---
title: "GPT-5.6 Terra vs OpenRA AI (Easy) | OpenRA arena run | Evals by Jetty"
url: https://evaljetty.com/openra/runs/ladder-gpt56terra-easy-g1.html
description: "OpenRA AI (Easy) won on score at the time limit (73,450 to 38,850). Watch the full game with both models' reasoning and the run's evaluation."
updated: 2026-09-28
publisher: Jetty (https://jetty.io)
---

02 — Run · Round 1 · vs OpenRA AI · ladder-gpt56terra-easy-g1

# GPT-5.6 Terra vs OpenRA AI (Easy)

OpenRA AI (Easy) won on score at the time limit (73,450 to 38,850) after 20.0 game-minutes · 26.9 min wall clock

[Jetty trajectory](https://jetty.io/jettygrowthteam/openra-arena-match/8799ebb9)
[Replay (.orarep)](https://evaljetty.com/openra/media/ladder-gpt56terra-easy-g1.orarep)
[Decision log](https://evaljetty.com/openra/runs/ladder-gpt56terra-easy-g1/decisions.jsonl)
[Runtime config](https://evaljetty.com/openra/runs/ladder-gpt56terra-easy-g1/runtime_config.json)
[Validation report](https://evaljetty.com/openra/runs/ladder-gpt56terra-easy-g1/validation_report.json)

LOSS ukraine · west

GPT-5.6 Terra

openai/gpt-5.6-terra

Value destroyed$24,350Value lost$43,350
Units killed / lost61 / 129Buildings killed / lost3 / 7
Peak army$4,650Orders issued177
Decision turns (failed)151 (0)Mean latency4.0sModel cost$1.285

WIN ukraine · east

OpenRA AI (Easy)

openra/easy-ai

Value destroyed$44,650Value lost$25,650
Units killed / lost131 / 63Buildings killed / lost7 / 3
Peak army$0Orders issued167
Decision turns (failed)0 (0)Mean latency–Model cost$0.000

## Evaluation

passchecks **7/7** verdict computed from the gating checks

Round-1 run: written before the runbook moved to evals v2, so these are the older self-reported checks.

| Status | Kind | Check | Detail |
| --- | --- | --- | --- |
| pass | code\_check | result-json | result json |
| pass | code\_check | has-winner | has winner |
| pass | code\_check | decisions-logged | decisions logged |
| pass | code\_check | replay-saved | replay saved |
| pass | code\_check | video-rendered | video rendered |
| pass | code\_check | no-llm-outage | no llm outage |
| pass | code\_check | video-complete | video complete |

## Decision timeline

What each model saw as its situation and what it ordered, every 8 game-seconds. Click a turn to jump the video there.

## Decision timeline

Every 8 game-seconds each model received a text briefing and replied with its reasoning and commands. Time is game time.

- **0:00 GPT-5.6 Terra**: Deploy immediately and establish power, then refinery-driven economy. Scout toward the likely enemy start once infantry are available.
- **0:08 GPT-5.6 Terra**: Opening construction is underway. I will place the power plant if ready and immediately begin the first refinery to establish income.
- **0:16 GPT-5.6 Terra**: Construction Yard is deployed and the first priority is unlocking the refinery with a power plant. I will begin power immediately, then place it and transition into ore production next turn.
- **0:24 GPT-5.6 Terra**: Construction Yard is deployed and the first power plant is ready. Place it immediately and begin the first refinery to establish income.
- **0:32 GPT-5.6 Terra**: Power is online and the immediate priority is establishing ore income. I will start the first refinery, then use its free harvester to finance infantry and vehicle production.
- **0:40 GPT-5.6 Terra**: The first refinery is still constructing; once it is ready I will place it immediately to begin income, then establish infantry production and expand to a second refinery/war factory.
- **0:48 GPT-5.6 Terra**: The first refinery is still constructing; placing it immediately will establish income and provide its free harvester. Preserve cash for rapid infantry and vehicle production after the economy is online.
- **0:56 GPT-5.6 Terra**: The first refinery is still building; it must be placed as soon as it completes to start income. Power is ample for the immediate follow-up barracks and second refinery.
- **1:04 GPT-5.6 Terra**: Refinery is almost complete; once placed it will provide our first harvester and enable the infantry opening.
- **1:12 GPT-5.6 Terra**: The first refinery is ready and must be placed to start income immediately. I will follow with barracks production and use infantry to scout east toward the likely enemy start.
- **1:20 GPT-5.6 Terra**: Barracks is still constructing; economy and power are stable. I will keep the harvester mining and immediately use the barracks for scouting infantry once placed, then expand with a second refinery and war factory.
- **1:28 GPT-5.6 Terra**: Barracks is ready; place it and immediately begin infantry scouting while expanding income with a second refinery. Enemy is likely far northeast, so scouts will head east along the northern route.
- **1:36 GPT-5.6 Terra**: Second refinery is under construction; begin infantry scouting immediately and transition into a War Factory once the refinery is placed. Maintain strong power surplus for the factory and future armor production.
- **1:44 GPT-5.6 Terra**: Second refinery is nearing completion and cash should be conserved to begin the War Factory immediately afterward. Rifle scouts will push east toward the likely enemy start while production continues.
- **1:52 GPT-5.6 Terra**: Second refinery is nearly ready; continue infantry scouting east while maintaining production. Place refinery immediately when complete, then transition into a War Factory.
- **2:00 GPT-5.6 Terra**: Second refinery is nearly ready, so I will place it as soon as it completes and keep expanding into a war factory. Riflemen will continue scouting aggressively toward the likely enemy base while the harvester mines continuously.
- **2:08 GPT-5.6 Terra**: Second refinery is ready and must be placed to accelerate income. Rifle squad will continue scouting aggressively toward the likely enemy start while infantry production remains queued.
- **2:16 GPT-5.6 Terra**: Second refinery is operating and our rifle screen is advancing toward the likely enemy base. Build power now to support a War Factory, keep infantry flowing, and push the scout force northeast.
- **2:24 GPT-5.6 Terra**: Place the completed power plant to maintain a healthy power margin, then bank for the War Factory. The rifle mass is already well advanced and should continue scouting/pressuring the enemy start.
- **2:32 GPT-5.6 Terra**: Our rifle force is advancing unopposed toward the expected enemy start. Keep barracks production active while accumulating for a War Factory, and push the whole column east-northeast to scout and pressure the enemy base.
- **2:40 GPT-5.6 Terra**: Our rifle column is already deep across the map and should continue toward the likely enemy base while income finishes funding a War Factory. Keep the barracks rally pointed forward and avoid spending on more infantry until the vehicle tech is started.
- **2:48 GPT-5.6 Terra**: Our rifle column is approaching the likely enemy start with no resistance visible. Start the War Factory immediately and keep infantry pressure moving northeast while adding anti-tank rockets.
- **2:56 GPT-5.6 Terra**: The rifle force has reached the enemy approach and should press into the likely base location while eliminating the visible defenders. The War Factory is progressing; keep infantry production queued and use the next cash for armor once it is placed.
- **3:04 GPT-5.6 Terra**: Our rifle column is already at the enemy approach and should clear the visible defenders while continuing toward the likely base at 95,11. War Factory construction is underway; keep infantry pressure constant and spend new income on rockets/tanks once available.
- **3:12 GPT-5.6 Terra**: Our rifle column has reached the enemy approach and should keep pressing toward the likely base while the War Factory completes. Infantry production is fully queued; prioritize eliminating the visible grenadier and scouting the enemy start.
- **3:20 GPT-5.6 Terra**: War Factory and infantry queues are progressing while our rifle force has reached the enemy approach. Keep the column advancing aggressively toward the likely enemy base and focus the exposed defenders.
- **3:28 GPT-5.6 Terra**: War Factory is still constructing while the infantry column advances toward the suspected enemy start. Keep all forces pressing east and rally fresh infantry directly toward the enemy approach.
- **3:36 GPT-5.6 Terra**: War Factory is nearly complete while the infantry column is advancing toward the suspected enemy start. Keep the combat force pushing northeast and preserve income for immediate vehicle production once the factory is placed.
- **3:44 GPT-5.6 Terra**: War Factory is nearly complete and the infantry screen is approaching the likely enemy start. Keep pressure moving east while both harvesters mine; place the factory as soon as it finishes and begin tank production next turn.
- **3:52 GPT-5.6 Terra**: War Factory is nearly complete; place it immediately and begin armored production as soon as ore income permits. Existing infantry and rockets should continue scouting and pressuring toward the likely enemy start.
- **4:00 GPT-5.6 Terra**: War Factory and rocket soldier are nearly complete but funds are exhausted. Keep the forward combat elements pushing toward the likely Allied base and eliminate the visible grenadier while harvesters continue mining.
- **4:08 GPT-5.6 Terra**: The War Factory is nearly complete and must be placed immediately to begin vehicle production. Our dispersed scouts should continue pressing toward the likely enemy start while harvesters fund tanks and a third refinery.
- **4:16 GPT-5.6 Terra**: War Factory is ready and must be placed to unlock vehicle production. Scouts are spread toward the northeast; continue probing toward the likely enemy start while building economy for tanks.
- **4:24 GPT-5.6 Terra**: War Factory is online but cash is temporarily tied up in ore delivery and rocket production. I will keep the forward scouts pushing toward the likely enemy base while rallying future vehicles east and start a third refinery as soon as funds arrive.
- **4:32 GPT-5.6 Terra**: The third refinery is under construction and power is ample. I will keep scouts pushing northeast toward the suspected enemy start while keeping the two home rocket soldiers near the base.
- **4:40 GPT-5.6 Terra**: The second refinery is nearing completion and will improve income. Our forward scouts should continue probing northeast toward the expected Allied base while the damaged rifleman avoids unnecessary losses; train cheap infantry to rebuild the screen.
- **4:48 GPT-5.6 Terra**: Refinery is still building and cash is exhausted, so preserve the economy while forward scouts continue toward the likely northeast enemy base. Keep the damaged rifleman safe and maintain home rocket defense.
- **4:56 GPT-5.6 Terra**: The second refinery is nearly complete and will strengthen income; I will place it immediately when ready and then build a Service Depot to unlock heavy tanks. Our forward scouts should clear the visible rocket soldier and continue probing toward the likely enemy base while home infantry hold the ore field.
- **5:04 GPT-5.6 Terra**: The refinery is nearly complete and will strengthen our economy once placed. Our forward scouts should continue probing toward the likely enemy start while new infantry reinforce from the barracks.
- **5:12 GPT-5.6 Terra**: The second refinery is nearly ready and will strengthen income; cash is currently fully committed. I will keep the available infantry and rockets advancing toward the likely enemy base to scout and pressure while the production queues complete.
- **5:20 GPT-5.6 Terra**: The second refinery is nearly complete and our forward infantry/rockets should continue scouting aggressively toward the enemy start. Cash is currently exhausted, so preserve the army while both harvesters sustain production.
- **5:28 GPT-5.6 Terra**: Place the third refinery to strengthen income, then begin a Service Depot so Heavy Tanks become available. The forward infantry/rocket group should continue probing northeast toward the enemy start while the rear rifles remain near base.
- **5:36 GPT-5.6 Terra**: Our small forward infantry group has reached the center and has a damaged enemy APC in contact. Focus it down while continuing the push toward the likely enemy base; the Service Depot is still building and income is currently committed.
- **5:44 GPT-5.6 Terra**: Service Depot is nearing completion, which will unlock Heavy Tanks; the forward force should continue scouting and press northeast toward the likely enemy base while rear rifles hold the economy.
- **5:52 GPT-5.6 Terra**: Service Depot is nearly ready and must be placed immediately to unlock Heavy Tanks. Cash is tight but three refineries are working; add riflemen for scouting and keep the depot-side rally pointed toward the enemy start.
- **6:00 GPT-5.6 Terra**: Service Depot is ready and will unlock Heavy Tanks. Power is adequate for it, and infantry will scout toward the likely enemy base while we prepare armor production.
- **6:08 GPT-5.6 Terra**: Power is ready and must be placed; our small infantry group is engaging enemy scouts near the base. Keep infantry production running and push east/northeast once the immediate threat is cleared.
- **6:16 GPT-5.6 Terra**: Our base economy is stable with three refineries, but the field army is nearly gone. Eliminate the nearby rocket soldier, mass fresh infantry toward the northeast, and preserve ore income while saving toward another refinery and vehicle production.
- **6:24 GPT-5.6 Terra**: Infantry production is fully queued and the economy has three active refineries/harvesters. Send the available rifle squad northeast to scout toward the suspected enemy start while preserving power and waiting for income to fund armor.
- **6:32 GPT-5.6 Terra**: Our base economy is established with three refineries, but the combat force is far too small and the enemy remains unscouted. Keep infantry moving northeast, repair the damaged power plant, and begin heavy-tank production as ore converts to cash.
- **6:40 GPT-5.6 Terra**: Heavy tanks and rocket soldiers are already queued while three refineries support the economy. Keep the scouting infantry advancing toward the enemy start and ensure new armor rallies east for a concentrated attack.
- **6:48 GPT-5.6 Terra**: Our scouting infantry should press toward the likely enemy start while the queued heavy tanks and rockets complete. Economy has three refineries/harvesters and sufficient power, but the damaged power plant should be repaired.
- **6:56 GPT-5.6 Terra**: Our infantry scout force is advancing through the center-east while heavy tank production is nearly complete. Income is currently the bottleneck, so preserve the scout force and use the first tanks to form a stronger assault group toward the enemy start.
- **7:04 GPT-5.6 Terra**: Our economy is fully spent with both infantry and heavy-tank production underway. Push the available forward infantry and heavy tank toward the likely enemy start while the damaged power plant continues repairing.
- **7:12 GPT-5.6 Terra**: Our forces have reached enemy contact near the eastern approach, while the heavy tank is moving up behind the infantry. Keep pressure toward the likely northeast base and focus the exposed APCs; harvesters must continue feeding the active heavy tank queue.
- **7:20 GPT-5.6 Terra**: Our forward force has reached enemy APCs on the eastern approach while the heavy tank is nearing completion. Eliminate the exposed APCs, then continue the whole army northeast toward the likely enemy base while keeping the damaged power plant repaired.
- **7:28 GPT-5.6 Terra**: Our forward force is engaging a weak enemy APC screen and should press northeast toward the suspected enemy base. The heavy tank is nearly complete; maintain pressure while protecting the damaged power plant.
- **7:36 GPT-5.6 Terra**: Our small forward group has caught enemy infantry but needs reinforcements and a second tank wave. Spend the stored ore on rifles now, destroy the visible rocket soldier, and push northeast toward the likely enemy base while the rear heavy tank joins.
- **7:44 GPT-5.6 Terra**: Our forward force should keep pressing toward the likely Allied start while the damaged heavy tank withdraws. Spend the available ore on a Heavy Tank and keep repairing the damaged power plant.
- **7:52 GPT-5.6 Terra**: The enemy MCV is exposed directly beside our forward force, so destroy it immediately while continuing heavy tank production. The damaged heavy tank should fall back to the depot; power remains adequate after repairs.
- **8:00 GPT-5.6 Terra**: The enemy MCV is exposed and badly damaged near our forward force; destroy it before it can establish a base. Place the completed power plant, expand vehicle production, and keep infantry/tank queues fed.
- **8:08 GPT-5.6 Terra**: Our forward force has cleared the visible area but the enemy base remains undiscovered toward the northeast. Keep the damaged heavy tank home for repairs and push all healthy combat units toward the likely enemy start while income refills production queues.
- **8:16 GPT-5.6 Terra**: War Factory and heavy tank are nearly ready while the main infantry column has reached enemy contact without finding structures. Eliminate the visible grenadiers, keep pushing northeast toward the likely base, and send the damaged heavy tank to the depot.
- **8:24 GPT-5.6 Terra**: Our forward infantry has encountered two enemy heavy tanks near 58,29 and needs to focus them while the rear heavy tank joins. The damaged heavy tank should reach the Service Depot; production is already committed and income will fund the next wave.
- **8:32 GPT-5.6 Terra**: Our forward infantry is in contact with two enemy heavy tanks, including one badly damaged. Focus fire the damaged tank while pulling the wounded heavy tank back to the depot; reinforcements continue east toward the enemy start.
- **8:40 GPT-5.6 Terra**: Our forward force is very thin after the armor battle, so I will preserve the damaged heavy tank at the depot while the remaining tank and rockets cautiously advance toward the likely enemy base. Production is already active; ore trucks must stay mining to fund the next heavy tanks.
- **8:48 GPT-5.6 Terra**: A second War Factory and rocket soldier are still producing while funds are exhausted. Our forward heavy tank and rocket soldier can eliminate the damaged enemy armor near 54,32; the damaged tank must return to the Service Depot.
- **8:56 GPT-5.6 Terra**: Our second War Factory is nearly complete while the forward heavy tank and rockets can finish the damaged enemy armor. Repair the damaged heavy tank at the depot and keep pressure moving northeast toward the suspected enemy base.
- **9:04 GPT-5.6 Terra**: Second War Factory is nearly complete and ore income should resume production shortly. Preserve the damaged heavy tank at the depot while the forward units scout and pressure toward the likely enemy start.
- **9:12 GPT-5.6 Terra**: A second War Factory is ready and should be placed immediately to accelerate heavy tank production once ore arrives. The forward tank and rocket soldiers will continue probing toward the likely Allied base, while the damaged heavy tank returns onto the Service Depot for repairs.
- **9:20 GPT-5.6 Terra**: Our forward units have found the enemy economy and an exposed MCV. Focus-fire the MCV and refinery while the heavy tank pressures their southern structures; keep the damaged tank at the depot area.
- **9:28 GPT-5.6 Terra**: Enemy base is exposed and their MCV is forward; focus all forward combat units on destroying the refinery, power, depot, and MCV while keeping the damaged home tank repairing. Place the completed second War Factory immediately for sustained heavy-tank production.
- **9:36 GPT-5.6 Terra**: Our forward heavy tank and rocket troops can finish the exposed enemy economy around 86-90, while the damaged home tank should repair. Place the ready War Factory and keep expanding production as ore converts to cash.
- **9:44 GPT-5.6 Terra**: Enemy economy is exposed and their visible defense is minimal. Keep the forward tank and nearby rockets focused on the damaged refinery while reinforcements rally directly into the enemy base; the damaged home tank stays near the depot.
- **9:52 GPT-5.6 Terra**: The enemy base is exposed at 86-90, and their damaged refinery is the highest-value immediate target. Keep the damaged home tank at the depot while every forward combat unit converges on and destroys the refinery, then the depot and power plant.
- **10:00 GPT-5.6 Terra**: Our economy and production queues are fully committed despite zero cash. Keep harvesters mining, finish repairing the damaged power plant, and send the forward rocket soldiers to re-establish vision and pressure the known enemy base area.
- **10:08 GPT-5.6 Terra**: Production is fully committed while income is temporarily depleted. Forward rocket troops can pick off the exposed enemy harvester, while the damaged heavy tank returns to the Service Depot and new heavies reinforce the eastern attack route.
- **10:16 GPT-5.6 Terra**: Our economy and production are fully committed, while the enemy harvester is exposed west of their likely base. Pressure it with the forward armor and rockets, keep the damaged tank alive at the depot, and continue scouting/attacking the enemy start area.
- **10:24 GPT-5.6 Terra**: Our economy and production are already committed, while the forward force has found an enemy APC near likely enemy ore operations. Repair the damaged heavy tank and focus all nearby combat units on removing the APC before pushing east toward the enemy base.
- **10:32 GPT-5.6 Terra**: Our production is fully queued despite zero cash, and the forward force should keep probing east toward the enemy base. Repair the damaged power plant and send the weak heavy tank to the depot while the healthier units advance together.
- **10:40 GPT-5.6 Terra**: Our forward force has located and can destroy an exposed enemy refinery at 64,27. Keep pressure eastward while the damaged heavy tank stays at the Service Depot to recover; production queues are already fully committed.
- **10:48 GPT-5.6 Terra**: Our forward force has exposed an enemy refinery and SAM site at 64,27; destroy them now and press east/northeast for the remaining base. Production is nearly complete, while the damaged heavy tank stays by the depot for repairs.
- **10:56 GPT-5.6 Terra**: Our forward force has exposed a damaged enemy refinery and SAM near 64,27; destroy these immediately while reinforcing from both factories. Place the completed refinery to sustain the economy, keep the damaged heavy tank at the depot, and repair the weakened power plant when funds arrive.
- **11:04 GPT-5.6 Terra**: Our forward force is engaging a damaged enemy refinery near 64,27 while the enemy's mixed force is concentrated around 69,20. Preserve the critically damaged heavy tank, focus rockets on the refinery and enemy heavy tank, and keep reinforcements moving east.
- **11:12 GPT-5.6 Terra**: Place the ready refinery immediately to expand income, then keep the active force pushing toward the last known enemy forward position. The damaged heavy stays near the depot while the healthier tank and rockets probe east.
- **11:20 GPT-5.6 Terra**: Production is active but cash is temporarily exhausted. I will eliminate the exposed APC, send the surviving assault elements toward the likely enemy base, and pull the badly damaged heavy tank back toward the depot area.
- **11:28 GPT-5.6 Terra**: Our economy has four refineries and production is active, but the field army is nearly gone. Preserve the damaged heavy tank at the depot while the healthy tank and rockets scout aggressively toward the likely northeast enemy base.
- **11:36 GPT-5.6 Terra**: An exposed, badly damaged enemy refinery is visible at 64,27; destroy it immediately while continuing the northeast probe. Keep the wounded heavy tank safely at the Service Depot and bring remaining rockets toward the fight.
- **11:44 GPT-5.6 Terra**: Our forward force is already on top of a nearly destroyed enemy refinery, so finish it immediately while focusing the wounded enemy heavy tank. Send reinforcements toward the fight and cycle the damaged heavy through the depot; harvesters must remain mining to restart production.
- **11:52 GPT-5.6 Terra**: Our economy is temporarily empty but four refineries and harvesters should restore cash shortly. Push the surviving tank and rocket soldiers back toward the known enemy forward base while the damaged heavy tank receives depot repairs.
- **12:00 GPT-5.6 Terra**: Our visible force is very small after costly exchanges, but the enemy forward base was recently located to the east. Repair the damaged heavy tank, resume nonstop armored production, add economy, and send the available combat group to pressure the known enemy area.
- **12:08 GPT-5.6 Terra**: Our economy is temporarily empty but the fifth refinery is underway and both war factories have heavy tanks queued. Keep the eastern force pressuring the enemy forward position while the damaged heavy tank stays at the depot for repairs.
- **12:16 GPT-5.6 Terra**: Production is fully queued but funds are temporarily exhausted; four refineries and harvesters should restore income shortly. Keep the eastern tank/rocket pair scouting toward the suspected forward base while the damaged tank returns to the depot.
- **12:24 GPT-5.6 Terra**: We have located an exposed enemy refinery and SAM site; the available forward tank and rockets should destroy them while scouting onward toward the enemy start. Keep income flowing and repair the damaged heavy tank for the next wave.
- **12:32 GPT-5.6 Terra**: Our forward force is adjacent to an exposed enemy refinery and damaged harvester, while multiple heavy tanks are about to complete. Focus fire their weak tank and refinery, preserve our damaged tank at the depot, and continue repairing the damaged power plant.
- **12:40 GPT-5.6 Terra**: Our economy is fully committed with four refineries and two war factories, while four Heavy Tanks are queued. Keep the damaged Heavy Tank at the depot, send rocket scouts toward the known enemy forward ore area and northeast base route, and maintain infantry production.
- **12:48 GPT-5.6 Terra**: Economy is fully committed with a refinery and heavy tanks nearly complete, but the field army is critically thin after heavy losses. I will repair the damaged power plant, rally new armor east through the enemy forward ore area, and use the remaining rockets to scout toward the likely northeastern base.
- **12:56 GPT-5.6 Terra**: Our production is fully queued and the next refinery will strengthen the four-harvester economy. The surviving mobile force should probe toward the likely enemy base while the damaged heavy tank is repaired for the next push.
- **13:04 GPT-5.6 Terra**: Our refinery is nearly complete and income should resume soon. Keep the forward armor/rocket probing toward the likely enemy base while sending the damaged tank back to the depot and keeping all harvesters mining.
- **13:12 GPT-5.6 Terra**: Our economy is fully committed with four refineries and dual war factories, while the forward tank/rocket pair continues probing northeast. Send the damaged heavy tank to the depot and keep all production rallied toward the enemy start; place the refinery as soon as it completes next turn.
- **13:20 GPT-5.6 Terra**: Place the ready refinery to convert ore and sustain the dual War Factory production. The exposed eastern tank/rocket pair should withdraw from the enemy armored force while the damaged power plant is repaired.
- **13:28 GPT-5.6 Terra**: Our economy has five refineries and harvesters but no cash, with heavy tanks and rockets already queued. Preserve the wounded heavy tank at the depot, keep scouting toward the known enemy forward area and northeast, and let production complete before launching another armor group.
- **13:36 GPT-5.6 Terra**: Income is currently exhausted but both war factories and barracks have queued units. Continue scouting toward the northeast enemy start while the wounded heavy tank returns to the depot for repairs.
- **13:44 GPT-5.6 Terra**: Our economy and production infrastructure are strong, but the active combat force is nearly gone. Keep the heavy-tank and rocket queues rolling, repair the damaged power plant, recover the wounded tank, and use the rocket scouts to locate the northeast enemy base.
- **13:52 GPT-5.6 Terra**: Our economy and production are fully committed, with heavy tanks about to complete. Keep the wounded tank at the depot, eliminate the nearby enemy rocket, and push scouting pressure toward the likely northeastern enemy base.
- **14:00 GPT-5.6 Terra**: Power plant is ready and must be placed. Our small surviving combat force should regroup toward the last enemy contact while the damaged heavy tank returns to the Service Depot.
- **14:08 GPT-5.6 Terra**: Both War Factories are producing heavy tanks and the economy has five harvesters, so preserve the damaged tank while pushing the eastern scouting force toward the likely enemy base. Keep all harvesters actively mining and rally new armor east.
- **14:16 GPT-5.6 Terra**: Both war factories are producing heavy tanks while the forward force continues toward the likely enemy base. Send the damaged heavy tank to the depot and repair the damaged power plant when funds permit.
- **14:24 GPT-5.6 Terra**: Our forward force has found a vulnerable enemy refinery and storage cluster. Destroy their economy immediately while the repaired heavy tank returns to the front and both war factories finish heavy tanks.
- **14:32 GPT-5.6 Terra**: Our forward force is on top of the exposed enemy refinery and silos; focus it down while the heavy tank production continues. Retreat the damaged tank to the depot and keep power repaired.
- **14:40 GPT-5.6 Terra**: Our forward armor/rockets are in position against a weak enemy refinery and exposed silos; destroy this economy immediately while the heavy tank completes. Keep the damaged tank repairing and harvesters working.
- **14:48 GPT-5.6 Terra**: Our economy is strong but the frontline armor is depleted. Finish the exposed enemy APC/harvester while sending the damaged heavy tank to the depot, and keep both war factories and barracks queued.
- **14:56 GPT-5.6 Terra**: Our frontline was wiped, so preserve the damaged Heavy Tank at the depot while income funds the queued tanks and infantry. Regroup new production at a safer central staging point, repair the damaged power plant, and continue harvesting.
- **15:04 GPT-5.6 Terra**: Cash is temporarily exhausted but two Heavy Tanks are already queued and multiple refineries support continued production. Keep harvesting, let the damaged tank remain by the depot, and use riflemen to scout northeast toward the likely enemy base.
- **15:12 GPT-5.6 Terra**: Our economy is fully committed with five harvesters and dual war factories producing heavy tanks. Keep the damaged tank at the depot, rally new armor forward, and scout toward the likely northeast enemy base without risking the small force.
- **15:20 GPT-5.6 Terra**: Our economy and production infrastructure are strong but forces are depleted and the enemy base remains unspotted. Repair the damaged heavy tank, keep both heavy-tank queues and infantry queue running, and scout aggressively northeast with available units.
- **15:28 GPT-5.6 Terra**: Our economy is strong with five refineries and two war factories, but the visible army is small and dispersed. Queue more armor and rockets while the forward force continues northeast toward the likely enemy base; repair the damaged power plant and let the crippled tank use the depot.
- **15:36 GPT-5.6 Terra**: Production is fully queued and the damaged Heavy Tank should remain at the Service Depot. The forward force will push northeast toward the likely enemy base while clearing the visible enemy silo area en route.
- **15:44 GPT-5.6 Terra**: Our forward armor and infantry are on top of exposed enemy economy at 62-67, while the damaged heavy tank is safely at the depot. Eliminate the refinery and silos, then push northeast toward the suspected main base; keep the damaged power plant repaired.
- **15:52 GPT-5.6 Terra**: Our forward force is directly on the exposed enemy refinery cluster, so prioritize destroying it and its harvester before pushing northeast toward the likely main base. Production is already fully queued and the damaged home tank should use the depot.
- **16:00 GPT-5.6 Terra**: Our forward force is on top of a weakened enemy refinery and several damaged escorts; destroy the refinery and clear the local economy before pushing northeast. The damaged heavy tank returns to the Service Depot while production continues toward a larger armored wave.
- **16:08 GPT-5.6 Terra**: Our forward force was apparently destroyed, so preserve the damaged heavy tank while the large tank/rocket queues rebuild. Scout toward the likely enemy base and keep both factories and barracks rallying forward.
- **16:16 GPT-5.6 Terra**: Production is about to deliver a heavy tank and rocket soldiers, while cash is temporarily exhausted. Keep the damaged tank at the depot and continue scouting/pressuring toward the likely enemy start while the queued army rallies east.
- **16:24 GPT-5.6 Terra**: Production is fully committed and our economy has five harvesters. Push the available heavy tank and rockets east toward the likely enemy base while keeping damaged tank #273 at the depot area.
- **16:32 GPT-5.6 Terra**: Our economy and production infrastructure are strong but the field army is currently very thin. Keep the forward tank and rockets probing toward the likely enemy start while pulling the damaged tank to the service depot for repairs; queued tanks and rockets should restore an attack force soon.
- **16:40 GPT-5.6 Terra**: Our economy is temporarily empty but multiple heavy tanks and rockets are queued. Keep the forward force probing toward the likely enemy base while the damaged tank stays at the depot; maintain aggressive eastward rallies.
- **16:48 GPT-5.6 Terra**: Our forward force should press directly toward the likely enemy start while the damaged heavy tank returns to the service depot. Production queues are saturated and the next completed vehicles should rally northeast for a decisive attack group.
- **16:56 GPT-5.6 Terra**: We have located an exposed enemy refinery/silo cluster around 65,29. Push the forward heavy tank and rocket soldier through it while the damaged tank remains at the depot area; production is already fully queued.
- **17:04 GPT-5.6 Terra**: Our army has been nearly wiped, so preserve the damaged heavy tank at the Service Depot while the two War Factories rebuild armor and the barracks finishes rocket soldiers. Five harvesters and five refineries should rapidly fund the queued forces; once a tank group reforms, push again toward the known enemy forward cluster at 62,27.
- **17:12 GPT-5.6 Terra**: Our army is nearly wiped, but both war factories and barracks are rebuilding while the economy remains strong. Keep harvesters working, repair the damaged heavy tank at the depot, and rally new forces toward the known enemy forward cluster.
- **17:20 GPT-5.6 Terra**: Production is fully queued and our economy is strong, but the surviving heavy tank is badly damaged. Repair it while the rocket soldier advances toward the last known enemy forward cluster; new units will reinforce through existing rallies.
- **17:28 GPT-5.6 Terra**: Production queues are saturated and income is currently committed. The damaged heavy tank should remain at the Service Depot while the rocket soldier scouts east toward the enemy’s last known forward cluster.
- **17:36 GPT-5.6 Terra**: Production is fully queued and the radar dome will be ready shortly. Keep the damaged heavy tank at the depot and send the lone rocket soldier east to maintain scouting toward the enemy approach routes.
- **17:44 GPT-5.6 Terra**: Production is fully queued and the economy has five harvesters, so the priority is scouting toward the northeast and preserving the damaged heavy tank until it repairs. Rocket soldiers will probe toward the likely enemy approach while new armor rallies forward.
- **17:52 GPT-5.6 Terra**: Radar Dome is nearly complete and should be placed immediately to improve scouting. Our visible army is extremely thin, so preserve the damaged heavy tank at the depot while rockets continue scouting toward the likely enemy start.
- **18:00 GPT-5.6 Terra**: Economy and production are committed, with heavy tanks and rockets queued as ore arrives. I will get the Radar Dome placed if possible, keep the damaged power plant repaired, and push the mobile force east toward the likely enemy start while preserving the damaged tank at the depot.
- **18:08 GPT-5.6 Terra**: All production queues are already committed and the economy is fully expanded, so preserve the damaged tank while our forward units continue east toward the likely enemy base. The enemy silo at 63,26 is a useful target and may reveal nearby defenses or production.
- **18:16 GPT-5.6 Terra**: Income is fully committed to four Heavy Tank queues and five Rocket Soldier queues. Keep the forward force probing from the destroyed silo area toward the likely northeast base, while the damaged tank returns to the depot area.
- **18:24 GPT-5.6 Terra**: Our forward heavy tank is engaging an exposed enemy force around 62,30 while production queues are already full. Keep pressure there with the nearby rocket soldier, retreat the badly damaged heavy toward repairs, and maintain forward rallies toward the enemy approach.
- **18:32 GPT-5.6 Terra**: All production is saturated, but our visible field force is critically thin. Preserve the damaged heavy tank for repairs while the rocket soldiers pressure the exposed enemy cluster and new units rally toward the center-east.
- **18:40 GPT-5.6 Terra**: All production queues are committed and the economy has five harvesters feeding five refineries. Keep the damaged heavy tank at the depot while the rocket soldiers scout and pressure toward the suspected northeast enemy base.
- **18:48 GPT-5.6 Terra**: Cash is fully committed to heavy tanks and rocket soldiers, so keep production queues running and preserve the existing force. The lone APC near our ore field should be eliminated while new units rally northeast toward the likely enemy base.
- **18:56 GPT-5.6 Terra**: Our economy is temporarily empty but both war factories and infantry production are queued. Clear the nearby enemy APC/infantry screen while the damaged heavy tank falls back to the Service Depot; newly produced forces are rallying northeast for a larger push.
- **19:04 GPT-5.6 Terra**: A sizeable enemy force is pressuring the eastern edge of our base while our production queues are already committed. Send the surviving heavy tank into the enemy tank, repair damaged infrastructure, and keep harvesters mining as new armor arrives.
- **19:12 GPT-5.6 Terra**: Enemy infantry, APC, and a heavy tank are massed at our eastern edge while our only tank is critically damaged. Pull it to the Service Depot to preserve it, keep production queues progressing, and set defensive rallies near the base approach.
- **19:20 GPT-5.6 Terra**: Enemy remnants are inside the eastern edge of our base, but our tank and rocket production is already queued. Preserve the economy while new armor emerges, then immediately counterattack the nearby enemy force.
- **19:28 GPT-5.6 Terra**: Enemy infantry is pressing directly beside the base while our combat force is nearly gone. Keep all harvesters mining, focus rocket production, and have the available rocket soldier engage the closest threats while saving for a replacement War Factory.
- **19:36 GPT-5.6 Terra**: Enemy forces are pressing directly into the north edge of our base while power is low and only one rocket soldier remains. Restore power immediately, focus the rocket on the enemy heavy tank, and pull the critically damaged harvester back toward the refinery cluster.
- **19:44 GPT-5.6 Terra**: Enemy raiding force is inside the base while only harvesters remain operational. Use the harvesters to crush infantry and pressure the damaged tank while the power plant finishes, then restore power immediately.
- **19:52 GPT-5.6 Terra**: The match is nearly over and enemy infantry with a damaged tank are inside our base. Place the ready power plant and have all harvesters focus the damaged tank to preserve assets and gain last-second destruction value.
- **20:00 GPT-5.6 Terra**: Enemy forces are inside our base and the damaged heavy tank is the highest immediate threat. All surviving harvesters will focus it while continuing to defend the Construction Yard area.

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Source: https://evaljetty.com/openra/runs/ladder-gpt56terra-easy-g1.html · Evals by Jetty · Run your own evals: https://jetty.io/?utm_source=evaljetty&utm_medium=llms
