02 — Run · Round 2 · Round robin · r2-rr-sonnet5-gpt56luna-g2
GPT-5.6 Luna vs Claude Sonnet 5
Claude Sonnet 5 destroyed the enemy base after 5.9 game-minutes · 7.8 min wall clock
LOSS ukraine · west
GPT-5.6 Luna
openai/gpt-5.6-luna
Value destroyed$0Value lost$8,900
Units killed / lost0 / 14Buildings killed / lost0 / 5
Peak army$2,200Orders issued92
Decision turns (failed)45 (0)Mean latency3.3sModel cost$0.036
WIN ukraine · east
Claude Sonnet 5
anthropic/claude-sonnet-5
Value destroyed$8,900Value lost$0
Units killed / lost14 / 0Buildings killed / lost5 / 0
Peak army$5,950Orders issued103
Decision turns (failed)45 (0)Mean latency3.9sModel cost$0.286
Evaluation
passchecks 10/10 verdict computed from the gating checks
| Status | Kind | Check | Detail |
|---|---|---|---|
| pass | step | environment | Environment check (snapshot, engine, content, key) |
| pass | step | launch | Launch run-match as a detached process |
| pass | step | supervise | Supervise in the foreground until run-match exits |
| pass | step | render | Render the 1080p recording |
| pass | step | notes | Append Notes to summary.md |
| pass | code_check | outputs-exist | all present |
| pass | code_check | game-has-winner | sonnet5 won: base destroyed |
| pass | code_check | decisions-logged | turns per slot: {'Multi0': 45, 'Multi1': 45} |
| pass | code_check | llm-turns-valid | failed/total per slot: {'Multi0': '0/45', 'Multi1': '0/45'} |
| pass | code_check | video-decodes | duration 61.1s |
| pass | code_check | video-complete | video ends at tick 8870 of 8870 |
| pass | code_check | limits-respected | ended after 7.8 wall-minutes (budget 30.0 min): base destroyed |
| pass | checklist | notes-explain-win | summary.md Notes section cites both models final thoughts and explains Sonnet 5 coordinated assault vs Luna base collapse |
| pass | checklist | players-match-request | result.json shows Multi0=gpt56luna and Multi1=sonnet5 as requested |
| pass | checklist | no-silent-outage | run.log shows continuous progress every 200 ticks with no gaps; both models had zero LLM failures across 45 calls each |
Decision timeline
What each model saw as its situation and what it ordered, every 8 game-seconds. Click a turn to jump the video there.