain and whether new zones develop. Next turn\u2019s zoom at (14,75) should guide power repairs for the unpowered southern zones; preserve cash for the remaining January budgets.\",\"actions\":[{\"type\":\"tax\",\"rate\":10},{\"type\":\"bulldoze\",\"x\":90,\"y\":34,\"w\":12,\"h\":12},{\"type\":\"bulldoze\",\"x\":102,\"y\":34,\"w\":8,\"h\":11},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":29,\"y\":39},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":24,\"y\":41},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":35,\"y\":65},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":38,\"y\":65},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":39,\"y\":69},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":36,\"y\":69},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":45,\"y\":71},{\"type\":\"zoom\",\"x\":14,\"y\":75}]}", "routed_model": "openai/gpt-6-sol", "usage": {"prompt_tokens": 4734, "completion_tokens": 1562, "total_tokens": 6296, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4732, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0301994, "upstream_inference_prompt_cost": 0.0130174, "upstream_inference_completions_cost": 0.017182}, "completion_tokens_details": {"reasoning_tokens": 1276, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0301994, "latency_s": 17.69, "thoughts": "The official census is 2,940 short of the goal, with eight turns left. I\u2019ll clear the eastern fire area again, add residential capacity at road-adjacent sites, and inspect the disconnected southern districts next turn.", "notes": "Check whether the eastern fires remain and whether new zones develop. Next turn\u2019s zoom at (14,75) should guide power repairs for the unpowered southern zones; preserve cash for the remaining January budgets.", "actions": [{"type": "tax", "rate": 10}, {"type": "bulldoze", "x": 90, "y": 34, "w": 12, "h": 12}, {"type": "bulldoze", "x": 102, "y": 34, "w": 8, "h": 11}, {"type": "zone", "zone": "residential", "x": 29, "y": 39}, {"type": "zone", "zone": "residential", "x": 24, "y": 41}, {"type": "zone", "zone": "residential", "x": 35, "y": 65}, {"type": "zone", "zone": "residential", "x": 38, "y": 65}, {"type": "zone", "zone": "residential", "x": 39, "y": 69}, {"type": "zone", "zone": "residential", "x": 36, "y": 69}, {"type": "zone", "zone": "residential", "x": 45, "y": 71}, {"type": "zoom", "x": 14, "y": 75}], "actions_dropped": 0, "results": ["OK tax rate set to 10%", "OK bulldoze (90,34) 12x12: 28 tiles cleared, $28", "OK bulldoze (102,34) 8x11: 3 tiles cleared, $3", "OK residential x1: 1 placed; (29,39) ok", "OK residential x1: 1 placed; (24,41) ok", "OK residential x1: 1 placed; (35,65) ok", "OK residential x1: 1 placed; (38,65) ok", "OK residential x1: 1 placed; (39,69) ok", "OK residential x1: 1 placed; (36,69) ok", "OK residential x1: 1 placed; (45,71) ok", "OK zoom view at (14,75) next turn"], "state": {"population_now": 95440, "funds": 5510, "score": 242, "tax": 9}, "info": {"unpowered_zones": 14, "zones_r": 150, "zones_c": 58, "zones_i": 56, "free_sites": 10}, "wall_s": 862.7}
{"turn": 13, "date": "Jan 1909", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jan 1909 (turn 13 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $4,735   tax rate 10%   funding: road 75%, fire 100%, police 50%\n  last January's budget: tax income $3,332, requested road $2,066, fire $1,400, police $800; cash flow $-934/yr\nPOPULATION: 97,600 now (official census 97,200, Capital); residents 2400, commerce 95, industry 215 (engine units)\nZONES: residential 156, commercial 58, industrial 56; unpowered zones: 17\nDEMAND (-100..+100, positive = the city wants more of it): residential +98, commercial +100, industrial +97\nCITY SCORE (re-evaluated each January, like the official census): 354 / 1000 (change +112 at the last evaluation); approval 33%; top problems (share of citizens): crime 20%, taxes 14%, pollution 6%, housing costs 6%\nAVERAGES (0-255, lower is better except land value): crime 105, pollution 54, traffic 43, land value 47\nSERVICES: coal plants 8, nuclear 0, police 8, fire stations 14, stadiums 1, seaports 3, airports 0; road tiles 2034, rail tiles 452; fires burning 7\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 97,200)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x8: (3,64) (14,39) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x14: (9,35) (18,58) (19,52) (21,37) (27,68) (40,73) (42,42) (53,44) (60,75) (64,9) (72,70) (75,18) (81,83) (82,44); stadium x1: (58,52); seaport x3: (88,12)* (93,18) (98,49)\nUNPOWERED ZONES (top-left): (7,97) (9,45) (16,82) (19,81) (19,96) (21,86) (22,91) (23,49) (26,84) (36,69) (39,69) (42,68) (45,68) (45,71) (52,57) (65,65) (71,5)\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (21,41) (23,58) (20,49) (21,55) (36,74) (23,61) (75,71) (20,61) (26,21) (27,72)\nLARGE OPEN AREAS (top-left, size): (56,78) 21x21 (84,84) 15x15 (41,76) 12x12 (99,92) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(94-95,18-19) 249@(90-91,78-79) 242@(92-93,18-19); traffic: 206@(100-101,76-77) 206@(68-69,56-57) 206@(68-69,42-43)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkHH#,,,~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRRRCC#I#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#HHHH+EEEICCRRRR#RR##RRRR#RRRR#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#HHRRRR#HHHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#HH##HH####.\"===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#=...*.~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===CC#RR##=#=.*...~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"EE+FF\"+RRCC\"\"\"\",RRRR.\"###RR#CC#RR#II##.**,*.~~~~~~~~~\ny= 40 ~#\"\"\"\"\"EE+++RRRRCCCC\"\"\"RCCCCRCC#RRRRRRRR#II##.,.**.~~~~~~~~~\ny= 42 ~#\"\"\"\"\"EE\"+\"RRCCRRCCCFF\"CCCCRCC###RRRRRR=.=.#.....~~~~~~~~~~\ny= 44 ~#CCrr\"\"+RRRR#CCRR#CCFFRRRFF+RRRRRCCCC=RRFF.#.....~~~~~~~~~~\ny= 46 ~#CCrr.\"+RRRR#RRRR#RRRRRRRFF#RRRRRCCCC#RRFF==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"+\"#rr#RR#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..+\"\"rrRRCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..+FF\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH#C.CCFF\"RRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HH,,,CC+\",RR#CC#RRRRCCR\"rrRRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##FF,,CCIIPP+RRCCR\"rrRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"FF,,CCIIPP#RR#HHRRRRRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#,,,R#HHRRCCR+HHRRRRRRRRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRRRR#HHRRCCRRRRRHHRRRR#rRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR####RRRR#RRRRHH#R##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#.FFII#rrrrrr#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH######FF###rrrrrrRR+=RRCCRR++FF+CC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#++FFrrRR.=RR+....\"FF\"#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#..FF+++++=++FF....\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#\"\"\"\"\"\"...=..FF.....\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~rr##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~RR##II~~~\ny= 82 ~~.~~~~~rrr#####...++......=...........#FF+++EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~rr###cc.....+......=..........##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+rr#cc.....+......=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+rr###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~rrRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~rrR#IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~ii#++HHr#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~ii###HHr#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (14,75)):\n             2         3         4         5   \n       4567890123456789012345678901234567890123\ny= 75  #####III#..#.####III##....FFF+++++++++++\ny= 76  ~~~~~~~.#..#CCC.##+..#.\"\"\"\"\"\"\"\"\"\"\"......\ny= 77  ~~~~~~~~#..#CCC..#+..#.\"\"\"\"\"\"\"\"\"\".......\ny= 78  ~~~~~~~~#~.#CCC++#III#EEEE\"\"\"\"\"\"........\ny= 79  ~~~~~~~~#~~#III..#III#EEEE\"\"\"\"\".........\ny= 80  ~~~~~..~#~~#III..#III#EEEE\"\"\"\"\".........\ny= 81  .~~~~RRR#~~#I,I..####.EEEE\"\"............\ny= 82  ..RRRRRR#~~#.+...#.......++.............\ny= 83  ~.RRRRRR#..#######........+.............\ny= 84  ~~RRR#######CCC...........+.............\ny= 85  ~~~..+#+..#.CCC...........+.............\ny= 86  ~~~~~+#RRR#+CCC...........+.............\ny= 87  ~~~~~+#RRR#...............+.............\ny= 88  ~~~~~+#RRR#...............+.....########\ny= 89  ~~~~~+###########################III#III\ny= 90  ~~~~~+~.####RRR.IIICCC....IIIPPP#III#III\ny= 91  ~~~~~+~~RRR#RRR.IIICCC....IIIPPP#III#III\ny= 92  ~~~~~+~~RR,#RR,.IIICCC....IIIPPP#III#..+\ny= 93  ~~~~~+~.RRR######################III#III\ny= 94  ~~~~~+~.####RRRRRRHHHIIICCC#..IIIIII#III\ny= 95  ~~~~~+~.#...RRRRRRHH,IIICCC#++III\"\"\"#III\ny= 96  ~~HHHRRR#...RRRRRRHH,IIICCC#..III\"\"\"####\ny= 97  ++HHHRRR#...##########################II\ny= 98  ..HHHRRR#.......\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"#II\ny= 99  #########.......\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"#II\n\nEVENTS SINCE LAST TURN: Crime very high.\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 10% | OK bulldoze (90,34) 12x12: 28 tiles cleared, $28 | OK bulldoze (102,34) 8x11: 3 tiles cleared, $3 | OK residential x1: 1 placed; (29,39) ok | OK residential x1: 1 placed; (24,41) ok | OK residential x1: 1 placed; (35,65) ok | OK residential x1: 1 placed; (38,65) ok | OK residential x1: 1 placed; (39,69) ok | OK residential x1: 1 placed; (36,69) ok | OK residential x1: 1 placed; (45,71) ok | OK zoom view at (14,75) next turn\nYOUR NOTES FROM LAST TURN: Check whether the eastern fires remain and whether new zones develop. Next turn\u2019s zoom at (14,75) should guide power repairs for the unpowered southern zones; preserve cash for the remaining January budgets.", "raw": "{\"thoughts\":\"The city is only 2,800 people short of the goal, but fires and 17 unpowered zones threaten the recovery. I\u2019ll clear the remaining eastern fire area, reconnect the southern housing blocks, and add residential zones at road-served sites while keeping spending modest.\",\"notes\":\"Check which power repairs succeed and whether the new residential zones develop. Continue clearing any active fires; preserve enough cash for the remaining January budgets.\",\"actions\":[{\"type\":\"tax\",\"rate\":11},{\"type\":\"funding\",\"road\":75,\"fire\":100,\"police\":75},{\"type\":\"bulldoze\",\"x\":90,\"y\":34,\"w\":12,\"h\":10},{\"type\":\"power_line\",\"x1\":39,\"y1\":72,\"x2\":39,\"y2\":77},{\"type\":\"power_line\",\"x1\":29,\"y1\":85,\"x2\":39,\"y2\":85},{\"type\":\"power_line\",\"x1\":19,\"y1\":86,\"x2\":20,\"y2\":86},{\"type\":\"power_line\",\"x1\":22,\"y1\":89,\"x2\":22,\"y2\":90},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":21,\"y\":41},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":20,\"y\":49},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":21,\"y\":55},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":23,\"y\":58},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":23,\"y\":61},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":20,\"y\":61},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":36,\"y\":74},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":75,\"y\":71},{\"type\":\"zoom\",\"x\":30,\"y\":62}]}", "routed_model": "openai/gpt-6-sol", "usage": {"prompt_tokens": 4586, "completion_tokens": 2884, "total_tokens": 7470, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4584, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0443344, "upstream_inference_prompt_cost": 0.0126104, "upstream_inference_completions_cost": 0.031724}, "completion_tokens_details": {"reasoning_tokens": 2489, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0443344, "latency_s": 29.86, "thoughts": "The city is only 2,800 people short of the goal, but fires and 17 unpowered zones threaten the recovery. I\u2019ll clear the remaining eastern fire area, reconnect the southern housing blocks, and add residential zones at road-served sites while keeping spending modest.", "notes": "Check which power repairs succeed and whether the new residential zones develop. Continue clearing any active fires; preserve enough cash for the remaining January budgets.", "actions": [{"type": "tax", "rate": 11}, {"type": "funding", "road": 75, "fire": 100, "police": 75}, {"type": "bulldoze", "x": 90, "y": 34, "w": 12, "h": 10}, {"type": "power_line", "x1": 39, "y1": 72, "x2": 39, "y2": 77}, {"type": "power_line", "x1": 29, "y1": 85, "x2": 39, "y2": 85}, {"type": "power_line", "x1": 19, "y1": 86, "x2": 20, "y2": 86}, {"type": "power_line", "x1": 22, "y1": 89, "x2": 22, "y2": 90}, {"type": "zone", "zone": "residential", "x": 21, "y": 41}, {"type": "zone", "zone": "residential", "x": 20, "y": 49}, {"type": "zone", "zone": "residential", "x": 21, "y": 55}, {"type": "zone", "zone": "residential", "x": 23, "y": 58}, {"type": "zone", "zone": "residential", "x": 23, "y": 61}, {"type": "zone", "zone": "residential", "x": 20, "y": 61}, {"type": "zone", "zone": "residential", "x": 36, "y": 74}, {"type": "zone", "zone": "residential", "x": 75, "y": 71}, {"type": "zoom", "x": 30, "y": 62}], "actions_dropped": 0, "results": ["OK tax rate set to 11%", "OK funding set: road 75%, fire 100%, police 75%", "OK bulldoze (90,34) 12x10: 2 tiles cleared, $2", "OK power_line (39,72)->(39,77): 5/6 tiles ok, $27; 1 blocked by power line e.g. (39, 73)", "OK power_line (29,85)->(39,85): 11/11 tiles ok, $55", "OK power_line (19,86)->(20,86): 1/2 tiles ok, $5; 1 blocked by power line e.g. (19, 86)", "REJECTED power_line (22,89)->(22,90): 0/2 tiles ok, $0; 2 blocked by road e.g. (22, 89)", "OK residential x1: 1 placed; (21,41) ok", "OK residential x1: 1 placed; (20,49) ok", "OK residential x1: 1 placed; (21,55) ok", "OK residential x1: 1 placed; (23,58) ok", "OK residential x1: 1 placed; (23,61) ok", "OK residential x1: 1 placed; (20,61) ok", "OK residential x1: 1 placed; (36,74) ok", "OK residential x1: 1 placed; (75,71) ok", "OK zoom view at (30,62) next turn"], "state": {"population_now": 97600, "funds": 4735, "score": 354, "tax": 10}, "info": {"unpowered_zones": 17, "zones_r": 156, "zones_c": 58, "zones_i": 56, "free_sites": 10}, "wall_s": 892.7}
{"turn": 14, "date": "Apr 1909", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Apr 1909 (turn 14 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $3,785   tax rate 11%   funding: road 75%, fire 100%, police 75%\n  last January's budget: tax income $3,332, requested road $2,066, fire $1,400, police $800; cash flow $-934/yr\nPOPULATION: 98,480 now (official census 97,200, Capital); residents 2428, commerce 97, industry 215 (engine units)\nZONES: residential 164, commercial 58, industrial 56; unpowered zones: 4\nDEMAND (-100..+100, positive = the city wants more of it): residential +80, commercial +100, industrial +73\nCITY SCORE (re-evaluated each January, like the official census): 354 / 1000 (change +112 at the last evaluation); approval 33%; top problems (share of citizens): crime 20%, taxes 14%, pollution 6%, housing costs 6%\nAVERAGES (0-255, lower is better except land value): crime 105, pollution 54, traffic 43, land value 49\nSERVICES: coal plants 8, nuclear 0, police 8, fire stations 14, stadiums 1, seaports 3, airports 0; road tiles 2047, rail tiles 452; fires burning 4\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 97,200)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x8: (3,64) (14,39) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x14: (9,35) (18,58) (19,52) (21,37) (27,68) (40,73) (42,42) (53,44) (60,75) (64,9) (72,70) (75,18) (81,83) (82,44); stadium x1: (58,52); seaport x3: (88,12)* (93,18) (98,49)\nUNPOWERED ZONES (top-left): (9,45) (52,57) (65,65) (71,5)\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (27,72) (26,21) (75,74) (79,71) (24,72) (89,42) (15,59) (89,38) (51,85) (48,85)\nLARGE OPEN AREAS (top-left, size): (56,78) 21x21 (86,85) 15x15 (42,76) 12x12 (77,87) 9x9\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(94-95,18-19) 250@(46-47,90-91) 249@(90-91,78-79); traffic: 206@(100-101,76-77) 206@(100-101,74-75) 206@(94-95,70-71)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkHH#,,,~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRRRCC#I#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#HHHH+EEEICCRRRR#RR##RRRR#RRRR#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#HHRRRR#HHHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#HH##HH####.\"===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CC..=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#=...,.~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===CC#RR##=#=.,...~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"EE+FF\"+RRCC\"\"\"\",RRRR.\"###RR#CC#RR#II##.**.*.~~~~~~~~~\ny= 40 ~#\"\"\"\"\"EE+RRRRRRCCCC\"\"\"RCCCCRCC#RRRRRRRR#II##...*,.~~~~~~~~~\ny= 42 ~#\"\"\"\"\"EE\"RRRRCCRRCCCFF\"CCCCRCC###RRRRRR=.=.#.....~~~~~~~~~~\ny= 44 ~#CCrr\"\"+RRRR#CCRR#CCFFRRRFF+RRRRRCCCC=RRFF.#.....~~~~~~~~~~\ny= 46 ~#CCrr.\"+RRRR#RRRR#RRRRRRRFF#RRRRRCCCC#RRFF==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"+\"RRR#RR#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..+\"RRRRRCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..+FF\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH#C.CCFFRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HH,,,CC+RRRR#CC#RRRRCCR\"rrRRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RR##FFRRCCIIPP+RRCCR\"rrRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RR\"\"FFRRCCIIPP#RR#HHRRRRRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRCCR+HHRRRRRRRRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRRRR#HHRRCCRRRRRHHRRRR#rRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR####RRRR#RRRRHH#R##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#.FFII#RRRRRR#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH######FF###RRRRRRRR+=RRCCRR++FFRCC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#...II#++FFRRRR.=RR+....\"FFR#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII####II#RRFF+++++=++FF....\"\"\"#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#RR\"\"\"\"...=..FF.....\"\"#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=...........#\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~RR##II#IIEE\"\"\"....=...........#\"\"\"\".EE~~~~RR##II~~~\ny= 82 ~~.~~~~~RRR#####...++......=...........#FF+++EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~RR###CC++++++......=..........##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+RR#CC.....+......=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+RR###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~RRRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RRR#IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~II#++HHR#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (30,62)):\n       3         4         5         6         \n       0123456789012345678901234567890123456789\ny= 62  #####RRRCCCRRR\"+HHHRRRRRR=.RRR#RRR#RRR#R\ny= 63  HHH#\"RRRCCCRRR\"+HHHRRRRRR=.RRR#RRR#,,,#R\ny= 64  HHH#\"RRRCCCRRRRRR\"\"RRRHHH=.RRR#RRR#,,R##\ny= 65  HHH#.RRRRRR...RRR\"\"RRRHHH=.RRR#RRR#,RR#R\ny= 66  #####RRRRRR...RRR\"\"RRRHHH=.########RRR#R\ny= 67  #.+.#RRRRRR#################RR#.+.#R#R,R\ny= 68  #III########RRRRRR#\"\"\"\"\"\"=.RRR#.+.#####,\ny= 69  #II,#.RRRRRRRRRRRR#\"\"\"\"\"\"=.RRR#CCCRRR.,,\ny= 70  #,,,#.RRRRRRRRRRRR#RRR+++=+RRR#CCCRRR++,\ny= 71  ##,##.RRRRRR..\"RRR#RRR...=.RRR#CCCRRR..\"\ny= 72  #.+.#....+.....RRR#RRR...=.RRR.+........\ny= 73  #III#+++++FFF.\"RRR\"\".....=...+.+........\ny= 74  #III#.RRR+FFF\"\"\"\"\"\"\".....=...+.+........\ny= 75  #III##RRR+FFF++++++++++++=++++FFF.......\ny= 76  ##+..#RRR+\"\"\"\"\"\"\"\".......=....FF,.......\ny= 77  .#+..#.\"\"+\"\"\"\"\"\"\"........=....FFF.......\ny= 78  +#III#EEEE\"\"\"\"\"\".........=..............\ny= 79  .#III#EEEE\"\"\"\"\"..........=..............\ny= 80  .#III#EEEE\"\"\"\"\"..........=..............\ny= 81  .####.EEEE\"\".............=..............\ny= 82  .#.......++..............=..............\ny= 83  ##........+..............=..............\ny= 84  ..........+..............=..............\ny= 85  +++++++++++..............=..............\ny= 86  ..........+..............=..............\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 11% | OK funding set: road 75%, fire 100%, police 75% | OK bulldoze (90,34) 12x10: 2 tiles cleared, $2 | OK power_line (39,72)->(39,77): 5/6 tiles ok, $27; 1 blocked by power line e.g. (39, 73) | OK power_line (29,85)->(39,85): 11/11 tiles ok, $55 | OK power_line (19,86)->(20,86): 1/2 tiles ok, $5; 1 blocked by power line e.g. (19, 86) | REJECTED power_line (22,89)->(22,90): 0/2 tiles ok, $0; 2 blocked by road e.g. (22, 89) | OK residential x1: 1 placed; (21,41) ok | OK residential x1: 1 placed; (20,49) ok | OK residential x1: 1 placed; (21,55) ok | OK residential x1: 1 placed; (23,58) ok | OK residential x1: 1 placed; (23,61) ok | OK residential x1: 1 placed; (20,61) ok | OK residential x1: 1 placed; (36,74) ok | OK residential x1: 1 placed; (75,71) ok | OK zoom view at (30,62) next turn\nYOUR NOTES FROM LAST TURN: Check which power repairs succeed and whether the new residential zones develop. Continue clearing any active fires; preserve enough cash for the remaining January budgets.", "raw": "{\"thoughts\":\"The official census is 2,800 short of the target, while demand for housing and jobs remains strong. I\u2019ll add road-served housing near the existing city and develop a powered residential block to the south, while keeping spending modest before the next January budget.\",\"notes\":\"Check which new zones develop and whether the southern block connects to the existing road and power networks. Official census, not the live population estimate, must reach 100,000 by Jan 1911; four zones remain unpowered and fires are still burning.\",\"actions\":[{\"type\":\"zone\",\"zone\":\"residential\",\"x\":26,\"y\":21},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":27,\"y\":72},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":24,\"y\":72},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":15,\"y\":59},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":75,\"y\":74},{\"type\":\"road\",\"x1\":76,\"y1\":74,\"x2\":76,\"y2\":82},{\"type\":\"road\",\"x1\":63,\"y1\":82,\"x2\":76,\"y2\":82},{\"type\":\"power_line\",\"x1\":59,\"y1\":75,\"x2\":59,\"y2\":78},{\"type\":\"power_line\",\"x1\":59,\"y1\":78,\"x2\":62,\"y2\":78},{\"type\":\"power_line\",\"x1\":62,\"y1\":78,\"x2\":62,\"y2\":85},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":63,\"y\":79,\"count\":4,\"dir\":\"east\"},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":63,\"y\":83,\"count\":4,\"dir\":\"east\"},{\"type\":\"zoom\",\"x\":55,\"y\":72}]}", "routed_model": "openai/gpt-6-sol", "usage": {"prompt_tokens": 4682, "completion_tokens": 3143, "total_tokens": 7825, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4680, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0474474, "upstream_inference_prompt_cost": 0.0128744, "upstream_inference_completions_cost": 0.034573}, "completion_tokens_details": {"reasoning_tokens": 2753, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0474474, "latency_s": 34.74, "thoughts": "The official census is 2,800 short of the target, while demand for housing and jobs remains strong. I\u2019ll add road-served housing near the existing city and develop a powered residential block to the south, while keeping spending modest before the next January budget.", "notes": "Check which new zones develop and whether the southern block connects to the existing road and power networks. Official census, not the live population estimate, must reach 100,000 by Jan 1911; four zones remain unpowered and fires are still burning.", "actions": [{"type": "zone", "zone": "residential", "x": 26, "y": 21}, {"type": "zone", "zone": "residential", "x": 27, "y": 72}, {"type": "zone", "zone": "residential", "x": 24, "y": 72}, {"type": "zone", "zone": "residential", "x": 15, "y": 59}, {"type": "zone", "zone": "residential", "x": 75, "y": 74}, {"type": "road", "x1": 76, "y1": 74, "x2": 76, "y2": 82}, {"type": "road", "x1": 63, "y1": 82, "x2": 76, "y2": 82}, {"type": "power_line", "x1": 59, "y1": 75, "x2": 59, "y2": 78}, {"type": "power_line", "x1": 59, "y1": 78, "x2": 62, "y2": 78}, {"type": "power_line", "x1": 62, "y1": 78, "x2": 62, "y2": 85}, {"type": "zone", "zone": "residential", "x": 63, "y": 79, "count": 4, "dir": "east"}, {"type": "zone", "zone": "residential", "x": 63, "y": 83, "count": 4, "dir": "east"}, {"type": "zoom", "x": 55, "y": 72}], "actions_dropped": 0, "results": ["OK residential x1: 1 placed; (26,21) ok", "OK residential x1: 1 placed; (27,72) ok", "OK residential x1: 1 placed; (24,72) ok", "OK residential x1: 1 placed; (15,59) ok", "OK residential x1: 1 placed; (75,74) ok", "OK road (76,74)->(76,82): 6/9 tiles ok, $61; 3 blocked by residential e.g. (76, 74)", "OK road (63,82)->(76,82): 13/14 tiles ok, $130; 1 blocked by road e.g. (76, 82)", "OK power_line (59,75)->(59,78): 3/4 tiles ok, $15; 1 blocked by power line e.g. (59, 75)", "OK power_line (59,78)->(62,78): 3/4 tiles ok, $15; 1 blocked by power line e.g. (59, 78)", "OK power_line (62,78)->(62,85): 7/8 tiles ok, $35; 1 blocked by power line e.g. (62, 78)", "OK residential x4: 4 placed; (63,79) ok, (66,79) ok, (69,79) ok, (72,79) ok", "OK residential x4: 4 placed; (63,83) ok, (66,83) ok, (69,83) ok, (72,83) ok", "OK zoom view at (55,72) next turn"], "state": {"population_now": 98480, "funds": 3785, "score": 354, "tax": 11}, "info": {"unpowered_zones": 4, "zones_r": 164, "zones_c": 58, "zones_i": 56, "free_sites": 10}, "wall_s": 927.6}
{"turn": 15, "date": "Jul 1909", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jul 1909 (turn 15 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $2,211   tax rate 11%   funding: road 75%, fire 100%, police 75%\n  last January's budget: tax income $3,332, requested road $2,066, fire $1,400, police $800; cash flow $-934/yr\nPOPULATION: 99,520 now (official census 97,200, Capital); residents 2448, commerce 100, industry 216 (engine units)\nZONES: residential 177, commercial 58, industrial 56; unpowered zones: 6\nDEMAND (-100..+100, positive = the city wants more of it): residential +63, commercial +100, industrial +51\nCITY SCORE (re-evaluated each January, like the official census): 354 / 1000 (change +112 at the last evaluation); approval 33%; top problems (share of citizens): crime 20%, taxes 14%, pollution 6%, housing costs 6%\nAVERAGES (0-255, lower is better except land value): crime 105, pollution 54, traffic 43, land value 49\nSERVICES: coal plants 8, nuclear 0, police 8, fire stations 14, stadiums 1, seaports 3, airports 0; road tiles 2064, rail tiles 452; fires burning 2\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 97,200)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x8: (3,64) (14,39) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x14: (9,35) (18,58) (19,52) (21,37) (27,68) (40,73) (42,42) (53,44) (60,75) (64,9) (72,70) (75,18) (81,83) (82,44); stadium x1: (58,52); seaport x3: (88,12)* (93,18) (98,49)\nUNPOWERED ZONES (top-left): (9,45) (24,72) (27,72) (52,57) (65,65) (71,5)\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (79,71) (89,42) (51,85) (48,85) (56,85) (45,85) (35,82) (89,38) (79,75) (89,34)\nLARGE OPEN AREAS (top-left, size): (86,85) 15x15 (64,86) 14x14 (43,76) 12x12 (56,90) 8x8 (78,87) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(94-95,18-19) 250@(46-47,90-91) 249@(90-91,78-79); traffic: 206@(80-81,54-55) 206@(74-75,60-61) 206@(54-55,48-49)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkHH#,,,~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRRRCC#I#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#HHHH+EEEICCRRRR#RR##RRRR#RRRR#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#HHRRRR#HHHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#HH##HH####RR===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CCRR=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#=...,.~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===CC#RR##=#=.,...~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"EE+FF\"+RRCC\"\"\"\",RRRR.\"###RR#CC#RR#II##.*,.,.~~~~~~~~~\ny= 40 ~#\"\"\"\"\"EE+RRRRRRCCCC\"\"\"RCCCCRCC#RRRRRRRR#II##...*,.~~~~~~~~~\ny= 42 ~#\"\"\"\"\"EE\"RRRRCCRRCCCFF\"CCCCRCC###RRRRRR=.=.#.....~~~~~~~~~~\ny= 44 ~#CCrr\"\"+RRRR#CCRR#CCFFRRRFF+RRRRRCCCC=RRFF.#.....~~~~~~~~~~\ny= 46 ~#CCrr.\"+RRRR#RRRR#RRRRRRRFF#RRRRRCCCC#RRFF==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"+\"RRR#RR#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..+\"RRRRRCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..+FF\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH#C.CCFFRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HH,,,CC+RRRR#CC#RRRRCCR\"rrRRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RRRRFFRRCCIIPP+RRCCR\"rrRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RRRRFFRRCCIIPP#RR#HHRRRRRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRCCR+HHRRRRRRRRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRRRR#HHRRCCRRRRRHHRRRR#rRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR####RRRR#RRRRHH#R##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#.FFII#RRRRRR#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH######FF###RRRRRRRR+=RRCCRR++FFRCC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#rrrII#++FFRRRR.=RR+....\"FFR#\".~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII#rrrII#RRFF+++++=++FF....\"RR#####EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#RR\"\"\"\"...=.+FF.....RR#\"\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=.++RRRRRRR##\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~RR##II#IIEE\"\"\"....=...RRRRRRR##\"\"\"\".EE~~~~RR##II~~~\ny= 82 ~~.~~~~~RRR#####...++......=...RRRRRRR##FF+++EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~RR###CC++++++......=...RRRRRRR##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+RR#CC.....+......=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+RR###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~RRRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RRR#IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~II#++HHR#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (55,72)):\n            6         7         8         9    \n       5678901234567890123456789012345678901234\ny= 72  =.RRR.+........\"\"FFFRRR#\"\"\"...~...III++#\ny= 73  =...+.+..........\"\"\"RRR#\"\"\".......III..#\ny= 74  =...+.+..........\"\"\"RRR#########.#######\ny= 75  =++++FFF..........\"\"RRR#\"\"\"\"\"..###EEEE.~\ny= 76  =...+FF,............RRR#\"\"\"\"\".....EEEE~~\ny= 77  =...+FFF............\"#\"#\"\"\"\"\".....EEEE~~\ny= 78  =...++++.............#.#\"\"\"\"\"\"....EEEE~~\ny= 79  =......+RRRRRRRRRRRR.#.##\"\"\"\"\"\"\"...EEEE~\ny= 80  =......+RRRRRRRRRRRR.#.##\"\"\"\"\"\"\"...EEEE.\ny= 81  =......+RRRRRRRRRRRR.#.#.\"\"\"\"\"\"\"\"..EEEE.\ny= 82  =......+##############.#...\"\"\"\"\"\"\"+EEEE.\ny= 83  =......+RRRRRRRRRRRR...#..FFF++++++.....\ny= 84  =......+RRRRRRRRRRRR...#..FFF.\"\"\"\"......\ny= 85  =......+RRRRRRRRRRRR..##..FFF...........\ny= 86  =......................#................\ny= 87  =.......................................\ny= 88  #.......................................\ny= 89  =.......................................\ny= 90  =.......................................\ny= 91  ........................................\ny= 92  ........................................\ny= 93  \"\"......................................\ny= 94  \"\"\"\"....................................\ny= 95  \"\"\"\"....................................\ny= 96  =\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"......................\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK residential x1: 1 placed; (26,21) ok | OK residential x1: 1 placed; (27,72) ok | OK residential x1: 1 placed; (24,72) ok | OK residential x1: 1 placed; (15,59) ok | OK residential x1: 1 placed; (75,74) ok | OK road (76,74)->(76,82): 6/9 tiles ok, $61; 3 blocked by residential e.g. (76, 74) | OK road (63,82)->(76,82): 13/14 tiles ok, $130; 1 blocked by road e.g. (76, 82) | OK power_line (59,75)->(59,78): 3/4 tiles ok, $15; 1 blocked by power line e.g. (59, 75) | OK power_line (59,78)->(62,78): 3/4 tiles ok, $15; 1 blocked by power line e.g. (59, 78) | OK power_line (62,78)->(62,85): 7/8 tiles ok, $35; 1 blocked by power line e.g. (62, 78) | OK residential x4: 4 placed; (63,79) ok, (66,79) ok, (69,79) ok, (72,79) ok | OK residential x4: 4 placed; (63,83) ok, (66,83) ok, (69,83) ok, (72,83) ok | OK zoom view at (55,72) next turn\nYOUR NOTES FROM LAST TURN: Check which new zones develop and whether the southern block connects to the existing road and power networks. Official census, not the live population estimate, must reach 100,000 by Jan 1911; four zones remain unpowered and fires are still burning.", "raw": "{\"thoughts\":\"The live population is close to 100,000, but the official census still needs to catch up by January 1911. I\u2019ll add a few road-adjacent residential zones while preserving cash for the remaining annual budgets and keeping fire funding intact.\",\"notes\":\"Check whether the new southern residential zones develop and whether the official census passes 100,000 in January 1910. Six zones remain unpowered and two fires are burning; inspect the southwest power gap next turn. Avoid major spending with the current annual deficit.\",\"actions\":[{\"type\":\"zone\",\"zone\":\"residential\",\"x\":79,\"y\":71},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":51,\"y\":85},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":48,\"y\":85},{\"type\":\"zone\",\"zone\":\"commercial\",\"x\":79,\"y\":75},{\"type\":\"zoom\",\"x\":16,\"y\":62}]}", "routed_model": "openai/gpt-6-sol", "usage": {"prompt_tokens": 4626, "completion_tokens": 2238, "total_tokens": 6864, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4624, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0373384, "upstream_inference_prompt_cost": 0.0127204, "upstream_inference_completions_cost": 0.024618}, "completion_tokens_details": {"reasoning_tokens": 2040, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0373384, "latency_s": 24.79, "thoughts": "The live population is close to 100,000, but the official census still needs to catch up by January 1911. I\u2019ll add a few road-adjacent residential zones while preserving cash for the remaining annual budgets and keeping fire funding intact.", "notes": "Check whether the new southern residential zones develop and whether the official census passes 100,000 in January 1910. Six zones remain unpowered and two fires are burning; inspect the southwest power gap next turn. Avoid major spending with the current annual deficit.", "actions": [{"type": "zone", "zone": "residential", "x": 79, "y": 71}, {"type": "zone", "zone": "residential", "x": 51, "y": 85}, {"type": "zone", "zone": "residential", "x": 48, "y": 85}, {"type": "zone", "zone": "commercial", "x": 79, "y": 75}, {"type": "zoom", "x": 16, "y": 62}], "actions_dropped": 0, "results": ["OK residential x1: 1 placed; (79,71) ok", "OK residential x1: 1 placed; (51,85) ok", "OK residential x1: 1 placed; (48,85) ok", "OK commercial x1: 1 placed; (79,75) ok", "OK zoom view at (16,62) next turn"], "state": {"population_now": 99520, "funds": 2211, "score": 354, "tax": 11}, "info": {"unpowered_zones": 6, "zones_r": 177, "zones_c": 58, "zones_i": 56, "free_sites": 10}, "wall_s": 952.5}
{"turn": 16, "date": "Oct 1909", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Oct 1909 (turn 16 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $1,794   tax rate 11%   funding: road 75%, fire 100%, police 75%\n  last January's budget: tax income $3,332, requested road $2,066, fire $1,400, police $800; cash flow $-934/yr\nPOPULATION: 98,500 now (official census 97,200, Capital); residents 2381, commerce 102, industry 216 (engine units)\nZONES: residential 180, commercial 59, industrial 56; unpowered zones: 9\nDEMAND (-100..+100, positive = the city wants more of it): residential +47, commercial +100, industrial +29\nCITY SCORE (re-evaluated each January, like the official census): 354 / 1000 (change +112 at the last evaluation); approval 33%; top problems (share of citizens): crime 20%, taxes 14%, pollution 6%, housing costs 6%\nAVERAGES (0-255, lower is better except land value): crime 105, pollution 58, traffic 43, land value 48\nSERVICES: coal plants 8, nuclear 0, police 8, fire stations 14, stadiums 1, seaports 3, airports 0; road tiles 2070, rail tiles 452; fires burning 1\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 97,200)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x8: (3,64) (14,39) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x14: (9,35) (18,58) (19,52) (21,37) (27,68) (40,73) (42,42) (53,44) (60,75) (64,9) (72,70) (75,18) (81,83) (82,44); stadium x1: (58,52); seaport x3: (88,12)* (93,18) (98,49)\nUNPOWERED ZONES (top-left): (9,45) (24,72) (27,72) (48,85) (51,85) (52,57) (65,65) (71,5) (79,75)\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (89,42) (56,85) (45,85) (35,82) (89,38) (32,82) (89,34) (42,86) (12,55) (31,12)\nLARGE OPEN AREAS (top-left, size): (86,85) 15x15 (61,86) 14x14 (75,87) 11x11 (46,76) 9x9\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(94-95,18-19) 255@(38-39,26-27) 255@(36-37,26-27); traffic: 206@(102-103,70-71) 206@(88-89,74-75) 206@(68-69,56-57)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkHH#,,,~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRRRCC#I#OOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#HHHH+EEEICCRRRR#RR##RRRR#RRRR#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#HHRRRR#HHHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#HH##HH####RR===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CCRR=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#=...,.~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===CC#RR##=#=.,...~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"EE+FF\"+RRCC\"\"\"\",RRRR.\"###RR#CC#RR#II##.*,.,.~~~~~~~~~\ny= 40 ~#\"\"\"\"\"EE+RRRRRRCCCC\"\"\"RCCCCRCC#RRRRRRRR#II##...,,.~~~~~~~~~\ny= 42 ~#\"\"\"\"\"EE\"RRRRCCRRCCCFF\"CCCCRCC###RRRRRR=.=.#.....~~~~~~~~~~\ny= 44 ~#CCrr\"\"+RRRR#CCRR#CCFFRRRFF+RRRRRCCCC=RRFF.#.....~~~~~~~~~~\ny= 46 ~#CCrr.\"+RRRR#RRRR#RRRRRRRFF#RRRRRCCCC#RRFF==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"+\"RRR#RR#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..+\"RRRRRCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..+FF\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH#C.CCFFRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HH,,,CC+RRRR#CC#RRRRCCR\"rrRRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RRRRFFRRCCIIPP+RRCCR\"rrRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RRRRFFRRCCIIPP#RR#HHRRRRRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRCCR+HHRRRRRRRRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRRRR#HHRRCCRRRRRHHRRRR#rRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR####RRRR#RRRRHH#R##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#.FFII#RRRRRR#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH######FF###RRRRRRRR+=RRCCRR++FFRCC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#rrrII#++FFRRRR.=RR+....\"FFRRR.~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII#rrrII#RRFF+++++=++FF....\"RRcc###EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#RR\"\"\"\"...=.+FF.....RRcc\"..EEE~II#HHII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=.++RRRRRRR##\"\"\"\"EEE~II#HHIIII~~~\ny= 80 ~~.~~~~~~RR##II#IIEE\"\"\"....=...RRRRRRR##\"\"\"\".EE~~~~RR##II~~~\ny= 82 ~~.~~~~~RRR#####...++......=...RRRRRRR##FF+++EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~RR###CC++++++...rrr=...RRRRRRR##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+RR#CC.....+...rrr=...........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+RR###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~RRRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RRR#IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~II#++HHR#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (16,62)):\n           2         3         4         5     \n       6789012345678901234567890123456789012345\ny= 62  \"\"\"\"RRRRRR#########RRRCCCRRR\"+HHHRRRRRR=\ny= 63  \"\"##RRRRRRRR.#HHH#\"RRRCCCRRR\"+HHHRRRRRR=\ny= 64  RR#RRR,,,,,,.#HHH#\"RRRCCCRRRRRR\"\"RRRHHH=\ny= 65  RR#RRRR,RRRR.#HHH#.RRRRRR...RRR\"\"RRRHHH=\ny= 66  RR#RRRRRR##########RRRRRR...RRR\"\"RRRHHH=\ny= 67  ###RRR####....#.+.#RRRRRR###############\ny= 68  ..#RRR#....FFF#III########RRRRRR#\"\"\"\"\"\"=\ny= 69  .+#RRR#....FFF#II,#.RRRRRRRRRRRR#\"\"\"\"\"\"=\ny= 70  .+#########FFF#,,,#.RRRRRRRRRRRR#RRR+++=\ny= 71  ###...#...######,##.RRRRRR..\"RRR#RRR...=\ny= 72  II#...#.RRRRRR#.+.#....+.....RRR#RRR...=\ny= 73  II#III#.RRRRRR#III#+++++FFF.\"RRR\"\".....=\ny= 74  II#III#.RRRRRR#III#.RRR+FFF\"\"\"\"\"\"\".....=\ny= 75  ###III#..#.####III##RRR+FFF++++++++++++=\ny= 76  ~~~~~.#..#CCC.##+..#RRR+\"\"\"\"\"\"\"\".......=\ny= 77  ~~~~~~#..#CCC..#+..#.\"\"+\"\"\"\"\"\"\"........=\ny= 78  ~~~~~~#~.#CCC++#III#EEEE\"\"\"\"\"\".........=\ny= 79  ~~~~~~#~~#III..#III#EEEE\"\"\"\"\"..........=\ny= 80  ~~~..~#~~#III..#III#EEEE\"\"\"\"\"..........=\ny= 81  ~~~RRR#~~#I,I..####.EEEE\"\".............=\ny= 82  RRRRRR#~~#.+...#.......++..............=\ny= 83  RRRRRR#..#######........+..............=\ny= 84  RRR#######CCC...........+..............=\ny= 85  ~..+#+..#.CCC++++++++++++.......RRRRRR.=\ny= 86  ~~~+#RRR#+CCC...........+.......RRRRRR.=\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK residential x1: 1 placed; (79,71) ok | OK residential x1: 1 placed; (51,85) ok | OK residential x1: 1 placed; (48,85) ok | OK commercial x1: 1 placed; (79,75) ok | OK zoom view at (16,62) next turn\nYOUR NOTES FROM LAST TURN: Check whether the new southern residential zones develop and whether the official census passes 100,000 in January 1910. Six zones remain unpowered and two fires are burning; inspect the southwest power gap next turn. Avoid major spending with the current annual deficit.", "raw": "{\"thoughts\":\"The population is close to the 100,000 goal, but several residential zones lack power. I\u2019ll reconnect the clearest power gaps and add homes beside existing roads, while keeping enough cash for January\u2019s deficit.\",\"notes\":\"Check the January 1910 census and whether the repaired southern zones develop. Keep the 11% tax rate until finances and population are clearer; inspect remaining unpowered zones next turn.\",\"actions\":[{\"type\":\"power_line\",\"x1\":40,\"y1\":85,\"x2\":47,\"y2\":85},{\"type\":\"power_line\",\"x1\":30,\"y1\":72,\"x2\":32,\"y2\":72},{\"type\":\"power_line\",\"x1\":12,\"y1\":45,\"x2\":16,\"y2\":45},{\"type\":\"power_line\",\"x1\":82,\"y1\":75,\"x2\":88,\"y2\":75},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":56,\"y\":85},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":35,\"y\":82},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":32,\"y\":82},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":12,\"y\":55},{\"type\":\"zoom\",\"x\":42,\"y\":70}]}", "routed_model": "openai/gpt-6-sol", "usage": {"prompt_tokens": 4538, "completion_tokens": 2668, "total_tokens": 7206, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4536, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0418264, "upstream_inference_prompt_cost": 0.0124784, "upstream_inference_completions_cost": 0.029348}, "completion_tokens_details": {"reasoning_tokens": 2392, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0418264, "latency_s": 27.28, "thoughts": "The population is close to the 100,000 goal, but several residential zones lack power. I\u2019ll reconnect the clearest power gaps and add homes beside existing roads, while keeping enough cash for January\u2019s deficit.", "notes": "Check the January 1910 census and whether the repaired southern zones develop. Keep the 11% tax rate until finances and population are clearer; inspect remaining unpowered zones next turn.", "actions": [{"type": "power_line", "x1": 40, "y1": 85, "x2": 47, "y2": 85}, {"type": "power_line", "x1": 30, "y1": 72, "x2": 32, "y2": 72}, {"type": "power_line", "x1": 12, "y1": 45, "x2": 16, "y2": 45}, {"type": "power_line", "x1": 82, "y1": 75, "x2": 88, "y2": 75}, {"type": "zone", "zone": "residential", "x": 56, "y": 85}, {"type": "zone", "zone": "residential", "x": 35, "y": 82}, {"type": "zone", "zone": "residential", "x": 32, "y": 82}, {"type": "zone", "zone": "residential", "x": 12, "y": 55}, {"type": "zoom", "x": 42, "y": 70}], "actions_dropped": 0, "results": ["OK power_line (40,85)->(47,85): 7/8 tiles ok, $35; 1 blocked by power line e.g. (40, 85)", "OK power_line (30,72)->(32,72): 2/3 tiles ok, $10; 1 blocked by power line e.g. (32, 72)", "OK power_line (12,45)->(16,45): 5/5 tiles ok, $29", "OK power_line (82,75)->(88,75): 5/7 tiles ok, $27; 2 blocked by road e.g. (86, 75)", "OK residential x1: 1 placed; (56,85) ok", "OK residential x1: 1 placed; (35,82) ok", "OK residential x1: 1 placed; (32,82) ok", "OK residential x1: 1 placed; (12,55) ok", "OK zoom view at (42,70) next turn"], "state": {"population_now": 98500, "funds": 1794, "score": 354, "tax": 11}, "info": {"unpowered_zones": 9, "zones_r": 180, "zones_c": 59, "zones_i": 56, "free_sites": 10}, "wall_s": 979.9}
{"turn": 17, "date": "Jan 1910", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jan 1910 (turn 17 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $1,057   tax rate 11%   funding: road 75%, fire 100%, police 75%\n  last January's budget: tax income $3,326, requested road $2,075, fire $1,400, police $800; cash flow $-949/yr\nPOPULATION: 96,140 now (official census 96,360, Capital); residents 2255, commerce 107, industry 212 (engine units)\nZONES: residential 185, commercial 59, industrial 56; unpowered zones: 5\nDEMAND (-100..+100, positive = the city wants more of it): residential +24, commercial +0, industrial -1\nCITY SCORE (re-evaluated each January, like the official census): 408 / 1000 (change +54 at the last evaluation); approval 36%; top problems (share of citizens): taxes 23%, crime 18%, pollution 11%, traffic 8%\nAVERAGES (0-255, lower is better except land value): crime 105, pollution 56, traffic 45, land value 43\nSERVICES: coal plants 8, nuclear 0, police 8, fire stations 14, stadiums 1, seaports 3, airports 0; road tiles 2061, rail tiles 452; fires burning 0\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 96,360)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x8: (3,64) (14,39) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x14: (9,35) (18,58) (19,52) (21,37) (27,68) (40,73) (42,42) (53,44) (60,75) (64,9) (72,70) (75,18) (81,83) (82,44); stadium x1: (58,52); seaport x3: (88,12) (93,18) (98,49)\nUNPOWERED ZONES (top-left): (52,57) (56,85) (65,65) (71,5) (79,75)\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (89,42) (89,38) (43,86) (89,34) (31,12) (56,88) (92,43) (37,86) (80,78) (34,86)\nLARGE OPEN AREAS (top-left, size): (86,85) 15x15 (62,86) 14x14 (90,36) 10x10 (76,87) 10x10 (43,76) 9x9\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(94-95,20-21) 255@(94-95,18-19) 255@(90-91,78-79); traffic: 206@(100-101,74-75) 206@(94-95,70-71) 206@(92-93,74-75)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRrr#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRrrkHH#,,,~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRRRCC#IIOOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#HHHH+EEEICCRRRR#RR##RRRR#RRRR#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#HHRRRR#HHHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#HH##HH####RR===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CCRR=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#=...,.~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===CC#RR##=#=.,...~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"EE+FF\"+RRCC\"\"\"\",RRRR.\"###RR#CC#RR#II##.,,.,.~~~~~~~~~\ny= 40 ~#\"\"\"\"\"EE+RRRRRRCCCC\"\"\"RCCCCRCC#RRRRRRRR#II##...,,.~~~~~~~~~\ny= 42 ~#\"\"\"\"\"EE\"RRRRCCRRCCCFF\"CCCCRCC###RRRRRR=.=.#.....~~~~~~~~~~\ny= 44 ~#CCRR+++RRRR#CCRR#CCFFRRRFF+RRRRRCCCC=RRFF.#.....~~~~~~~~~~\ny= 46 ~#CCRR.\"+RRRR#RRRR#RRRRRRRFF#RRRRRCCCC#RRFF==#=II=~~~~~~~~~~\ny= 48 ~#+.HH.\"+\"RRR#RR#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HH..+\"RRRRRCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..+FF\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH#CRCCFFRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HH,,RCC+RRRR#CC#RRRRCCR\"rrRRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RRRRFFRRCCIIPP+RRCCR\"rrRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RRRRFFRRCCIIPP#RR#HHRRRRRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRCCR+HHRRRRRRRRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRRRR#HHRRCCRRRRRHHRRRR#rRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR####RRRR#RRRRHH#R##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#.FFII#RRRRRR#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH######FF###RRRRRRRR+=RRCCRR++FFRCC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#RRRII#++FFRRRR.=RR+....\"FFRRR.~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII#RRRII#RRFF+++++=++FF....\"RRcc###EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#RR\"\"\"\"...=.+FF.....RRcc\"..EEE~II#RRII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=.++RRRRRRR##\"\"\"\"EEE~II#RRIIII~~~\ny= 80 ~~.~~~~~~RR##II#IIEE\"\"\"....=...RRRRRRR##\"\"\"\".EE~~~~RR##II~~~\ny= 82 ~~.~~~~~RRR#####RRR++......=...RRRRRRR##FF+++EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~RR###CC+RRR+++++RRR=rr.RRRRRRR##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+RR#CC.....+...RRR=rr.........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+RR###########IIII#.......................~~~~~~~~~\ny= 90 ~~~.~~~~~+~RRRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RRR#IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~II#++HHR#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (42,70)):\n               5         6         7         8 \n       2345678901234567890123456789012345678901\ny= 70  RRRRRR#RRR+++=+RRR#CCCRRR++,,+FFF+++#CCC\ny= 71  ..\"RRR#RRR...=.RRR#CCCRRR..\"\"\"FFFRRR#RRR\ny= 72  ...RRR#RRR...=.RRR.+........\"\"FFFRRR#RRR\ny= 73  F.\"RRR\"\".....=...+.+..........\"\"\"RRR#RRR\ny= 74  F\"\"\"\"\"\"\".....=...+.+..........\"\"\"RRR####\ny= 75  F++++++++++++=++++FFF..........\"\"RRR#CCC\ny= 76  \"\"\"\"\"\".......=...+FF,............RRR#CCC\ny= 77  \"\"\"\"\"........=...+FFF............\"#\"#CCC\ny= 78  \"\"\"\".........=...++++.............#.#\"\"\"\ny= 79  \"\"\"..........=......+RRRRRRRRRRRR.#.##\"\"\ny= 80  \"\"\"..........=......+RRRRRRRRRRRR.#.##\"\"\ny= 81  .............=......+RRRRRRRRRRRR.#.#.\"\"\ny= 82  .............=......+##############.#...\ny= 83  .............=......+RRRRRRRRRRRR...#..F\ny= 84  .............=......+RRRRRRRRRRRR...#..F\ny= 85  ++++++RRRRRR.=RRR...+RRRRRRRRRRRR..##..F\ny= 86  ......RRRRRR.=RRR...................#...\ny= 87  ......RRRRRR.=RRR.......................\ny= 88  ....##########..........................\ny= 89  #####III#III.=..........................\ny= 90  IPPP#III#III==..........................\ny= 91  IPPP#III#III=...........................\ny= 92  IPPP#III#..+=...........................\ny= 93  #####III#III=\"\".........................\ny= 94  ..IIIIII#III=\"\"\"\".......................\n\nEVENTS SINCE LAST TURN: Commerce requires an airport.\nRESULTS OF YOUR LAST ACTIONS: OK power_line (40,85)->(47,85): 7/8 tiles ok, $35; 1 blocked by power line e.g. (40, 85) | OK power_line (30,72)->(32,72): 2/3 tiles ok, $10; 1 blocked by power line e.g. (32, 72) | OK power_line (12,45)->(16,45): 5/5 tiles ok, $29 | OK power_line (82,75)->(88,75): 5/7 tiles ok, $27; 2 blocked by road e.g. (86, 75) | OK residential x1: 1 placed; (56,85) ok | OK residential x1: 1 placed; (35,82) ok | OK residential x1: 1 placed; (32,82) ok | OK residential x1: 1 placed; (12,55) ok | OK zoom view at (42,70) next turn\nYOUR NOTES FROM LAST TURN: Check the January 1910 census and whether the repaired southern zones develop. Keep the 11% tax rate until finances and population are clearer; inspect remaining unpowered zones next turn.", "raw": "Population is 96,360 and we need 100,000 by January 1911. I'll cut taxes to boost growth, power the stranded zones and add a few powered, road-connected homes while residential demand is positive.\n\n{\"thoughts\": \"About 3,600 residents short with four turns left. Taxes are the top complaint, so I'm cutting the rate to 6% to speed growth; revenue matters little this close to the deadline. I'm also trying cheap power line fixes for the unpowered zones, adding a road to the (56,85) zone, and placing three new residential zones along the existing southern power line and road.\", \"notes\": \"Tax cut to 6% for growth. Check whether (56,85), (79,75), (52,57), (65,65) and (71,5) are now powered. New residential zones at (43,86), (37,86) and (34,86). Zoom next turn at (50,55) to inspect (52,57) and (65,65). If money allows, add more residential zones where demand stays positive.\", \"actions\": [{\"type\": \"tax\", \"rate\": 6}, {\"type\": \"power_line\", \"x1\": 54, \"y1\": 86, \"x2\": 55, \"y2\": 86}, {\"type\": \"road\", \"x1\": 56, \"y1\": 88, \"x2\": 58, \"y2\": 88}, {\"type\": \"power_line\", \"x1\": 78, \"y1\": 76, \"x2\": 78, \"y2\": 76}, {\"type\": \"power_line\", \"x1\": 55, \"y1\": 57, \"x2\": 55, \"y2\": 59}, {\"type\": \"power_line\", \"x1\": 70, \"y1\": 5, \"x2\": 70, \"y2\": 7}, {\"type\": \"power_line\", \"x1\": 64, \"y1\": 66, \"x2\": 64, \"y2\": 67}, {\"type\": \"zone\", \"zone\": \"residential\", \"x\": 43, \"y\": 86}, {\"type\": \"zone\", \"zone\": \"residential\", \"x\": 37, \"y\": 86}, {\"type\": \"zone\", \"zone\": \"residential\", \"x\": 34, \"y\": 86}, {\"type\": \"zoom\", \"x\": 50, \"y\": 55}]}", "routed_model": "anthropic/claude-opus-5.5", "usage": {"prompt_tokens": 6923, "completion_tokens": 3217, "total_tokens": 10140, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 0, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.092032, "upstream_inference_prompt_cost": 0.027692, "upstream_inference_completions_cost": 0.06434}, "completion_tokens_details": {"reasoning_tokens": 2543, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.092032, "latency_s": 54.91, "thoughts": "About 3,600 residents short with four turns left. Taxes are the top complaint, so I'm cutting the rate to 6% to speed growth; revenue matters little this close to the deadline. I'm also trying cheap power line fixes for the unpowered zones, adding a road to the (56,85) zone, and placing three new residential zones along the existing southern power line and road.", "notes": "Tax cut to 6% for growth. Check whether (56,85), (79,75), (52,57), (65,65) and (71,5) are now powered. New residential zones at (43,86), (37,86) and (34,86). Zoom next turn at (50,55) to inspect (52,57) and (65,65). If money allows, add more residential zones where demand stays positive.", "actions": [{"type": "tax", "rate": 6}, {"type": "power_line", "x1": 54, "y1": 86, "x2": 55, "y2": 86}, {"type": "road", "x1": 56, "y1": 88, "x2": 58, "y2": 88}, {"type": "power_line", "x1": 78, "y1": 76, "x2": 78, "y2": 76}, {"type": "power_line", "x1": 55, "y1": 57, "x2": 55, "y2": 59}, {"type": "power_line", "x1": 70, "y1": 5, "x2": 70, "y2": 7}, {"type": "power_line", "x1": 64, "y1": 66, "x2": 64, "y2": 67}, {"type": "zone", "zone": "residential", "x": 43, "y": 86}, {"type": "zone", "zone": "residential", "x": 37, "y": 86}, {"type": "zone", "zone": "residential", "x": 34, "y": 86}, {"type": "zoom", "x": 50, "y": 55}], "actions_dropped": 0, "results": ["OK tax rate set to 6%", "OK power_line (54,86)->(55,86): 2/2 tiles ok, $10", "OK road (56,88)->(58,88): 3/3 tiles ok, $30", "OK power_line (78,76)->(78,76): 1/1 tiles ok, $5", "OK power_line (55,57)->(55,59): 3/3 tiles ok, $15", "OK power_line (70,5)->(70,7): 2/3 tiles ok, $10; 1 blocked by road e.g. (70, 6)", "OK power_line (64,66)->(64,67): 1/2 tiles ok, $5; 1 blocked by road e.g. (64, 66)", "OK residential x1: 1 placed; (43,86) ok", "OK residential x1: 1 placed; (37,86) ok", "OK residential x1: 1 placed; (34,86) ok", "OK zoom view at (50,55) next turn"], "state": {"population_now": 96140, "funds": 1057, "score": 408, "tax": 11}, "info": {"unpowered_zones": 5, "zones_r": 185, "zones_c": 59, "zones_i": 56, "free_sites": 10}, "wall_s": 1035.0}
{"turn": 18, "date": "Apr 1910", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Apr 1910 (turn 18 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $682   tax rate 6%   funding: road 75%, fire 100%, police 75%\n  last January's budget: tax income $3,326, requested road $2,075, fire $1,400, police $800; cash flow $-949/yr\nPOPULATION: 93,740 now (official census 96,360, Capital); residents 2159, commerce 107, industry 209 (engine units)\nZONES: residential 191, commercial 59, industrial 56; unpowered zones: 2\nDEMAND (-100..+100, positive = the city wants more of it): residential +44, commercial +0, industrial +26\nCITY SCORE (re-evaluated each January, like the official census): 408 / 1000 (change +54 at the last evaluation); approval 36%; top problems (share of citizens): taxes 23%, crime 18%, pollution 11%, traffic 8%\nAVERAGES (0-255, lower is better except land value): crime 108, pollution 52, traffic 45, land value 45\nSERVICES: coal plants 8, nuclear 0, police 8, fire stations 14, stadiums 1, seaports 3, airports 0; road tiles 2043, rail tiles 448; fires burning 0\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 96,360)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x8: (3,64) (14,39) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x14: (9,35) (18,58) (19,52) (21,37) (27,68) (40,73) (42,42) (53,44) (60,75) (64,9) (72,70) (75,18) (81,83) (82,44); stadium x1: (58,52); seaport x3: (88,12) (93,18) (98,49)\nUNPOWERED ZONES (top-left): (52,57) (65,65)\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (59,85) (89,42) (89,38) (89,34) (31,12) (59,88) (92,43) (56,89) (80,78) (14,68)\nLARGE OPEN AREAS (top-left, size): (86,85) 15x15 (60,86) 14x14 (74,87) 12x12 (90,36) 10x10 (46,76) 9x9\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(94-95,18-19) 255@(90-91,78-79) 255@(90-91,76-77); traffic: 206@(88-89,74-75) 206@(86-87,74-75) 206@(84-85,74-75)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRRRkHH#,,,~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRRRCC#IIOOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#HHHH+EEEICCRRRR#RR##RRRR#RRRR#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#HHHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####RR===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CCRR=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#=...,.~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===CC#RR##=#=.,...~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"EE+FF\"+RRCC\"\"\"\",RRRR.\"###RR#CC#RR#II##.,,.,.~~~~~~~~~\ny= 40 ~#\"\"\"\"\"EE+RRRRRRCCCC\"\"\"RCCCCRCC#RRRRRRRR#II##...,,.~~~~~~~~~\ny= 42 ~#\"\"\"\"\"EE\"RRRRCCRRCCCFF\"CCCCRCC###RRRRRR=.=.#.....~~~~~~~~~~\ny= 44 ~#CCRR+++RRRR#CCRR#CCFFRRRFF+RRRRRCCCC=RRFF.#.....~~~~~~~~~~\ny= 46 ~#CCRR.\"+RRRR#RRRR#RRRRRRRFF#RRRRRCCCC#RRFF==#=II=~~~~~~~~~~\ny= 48 ~#+.RR.\"+\"RRR#RR#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HR..+\"RRRRRCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..+FF\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH#CRCCFFRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HH,,RCC+RRRR#CC#RRRRCCR\"rrRRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RRRRFFRRCCIIPP+RRCCR\"rrRRRRRRRRRRRRRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RRRRFFRRCCIIPP#RR#HHRRRRRRRRRRRR#RR.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRCCR+HHRRRRRRRRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRRRR#HHRRCCRRRRRRRRRRR#rRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR####RRRR#RRRRRR#R##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+..+RR#.FFII#RRRRRR#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HH######FFII#RRRRRRRR+=RRCCRR++FFRCC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#RRRII#++FFRRRR.=RR+....\"FFRRR.~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII#RRRII#RRFF+++++=++FF....\"RRCC###EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#RR\"\"\"\"...=.+FF.....RRCC\"..EEE~II#RRII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=.++RRRRRRR##\"\"\"\"EEE~II#RRIIII~~~\ny= 80 ~~.~~~~~~RR##II#IIEE\"\"\"....=...RRRRRRR##\"\"\"\".EE~~~~RR##II~~~\ny= 82 ~~.~~~~~RRR#####RRR++......=...RRRRRRR##FF+++EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~RR###CC+RRR+++++RRR=RR.RRRRRRR##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+RR#CC..RRR+RR.RRR=RR.........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+RR#####RRR#RRIIII###.....................~~~~~~~~~\ny= 90 ~~~.~~~~~+~RRRRIIC..IPPIIII=........................~~~~~~~~\ny= 92 ~~~..~~~~+~RRR#IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~II#++HHR#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (50,55)):\n       5         6         7         8         \n       0123456789012345678901234567890123456789\ny= 55  \"\"\"\"\"=\"\"SSSSRRRRRR#CCC##RRR#####.##.E,EE\ny= 56  \"\"\"\"\"=.########RRR#CCC##RRR#RRR#+#++EEEE\ny= 57  \"\"RRR=.RRRRRRRRRRR##RRR#RR##RRR###..EEEE\ny= 58  \"\"RRR=.RRRRRRRRRRR#RRRRRRR#RRRR##...EEEE\ny= 59  \"\"RRR=.RRRRRRR#####RR,RRRR#RR###HHH...~~\ny= 60  ###############RRR#########RR#..HHH..~~~\ny= 61  RRRRR=.RRR#RRR#RRR#RRRRR######..HHH.~~~~\ny= 62  RRRRR=.RRR#RRR#RRR#RRRRR#RRR######+.~~~~\ny= 63  RRRRR=.RRR#RRR#,,,#RR#RR#RRR#,RR.#III~~~\ny= 64  RRRRR=.RRR#RRR#,,R#######RRR#RRR+#III~~~\ny= 65  RRRRR=.RRR#RRR#,RR#RRR..###.#RRR.#III..~\ny= 66  RRRRR=.########RRR#RRRCCCCCC############\ny= 67  ########RR#.+.#R#R,RRRCCCCCC#.+.#III.~~~\ny= 68  \"\"\"\"\"=.RRR#.+.#####,##CCCCCC#CCC#III~~~~\ny= 69  \"\"\"\"\"=.RRR#CCCRRR.,,,\"#######CCC#III~~~.\ny= 70  RR+++=+RRR#CCCRRR++,,+FFF+++#CCC..~~~...\ny= 71  RR...=.RRR#CCCRRR..\"\"\"FFFRRR#RRR..~~~..I\ny= 72  RR...=.RRR.+........\"\"FFFRRR#RRR...~...I\ny= 73  .....=...+.+..........\"\"\"RRR#RRR.......I\ny= 74  .....=...+.+..........\"\"\"RRR#########.##\ny= 75  +++++=++++FFF..........\"\"RRR#CCC++++###E\ny= 76  .....=...+FF,............RRR#CCC\"\".....E\ny= 77  .....=...+FFF............\"#\"#CCC\"\".....E\ny= 78  .....=...++++.............#.#\"\"\"\"\"\"....E\ny= 79  .....=......+RRRRRRRRRRRR.#.##\"\"\"\"\"\"\"...\n\nEVENTS SINCE LAST TURN: Crime very high.\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 6% | OK power_line (54,86)->(55,86): 2/2 tiles ok, $10 | OK road (56,88)->(58,88): 3/3 tiles ok, $30 | OK power_line (78,76)->(78,76): 1/1 tiles ok, $5 | OK power_line (55,57)->(55,59): 3/3 tiles ok, $15 | OK power_line (70,5)->(70,7): 2/3 tiles ok, $10; 1 blocked by road e.g. (70, 6) | OK power_line (64,66)->(64,67): 1/2 tiles ok, $5; 1 blocked by road e.g. (64, 66) | OK residential x1: 1 placed; (43,86) ok | OK residential x1: 1 placed; (37,86) ok | OK residential x1: 1 placed; (34,86) ok | OK zoom view at (50,55) next turn\nYOUR NOTES FROM LAST TURN: Tax cut to 6% for growth. Check whether (56,85), (79,75), (52,57), (65,65) and (71,5) are now powered. New residential zones at (43,86), (37,86) and (34,86). Zoom next turn at (50,55) to inspect (52,57) and (65,65). If money allows, add more residential zones where demand stays positive.", "raw": "{\"thoughts\":\"The official census is 3,640 short of the Metropolis threshold, and residential demand remains strong. With no fires burning and little cash left, I\u2019ll use the remaining funds for road-adjacent housing and check whether the new zones receive power.\",\"notes\":\"New residential zones at (59,85), (59,88), (56,89), (89,38), (89,42), and (14,68). Check their power and growth next turn, along with the two reported unpowered zones at (52,57) and (65,65).\",\"actions\":[{\"type\":\"zone\",\"zone\":\"residential\",\"x\":59,\"y\":85},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":59,\"y\":88},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":56,\"y\":89},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":89,\"y\":38},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":89,\"y\":42},{\"type\":\"zone\",\"zone\":\"residential\",\"x\":14,\"y\":68},{\"type\":\"zoom\",\"x\":53,\"y\":75}]}", "routed_model": "openai/gpt-6-sol", "usage": {"prompt_tokens": 4751, "completion_tokens": 1865, "total_tokens": 6616, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4749, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.03357915, "upstream_inference_prompt_cost": 0.01306415, "upstream_inference_completions_cost": 0.020515}, "completion_tokens_details": {"reasoning_tokens": 1620, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.03357915, "latency_s": 25.89, "thoughts": "The official census is 3,640 short of the Metropolis threshold, and residential demand remains strong. With no fires burning and little cash left, I\u2019ll use the remaining funds for road-adjacent housing and check whether the new zones receive power.", "notes": "New residential zones at (59,85), (59,88), (56,89), (89,38), (89,42), and (14,68). Check their power and growth next turn, along with the two reported unpowered zones at (52,57) and (65,65).", "actions": [{"type": "zone", "zone": "residential", "x": 59, "y": 85}, {"type": "zone", "zone": "residential", "x": 59, "y": 88}, {"type": "zone", "zone": "residential", "x": 56, "y": 89}, {"type": "zone", "zone": "residential", "x": 89, "y": 38}, {"type": "zone", "zone": "residential", "x": 89, "y": 42}, {"type": "zone", "zone": "residential", "x": 14, "y": 68}, {"type": "zoom", "x": 53, "y": 75}], "actions_dropped": 0, "results": ["OK residential x1: 1 placed; (59,85) ok", "OK residential x1: 1 placed; (59,88) ok", "OK residential x1: 1 placed; (56,89) ok", "OK residential x1: 1 placed; (89,38) ok", "OK residential x1: 1 placed; (89,42) ok", "OK residential x1: 1 placed; (14,68) ok", "OK zoom view at (53,75) next turn"], "state": {"population_now": 93740, "funds": 682, "score": 408, "tax": 6}, "info": {"unpowered_zones": 2, "zones_r": 191, "zones_c": 59, "zones_i": 56, "free_sites": 10}, "wall_s": 1061.0}
{"turn": 19, "date": "Jul 1910", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Jul 1910 (turn 19 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $76   tax rate 6%   funding: road 75%, fire 100%, police 75%\n  last January's budget: tax income $3,326, requested road $2,075, fire $1,400, police $800; cash flow $-949/yr\nPOPULATION: 92,200 now (official census 96,360, Capital); residents 2114, commerce 103, industry 209 (engine units)\nZONES: residential 196, commercial 59, industrial 56; unpowered zones: 4\nDEMAND (-100..+100, positive = the city wants more of it): residential +57, commercial +0, industrial +43\nCITY SCORE (re-evaluated each January, like the official census): 408 / 1000 (change +54 at the last evaluation); approval 36%; top problems (share of citizens): taxes 23%, crime 18%, pollution 11%, traffic 8%\nAVERAGES (0-255, lower is better except land value): crime 103, pollution 52, traffic 45, land value 45\nSERVICES: coal plants 8, nuclear 0, police 8, fire stations 14, stadiums 1, seaports 3, airports 0; road tiles 2035, rail tiles 448; fires burning 0\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 96,360)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x8: (3,64) (14,39) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x14: (9,35) (18,58) (19,52) (21,37) (27,68) (40,73) (42,42) (53,44) (60,75) (64,9) (72,70) (75,18) (81,83) (82,44); stadium x1: (58,52); seaport x3: (88,12) (93,18) (98,49)\nUNPOWERED ZONES (top-left): (52,57) (61,63) (65,65) (89,42)\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (89,34) (31,12) (92,43) (80,78) (12,64) (9,42) (83,76) (28,12) (92,34) (31,86)\nLARGE OPEN AREAS (top-left, size): (86,85) 15x15 (64,86) 14x14 (46,76) 9x9 (56,92) 8x8 (92,35) 8x8 (78,87) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(94-95,18-19) 255@(90-91,78-79) 255@(90-91,76-77); traffic: 206@(54-55,48-49) 206@(54-55,46-47) 206@(52-53,48-49)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRRRkHH#,,,~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRRRCC#IIOOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#HHHH+EEEICCRRRR#RR##RRRR#RRRR#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#HHHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####RR===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CCRR=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#=...,.~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===CC#RR##=#=.,...~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"EE+FF\"+RRCC\"\"\"\",RRRR.\"###RR#CC#RR#II#RR,,.,.~~~~~~~~~\ny= 40 ~#\"\"\"\"\"EE+RRRRRRCCCC\"\"\"RCCCCRCC#RRRRRRRR#II#RR..,,.~~~~~~~~~\ny= 42 ~#\"\"\"\"\"EE\"RRRRCCRRCCCFF\"CCCCRCC###RRRRRR=.=.rr....~~~~~~~~~~\ny= 44 ~#CCRR+++RRRR#CCRR#CCFFRRRFF+RRRRRCCCC=RRFF.rr....~~~~~~~~~~\ny= 46 ~#CCRR.\"+RRRR#RRRR#RRRRRRRFF#RRRRRCCCC#RRFF==#=II=~~~~~~~~~~\ny= 48 ~#+.RR.\"+\"RRR#RR#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HR..+\"RRRRRCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..+FF\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH#CRCCFFRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HH,,RCC+RRRR#CC#RRRRCCR\"rrRRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RRRRFFRRCCIIPP+RRCCR\"rrRRRRRRRRRRHHRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RRRRFFRRCCIIPP#RR#HHRRRRRRRRRRRR#HH.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRCCR+HHRRRRRrrRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRRRRRR#HHRRCCRRRRRRRRRrr#rRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRRRRR####RRRR#RRRRRR#R##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+.RRRR#.FFII#RRRRRR#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HHRR####FFII#RRRRRRRR+=RRCCRR++FFRCC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#RRRII#++FFRRRR.=RR+....\"FFRRR.~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII#RRRII#RRFF+++++=++FF....\"RRCC###EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#RR\"\"\"\"...=.+FF.....RRCC\"..EEE~II#RRII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=.++RRRRRRR##\"\"\"\"EEE~II#RRIIII~~~\ny= 80 ~~.~~~~~~RR##II#IIEE\"\"\"....=...RRRRRRR##\"\"\"\".EE~~~~RR##II~~~\ny= 82 ~~.~~~~~RRR#####RRR++......=...RRRRRRR##FF+++EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~RR###CC+RRR+++++RRR=RRRRRRRRRR##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+RR#CC..RRR+RR.RRR=RRR........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+RR#####RRR#RRIIII#RRR....................~~~~~~~~~\ny= 90 ~~~.~~~~~+~RRRRIIC..IPPIIII=RRR.....................~~~~~~~~\ny= 92 ~~~..~~~~+~RRR#IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~II#++HHR#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (53,75)):\n              6         7         8         9  \n       3456789012345678901234567890123456789012\ny= 75  ++=++++FFF..........\"\"RRR#CCC++++###EEEE\ny= 76  ..=...+FF,............RRR#CCC\"\".....EEEE\ny= 77  ..=...+FFF............\"#\"#CCC\"\".....EEEE\ny= 78  ..=...++++.............#.#\"\"\"\"\"\"....EEEE\ny= 79  ..=......+RRRRRRRRRRRR.#.##\"\"\"\"\"\"\"...EEE\ny= 80  ..=......+RRRRRRRRRRRR.#.##\"\"\"\"\"\"\"...EEE\ny= 81  ..=......+RRRRRRRRRRRR.#.#.\"\"\"\"\"\"\"\"..EEE\ny= 82  ..=......+##############.#...\"\"\"\"\"\"\"+EEE\ny= 83  ..=......+RRRRRRRRRRRR...#..FFF++++++...\ny= 84  ..=......+RRRRRRRRRRRR...#..FFF.\"\"\"\"....\ny= 85  R.=RRRRRR+RRRRRRRRRRRR..##..FFF.........\ny= 86  R+=RRRRRR................#..............\ny= 87  R.=RRRRRR...............................\ny= 88  ######RRR...............................\ny= 89  I.=RRRRRR...............................\ny= 90  I==RRRRRR...............................\ny= 91  I=.RRR..................................\ny= 92  +=......................................\ny= 93  I=\"\"....................................\ny= 94  I=\"\"\"\"..................................\ny= 95  I=\"\"\"\"..................................\ny= 96  #==\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"....................\ny= 97  II=\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"....................\ny= 98  II=\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"....................\ny= 99  II=\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"....................\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK residential x1: 1 placed; (59,85) ok | OK residential x1: 1 placed; (59,88) ok | OK residential x1: 1 placed; (56,89) ok | OK residential x1: 1 placed; (89,38) ok | OK residential x1: 1 placed; (89,42) ok | OK residential x1: 1 placed; (14,68) ok | OK zoom view at (53,75) next turn\nYOUR NOTES FROM LAST TURN: New residential zones at (59,85), (59,88), (56,89), (89,38), (89,42), and (14,68). Check their power and growth next turn, along with the two reported unpowered zones at (52,57) and (65,65).", "raw": "{\"thoughts\":\"The city is short of the 100,000-person goal, and $76 cannot fund new zones. I\u2019m cutting taxes to encourage growth and getting a close view of the remaining power gaps so they can be repaired next turn.\",\"notes\":\"At the October turn, inspect the zoom for cheap power-line connections to unpowered zones (52,57), (61,63), (65,65), and (89,42). Check whether the six new residential zones have developed; January 1911 is the deadline.\",\"actions\":[{\"type\":\"tax\",\"rate\":0},{\"type\":\"zoom\",\"x\":51,\"y\":41}]}", "routed_model": "openai/gpt-6-sol", "usage": {"prompt_tokens": 4421, "completion_tokens": 2036, "total_tokens": 6457, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4419, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.03455265, "upstream_inference_prompt_cost": 0.01215665, "upstream_inference_completions_cost": 0.022396}, "completion_tokens_details": {"reasoning_tokens": 1898, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.03455265, "latency_s": 23.47, "thoughts": "The city is short of the 100,000-person goal, and $76 cannot fund new zones. I\u2019m cutting taxes to encourage growth and getting a close view of the remaining power gaps so they can be repaired next turn.", "notes": "At the October turn, inspect the zoom for cheap power-line connections to unpowered zones (52,57), (61,63), (65,65), and (89,42). Check whether the six new residential zones have developed; January 1911 is the deadline.", "actions": [{"type": "tax", "rate": 0}, {"type": "zoom", "x": 51, "y": 41}], "actions_dropped": 0, "results": ["OK tax rate set to 0%", "OK zoom view at (51,41) next turn"], "state": {"population_now": 92200, "funds": 76, "score": 408, "tax": 6}, "info": {"unpowered_zones": 4, "zones_r": 196, "zones_c": 59, "zones_i": 56, "free_sites": 10}, "wall_s": 1084.6}
{"turn": 20, "date": "Oct 1910", "model": "typesafe/jev-router", "prompt": "TASK: San Francisco, 1906. A massive earthquake is about to strike, damaging buildings, cutting power lines and starting fires. You have $20,000 and 5 years. GOAL (the scenario's own rule): the city must be a Metropolis (population 100,000 or more) when the scenario is judged in 1911. Contain the fires, reconnect power, clear rubble and rebuild so the population recovers.\n\nDATE: Oct 1910 (turn 20 of 20; each turn = 3 months; deadline Jan 1911)\nFUNDS: $76   tax rate 0%   funding: road 75%, fire 100%, police 75%\n  last January's budget: tax income $3,326, requested road $2,075, fire $1,400, police $800; cash flow $-949/yr\nPOPULATION: 91,880 now (official census 96,360, Capital); residents 2122, commerce 100, industry 209 (engine units)\nZONES: residential 195, commercial 59, industrial 56; unpowered zones: 3\nDEMAND (-100..+100, positive = the city wants more of it): residential +100, commercial +0, industrial +100\nCITY SCORE (re-evaluated each January, like the official census): 408 / 1000 (change +54 at the last evaluation); approval 36%; top problems (share of citizens): taxes 23%, crime 18%, pollution 11%, traffic 8%\nAVERAGES (0-255, lower is better except land value): crime 103, pollution 54, traffic 45, land value 47\nSERVICES: coal plants 8, nuclear 0, police 8, fire stations 14, stadiums 1, seaports 3, airports 0; road tiles 2001, rail tiles 448; fires burning 0\nSCENARIO GOAL: Population >= 100,000 at the deadline (now 96,360)\n\nBUILDINGS (top-left; * = unpowered): coal power plant x8: (3,64) (14,39) (31,15) (33,23) (36,78) (86,55) (89,75) (90,79); police station x8: (32,30) (35,58) (43,19) (43,90) (60,18) (63,23) (79,9) (80,24); fire station x14: (9,35) (18,58) (19,52) (21,37) (27,68) (40,73) (42,42) (53,44) (60,75) (64,9) (72,70) (75,18) (81,83) (82,44); stadium x1: (58,52); seaport x3: (88,12) (93,18) (98,49)\nUNPOWERED ZONES (top-left): (52,57) (65,65) (89,42)\nFREE 3x3 SITES NEXT TO A ROAD (top-left, nearest the city center first): (89,34) (31,12) (92,43) (80,78) (12,64) (83,76) (9,42) (28,12) (92,34) (31,86)\nLARGE OPEN AREAS (top-left, size): (86,85) 15x15 (64,86) 14x14 (43,76) 9x9 (56,92) 8x8 (78,87) 8x8 (92,38) 8x8\nHOT SPOTS (value@tile range): crime: 250@(110-111,78-79) 250@(110-111,76-77) 250@(108-109,78-79); pollution: 255@(94-95,18-19) 254@(34-35,24-25) 249@(90-91,78-79); traffic: 206@(58-59,8-9) 206@(54-55,4-5) 206@(52-53,4-5)\n\nMAP (1 char = 2x2 tiles; the char at column c, row r covers x=2c..2c+1, y=2r..2r+1).\nLegend: . empty land  \" trees  ~ water  , rubble  * fire  w flood  ! radiation  # road  = rail  + power line  R/C/I zones (lowercase = unpowered)  E coal plant  N nuclear  P police  F fire station  S stadium  O seaport  A airport  H hospital/church  k park\n      0    10   20   30   40   50   60   70   80   90   100  110     <- x\ny=  0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  2 ~~~~~~~~~~~~~~~~~~...~~~~~~~~###~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ny=  4 ~~~~~~~~~~~~~~~~~\"\".#####RRHHRRRRRRRR#HH#~~~~~~~~~~~~~~~~~~~\ny=  6 ~~~~~~~~~~~~~~~~\"\"\".RRRRRRRHHRRRRRRRRkHH#,,,~~~~~~~~~~~~~~~~\ny=  8 ~~~~~~~~~~~~~~~\"\"\"\"#RRRRR##RR###FF#####PP#,O~~~~~~~~~~~~~~~~\ny= 10 ~~~~~~~~~~~~~~\"\"\"II#CCRCCCCRR#CCFFCCHH#PP#,O==~~~~~~~~~~~~~~\ny= 12 ~~~~~~~~~~~~~\"\"\"\"II#CCRCCCC###CC##CCHH#CC#IIOO=~~~~~~~~~~~~~\ny= 14 ~~~~~~~~~~~~###EEEICCRRRR#RR#=RRRR=RRRRCC#IIOOII~~~~~~~~~~~~\ny= 16 ~~###RRRR#HHHH+EEEICCRRRR#RR##RRRR#RRRR#CC=IIIII~~~~~~~~~~~~\ny= 18 ~~#RRRRRR#HHHH\",EE#RRPPCC#RR#kPPII#CCFF#CC=IIIOOO~~~~~~~~~~~\ny= 20 ~.#RR##HH####RR===##RPPCC#RR#=PPII#CCFF#CCRRIIOOO~~~~~~~~~~~\ny= 22 #CCRRRRHH##CCRR=EEEII#RRRRRR#CCPP#CCCCC#CCRRII=II~~~~~~~~~~~\ny= 24 #CCRRRRRR##CC.RREEEII#RRRRRR#CCPP#CCCCC#PP#####II~~~~~~~~~~~\ny= 26 ####CC#RR#####RREEEII#RRRRRR#RR###CCCCC#PP.CC.#II~~~~~~~~~~~\ny= 28 #RR+CCRR#RRRR###II#II=RRRRRR#RRCCRCCC##CCCCCC##II~~~~~~~~~~~\ny= 30 #RR###RR#RRRR#RRPPIII=#######RRCCR#RRCCCCCC#IIII~~~~~~~~~~~~\ny= 32 #RR...=\"####\"#RRPPIII...#\"RR#RR#RRCCRCCRRRR#IIII~~~~~~~~~~~~\ny= 34 ~RR+FF========RR#RRRRRRRR#RR####RRCC##RRRRR#=...,.~~~~~~~~~~\ny= 36 ~#\"\"FF\"\"\"\"FF++RR#RRRRRRRRRR##=#\"===CC#RR##=#=.,...~~~~~~~~~~\ny= 38 ~#\"\"\"\"\"EE+FF\"+RRCC\"\"\"\",RRRR.\"###RR#CC#RR#II#RR,,.,.~~~~~~~~~\ny= 40 ~#\"\"\"\"\"EE+RRRRRRCCCC\"\"\"RCCCCRCC#RRRRRRRR#II#RR..,,.~~~~~~~~~\ny= 42 ~#\"\"\"\"\"EE\"RRRRCCRRCCCFF\"CCCCRCC###RRRRRR=.=.rr....~~~~~~~~~~\ny= 44 ~#CCRR+++RRRR#CCRR#CCFFRRRFF+RRRRRCCCC=RRFF.rr....~~~~~~~~~~\ny= 46 ~#CCRR.\"+RRRR#RRRR#RRRRRRRFF#RRRRRCCCC#RRFF==#=II=~~~~~~~~~~\ny= 48 ~#+.RR.\"+\"RRR#RR#.#RR##RRRRR==RR#######CC.####=IIOO~~~~~~~~~\ny= 50 ~RR#HR..+\"RRRRRCCRR#RR\"RRRRR..RRRRCCRRRCCCC######OO~~~~~~~~~\ny= 52 ~RR#H,..+FF\"RRRCCRR#RRRR\"\"RR+SSRRRCCRRRRRCC#II#IIOO#~~~~~~~~\ny= 54 ~#HH#CRCCFFRRRRCC#RRRRRR\"\"RR\"SSRRRCC#RRRR##EEI#IIII=~~~~~~~~\ny= 56 ~#HH,,RCC+RRRR#CC#RRRRCCR\"rrRRRRRRCCRRRRR#+EE~=##II~~~~~~~~~\ny= 58 ~###.RRRRFFRRCCIIPP+RRCCR\"rrRRRRRRRRRRHHRHHEE~~####~~~~~~~~~\ny= 60 ~RR##RRRRFFRRCCIIPP#RR#HHRRRRRRRRRRRR#HH.HH~~CCCCII+~~~~~~~~\ny= 62 ~RR####\"\"#RRRR#HHRRCCR+HHRRRRRRRRRRRRRR#R#II~CCCCIII##~~~~~~\ny= 64 ~EEERR\"RRHHRRR#HHRRCCRRRRRRRRRRR#rRR#RRRR#II~~.###II#II~~~~~\ny= 66 ~EEERR#RRHHRR####RRRR#RRRRRR#R##rrRRCCC##II#####II.IIII~~~~~\ny= 68 ~~II#+.RRRR#.FFII#RRRRRR#\"\"=RRCCRR##CCCCCII~~..#II.II~~~~~~~\ny= 70 ~~II#HHRR####FFII#RRRRRRRR+=RRCCRR++FFRCC.~~II.II#IIII~~~~~~\ny= 72 ~~II#HHIIII#RRRII#++FFRRRR.=RR+....\"FFRRR.~.II+II#IIIHH.~~~~\ny= 74 ~#II~~~IIII#RRRII#RRFF+++++=++FF....\"RRCC###EEE######HH#~~~~\ny= 76 ~#II~~~~~~~##CC#+#RR\"\"\"\"...=.+FF.....RRCC\"..EEE~II#RRII#~~~~\ny= 78 ~~.~~~~~~~~##II#IIEE\"\"\"....=.++RRRRRRR##\"\"\"\"EEE~II#RRIIII~~~\ny= 80 ~~.~~~~~~RR##II#IIEE\"\"\"....=...RRRRRRR##\"\"\"\".EE~~~~RR##II~~~\ny= 82 ~~.~~~~~RRR#####RRR++......=...RRRRRRR##FF+++EE.~~~RR#..~~~~\ny= 84 ~~.~~~~~RR###CC+RRR+++++RRR=RRRRRRRRRR##FF\"\"\"....~~~~~..~~~~\ny= 86 ~~.~~~~~~+RR#CC..RRR+RR.RRR=RRR........#..........~~~~~~~~~~\ny= 88 ~~..~~~~~+RR#####RRR#RRIIII#RRR....................~~~~~~~~~\ny= 90 ~~~.~~~~~+~RRRRIIC..IPPIIII=RRR.....................~~~~~~~~\ny= 92 ~~~..~~~~+~RRR#IIC##IPPIIII=\"........................~~~~~~~\ny= 94 ~~~...~~~+~##RRRHHICC+IIIII=\"\"........................~~~~~~\ny= 96 ~~~II#++HHR#.RRRHIICC#II##II\"\"\"\"\"\"\"\"\"..................~~~~~\ny= 98 ~~~II###HHR#...\"\"\"\"\"\"\"\"\"\"#II\"\"\"\"\"\"\"\"\"..................~~~~~\n\nZOOM (full resolution, 1 char = 1 tile, top-left (51,41)):\n                6         7         8         9\n       1234567890123456789012345678901234567890\ny= 41  CCCCRRR#CCC#++RRR#RRRRRRR#RRR=#########.\ny= 42  CCCCRRR#CCC#...+.#RRRRRRR#RRR=....=..#RR\ny= 43  CCCCRRR####,##############RRR=....=..#RR\ny= 44  \"\"FFF..,,,RRR#RRR===#===#===RRRFFF=..#RR\ny= 45  RRFFF++RR,RRR#RRRCCC#CCC#...RRRFFF=..##.\ny= 46  RRFFF..R,,RRR#RRRCCC#CCC#...RRRFFF=....#\ny= 47  RR.#####,,,###...CCC#CCC#.########=====#\ny= 48  ####======,=##==========###CCC...#######\ny= 49  RRRR=....RRR###############CCC.......###\ny= 50  RRRR=....RRR#RRR#CCC#RRR#R#CCC..CC,.##..\ny= 51  RRRR=....RRR#RRR#CCCRRRRRR######CCC.####\ny= 52  \"RRR=++SSSS##RRR#CCCRRRRRR#RRR#+CCC##.II\ny= 53  \"RRR=..SSSSR##RR###########RRR#...##..II\ny= 54  \"RRR=\"\"SSSSRRRRRR#CCC##RRR#RRR#..##...II\ny= 55  \"\"\"\"=\"\"SSSSRRRRRR#CCC##RRR#####.##.E,EE.\ny= 56  \"\"\"\"=.########RRR#CCC##RRR#RRR#+#++EEEE.\ny= 57  \"RRR=.RRRRRRRRRRR##RRR#RR##RRR###..EEEE~\ny= 58  \"RRR=.RRRRRRRRRRR#RRRRRRR#HHHR##...EEEE~\ny= 59  \"RRR=.RRRRRRR#####RR,RRRR#HHH##HHH...~~~\ny= 60  ##############RRR#########HHH..HHH..~~~~\ny= 61  RRRR=.RRR#RRR#RRR#RRRRR######..HHH.~~~~.\ny= 62  RRRR=.RRR#RRR#RRR#RRRRR#RRR######+.~~~~.\ny= 63  RRRR=.RRR#RRR#,,,#RR#RR#RRR#,RR.#III~~~.\ny= 64  RRRR=.RRR#RRR#,,R#######RRR#RRR+#III~~~~\ny= 65  RRRR=.RRR#RRR#,RR#RRR..###.#RRR.#III..~~\n\nEVENTS SINCE LAST TURN: none\nRESULTS OF YOUR LAST ACTIONS: OK tax rate set to 0% | OK zoom view at (51,41) next turn\nYOUR NOTES FROM LAST TURN: At the October turn, inspect the zoom for cheap power-line connections to unpowered zones (52,57), (61,63), (65,65), and (89,42). Check whether the six new residential zones have developed; January 1911 is the deadline.", "raw": "{\"thoughts\":\"With only one quarter and $76 left, new zones are unaffordable. I\u2019ll use short power-line connections to reach the three unpowered zones and keep taxes at 0% to support growth before the January census.\",\"notes\":\"January 1911 is the deadline; check whether the power connections succeeded and whether the official census reached 100,000.\",\"actions\":[{\"type\":\"power_line\",\"x1\":55,\"y1\":57,\"x2\":56,\"y2\":57},{\"type\":\"power_line\",\"x1\":64,\"y1\":65,\"x2\":65,\"y2\":65},{\"type\":\"power_line\",\"x1\":80,\"y1\":42,\"x2\":88,\"y2\":42}]}", "routed_model": "openai/gpt-6-sol", "usage": {"prompt_tokens": 4562, "completion_tokens": 1903, "total_tokens": 6465, "cost": 0, "is_byok": true, "prompt_tokens_details": {"cached_tokens": 0, "cache_write_tokens": 4560, "audio_tokens": 0, "video_tokens": 0}, "cost_details": {"upstream_inference_cost": 0.0334774, "upstream_inference_prompt_cost": 0.0125444, "upstream_inference_completions_cost": 0.020933}, "completion_tokens_details": {"reasoning_tokens": 1742, "image_tokens": 0, "audio_tokens": 0}}, "cost": 0.0334774, "latency_s": 19.41, "thoughts": "With only one quarter and $76 left, new zones are unaffordable. I\u2019ll use short power-line connections to reach the three unpowered zones and keep taxes at 0% to support growth before the January census.", "notes": "January 1911 is the deadline; check whether the power connections succeeded and whether the official census reached 100,000.", "actions": [{"type": "power_line", "x1": 55, "y1": 57, "x2": 56, "y2": 57}, {"type": "power_line", "x1": 64, "y1": 65, "x2": 65, "y2": 65}, {"type": "power_line", "x1": 80, "y1": 42, "x2": 88, "y2": 42}], "actions_dropped": 0, "results": ["OK power_line (55,57)->(56,57): 1/2 tiles ok, $5; 1 blocked by rail e.g. (55, 57)", "OK power_line (64,65)->(65,65): 1/2 tiles ok, $6; 1 blocked by road e.g. (64, 65)", "OK power_line (80,42)->(88,42): 9/9 tiles ok, $45"], "state": {"population_now": 91880, "funds": 76, "score": 408, "tax": 0}, "info": {"unpowered_zones": 3, "zones_r": 195, "zones_c": 59, "zones_i": 56, "free_sites": 10}, "wall_s": 1104.2}
