evals
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02 — Run · Round 1 · vs OpenRA AI · ladder-gpt56terra-easy-g2

OpenRA AI (Easy) vs GPT-5.6 Terra

OpenRA AI (Easy) destroyed the enemy base after 16.1 game-minutes · 24.3 min wall clock

WIN england · west
OpenRA AI (Easy)
openra/easy-ai
Value destroyed$45,250Value lost$13,450 Units killed / lost101 / 32Buildings killed / lost11 / 1 Peak army$0Orders issued135 Decision turns (failed)0 (0)Mean latency–Model cost$0.000
LOSS england · east
GPT-5.6 Terra
openai/gpt-5.6-terra
Value destroyed$13,450Value lost$45,250 Units killed / lost32 / 101Buildings killed / lost1 / 11 Peak army$3,900Orders issued136 Decision turns (failed)122 (0)Mean latency3.6sModel cost$0.946

Evaluation

passchecks 7/7 verdict computed from the gating checks

Round-1 run: written before the runbook moved to evals v2, so these are the older self-reported checks.

StatusKindCheckDetail
passcode_checkresult-jsonresult json
passcode_checkhas-winnerhas winner
passcode_checkdecisions-loggeddecisions logged
passcode_checkreplay-savedreplay saved
passcode_checkvideo-renderedvideo rendered
passcode_checkno-llm-outageno llm outage
passcode_checkvideo-completevideo complete

Decision timeline

What each model saw as its situation and what it ordered, every 8 game-seconds. Click a turn to jump the video there.

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