02 — Run · Round 2 · Round robin · r2-rr-sonnet5-gpt56luna-g1
Claude Sonnet 5 vs GPT-5.6 Luna
Claude Sonnet 5 destroyed the enemy base after 6.1 game-minutes · 8.6 min wall clock
WIN ukraine · west
Claude Sonnet 5
anthropic/claude-sonnet-5
Value destroyed$9,800Value lost$200
Units killed / lost15 / 2Buildings killed / lost4 / 0
Peak army$2,900Orders issued134
Decision turns (failed)46 (0)Mean latency4.3sModel cost$0.307
LOSS england · east
GPT-5.6 Luna
openai/gpt-5.6-luna
Value destroyed$200Value lost$9,800
Units killed / lost2 / 15Buildings killed / lost0 / 4
Peak army$2,400Orders issued67
Decision turns (failed)46 (0)Mean latency3.1sModel cost$0.035
Evaluation
passchecks 10/10 verdict computed from the gating checks
| Status | Kind | Check | Detail |
|---|---|---|---|
| pass | step | environment | Environment check (snapshot, engine, content, key) |
| pass | step | launch | Launch run-match as a detached process |
| pass | step | supervise | Supervise in the foreground until run-match exits |
| pass | step | render | Render the 1080p recording |
| pass | step | notes | Append Notes to summary.md |
| pass | code_check | outputs-exist | all present |
| pass | code_check | game-has-winner | sonnet5 won: base destroyed |
| pass | code_check | decisions-logged | turns per slot: {'Multi0': 46, 'Multi1': 46} |
| pass | code_check | llm-turns-valid | failed/total per slot: {'Multi0': '0/46', 'Multi1': '0/46'} |
| pass | code_check | video-decodes | duration 63.2s |
| pass | code_check | video-complete | video ends at tick 9175 of 9175 |
| pass | code_check | limits-respected | ended after 8.6 wall-minutes (budget 30.0 min): base destroyed |
| pass | checklist | notes-explain-win | summary.md Notes section cites final thoughts from both models explaining Sonnet5 attack and Luna last-stand |
| pass | checklist | players-match-request | result.json players.Multi0=sonnet5 and players.Multi1=gpt56luna match the requested west and east slots |
| pass | checklist | no-silent-outage | run.log shows continuous turn logging through all 46 turns with 0 LLM failures for both models |
Decision timeline
What each model saw as its situation and what it ordered, every 8 game-seconds. Click a turn to jump the video there.