02 — Run · Round 2 · Round robin · r2-rr-sonnet5-gpt56terra-g2
GPT-5.6 Terra vs Claude Sonnet 5
Claude Sonnet 5 destroyed the enemy base after 11.7 game-minutes · 16.8 min wall clock
LOSS germany · west
GPT-5.6 Terra
openai/gpt-5.6-terra
Value destroyed$10,100Value lost$23,800
Units killed / lost39 / 118Buildings killed / lost2 / 10
Peak army$3,800Orders issued151
Decision turns (failed)88 (0)Mean latency3.9sModel cost$0.648
WIN ukraine · east
Claude Sonnet 5
anthropic/claude-sonnet-5
Value destroyed$23,800Value lost$10,100
Units killed / lost118 / 39Buildings killed / lost10 / 2
Peak army$14,150Orders issued293
Decision turns (failed)88 (0)Mean latency5.0sModel cost$0.668
Evaluation
passchecks 10/10 verdict computed from the gating checks
| Status | Kind | Check | Detail |
|---|---|---|---|
| pass | step | environment | Environment check (snapshot, engine, content, key) |
| pass | step | launch | Launch run-match as a detached process |
| pass | step | supervise | Supervise in the foreground until run-match exits |
| pass | step | render | Render the 1080p recording |
| pass | step | notes | Append Notes to summary.md |
| pass | code_check | outputs-exist | all present |
| pass | code_check | game-has-winner | sonnet5 won: base destroyed |
| pass | code_check | decisions-logged | turns per slot: {'Multi0': 88, 'Multi1': 88} |
| pass | code_check | llm-turns-valid | failed/total per slot: {'Multi0': '0/88', 'Multi1': '0/88'} |
| pass | code_check | video-decodes | duration 118.9s |
| pass | code_check | video-complete | video ends at tick 17534 of 17534 |
| pass | code_check | limits-respected | ended after 16.8 wall-minutes (budget 30.0 min): base destroyed |
| pass | checklist | notes-explain-win | summary.md Notes section cites final thoughts of both models and explains Sonnet 5 won by destroying Terras base after consistent economic dominance |
| pass | checklist | players-match-request | result.json records Multi0=gpt56terra and Multi1=sonnet5 matching the requested west and east players |
| pass | checklist | no-silent-outage | run.log shows 88 turns per player with zero LLM failures and no gaps or silent stretches |
Decision timeline
What each model saw as its situation and what it ordered, every 8 game-seconds. Click a turn to jump the video there.